...is what you're thinking of regarding an "international space effort."
There's not much international about MIR, especially now that it's commercially owned. I think the proper term now is "commercial space effort - who's got cash?";>
If past missions are any indication, this could be a really exciting show! Gas leaks, collisions, power failures... Getting voted off the station (with no way home!) and more!
"What is not free, however, is a license to use air -- or more specifically, the airwaves. And it is licenses for the wireless spectrum -- offered through government-controlled public auctions --that are embroiling U.S. corporations in massive and sometimes hotly contested bidding wars. "
While the move from a textual to a graphical game makes sense in the evolutionary sense, I couldn't agree more that most graphical adventures are nothing more than a crappy interface and fluff.
Somehow, reading the adventure is more fun and involving, much like reading a book versus watching a movie forces you to use your imagination more.
Of course, another benefit of textual adventures is that they lend themeselves to shared-play quite readily - look at MOOs, MUDs, MUSHes and so on.
In all honestly, I've never found a graphical adventure that was really worthwhile. Granted, I don't play all that many to begin with, but from Kings Quest to the Star Trek ones... They all seem flat and dull.
In that case, I much prefer RPG games - which translate much better. From originals like Wizardry and AD&D's "Eye of the Beholder" for example. These added an additional element to game play besides picking a direction. You had to manage your players and make strategic decisions, which is even more involved than Myth II for example, because you have to focus on a long-term goal, rather than short bursts of combat.
Once graphical adventures started taking hold (i.e. the technology advanced enough for it to work), text-based adventures started falling by the wayside. I don't think it had so much to do with a preference... Just evolution.
But I agree - it's rather lame that the US hasn't adopted the metric system yet. God knows they've tried - you still see the occasional dual-speed limit signs and references to "2 liter bottles" of this and that. Hell, I still have a ruler from Burger King from when I was a kid - you flip it one way and it had metric... Flip it the other, English. Don't ask why I still have it, lol.
I had a supercharger on there, but the turbo gave better performance...;>
Naw, actually, there was the stock 80286, then there was a 10MHz or 12MHz - I don't even remember. Suffice it to say, this motherboard with it's related CPU - actually made use of the "turbo" button at a whopping 12MHz. At the time, this thing was a rocket. Now, it's a calculator!:)
With thinner film, you might get a sharper image, since the various emulsions are closer together, but I must be spacing something...
As far as cropping - I totally hear ya - I compose in the viewfinder as much as possible beforehand. I was actually talking about doing your own cropping in the darkroom, vs. an outside photofinisher where they just print what you give them.
I totally agree with your point though - under any given circumstance, I'd love to do a straight 4x5 contact print over any amount of 35mm cropping and enlarging...
My vote is for more coffee... Iitt wwoorrkkss ffoorr mmee,, aannyywwaayy..:)
There's digital, with dead pixels - and analog, with dust. Both can be likened to each other in certain ways... Which is what I was kinda referring to.
If you have dust on the lens in either a digital or analog sense, then chances are it'll be blurred into oblivion and you'll never see it. If you have lots of dust - then your image will begin to suffer, but by and large, you'll never see a speck of dust on the lens. Even with a fisheye, which has HUGE DoF, it wouldn't really show up.
Then again, if you have a cornflake chillin' on that front lens element, you'll have issues...;>
There's not much international about MIR, especially now that it's commercially owned. I think the proper term now is "commercial space effort - who's got cash?" ;>
Can't be any worse than UPN (Channel 9 in NY) news... Yikes! You mock a headline like that - on UPN/9 they actually have headlines like that!
How long IS that game? :)
Who will survive six months on the MIR?
If past missions are any indication, this could be a really exciting show! Gas leaks, collisions, power failures... Getting voted off the station (with no way home!) and more!
That's so hokey!
I guess now we'll get to see all those space ads for Pizza Hut and Taco Bell... ;>
Anyway, real men use Foundry. ;>
"What is not free, however, is a license to use air -- or more specifically, the airwaves. And it is licenses for the wireless spectrum -- offered through government-controlled public auctions --that are embroiling U.S. corporations in massive and sometimes hotly contested bidding wars. "
Nanosheet? Crystalpage? Hmmm... UNCDF?
"Ultrananocrystalline Diamond Film",
"Ultrananocrystalline Diamond Film",
"Ultrananocrystalline Diamond Film",
"Ultrananocrystalline Diamond Film",
"Ultrananocrystalline Diamond Film",
Whew!
Here come the next batch of Mac themes... :)
Somehow, reading the adventure is more fun and involving, much like reading a book versus watching a movie forces you to use your imagination more.
Of course, another benefit of textual adventures is that they lend themeselves to shared-play quite readily - look at MOOs, MUDs, MUSHes and so on.
In all honestly, I've never found a graphical adventure that was really worthwhile. Granted, I don't play all that many to begin with, but from Kings Quest to the Star Trek ones... They all seem flat and dull.
In that case, I much prefer RPG games - which translate much better. From originals like Wizardry and AD&D's "Eye of the Beholder" for example. These added an additional element to game play besides picking a direction. You had to manage your players and make strategic decisions, which is even more involved than Myth II for example, because you have to focus on a long-term goal, rather than short bursts of combat.
Zork baby!
"Warning! The Email you are about to send could cause you to get fired, sentenced or even deported!"
The kid will then go out of it's way to do what you just told it not to do!
If they really wanted people to stop using Napster, they should've used reverse psychology... "Napster is just the dandiest!" ;>
Once graphical adventures started taking hold (i.e. the technology advanced enough for it to work), text-based adventures started falling by the wayside. I don't think it had so much to do with a preference... Just evolution.
More DNA layin' around than in the West Wing.
But I agree - it's rather lame that the US hasn't adopted the metric system yet. God knows they've tried - you still see the occasional dual-speed limit signs and references to "2 liter bottles" of this and that. Hell, I still have a ruler from Burger King from when I was a kid - you flip it one way and it had metric... Flip it the other, English. Don't ask why I still have it, lol.
I would check the Ghostscript homepage first... You can certainly use the "stany" driver though.
Is that a new network appliance? Does it run CE? ;>
That's pretty funny, that picture. I kinda thought it looked like one myself when they came out. LOL!
Naw, actually, there was the stock 80286, then there was a 10MHz or 12MHz - I don't even remember. Suffice it to say, this motherboard with it's related CPU - actually made use of the "turbo" button at a whopping 12MHz. At the time, this thing was a rocket. Now, it's a calculator! :)
As far as cropping - I totally hear ya - I compose in the viewfinder as much as possible beforehand. I was actually talking about doing your own cropping in the darkroom, vs. an outside photofinisher where they just print what you give them.
I totally agree with your point though - under any given circumstance, I'd love to do a straight 4x5 contact print over any amount of 35mm cropping and enlarging...
My vote is for more coffee... Iitt wwoorrkkss ffoorr mmee,, aannyywwaayy.. :)
LOL... I said the same thing, elsewhere! :)
If your neighbor is black on one side, white on the other, then you should be grey...
If both neighbors are white/black, then you should be whatever they are.
Kind of like cubic interpolation in GIMP/Photoshop and kind of like what scanners and video cameras and such do now. Is this what you mean?
There's digital, with dead pixels - and analog, with dust. Both can be likened to each other in certain ways... Which is what I was kinda referring to.
If you have dust on the lens in either a digital or analog sense, then chances are it'll be blurred into oblivion and you'll never see it. If you have lots of dust - then your image will begin to suffer, but by and large, you'll never see a speck of dust on the lens. Even with a fisheye, which has HUGE DoF, it wouldn't really show up.
Then again, if you have a cornflake chillin' on that front lens element, you'll have issues... ;>