Not only are you a jerk, you post is also filled with misinformation. First off, Spring RTS is an engine, not a game. There are multiple games made with it, at least two of which are green-lit on Steam, so it's not clear what you are talking about. Next, while there are indeed multiple lobbies (as it's an open protocol), this is not something you need to concern yourself with (you can just use the one that comes with the game), and it's certainly not a flaw. Thirdly, the only information you need to give when you sign up is a username and password, since it's used to play online and the userbase includes non-Steam users.
PS: This is a FLOSS project (lobbies, games, engine, infrastructure, AIs, maps, etc.) created by a bunch of people in their own free time. If your attitude is going to be hostile like that, please stay the fuck away.
Contains also offer security. I've used it to run tests safely on student submitted code (server: https://bitbucket.org/gajop/au..., docker images: https://github.com/gajop/gradi... and https://github.com/gajop/gradi...). It's done automatically for practice tests (for when students would submit their solutions online), so I don't even look at the source. I know it's not guaranteed to offer 100% security as they could potentially break out of the container, but it takes care of most attempts or just mistakes (like accidental on the disk writing where they shouldn't).
It's like that because often in the case of a car crash, you were one of the drivers involved, and as such it's quite likely that you could have prevented the accident, where in airplanes it's completely out of you control. Also in airplanes, most "crashes" are fatal, so it's important to rule out the possibility of any happening due to mechanical/eletrical/software errors at least.
Btw, that out-of-control feeling is what makes so many people nervous on planes and I bet something similar will be present when we start using self-driving cars.
Canvas is pretty decent. We just started using it on a small scale at our uni, and while it has a few quirks here (e.g. doesn't work well on mobile devices) and there it's pretty good.
What I feel we lack is a decent online, open source, self-hosting document management system like Google Docs is. I admin there are some alternatives, and I haven't tried them, but I've heard they aren't as mature yet.
PS: Canvas actually uses Google Docs to preview certain files.
Any use of VR is fine, with gaming, medical and tourism being the most amazing from my perspective. That said, I would hate to see it become predominantly a platform for social networks as Zuckerberg has envisioned. That stuff has the potential to ruin the technology by integrating itself too deeply.
Those are indeed games with a good free2play model (you can only buy cosmetic items with no gameplay benefits), but they also aren't really the best example of how money can be made with f2p. The games you mentioned are made by Valve, and are also used as a way to popularize Steam itself. I know a couple of (hardcore) games who signed up for steam just to get Dota2, and that's a demographic you really want to attract.
Well at first I thought it would be discrimination to say that certain "casual" games aren't games, but then I realized that technically my mother plays video games for 10+ years now (solitaire type games), and I would never have considered her a gamer - so those figures are really meaningless. I really doubt there are 50% female gamers in most games being played as e-sports, even 10% seems optimistic.
This. Also PvE was extremely disappointing, because as they broke the "holy trinity" (healer/tank/dps), most of the content was trivial, and the stuff that wasn't eventually got nerfed so everyone could do it. There weren't any real raids either.
The context in which you say this is really important. I think he meant that people shouldn't expect privacy from many Web services as it is, which is a good advice!
I don't know about SAS, but Octave is a much better alternative to Matlab if money is your main issue. Hell even scilab or python's numpy are more similar.
On the other hand I'd probably at least check those who have achieved things of worth. I'd also probably check on them based on context: imagine if you would have a full picture of what your ancestors were doing in WW2, WW1, or whatever other local event that's interesting to you that happened in the 20th, 19th, and even 18th century.
It would also be interesting to see where your ancestors are from, how they moved in the world, etc.
This isn't about your daily car usage, it's a test to verify the car's range, and failing to do all three should have one marked as an idiot (or malicious).
In the actual interview, Elon Musk mentioned the NY Times reporter failed the following three things: 1) Didn't have a full battery 2) He took detours 3) He went above the speed limit And gee surprise, your battery ran.
This doesn't suggest github took anything down on purpose: https://status.github.com/messages. Seems to me they were just experiencing some technical difficulties from all the people sharing those search links and having a laugh at the stupids... I skimmed over the github site and didn't find anything that would suggest otherwise at least. Of course I didn't read the articles because they seem badly misinformed and confuse private keys with passwords.
Why would they have their accounts suspended? It's their right to share that.. even if it's pretty stupid. I assume search will be back eventually, it's probably just a temporary measure until they implement ways to inform the users of a potential common* misstep.
*It really is common when you see hundreds~thousands of.ssh and.bash_history files.
Mod parent up. You don't have and shouldn't deal with package managers or system libraries, of which libraries are a huge problem if you want to have online play. Have none of the people here tried HON or any other commercial* linux game? They aren't installed with a package manager.
*Some open source online game/engine projects (springrts f.e) are also going to switch to statically linked binaries for linux (windows always had that obviously). It makes releasing new versions for linux much simpler once set-up initially, you just need to have a distribution mechanism which most large projects have, commercial ones definitely do.
But anyhow, WoW is not a problem, at least that used to work really well 6~ years ago since I last played it (and I doubt it took a turn for the worse). It seems like Valve (and Google with Android!) is really doing a good thing for Linux gaming, I wouldn't be surprised to see most new (and probably no old) opengl games released after 2014-2015 ported to Linux.
And the reason why open source games need statically compiled cross-distro binaries is that these days, you need to assure your game works in an online environment. Online play requires all clients to have the same game version. There are exceptions I guess, but they aren't worth mentioning it. What this means is that you need all distros to release(update) your newest game version at the same time, and if they don't (which they can't realistically) users will get locked out.
A good example of this is the Spring RTS engine, probably the best open source 3D RTS engine. Games that use it are written in Lua language and thus only system-specific constraint is the engine itself. Recently there was a push, and hopefully from next version we will have Linux static cross-distro binaries. This gives us both assurance that users will always be able to use the newest, just released version, as well as to have multiple engine versions at the same time. Just imagine how much package maintenance "fun" it would be to use an old package, with all the old package deps, and to maintain that dependency tree for each old engine version if we didn't have the statically compiled binaries.
Mod this up Whenever I work on a personal project I leave the licence for the last part, when I actually plan to release it to the wild. In fact 2/7~ of my github repos lack a licence and may never get it.
I would be surprised if I was the only one that works like this.
*Here's hoping this post doesn't get butchered in two* By "can" I didn't mean being capable of doing something, but rather being allowed to do something, which I think is what's assumed by the modal forms. So it would really be: (You can/are allowed to speak Japanese) nihongo wo hanashite mo ii as well as other -te forms (for mustn't), hanashite wa ikenai (Musn't speak..) and so on.
Also, this is wrong: kore wo tabenakereba narimasen desu. kore wo tabenakereba ikenai desu. Should be: kore wo tabenakereba narimasen. kore wo tabenakereba (ikenain desu) or (ikemasen).
PS: Why doesn't slashdot.org still have unicode when slashdot.jp (clearly) does?
Not only are you a jerk, you post is also filled with misinformation.
First off, Spring RTS is an engine, not a game. There are multiple games made with it, at least two of which are green-lit on Steam, so it's not clear what you are talking about.
Next, while there are indeed multiple lobbies (as it's an open protocol), this is not something you need to concern yourself with (you can just use the one that comes with the game), and it's certainly not a flaw.
Thirdly, the only information you need to give when you sign up is a username and password, since it's used to play online and the userbase includes non-Steam users.
PS: This is a FLOSS project (lobbies, games, engine, infrastructure, AIs, maps, etc.) created by a bunch of people in their own free time. If your attitude is going to be hostile like that, please stay the fuck away.
The USSR certainly had a lot more impact in Europe than everyone else combined: https://en.wikipedia.org/wiki/...
Contains also offer security.
I've used it to run tests safely on student submitted code (server: https://bitbucket.org/gajop/au..., docker images: https://github.com/gajop/gradi... and https://github.com/gajop/gradi...).
It's done automatically for practice tests (for when students would submit their solutions online), so I don't even look at the source.
I know it's not guaranteed to offer 100% security as they could potentially break out of the container, but it takes care of most attempts or just mistakes (like accidental on the disk writing where they shouldn't).
And as far as their benefit over LXC, well it's really easy to setup: https://github.com/gajop/gradi... and use: https://bitbucket.org/gajop/au...
"Why would they buy it for the new one if they've already played all the content?"
Mods.
It's like that because often in the case of a car crash, you were one of the drivers involved, and as such it's quite likely that you could have prevented the accident, where in airplanes it's completely out of you control. Also in airplanes, most "crashes" are fatal, so it's important to rule out the possibility of any happening due to mechanical/eletrical/software errors at least.
Btw, that out-of-control feeling is what makes so many people nervous on planes and I bet something similar will be present when we start using self-driving cars.
Canvas is pretty decent. We just started using it on a small scale at our uni, and while it has a few quirks here (e.g. doesn't work well on mobile devices) and there it's pretty good.
What I feel we lack is a decent online, open source, self-hosting document management system like Google Docs is. I admin there are some alternatives, and I haven't tried them, but I've heard they aren't as mature yet.
PS: Canvas actually uses Google Docs to preview certain files.
Any use of VR is fine, with gaming, medical and tourism being the most amazing from my perspective.
That said, I would hate to see it become predominantly a platform for social networks as Zuckerberg has envisioned. That stuff has the potential to ruin the technology by integrating itself too deeply.
Those are indeed games with a good free2play model (you can only buy cosmetic items with no gameplay benefits), but they also aren't really the best example of how money can be made with f2p. The games you mentioned are made by Valve, and are also used as a way to popularize Steam itself. I know a couple of (hardcore) games who signed up for steam just to get Dota2, and that's a demographic you really want to attract.
Well at first I thought it would be discrimination to say that certain "casual" games aren't games, but then I realized that technically my mother plays video games for 10+ years now (solitaire type games), and I would never have considered her a gamer - so those figures are really meaningless.
I really doubt there are 50% female gamers in most games being played as e-sports, even 10% seems optimistic.
Wikipedia is about facts, and shouldn't be used as your PR/marketing platform.
This is good.
Nah, it AGPL is pretty much GPL as intended for web services.
This.
Also PvE was extremely disappointing, because as they broke the "holy trinity" (healer/tank/dps), most of the content was trivial, and the stuff that wasn't eventually got nerfed so everyone could do it.
There weren't any real raids either.
Fortran is, for better or worse, the only major language out there specifically designed for scientific numerical computing.
What about Matlab/Octave?
The context in which you say this is really important.
I think he meant that people shouldn't expect privacy from many Web services as it is, which is a good advice!
This comment contains more information than the article. :)
Thanks
I don't know about SAS, but Octave is a much better alternative to Matlab if money is your main issue.
Hell even scilab or python's numpy are more similar.
On the other hand I'd probably at least check those who have achieved things of worth.
I'd also probably check on them based on context: imagine if you would have a full picture of what your ancestors were doing in WW2, WW1, or whatever other local event that's interesting to you that happened in the 20th, 19th, and even 18th century.
It would also be interesting to see where your ancestors are from, how they moved in the world, etc.
This isn't about your daily car usage, it's a test to verify the car's range, and failing to do all three should have one marked as an idiot (or malicious).
In the actual interview, Elon Musk mentioned the NY Times reporter failed the following three things:
1) Didn't have a full battery
2) He took detours
3) He went above the speed limit
And gee surprise, your battery ran.
This doesn't suggest github took anything down on purpose: https://status.github.com/messages.
Seems to me they were just experiencing some technical difficulties from all the people sharing those search links and having a laugh at the stupids...
I skimmed over the github site and didn't find anything that would suggest otherwise at least.
Of course I didn't read the articles because they seem badly misinformed and confuse private keys with passwords.
Why would they have their accounts suspended? It's their right to share that.. even if it's pretty stupid.
I assume search will be back eventually, it's probably just a temporary measure until they implement ways to inform the users of a potential common* misstep.
*It really is common when you see hundreds~thousands of .ssh and .bash_history files.
Mod parent up.
You don't have and shouldn't deal with package managers or system libraries, of which libraries are a huge problem if you want to have online play.
Have none of the people here tried HON or any other commercial* linux game? They aren't installed with a package manager.
*Some open source online game/engine projects (springrts f.e) are also going to switch to statically linked binaries for linux (windows always had that obviously). It makes releasing new versions for linux much simpler once set-up initially, you just need to have a distribution mechanism which most large projects have, commercial ones definitely do.
But anyhow, WoW is not a problem, at least that used to work really well 6~ years ago since I last played it (and I doubt it took a turn for the worse). It seems like Valve (and Google with Android!) is really doing a good thing for Linux gaming, I wouldn't be surprised to see most new (and probably no old) opengl games released after 2014-2015 ported to Linux.
And the reason why open source games need statically compiled cross-distro binaries is that these days, you need to assure your game works in an online environment.
Online play requires all clients to have the same game version. There are exceptions I guess, but they aren't worth mentioning it.
What this means is that you need all distros to release(update) your newest game version at the same time, and if they don't (which they can't realistically) users will get locked out.
A good example of this is the Spring RTS engine, probably the best open source 3D RTS engine.
Games that use it are written in Lua language and thus only system-specific constraint is the engine itself.
Recently there was a push, and hopefully from next version we will have Linux static cross-distro binaries.
This gives us both assurance that users will always be able to use the newest, just released version, as well as to have multiple engine versions at the same time.
Just imagine how much package maintenance "fun" it would be to use an old package, with all the old package deps, and to maintain that dependency tree for each old engine version if we didn't have the statically compiled binaries.
Mod this up
Whenever I work on a personal project I leave the licence for the last part, when I actually plan to release it to the wild.
In fact 2/7~ of my github repos lack a licence and may never get it.
I would be surprised if I was the only one that works like this.
*Here's hoping this post doesn't get butchered in two*
By "can" I didn't mean being capable of doing something, but rather being allowed to do something, which I think is what's assumed by the modal forms.
So it would really be:
(You can/are allowed to speak Japanese)
nihongo wo hanashite mo ii
as well as other -te forms (for mustn't),
hanashite wa ikenai
(Musn't speak..)
and so on.
Also, this is wrong:
kore wo tabenakereba narimasen desu.
kore wo tabenakereba ikenai desu.
Should be:
kore wo tabenakereba narimasen.
kore wo tabenakereba (ikenain desu) or (ikemasen).
PS: Why doesn't slashdot.org still have unicode when slashdot.jp (clearly) does?