1. Nintendo had great games. Better signal to noise ratio than sony I would say, although the playstation had more games produced which would even it out I guess.
2. Nintendo isn't stupid. I don't like that fact that games are going to be proprietary but I don't think that it will really hurt sales of the hardware very much at all because when it comes out in 9 months, most of the people that want DVD players will have them eighther on their computers or as a component. I think that more of my friends have DVD players than don't right now, and DVD's are quickly becoming more common.
3. I think that if Nintendo can focus on creating good games they will be fine. Designers and developers are everything, but I think Nintendo will do alright. They have alot of good companies working with them.
I acidentally replied to the wrong post with this, so if you see it again, sorry.
That's unbelievably short thinking. I am sure you were surprised by computers breaking the 640k of RAM mark, but power will always be better no matter what. Not only that more power means lower prices for the the same amount of power. Computers will not be fast enough for doing 3D animation for a long time. There are many many bottlenecks in computers. Video conferencing kind of sucks right now, even over high bandwidth. What could help this? Real time mpeg4 and mp3 compression and decompression. Can your computer do that? I didn't think so.
Actually what I should have said was "can your computer do real time mpeg4 and mp3 compression and decompression. I think that 1.5 Ghz pentium 4's and the 1.6 Ghz Althalon can just about do real time mpeg 4 compression.
That's unbelievably short thinking. I am sure you were surprised by computers breaking the 640k of RAM mark, but power will always be better no matter what. Not only that more power means lower prices for the the same amount of power. Computers will not be fast enough for doing 3D animation for a long time. There are many many bottlenecks in computers. Video conferencing kind of sucks right now, even over high bandwidth. What could help this? Real time Mpeg4 compression and realtime mp3 compression. Can your computer do that? I didn't think so.
I love Fight Club too, but it wasn't a low budget production. Brad Pitt get $20 million a movie, it was directed by David Fincher (Alien 3, Seven, The Game) and It had a good amount of computer effects in it.
I agree that the standards are being continually raised, but the point is that game design is not progressing as fast as sound and graphics. Just like I feel that software (with the exception of middle/high end 3D software) is not progressing as fast as hardware. This is not any one group's fault, things like standards and monopolies are keeping progress back. That said...
If you've used MAME or NESTicle recently, I'm sure you realize how incredibly crappy and juvenile games like Metroid and Zelda really were
This is borderline trollish. If this were true, do you think there would be a MAME and NESTICLE. Do you think there would be the big demand for games on ebay and roms off of websites?
we've become so accustomed to 3D engines and photorealism
Skillful crafting of buzzwords, but I don't think we're quite to the point of photorealism. I don't know about you but when I look at a photograph I don't see polygonal edges and harsh lighting transitions. I think that the Dreamcast was the first console to have enough power to make 3D viable. I hate the 3D graphics of the playstation. The N64 is ok, but not great. I think that with the gamecube and the Xbox 3D will really become something that can surpass good 2D as far as making an immersive world and a more profound experience. I still think that Super Metroid for Super Nintendo is the greasted game of all time by a wide margin. (if you haven't played it from start to finish, buy a SNES, buy the cartridge and hibernate, you ow it to yourself). Whenever I try to think about what makes a game great I go back to Super Metroid. Yes I have played it recently, and I still stand by my claim more than ever. It used everything to its advantage, from control, to graphics, to using music (and the music is incredible) to set the tone and mood. I have come up with the following list of things that I think all games should follow.
1. As little repetition as possible (think zelda, not mega man, not mario brother one).
2. Use music to set the mood, not as something that needs to be filled in because you have to.
3. Pit power against power, having a weak character and a weak bad guy is boring and stupid.
4. Progression. Character gets more powerful, enemies get more powerful.
5. Balance. Everything needs to be balanced, no temporary surges of power (heavy barrel), plot is neccesary but it shouldn't get in the way of game play in the slightest. I don't think that revealing the plot as the game goes along is a good idea.
Nobody (except a scarce few) believes the world is flat anymore
This seems like a good time to bring up the flat earth society. It turns out there are some very smart people who believe that the earth is flat because it can mathamatically proved, and I don't think that anyone had been able to find flaws in the mathamatical proof. Check it out, I don't think that it is a joke but definitly interesting.
It was the buisness end of the FSF, the address that they give on everything you see. It is in a different place than where RMS is, that place, I guess, is somewhere by MIT.
This made me think of when I visited the FSF in Boston over the summer. I asked if they used HURD on any of their computers, not realizing how incomplete is was, and it turned out, they didn't even use debian! They used redhat on the computers that I saw.
I might get modded down but fuck you, you don't know anything about the people in Kansas. Ever wonder why Lawrence Kansas was one of the test centers for cable modems 4 years ago? So to recap, FUCK YOU!
Don't say that, Windows and Linux both have strengths to hang over each other. Windows is easier to use because there most programs use the same way of doing things, like install programs. Linux is a programmers dream, windows is a programmer's nightmare. etc. etc. It should be obvious that Linux is not better in every aspect, so until it is, no one can truly say that it is better.
I will make a few points after reading alot of comments here.
1. Brute Force is almost never the only way to go.
2. Selective antialiasing is a technique that had been used in 3D packages for ages. I am thinking about Lightave specifically but they all have them. The whole point is that rendering at a higher resolution and scaling the image down does not give you better antialiasing than a selective antialiasing technique that consumes the same resources. I can atest to this, I have tried it. It is kind of temporary solution as I see it, until anti-aliasing techniques are implemented in hardware.
wristwatches could have vastly more power than today's PC Computers.
Can nothing about technology go without being tainted with sensationalism. I am not even going to point out why this wrong, as I am sure eveyone realized just how stupid it is without me having to say it.
Why the hell would this be usefule in cell phones and PDA's? This has to be the most vaporous and hype ridden article I have ever seen. This is worse than what the local news reports on Napter (you all know what I'm talking about, they know less than the average person who uses Napster). If this product was real why the HELL would they give a SHIT about cell phones or PDA's? It could change so many things not the least of which is an AVERAGE COMPUTER. They could easily sell it for more than $50 and large corporations, small corporations and computer illiterate people would still buy it in droves. If this were real they would already be rich from investor capital. They would have generated more press than this from the theoretical possibility.
1. Nintendo had great games. Better signal to noise ratio than sony I would say, although the playstation had more games produced which would even it out I guess. 2. Nintendo isn't stupid. I don't like that fact that games are going to be proprietary but I don't think that it will really hurt sales of the hardware very much at all because when it comes out in 9 months, most of the people that want DVD players will have them eighther on their computers or as a component. I think that more of my friends have DVD players than don't right now, and DVD's are quickly becoming more common. 3. I think that if Nintendo can focus on creating good games they will be fine. Designers and developers are everything, but I think Nintendo will do alright. They have alot of good companies working with them.
I acidentally replied to the wrong post with this, so if you see it again, sorry.
That's unbelievably short thinking. I am sure you were surprised by computers breaking the 640k of RAM mark, but power will always be better no matter what. Not only that more power means lower prices for the the same amount of power. Computers will not be fast enough for doing 3D animation for a long time. There are many many bottlenecks in computers. Video conferencing kind of sucks right now, even over high bandwidth. What could help this? Real time mpeg4 and mp3 compression and decompression. Can your computer do that? I didn't think so.
Actually what I should have said was "can your computer do real time mpeg4 and mp3 compression and decompression. I think that 1.5 Ghz pentium 4's and the 1.6 Ghz Althalon can just about do real time mpeg 4 compression.
That's unbelievably short thinking. I am sure you were surprised by computers breaking the 640k of RAM mark, but power will always be better no matter what. Not only that more power means lower prices for the the same amount of power. Computers will not be fast enough for doing 3D animation for a long time. There are many many bottlenecks in computers. Video conferencing kind of sucks right now, even over high bandwidth. What could help this? Real time Mpeg4 compression and realtime mp3 compression. Can your computer do that? I didn't think so.
I bought a radeon 32 for mostly this reason over the geforce mx.
I love Fight Club too, but it wasn't a low budget production. Brad Pitt get $20 million a movie, it was directed by David Fincher (Alien 3, Seven, The Game) and It had a good amount of computer effects in it.
I agree that the standards are being continually raised, but the point is that game design is not progressing as fast as sound and graphics. Just like I feel that software (with the exception of middle/high end 3D software) is not progressing as fast as hardware. This is not any one group's fault, things like standards and monopolies are keeping progress back. That said ...
If you've used MAME or NESTicle recently, I'm sure you realize how incredibly crappy and juvenile games like Metroid and Zelda really were
This is borderline trollish. If this were true, do you think there would be a MAME and NESTICLE. Do you think there would be the big demand for games on ebay and roms off of websites?
we've become so accustomed to 3D engines and photorealism
Skillful crafting of buzzwords, but I don't think we're quite to the point of photorealism. I don't know about you but when I look at a photograph I don't see polygonal edges and harsh lighting transitions. I think that the Dreamcast was the first console to have enough power to make 3D viable. I hate the 3D graphics of the playstation. The N64 is ok, but not great. I think that with the gamecube and the Xbox 3D will really become something that can surpass good 2D as far as making an immersive world and a more profound experience. I still think that Super Metroid for Super Nintendo is the greasted game of all time by a wide margin. (if you haven't played it from start to finish, buy a SNES, buy the cartridge and hibernate, you ow it to yourself). Whenever I try to think about what makes a game great I go back to Super Metroid. Yes I have played it recently, and I still stand by my claim more than ever. It used everything to its advantage, from control, to graphics, to using music (and the music is incredible) to set the tone and mood. I have come up with the following list of things that I think all games should follow.
1. As little repetition as possible (think zelda, not mega man, not mario brother one).
2. Use music to set the mood, not as something that needs to be filled in because you have to.
3. Pit power against power, having a weak character and a weak bad guy is boring and stupid.
4. Progression. Character gets more powerful, enemies get more powerful.
5. Balance. Everything needs to be balanced, no temporary surges of power (heavy barrel), plot is neccesary but it shouldn't get in the way of game play in the slightest. I don't think that revealing the plot as the game goes along is a good idea.
Nobody (except a scarce few) believes the world is flat anymore
This seems like a good time to bring up the flat earth society. It turns out there are some very smart people who believe that the earth is flat because it can mathamatically proved, and I don't think that anyone had been able to find flaws in the mathamatical proof. Check it out, I don't think that it is a joke but definitly interesting.
It was the buisness end of the FSF, the address that they give on everything you see. It is in a different place than where RMS is, that place, I guess, is somewhere by MIT.
This made me think of when I visited the FSF in Boston over the summer. I asked if they used HURD on any of their computers, not realizing how incomplete is was, and it turned out, they didn't even use debian! They used redhat on the computers that I saw.
I might get modded down but fuck you, you don't know anything about the people in Kansas. Ever wonder why Lawrence Kansas was one of the test centers for cable modems 4 years ago? So to recap, FUCK YOU!
Don't say that, Windows and Linux both have strengths to hang over each other. Windows is easier to use because there most programs use the same way of doing things, like install programs. Linux is a programmers dream, windows is a programmer's nightmare. etc. etc. It should be obvious that Linux is not better in every aspect, so until it is, no one can truly say that it is better.
No, because Linux has decent java support and people use it even if they don't have to.
So are we at the fighting stage or the laughing stage, I can't really tell.
What was the slime bit a reference to? Obvously a RPG, but I didn't catch it.
No it's illegal like stealing cable is illegal. Obviously this is the first step towards ripping thwm and posting them to usenet.
No, this is the first step to getting DVD's playing on Linux. Maybe you misunderstood the purpose of the program Mr. Valentini.
Go to pricewatch, pick one up for $50, a friend of mine got a steady 24x ripping speed with a CD.
Cruel Intentions
Unfortuantly AudioGalaxy goes down alot for a site of their size. But it usually comes back up sometime soon.
I will make a few points after reading alot of comments here.
1. Brute Force is almost never the only way to go.
2. Selective antialiasing is a technique that had been used in 3D packages for ages. I am thinking about Lightave specifically but they all have them. The whole point is that rendering at a higher resolution and scaling the image down does not give you better antialiasing than a selective antialiasing technique that consumes the same resources. I can atest to this, I have tried it. It is kind of temporary solution as I see it, until anti-aliasing techniques are implemented in hardware.
Ok, the statement from the university was alot better than the actual article,( http://www.keele.ac.uk/research/cmrkeele.htm) until I got to this
wristwatches could have vastly more power than today's PC Computers.
Can nothing about technology go without being tainted with sensationalism. I am not even going to point out why this wrong, as I am sure eveyone realized just how stupid it is without me having to say it.
You are right, until competition comes in which there is none of right now, unless they are going for standards dominance.
Why the hell would this be usefule in cell phones and PDA's? This has to be the most vaporous and hype ridden article I have ever seen. This is worse than what the local news reports on Napter (you all know what I'm talking about, they know less than the average person who uses Napster). If this product was real why the HELL would they give a SHIT about cell phones or PDA's? It could change so many things not the least of which is an AVERAGE COMPUTER. They could easily sell it for more than $50 and large corporations, small corporations and computer illiterate people would still buy it in droves. If this were real they would already be rich from investor capital. They would have generated more press than this from the theoretical possibility.
Nintendo has been around for around 100 years
Well, that and for generating preview animations much quicker than a standard render
Lightwave has this feature to. This is what I was refering to in my previous post.