Most likely would be that the individual contributors retain their individual copyright. At most you would have a compilation copyright. This is the way we handled it on Genie (a moment of silence for the recently departed (1999-Dec-30)). The posters kept copyright of their posts, while Genie had a compilation copyright.
It would be a more difficult question to decide how to handle retrieving individual posts and using them. Ideally you'd have to track whose data it was. Or you could make Open Content a condition of submission. Hmmmm.
Paper/board/mail-based games also have an enormous potential for similar behaviour. The complete rules (source) are available openly (to the players at least), and it's possible to cheat in these situations (mis-read the dice anyone, "misunderstand" a rules situation, bring your own (altered) rulebook). While this happens, it doesn't seem as much of a problem in the gaming I'm involved in. (I help run a (non-comp) gaming convention here in Toronto and I've seen a lot of gaming. Of course, your mileage may vary and all the usual disclaimers.)
Why is this? I can think of several reasons. First and perhaps most importantly, cheaters generally end up without anyone to play with.
Second, 'cheats' can turn into 'house rules' and 'variants' and become a part of the game, and people playing agree to the variants in play. If someone abuses this, we get back to the first point.
Thinking about it a bit further, it's possible that mail/e-mail games may be a more appropriate parallel. The additonal abilities imparted in gaming clients (e.g. targetting etc) may be more akin to players in a game talking out of band, or additional tools being used to assist play. In this situation, such communication and tools are a hazard that must be borne. It's somewhat mitigated by playing through a single arbiter (server). You're playing by the server's rules -- at least as far as actual gameplay. With the arbiter actually running the game as ordered by the players, cheating is less of a problem.
The applicability of this to computer gaming (specifically Quake) is limited, unfortunately. As a thought, granularity with some margin of error may improve the targetting situation (I'm not much of a computer gamer, so I'm not as versed in it as I might be).
Looking at role playing, I can see some parallels here as well. While there is an arbiter (GM, whatever), it's still possible for players to fudge, lie, use aids they shouldn't be (woe betide any player caught with a DMG in my campaigns). In this situation, the arbiter offers some form of consistency of play (at least within the GM's sessions). If the players or the GM goes outside of agreed bounds too often, the isolationism effect I mentioned near the start comes into play.
I'm not sure there's a need for a closed-source solution to this, just some responsibility and communication among players. However, since I don't see much of a real 'community' of gamers being constructed (other than to sell the next game), the relationships need to build up the needed web of trust aren't there yet. Might be a good time to start.
Hmm, a cursory glance at ebay shows several copies supposedly up for auction... shouldn't be that hard to find.
Of course, what I'm really looking for are episodes of WHEN THINGS WERE ROTTEN. Can only find the one commercial tape they made of a couple of the episodes.
The _Slash_ system is open source. You can muck with it all you want (though I think the one available from the download page here is a bit outdated compared to the one on these pages).
Slashdot isn't just Slash. It's an instance of the Slash engine. The Open Source mantra doesn't _directly_ apply to it.
Nah. Dark Matter's just the lost socks and things that have fallen behind the fridge of every civilization that's ever existed. Unwanted and unneeded, they create their own wormholes out into the void to be alone with their sorrow.
That appears to be a problem. If clotho/whatever filters out anything that's below a certain rating, how will we experience _new_ things that we haven't yet rated? Or even more so, new things that we'll enjoy even though we generally don't like that sort of thing?
Without solving these problems, Clotho becomes as much the ubiquitous all-deciding machine as what it's supposed to filter.
They're just about (or should have already) finished some very impressive large neutrino detectors near the South Pole. A frozen lake where the water is very very pure punctured by kilometre (longer, even, but my memory is sketchy), and detectors lowered into them. Was fascinating.
I've been happily using an (older) HP Omnibook 800 (P133) for a few months now. Saw some mentions of it on/. and found one on e-bay for a fairly good price. Runs Linux very well. There are a few good pages on the idiosyncracies of the notebook (which are annoying rather than show-stopping).
My only disappointment is the small video memory. Ah well. It was cheap, and it does its work well -- ssh terminal, portforwarder from the SMB network at work to the one at home, carries data back and forth, etc etc.
Genie (nee GEnie, before it got sold by GE and bought by IDT) is still alive. Smaller now, but still there. It's a nice fairly calm place with a lot of good people (no script kiddies for a start).
There are rumblings that it may disappear too, though... like end of December.:)
(There's a running joke that Genie hasn't been turned off because IDT's forgotten about it, and it's generating enough revenue to cover its costs)
They've attempted a web migration every year or so. None of them have been worth sh!t, but the text-based service keeps ticking over.
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It isn't Uncle Sam that has the long arm, it's the corporations.
Corporate statism, here we come!
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This is the way we handled it on Genie (a moment of silence for the recently departed (1999-Dec-30)). The posters kept copyright of their posts, while Genie had a compilation copyright.
It would be a more difficult question to decide how to handle retrieving individual posts and using them. Ideally you'd have to track whose data it was. Or you could make Open Content a condition of submission. Hmmmm.
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Why is this? I can think of several reasons. First and perhaps most importantly, cheaters generally end up without anyone to play with.
Second, 'cheats' can turn into 'house rules' and 'variants' and become a part of the game, and people playing agree to the variants in play. If someone abuses this, we get back to the first point.
Thinking about it a bit further, it's possible that mail/e-mail games may be a more appropriate parallel. The additonal abilities imparted in gaming clients (e.g. targetting etc) may be more akin to players in a game talking out of band, or additional tools being used to assist play. In this situation, such communication and tools are a hazard that must be borne. It's somewhat mitigated by playing through a single arbiter (server). You're playing by the server's rules -- at least as far as actual gameplay. With the arbiter actually running the game as ordered by the players, cheating is less of a problem.
The applicability of this to computer gaming (specifically Quake) is limited, unfortunately. As a thought, granularity with some margin of error may improve the targetting situation (I'm not much of a computer gamer, so I'm not as versed in it as I might be).
Looking at role playing, I can see some parallels here as well. While there is an arbiter (GM, whatever), it's still possible for players to fudge, lie, use aids they shouldn't be (woe betide any player caught with a DMG in my campaigns). In this situation, the arbiter offers some form of consistency of play (at least within the GM's sessions). If the players or the GM goes outside of agreed bounds too often, the isolationism effect I mentioned near the start comes into play.
I'm not sure there's a need for a closed-source solution to this, just some responsibility and communication among players. However, since I don't see much of a real 'community' of gamers being constructed (other than to sell the next game), the relationships need to build up the needed web of trust aren't there yet. Might be a good time to start.
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Of course, what I'm really looking for are episodes of WHEN THINGS WERE ROTTEN. Can only find the one commercial tape they made of a couple of the episodes.
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And no, he didn't know what remedies the DoJ would be seeking, either. He wasn't (apparently) involved in discussions on that.
He came across as a patient, intelligent man who actually has significant respect for those on the other side ("even though they were in the wrong").
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Slashdot isn't just Slash. It's an instance of the Slash engine. The Open Source mantra doesn't _directly_ apply to it.
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It's (almost) amusing to see this type of post appearing nearly as often as a 'first post'er or a microsoft flame.
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SPA is another name for NTLM authentication.
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Nah. Dark Matter's just the lost socks and things that have fallen behind the fridge of every civilization that's ever existed. Unwanted and unneeded, they create their own wormholes out into the void to be alone with their sorrow.
"Life. Don't talk to me about life."
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Without solving these problems, Clotho becomes as much the ubiquitous all-deciding machine as what it's supposed to filter.
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It was even worse when it was just started. It got previewed on TV in England (apparently) and shortly after mentioned on
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This is too, but on a different level.
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My only disappointment is the small video memory. Ah well. It was cheap, and it does its work well -- ssh terminal, portforwarder from the SMB network at work to the one at home, carries data back and forth, etc etc.
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You've managed to put your finger on the one real weakness of Java -- it's still early in its development cycle.
I earn my living through Java programming, and this is always something that's troubled me.
It was hyped inappropriately and far sooner than it should have been. It's a great language-in-progress.
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There are rumblings that it may disappear too, though... like end of December.
(There's a running joke that Genie hasn't been turned off because IDT's forgotten about it, and it's generating enough revenue to cover its costs)
They've attempted a web migration every year or so. None of them have been worth sh!t, but the text-based service keeps ticking over.
( SF-ALIEN @ GENIE.COM [asst sysop SFRTs] )
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