But your DRM will get cracked and DRM-free copies will be found on torrents. And then the only people suffering the DRM effects are the paying customers.
Good Old Games manage without DRM. Stardock manage without DRM. Plenty of others, too. Piracy is a fact of life, try instead to make it as interesting as possible to buy it. The pirates are not your customers anyway.
I think this mainly affects the PC and Mac releases. E.g. Assassin's Creed not working if you fire up your laptop on the train or plane with no internet connection...
Unless you have a cracked, pirated version which is DRM-free. Yay to companies treating their paying customers as criminals...
Duh, tethering is built into all smartphones. It's just a question of the contract between you and your operator whether you can use it without cheating.
What is the point in releasing other Android handsets if the answer is always "get a Nexus"? You are ignoring that there have been handsets released where the option to install from untrusted sources was absent and you had to get apps from the Marketplace.
Marvel and DC are both struggling to retain a dwindling comic book fan-base, thrashing about with the 52 (though I am enjoying a few of those titles) and whatever Marvel has come up with when they are not busy republishing old material as e-comics or making half-assed movies. Maybe they should try and rein in their ambitions a bit - both of them.
Watchmen? Enjoyed the comics, enjoyed the movie adaptation, but I don't think it was popular enough to warrant any form of sequel or prequel...?
Overpriced how? If it sells a lot it is by definition not overpriced since people are willing to pay the price. Unless you somehow feel things should be sold at the cost of materials, or companies should be forbidden from profits.
I am sure Samsung can afford the best IP lawyers in Europe, and if they cannot counter Apple's claims, I guess they do have some merit? Or do you think Samsung just picked some bum off the street to represent them?
Kill Samsung, the largest corporation in Korea? This is just one product in one market. Samsung is just trying the same "we want more than the FRAND fee" shit that Nokia pulled right after the iPhone's launch - and that was even without the "excuse" of having been sued themselves.
Apart from repeating the debunked lie, you should also know that ideas cannot be "stolen", only spread.
Xerox chose not to patent the GUI and mouse. That means they chose not to protect it. Apple popularized it instead of letting it remain the clunky stuff Xerox came up with.
Game prices is a price-fixing scheme (as is music) anyway: A 5 hour on-rails shooter costs as much as a 60 hour RPG full of voice-acting and FMV, the same way "Nebraska"* costs the same as a complete symphony with full orchestra.
*) Bruce Springsteen, two guitars and a four-track in a basement
You are ignoring one significant point here: Publishers need retailers more than retailers need publishers. The retailer can just go "screw this game shit, we're selling bathroom furniture instead" and the publisher sits there with his containers full of copies from some cheap Asian disk replicator (that then made a few thousand more for the pirate stalls in China).
Good for you. I still curse the reviewers who apparently felt they had to praise that stinking pile of poo just because it was from the Populous creator.
Should have learned from the atrocity that was Black & White that he cannot deliver on his hype.
Are you sure? It seemed from all the wailing that it was the livelihood of poor starving creators and their families needing food and rent? That we somehow have a moral duty to buy their games to cover their huge business investment?
Focusing on one task is better than pretending to do more than one thing at a time... I guess?
What were you going to use it for that is not covered by the provided background services in iOS?
Motoroloa Droid Razr, apparently (i.e. not the newest Razr but an older model).
But your DRM will get cracked and DRM-free copies will be found on torrents. And then the only people suffering the DRM effects are the paying customers.
Good Old Games manage without DRM. Stardock manage without DRM. Plenty of others, too. Piracy is a fact of life, try instead to make it as interesting as possible to buy it. The pirates are not your customers anyway.
I think this mainly affects the PC and Mac releases. E.g. Assassin's Creed not working if you fire up your laptop on the train or plane with no internet connection...
Unless you have a cracked, pirated version which is DRM-free. Yay to companies treating their paying customers as criminals...
Duh, tethering is built into all smartphones. It's just a question of the contract between you and your operator whether you can use it without cheating.
What is the point in releasing other Android handsets if the answer is always "get a Nexus"? You are ignoring that there have been handsets released where the option to install from untrusted sources was absent and you had to get apps from the Marketplace.
Marvel and DC are both struggling to retain a dwindling comic book fan-base, thrashing about with the 52 (though I am enjoying a few of those titles) and whatever Marvel has come up with when they are not busy republishing old material as e-comics or making half-assed movies. Maybe they should try and rein in their ambitions a bit - both of them.
Watchmen? Enjoyed the comics, enjoyed the movie adaptation, but I don't think it was popular enough to warrant any form of sequel or prequel...?
Overpriced how? If it sells a lot it is by definition not overpriced since people are willing to pay the price. Unless you somehow feel things should be sold at the cost of materials, or companies should be forbidden from profits.
Why do people insist on inventing a connection between the two suits?
Design patents are not relevant to FRAND rules. Coca-Cola do not need to license their bottle design to Pepsi.
I am sure Samsung can afford the best IP lawyers in Europe, and if they cannot counter Apple's claims, I guess they do have some merit? Or do you think Samsung just picked some bum off the street to represent them?
Kill Samsung, the largest corporation in Korea? This is just one product in one market. Samsung is just trying the same "we want more than the FRAND fee" shit that Nokia pulled right after the iPhone's launch - and that was even without the "excuse" of having been sued themselves.
Apart from repeating the debunked lie, you should also know that ideas cannot be "stolen", only spread.
Xerox chose not to patent the GUI and mouse. That means they chose not to protect it. Apple popularized it instead of letting it remain the clunky stuff Xerox came up with.
Don't expect a reply, he turned a cold shoulder at you.
They represent the industries not the artists. ASCAP and their like are supposed to represent the latter.
No, ugnaughts have useful technical skills.
Only if you dedicate your time to helping the elderly instead of posting on Slashdot.
.... or I have just been reading too many books lately....
As long as you didn't resell or lend the book after you read it...
Why are you eating their bullshit as if it was nourishing food? It's a bloody physical good you hand over money for.
Because they never learn.
Game prices is a price-fixing scheme (as is music) anyway: A 5 hour on-rails shooter costs as much as a 60 hour RPG full of voice-acting and FMV, the same way "Nebraska"* costs the same as a complete symphony with full orchestra.
*) Bruce Springsteen, two guitars and a four-track in a basement
You are ignoring one significant point here: Publishers need retailers more than retailers need publishers. The retailer can just go "screw this game shit, we're selling bathroom furniture instead" and the publisher sits there with his containers full of copies from some cheap Asian disk replicator (that then made a few thousand more for the pirate stalls in China).
Good for you. I still curse the reviewers who apparently felt they had to praise that stinking pile of poo just because it was from the Populous creator.
Should have learned from the atrocity that was Black & White that he cannot deliver on his hype.
It's just a video game.
Are you sure? It seemed from all the wailing that it was the livelihood of poor starving creators and their families needing food and rent? That we somehow have a moral duty to buy their games to cover their huge business investment?
Maybe that his brain could be fried from steroids, and that explains his outbursts? :)
Yes, but this is not in the physical world, is it?
*Whacks The Grim Reefer in the head with a stack of PS3 boxed titles*
Physical enough for you?