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User: epistemiclife

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Comments · 56

  1. Depends on Which Math/Science on High Paying Jobs in Math and Science? · · Score: 1

    Someone with a degree in computer science should be doing pretty well, or someone with a degree in math or physics and some programming skills. I would suck to be a biology major. CNN had a list, in 2006, of the bachelor's degrees with the highest starting salaries. It's dominated by business-related, engineering, and mathematical science disciplines. http://money.cnn.com/2006/02/13/pf/college/startin g_salaries/index.htm

  2. Re:Not really on A Side Effect of Testosterone Poisoning · · Score: 1

    Thank you for pointing out the ridiculous logical gaps. I am very tired of research gone wrong, of which this is a prime example. It's the same post hoc ergo propter hoc nonsense that we see in almost all of evolutionary psychology, to which this is not-so-subtly related. "Hmm...This makes sense. Let's call it a 'theory' and declare it to be true. I'm a scientist (oh, wait), which means that my unsubstantiated postulations are more valid than a four-year-old's."

    In some ways, this is even worse. Well, maybe not -- but it's still annoying.

  3. Re:The boundary is always turbulant. on ESA's Cluster Spacecraft Makes Shocking Discovery · · Score: 1

    That's an interesting observation. I suppose that that's why they're boundaries. In pure mathematics, we often have categories which neatly transition into each other with a set of "clean" rooms. The physical world, while represented by mathematics, would seem to be the "dirty" version of it, with turbulence and messiness at these transition points.

  4. Not a Slight on Bungie Vs. Miyamoto - Fight! · · Score: 2, Insightful

    Despite how hyped up this story would seem to be, as others have noted, it does not appear that Miyamoto was, in fact, attempting to insult Bungie or suggest that Halo is easy to design; he was simply saying that he could make something similar, but he chooses not to do so. Different game developers have different styles: As Miyamoto has shown with titles like Pikmin and others, he likes to experiment with new ideas, when he has inspiration. Sega, while it was once more so like this, during its more quirky Saturn-Dreamcast era, also tends to take this hit-or-miss approach. The result is, like with most basic, original research, ingenious ideas with a sometimes flawed, immature result. Take Mario Sunshine, for example, on the Nintendo end, or Shenmue, on the Sega end. Every once in awhile, one will strike gold, with a Pikmin, a Zelda, a Panzer Dragoon, or a Rez. While following convention may result in a less flawed game, it will not be anything revolutionary. For better or for worse, the innovators in the game industry are often lambasted because of their "flawed" games, when their less creative counterparts later take the concept, refine it, and receive heaps of praise. I think that Miyamoto, fortunately, has the credibility to be given the benefit of the doubt, unlike less-known experimentalists. Even if he weren't so disposed, it would seem that he would rather be creative and true to his own artistic sensibilities than pander to game reviewers who pounce on anything which is not completely mature.

  5. Re:Is Halo really that great? on Bungie Vs. Miyamoto - Fight! · · Score: 1

    In addition to that, I don't see why the fact that the console FPE's were ports is at all relevant They're the same games. The Dreamcast had Unreal Tournament, Quake III, and the more arcade-oriented Outtrigger, all of which had online and split-screen play options. Halo is not revolutionary, even if it is a great game. Xbox users latched onto it because it was the most impressive game at the time, and its sequel apparently lived up to expectations.

  6. Re:Wouldn't good sites with bad ads or posts... on Google to be Our Web-Based Anti-Virus Protector ? · · Score: 1

    A potential problem with this concerns the accuracy of said flagging. If it routinely flags innocent sites as "suspicious," there could be a backlash, as consumers steer away from sites which are, unfortunately, flagged by Google's algorithm. An interesting idea, I think, is to have some sort of "web-based web browser." The web page could be rendered on some central server and then delivered in an innocuous form -- say, something roughly equivalent to an interactive image -- and viewed that way via a standard thick client web browser: something not very much different, conceptually, from what VMWare did with its web browser virtual machine.