Alright fair enough, that is very impressive 3D for the time. BUT:
- It ain't a shooter - It had much higher system requirements (Wolf3D's engine was a true breakthrough in terms of performance) - It came out at pretty much the same time as Wolf3D (two months earlier)
Carmack deserves his accolades (and not "for bringing Shareware to the table"). After Wolf3D he went on to do Doom and Quake. He was (easily) the most accomplished graphics-engine programmer of the 90's.
So then why is there no screen-flickering evident in Operation Wolf?
If you watch Duck Hunt, the effect is obvious, you can clearly see the screen flicker with each shot: https://www.youtube.com/watch?...
If OW uses the same technique, why is this flicker not evident at all? I remember the complete lack of flickering from playing it in person too.
(It's not that I doubt your explanation, clearly it must be using scanline timing. I just wonder how they made it so "invisible" compared to Duck Hunt)
But other games like Operation Wolf seemed to work on an entirely different principle. There was no flashing/white boxes like Duck Hunt, and (more significantly) you could shoot anywhere on the screen and see your bullet have an effect (even if you missed).
Of course it's possible to make a light gun work "like a Wii remote", but that takes special hardware (IR "sensor bar" equivalent, and the gun itself is basically a camera) and a system that is programmed for it.
The point is though, existing CRT light-gun games will simply stop working when the CRT is replaced, and there will be no easy fix.
You understand that the prefix "kilo" means 1000, right? And this predates the "kilobyte = 1024 bytes" shit by MILLENNIA. Right?
Stop trying so hard to misunderstand the point.
"kilobyte" has ALWAYS meant "1000 bytes", according to the standard SI prefix system. Defining it as 1024 is a temporary anomaly based on the coincidence that 10^3 ~= 1000.
Hate on "kibibyte" all you want (I hate it too), but it is the modern, standard definition now.
It's been in use for several decades
So fucking what. What are you arguing, that we need to blindly follow tradition? Then kilo = 1024 never should've arisen in the first place. You defeat your own argument.
Dreadfully sorry old chap, were you saying something? I can't hear you over the sound of how much respect and whatever my UID gets me. *adjusts monocle*
Freedom of speech has limits. Just like you can't yell "fire!" in a crowded theatre, you shouldn't be able to label yourself "news" if you knowingly lie. Just my opinion of course.
"If you think it's expensive to hire a professional to do the job, wait until you hire an amateur."
Alright fair enough, that is very impressive 3D for the time. BUT:
- It ain't a shooter
- It had much higher system requirements (Wolf3D's engine was a true breakthrough in terms of performance)
- It came out at pretty much the same time as Wolf3D (two months earlier)
Carmack deserves his accolades (and not "for bringing Shareware to the table"). After Wolf3D he went on to do Doom and Quake. He was (easily) the most accomplished graphics-engine programmer of the 90's.
Ultima? WTF are you even talking about?
Early 90's Ultima (eg VI and VII) are 2D tile-based RPGs. While great games, they are neither first-person nor shooters.
OK I'll bite.
What "better, richer, shooters" were on the scene when Wolfenstein 3D first came out?
So then why is there no screen-flickering evident in Operation Wolf?
If you watch Duck Hunt, the effect is obvious, you can clearly see the screen flicker with each shot: https://www.youtube.com/watch?...
If OW uses the same technique, why is this flicker not evident at all? I remember the complete lack of flickering from playing it in person too.
(It's not that I doubt your explanation, clearly it must be using scanline timing. I just wonder how they made it so "invisible" compared to Duck Hunt)
That's how Duck Hunt worked.
But other games like Operation Wolf seemed to work on an entirely different principle. There was no flashing/white boxes like Duck Hunt, and (more significantly) you could shoot anywhere on the screen and see your bullet have an effect (even if you missed).
See for yourself: https://www.youtube.com/watch?...
Of course it's possible to make a light gun work "like a Wii remote", but that takes special hardware (IR "sensor bar" equivalent, and the gun itself is basically a camera) and a system that is programmed for it.
The point is though, existing CRT light-gun games will simply stop working when the CRT is replaced, and there will be no easy fix.
Whoops, obv. I meant 2^10, not 10^3. :)
You understand that the prefix "kilo" means 1000, right? And this predates the "kilobyte = 1024 bytes" shit by MILLENNIA. Right?
Stop trying so hard to misunderstand the point.
"kilobyte" has ALWAYS meant "1000 bytes", according to the standard SI prefix system. Defining it as 1024 is a temporary anomaly based on the coincidence that 10^3 ~= 1000.
Hate on "kibibyte" all you want (I hate it too), but it is the modern, standard definition now.
So fucking what. What are you arguing, that we need to blindly follow tradition? Then kilo = 1024 never should've arisen in the first place. You defeat your own argument.
I feel ya. I'm in Canada and Netflix selection blows compares to the US.
On the flip side, I pay $9.99 CAD which is only $7.68 USD. Hurray for the weak Canadian dollar?
A gaping mouth and a weird posterior...
AND NOT A SINGLE MOM JOKE ANYWHERE?
Internet, I am disappoint.
Console game prices (major studio releases, not indie titles) have been in the $50-$70 range for decades.
AAA console games like Street Fighter II and Final Fantasy III had release prices of $70, and that was 25 years ago.
Adjusting for inflation, console games have never been cheaper.
Dreadfully sorry old chap, were you saying something? I can't hear you over the sound of how much respect and whatever my UID gets me. *adjusts monocle*
I never believed Lucas for a second that it would be impossible/unfeasible/whatever to restore the originals.
It was his "burn the ships" maneuver, convince people that going back was impossible, so they'd have to accept his new crap.
Um whatever dude, you said this:
That's what I replied to.
TFA says "Reuters has built an algorithm called News Tracer that flags and verifies breaking news on Twitter."
Again, perfectly valid language here. This is not "misuse" of either "algorithm" or "build". Your complaint is asinine.
Check out Simplenote.
If you just want text, it's perfect.
Bingo. Alternative media is flourishing because the MSM has utterly fucking failed. True investigative journalism is dead.
Canada has a law which makes it illegal to broadcast false or misleading news. Seems to work pretty well. Sadly, this is unlikely to ever happen in the States, because MUH FREEDOMS OF SPEECH!
Freedom of speech has limits. Just like you can't yell "fire!" in a crowded theatre, you shouldn't be able to label yourself "news" if you knowingly lie. Just my opinion of course.
You're using a very narrow definition of "build".
Build (verb): 7) "to form or construct a plan, system of thought, etc"
http://www.dictionary.com/brow...
Completely valid use of the word.
Yes, you qualified your statement with weasel words so you could back out when called on your BS.
So you said nothing meaningful, and are now patting yourself smugly on the back for it. Good job.
Your sentence that I quoted was 133 characters.
By your own logic, it must therefore consist of "trolling", "baiting", "bragging", or "posturing".
Asserting that brevity can only result in the above categories is ridiculous.
133 characters. Which one is this?
Whoah, a 4-digit UID who thinks the Slashdot Effect is still a thing?
You're like one of those Japanese soldiers discovered on an island who still thinks WW2 is going on.
The Home button doubles as a touch sensor on iPhones. I can't recall ever pressing Home by accident when I was just trying to use Touch ID.
Pressing down, and "lightly resting your finger" are very different actions.
LOL try harder to hear what you want to hear.
"a number of other very useful categories of data" != "everything".
What I've read is that Canada has better movie selection, but US has better TV show selection.