From an idealistic standpoint, I would agree that efficiency is key. However, it has been proven that "efficient government programs" is an oxymoron for our large and culturally diverse county. The only answer is a smaller federal government focused on what it does best and greater economic freedom. This country prospered on self-reliance. We have lost that skill and with it our ability to protect life, liberty, and the pursuit of happiness.
My reading comprehension score from grade school competency tests disagrees with you Mr. scientists.
Though come to think of it, I don't remember what those stories were about. Dear god, I learned nothing in school because books are too easy to read!
Thank you! For so long I've been trying to articulate my views on abortion and could never quite come up with a solid and coherent way of communicating them. You have absolutely hit the nail on the head.
There's plenty of joysticks and steering wheels out there that use motor-driven force feedback, which to me would be superior than "spring-based" feedback.
First, I have to mention that I don't believe that you "hate to reference Star Trek". We can see your username, I'm sure you're a huge trekkie, don't be coy.
There was a decent amount of press when they started it, but of course its just a stupid marketing thing and nobody really cares. A universal time standard just doesn't add any real value. Timezones work out pretty well and people like the fact that daily schedules map pretty well to the same time no matter where you go. Oh, and I hate to break it to you, but we're not going to have to be dealing with interplanetary time synchronization for quite a few lifetimes.
The car is a great example. I've had direct experience with the "feeling" part of it. When autocrossing (time trials in parking lots between cones), one often hits the cones while trying to find the limit of the course. When I'm "in the zone" and have stuck cones, I can feel which tire/corner of the car hits the cone. In a wierd way, the front tires somewhat map to my shoulders and the rear to my hips. Say I strike a cone with the left front tire... it kinda feels like i've brushed something with a large extension of my left shoulder.
While I agree that Sony's motives in pushing Blu-ray are above and beyond the need for more storage in next-gen games, saying that 9GB is plenty for any game is as short-sighted as other famous "this is enough memory forever" comments.
Already PS3 exclusive games are utilizing the space. Uncharted for PS3 clocks in at 22GB and its worth it. Beautiful complex levels with lots of different textures and huge polygon-count objects do use up a lot of storage. I'm not sure if the cutscenes use pre-rendered video as it is clear they utilize the game engine. Even so, the cutscenes are worth it as they greatly enhance the immersion and keep the story interesting.
In the next few years I think we'll see a lot of developers taking advantage of that space to create big, rich, complex games.
I'm surprised that there was no mention whatsoever of Uncharted on PS3. I guess because no one except me has bought this piece of art;)
I played Bioshock and it is a great game no doubt, but as far as an engaging story, its pretty clear that the plot was developed by video game designers, not writers.
Uncharted has its flaws, but its unlike any game I've ever played; linear plot line aside, it is extrodinarily engaging. Of course, the Bioshock plotline is pretty much linear as well.
Uncharted is less of a game than a 12-hour interactive movie. I find myself actually slowing down and walking though levels just to build suspense and soak up the ambiance. The visuals and animation are second-to-none. The characters and story are interesting and there are some nice plot twists. It certainly sets the mark for 3rd person action-adventure titles.
Uncharted truly is an artistic game. Like a good book, after putting it down and letting some time pass, its great to pick up and experiance all over again. The environments are complex enough that you'll discover new vistas and other goodies that you didn't see on the first go-around.
Game of the year? Maybe not. Interactive entertainment experience of the year? I say yes.
I think for many, the problem is that when you first get it, you create a precedence. 2 years ago I got my first crackberry. It was purely for off-hours support only when I was on call.
First couple weeks I'm thinking, oh hey fun, I can send work emails while bored on the crapper on a Thursday evening. People see the emails, and think I'm "working" all the time. Of course the email could've waited until Friday morning. But after you do that a few times, people are expecting responses.
Learned my lesson, got a smartphone for off-hours stuff at my current employer, but I refuse to answer emails unless I'm scheduled on call for production support. If its important enough, and I'm not on call, they'll actually just call me. Which, of course, I let go to voicemail and only do anything if its a real emergency;)
0-10k mph at 1G of acceleration, which should be pretty comfortable for humans, would only take 7.6 minutes. You'd want slowing down to be a little more gentle as you don't have the back seat for support. But still, not big deal. The speed itself and acceleration involved would not be a problem for commercial travel. Half that acceleration would be barely noticeable and just double the time.
I believe the perception of time slowdown has to do with the fact that while performing actions subconsciously, you are processing information at a higher rate. Many of us have experianced subconscious actions. Video gaming, touch typing, and to a lesser extent on/. athletics;)
Personally, I know this feeling from performance driving and racing. With a bit of practice, driving fast occurs at a subconscious level. Consciously, you're looking ahead, thinking about track conditions, strategy, opponents, whatever. Subconsciously you're processing visual, tactile, and auditory inputs at a very high bandwidth while outputting control actions on the steering wheel, pedals, and shifter. A similar thing happens during a car emergency on the road. Consciously you're thinking "OH S*$&", and subconsciously you are making control inputs to get out of the situation or brake like crazy. When I recall memories about racing, they seem to happen is slow motion.
The perception of slowdown occurs during the recall. Here's my theory. Since you're processing all that extra information during the event, some of it is probably getting stored in memory. When you remember it, you're processing that information at the conscious level, and since you consciously can't process all that information in real time, you percieve it slower than it actually happened. I think for this to work, the conscious thoughts have to be tightly liked to the subconscious stimuli and actions.
Here's a geeky analogy. Say you have a video encoded at 10mbps, however your player can only decode at 1mpbs. Ignoring the obvious technical problems with this analogy, the video would appear to be playing in "slow motion"
From an idealistic standpoint, I would agree that efficiency is key. However, it has been proven that "efficient government programs" is an oxymoron for our large and culturally diverse county. The only answer is a smaller federal government focused on what it does best and greater economic freedom. This country prospered on self-reliance. We have lost that skill and with it our ability to protect life, liberty, and the pursuit of happiness.
My reading comprehension score from grade school competency tests disagrees with you Mr. scientists. Though come to think of it, I don't remember what those stories were about. Dear god, I learned nothing in school because books are too easy to read!
Thank you! For so long I've been trying to articulate my views on abortion and could never quite come up with a solid and coherent way of communicating them. You have absolutely hit the nail on the head.
a second word: cancer
This is absolutely ridiculous. He didn't actually sell his vote, he just put it up for sale. I would argue that its an act of exercising free speech.
So quickly we forget about our friend Ron Paul?
*Continue overuse of the meme of using the word meme in slashdot postings here*
There's plenty of joysticks and steering wheels out there that use motor-driven force feedback, which to me would be superior than "spring-based" feedback.
First, I have to mention that I don't believe that you "hate to reference Star Trek". We can see your username, I'm sure you're a huge trekkie, don't be coy.
Also, swatch has already tried this in an effort to sell us a new kind of watch. http://www.swatch.com/internettime/
There was a decent amount of press when they started it, but of course its just a stupid marketing thing and nobody really cares. A universal time standard just doesn't add any real value. Timezones work out pretty well and people like the fact that daily schedules map pretty well to the same time no matter where you go. Oh, and I hate to break it to you, but we're not going to have to be dealing with interplanetary time synchronization for quite a few lifetimes.
The car is a great example. I've had direct experience with the "feeling" part of it. When autocrossing (time trials in parking lots between cones), one often hits the cones while trying to find the limit of the course. When I'm "in the zone" and have stuck cones, I can feel which tire/corner of the car hits the cone. In a wierd way, the front tires somewhat map to my shoulders and the rear to my hips. Say I strike a cone with the left front tire... it kinda feels like i've brushed something with a large extension of my left shoulder.
While I agree that Sony's motives in pushing Blu-ray are above and beyond the need for more storage in next-gen games, saying that 9GB is plenty for any game is as short-sighted as other famous "this is enough memory forever" comments. Already PS3 exclusive games are utilizing the space. Uncharted for PS3 clocks in at 22GB and its worth it. Beautiful complex levels with lots of different textures and huge polygon-count objects do use up a lot of storage. I'm not sure if the cutscenes use pre-rendered video as it is clear they utilize the game engine. Even so, the cutscenes are worth it as they greatly enhance the immersion and keep the story interesting. In the next few years I think we'll see a lot of developers taking advantage of that space to create big, rich, complex games.
I'm surprised that there was no mention whatsoever of Uncharted on PS3. I guess because no one except me has bought this piece of art ;)
I played Bioshock and it is a great game no doubt, but as far as an engaging story, its pretty clear that the plot was developed by video game designers, not writers.
Uncharted has its flaws, but its unlike any game I've ever played; linear plot line aside, it is extrodinarily engaging. Of course, the Bioshock plotline is pretty much linear as well.
Uncharted is less of a game than a 12-hour interactive movie. I find myself actually slowing down and walking though levels just to build suspense and soak up the ambiance. The visuals and animation are second-to-none. The characters and story are interesting and there are some nice plot twists. It certainly sets the mark for 3rd person action-adventure titles.
Uncharted truly is an artistic game. Like a good book, after putting it down and letting some time pass, its great to pick up and experiance all over again. The environments are complex enough that you'll discover new vistas and other goodies that you didn't see on the first go-around.
Game of the year? Maybe not. Interactive entertainment experience of the year? I say yes.
There whining is covered, please continue with OT discussion...
I think for many, the problem is that when you first get it, you create a precedence. 2 years ago I got my first crackberry. It was purely for off-hours support only when I was on call.
First couple weeks I'm thinking, oh hey fun, I can send work emails while bored on the crapper on a Thursday evening. People see the emails, and think I'm "working" all the time. Of course the email could've waited until Friday morning. But after you do that a few times, people are expecting responses.
Learned my lesson, got a smartphone for off-hours stuff at my current employer, but I refuse to answer emails unless I'm scheduled on call for production support. If its important enough, and I'm not on call, they'll actually just call me. Which, of course, I let go to voicemail and only do anything if its a real emergency0-10k mph at 1G of acceleration, which should be pretty comfortable for humans, would only take 7.6 minutes. You'd want slowing down to be a little more gentle as you don't have the back seat for support. But still, not big deal. The speed itself and acceleration involved would not be a problem for commercial travel. Half that acceleration would be barely noticeable and just double the time.
I believe the perception of time slowdown has to do with the fact that while performing actions subconsciously, you are processing information at a higher rate. Many of us have experianced subconscious actions. Video gaming, touch typing, and to a lesser extent on /. athletics ;)
Personally, I know this feeling from performance driving and racing. With a bit of practice, driving fast occurs at a subconscious level. Consciously, you're looking ahead, thinking about track conditions, strategy, opponents, whatever. Subconsciously you're processing visual, tactile, and auditory inputs at a very high bandwidth while outputting control actions on the steering wheel, pedals, and shifter. A similar thing happens during a car emergency on the road. Consciously you're thinking "OH S*$&", and subconsciously you are making control inputs to get out of the situation or brake like crazy. When I recall memories about racing, they seem to happen is slow motion.
The perception of slowdown occurs during the recall. Here's my theory. Since you're processing all that extra information during the event, some of it is probably getting stored in memory. When you remember it, you're processing that information at the conscious level, and since you consciously can't process all that information in real time, you percieve it slower than it actually happened. I think for this to work, the conscious thoughts have to be tightly liked to the subconscious stimuli and actions.
Here's a geeky analogy. Say you have a video encoded at 10mbps, however your player can only decode at 1mpbs. Ignoring the obvious technical problems with this analogy, the video would appear to be playing in "slow motion"