That's not all it will achieve, nor is designed to. As well as angering Muslims, it encourages those who would commit violence against them. Which is why it's "hate speech".
That's one assumption of why they're calling it "hate speech". I rather suspect the reason the site contravenes Rackspace's hate speech clause is that the act is deliberately designed to provoke hatred toward Muslims, not by them. This Terry Jones guy (and I so keep wanting to say "he's not the Messiah, he's a Very Naughty Boy" every time I see that's his name) is on record as saying he regards the Torah as being just as much "of the Devil" as the Koran, so at least he's Fair and Balanced with his bigotry toward non-Christians.
AppleTV is the only device that can stream iTunes-encrypted files to your TV/amp, that's the sole difference. If you're the sort of person who has spent a lot of money in the iTunes store on video files, it's got a use.
Otherwise, yes - new TVs, new Blu-ray players, PS3s, 360s and God only knows what else will stream DNLA stuff. Plus my laptop's got a HDMI output, so I could just cut the network bit completely, and not worry about the fact my ageing 802.11b network doesn't have the bandwidth for HD.
Some (many) people find they have fewer accidental diagonals when going for single directions, and vice versa, plus in games with moves that involve multiple face buttons (like SF Supers, Ultras, throws etc.) those are easier, too.
Colours appear to be different just to be different, I agree. But the button lettering makes far more sense to me than Nintendo's. Mind you, that could be because I never had one as a kid (I went Spectrum > Amiga > PC, and didn't have a console until I got one for Mario 64 in my 20s).
If you're one of the people who either don't like Arcade Sticks (don't laugh, there are a few, apparently) or just find the idea of storing a big dedicated controller that can't be used to play the rest of your games off-putting, you could do what I did, and realise that an additional "normal" controller and one of Madcatz's SFIV fightpads cost rather less money together than this new controller does on its own...
Only if you buy this specific model; it's not the new standard for the machine, but a one-off silver thing (presumably for Halo: Reach) which sacrifices some usability for "looking cool" because the target market knows the positions of the buttons so well they don't need the colour assistance anyway.
That's just Nintendo being backwards - why the hell they ever thought it was a good idea to put the B button to the LEFT of the A button I'll never know. Microsoft's button layout is identical to the Dreamcast.
Then why don't they have a computer in the room with the big telly?
Because it's another bunch of hardware to spend money on, and they already got a 360 for Halo 3 / Rock Band / Crackdown / Whatever else? That's my reasoning, anyway.
XNA isn't ideal, no. But as a developer I'd suggest that doing a 360 port may well be worth your while financially, that's all.
To be fair, the guy's using 60 metres of speaker cable to wire up a stereo. It might actually last longer than a few milliseconds before snapping, at that rate...
I'm not giving him that much of a benefit of the doubt, no. Elsewhere on the site the guy describes his whole setup - he's TRI-amping his speakers with £9000 worth of power amps and £900 worth of speaker cables. Which he then runs to an £11000 pair of speakers that only cost so much because they're active ones with their own power amps built-in. What the guy lacks in sense, he's clearly making up for with money.
But the homebrew NAS server does rather look like a hideous mess of wires inside, so there might be something wrong with his old cables.
As long as your opponent is using the same tool, what does it matter whether the one you prefer is the "best"? Playing with an aimbot would make you an even better shot, and both sides could always use them to be fair, but that probably wouldn't be much fun.
Some people find pointing a mouse at an enemy and clicking on their head to not be much fun either; if they want to play on consoles let them.
What's the advantage of a console over a PC for people who develop or play indie games?
Two things, basically.
1) An audience of lots and lots of people who may not consider getting your indie game on the PC for whatever reason (maybe they don't like playing games in the computer room rather than the big telly, maybe they've got a Mac instead, and so on)
2) A nice interface that makes it easy for those people to find your game, and also easy for them to buy it.
Steam does (2) quite well as well, but I don't know how easy it is to get on. In any case, it's not the end of the world to bring a PC version out as _well_ as your XNA one, should you choose to.
Revocation works, and has worked, because all the keys identified so far came from Windows software players, and it's deemed standard operating procedure to have to patch Windows software occasionally. If someone gets the AACS key out of a Sony BDP-S370 or whatever, we may see a very different result.
Strangely enough, that's what the article is about. A whole bunch of programmers asking for more money, being told they can't have it, then quitting and setting up competing businesses that are outperforming the first set.
Really? I'm saying this as an ignorant doofus, I admit, but I've never seen a Blu-ray that uses the TV closed-caption system rather than a dedicated subtitling track. Although yes, I've seen subtitling tracks that do the audio information as well as those just for those who need a different language, so I get there's a difference in intent, my point is that the fault seems to lie with the disc creator, not the cable designer.
It's just as well I've never seen a Blu-ray player without the ability to run sound down the optical out while just using HDMI for video (and, indeed passing downmixed stereo down there to the TV too, in case I don't feel like turning the amp on). You can still choose to use separate cables if you wish, just like the way HDMI 1.4 Blu-ray players still have ethernet ports.
Indeed, all the 3D-capable Blu-ray players I've seen have two HDMI outputs, specifically so you can run a 1.4 signal straight to the TV with the 3D video, and a second 1.3 cable to your older amp.
How about if I joke about replacing your old $600 SATA cable with an $800 one? Will you get all upset at your PC, too? For short 1m or so runs, just about any HDMI cable works. Due to a combination of factors, I've got two at home where one cost £2, and the other £15. 1s and 0s pass down both just as well.
Ah, I think you've assumed I want people to think I know the tiniest bit of what I'm talking about when it comes to real-life weapons. I don't. In fact, that's kind of my point - I don't really want to, either, I want to play the game, rather than spend my time worrying about what to do with my half-full magazine.
Slashdotting the merry fuck out of the 27b/6 guy and costing him both time and money sorting out the mess strikes me as an amusing irony, however. I say we go with it.
It's also the same day, and indeed the same meeting, where Obama demonstrated he does want to intervene in Scotland's judicial system over the issue of Al Megrahi, so it's a pretty offensive excuse if you ask me, to claim he doesn't do it with a country he has some actual authority over.
Re: your second point, that's because games are usually about fun. And fun usually means removing all the dull bits unless they're strictly necessary to game balance or overall pacing. Because hanging on to the partially-used clips to redistribute them into a smaller number of fully-used ones later during a lull in fighting is an exact analogy to various RPG games that insist on you rearranging your irregularly-shaped loot in a jigsaw-stylee to fit in your inventory when you get the chance; boring stuff that should be automated.
And, indeed, the few times it _has_ been implemented in games it frequently comes alongside such contradictory nonsense as either compensating by letting you carry umpty-thrumpty clips around 'just in case', and indeed suggesting that while a half-full clip isn't something you've got room to carry, 7 other weapon slots, including rocket launchers and the like are fine.
That's not all it will achieve, nor is designed to. As well as angering Muslims, it encourages those who would commit violence against them. Which is why it's "hate speech".
That's one assumption of why they're calling it "hate speech". I rather suspect the reason the site contravenes Rackspace's hate speech clause is that the act is deliberately designed to provoke hatred toward Muslims, not by them. This Terry Jones guy (and I so keep wanting to say "he's not the Messiah, he's a Very Naughty Boy" every time I see that's his name) is on record as saying he regards the Torah as being just as much "of the Devil" as the Koran, so at least he's Fair and Balanced with his bigotry toward non-Christians.
AppleTV is the only device that can stream iTunes-encrypted files to your TV/amp, that's the sole difference. If you're the sort of person who has spent a lot of money in the iTunes store on video files, it's got a use.
Otherwise, yes - new TVs, new Blu-ray players, PS3s, 360s and God only knows what else will stream DNLA stuff. Plus my laptop's got a HDMI output, so I could just cut the network bit completely, and not worry about the fact my ageing 802.11b network doesn't have the bandwidth for HD.
So it does. And come to think of it I never used the d-pad much in previous Halo games, either. Not sure who this is for then, exactly.
But as I say, the grey buttons are certainly a "looks cool" option for a minority; the normal colours aren't dead.
Some (many) people find they have fewer accidental diagonals when going for single directions, and vice versa, plus in games with moves that involve multiple face buttons (like SF Supers, Ultras, throws etc.) those are easier, too.
Colours appear to be different just to be different, I agree. But the button lettering makes far more sense to me than Nintendo's. Mind you, that could be because I never had one as a kid (I went Spectrum > Amiga > PC, and didn't have a console until I got one for Mario 64 in my 20s).
If you're one of the people who either don't like Arcade Sticks (don't laugh, there are a few, apparently) or just find the idea of storing a big dedicated controller that can't be used to play the rest of your games off-putting, you could do what I did, and realise that an additional "normal" controller and one of Madcatz's SFIV fightpads cost rather less money together than this new controller does on its own...
Only if you buy this specific model; it's not the new standard for the machine, but a one-off silver thing (presumably for Halo: Reach) which sacrifices some usability for "looking cool" because the target market knows the positions of the buttons so well they don't need the colour assistance anyway.
That's just Nintendo being backwards - why the hell they ever thought it was a good idea to put the B button to the LEFT of the A button I'll never know. Microsoft's button layout is identical to the Dreamcast.
Because it's another bunch of hardware to spend money on, and they already got a 360 for Halo 3 / Rock Band / Crackdown / Whatever else? That's my reasoning, anyway.
XNA isn't ideal, no. But as a developer I'd suggest that doing a 360 port may well be worth your while financially, that's all.
To be fair, the guy's using 60 metres of speaker cable to wire up a stereo. It might actually last longer than a few milliseconds before snapping, at that rate...
I'm not giving him that much of a benefit of the doubt, no. Elsewhere on the site the guy describes his whole setup - he's TRI-amping his speakers with £9000 worth of power amps and £900 worth of speaker cables. Which he then runs to an £11000 pair of speakers that only cost so much because they're active ones with their own power amps built-in. What the guy lacks in sense, he's clearly making up for with money.
But the homebrew NAS server does rather look like a hideous mess of wires inside, so there might be something wrong with his old cables.
As long as your opponent is using the same tool, what does it matter whether the one you prefer is the "best"? Playing with an aimbot would make you an even better shot, and both sides could always use them to be fair, but that probably wouldn't be much fun.
Some people find pointing a mouse at an enemy and clicking on their head to not be much fun either; if they want to play on consoles let them.
Two things, basically.
1) An audience of lots and lots of people who may not consider getting your indie game on the PC for whatever reason (maybe they don't like playing games in the computer room rather than the big telly, maybe they've got a Mac instead, and so on)
2) A nice interface that makes it easy for those people to find your game, and also easy for them to buy it.
Steam does (2) quite well as well, but I don't know how easy it is to get on. In any case, it's not the end of the world to bring a PC version out as _well_ as your XNA one, should you choose to.
Revocation works, and has worked, because all the keys identified so far came from Windows software players, and it's deemed standard operating procedure to have to patch Windows software occasionally. If someone gets the AACS key out of a Sony BDP-S370 or whatever, we may see a very different result.
Is it really that tough to point the camcorder through one of the lenses on the glasses? I wouldn't have thought so.
Is posting this straight after "Astronauts To Repair Cooling System On ISS" some sort of /. editor humour?
Strangely enough, that's what the article is about. A whole bunch of programmers asking for more money, being told they can't have it, then quitting and setting up competing businesses that are outperforming the first set.
Really? I'm saying this as an ignorant doofus, I admit, but I've never seen a Blu-ray that uses the TV closed-caption system rather than a dedicated subtitling track. Although yes, I've seen subtitling tracks that do the audio information as well as those just for those who need a different language, so I get there's a difference in intent, my point is that the fault seems to lie with the disc creator, not the cable designer.
It's just as well I've never seen a Blu-ray player without the ability to run sound down the optical out while just using HDMI for video (and, indeed passing downmixed stereo down there to the TV too, in case I don't feel like turning the amp on). You can still choose to use separate cables if you wish, just like the way HDMI 1.4 Blu-ray players still have ethernet ports.
Indeed, all the 3D-capable Blu-ray players I've seen have two HDMI outputs, specifically so you can run a 1.4 signal straight to the TV with the 3D video, and a second 1.3 cable to your older amp.
How about if I joke about replacing your old $600 SATA cable with an $800 one? Will you get all upset at your PC, too? For short 1m or so runs, just about any HDMI cable works. Due to a combination of factors, I've got two at home where one cost £2, and the other £15. 1s and 0s pass down both just as well.
Ah, I think you've assumed I want people to think I know the tiniest bit of what I'm talking about when it comes to real-life weapons. I don't. In fact, that's kind of my point - I don't really want to, either, I want to play the game, rather than spend my time worrying about what to do with my half-full magazine.
Slashdotting the merry fuck out of the 27b/6 guy and costing him both time and money sorting out the mess strikes me as an amusing irony, however. I say we go with it.
It's also the same day, and indeed the same meeting, where Obama demonstrated he does want to intervene in Scotland's judicial system over the issue of Al Megrahi, so it's a pretty offensive excuse if you ask me, to claim he doesn't do it with a country he has some actual authority over.
Re: your second point, that's because games are usually about fun. And fun usually means removing all the dull bits unless they're strictly necessary to game balance or overall pacing. Because hanging on to the partially-used clips to redistribute them into a smaller number of fully-used ones later during a lull in fighting is an exact analogy to various RPG games that insist on you rearranging your irregularly-shaped loot in a jigsaw-stylee to fit in your inventory when you get the chance; boring stuff that should be automated.
And, indeed, the few times it _has_ been implemented in games it frequently comes alongside such contradictory nonsense as either compensating by letting you carry umpty-thrumpty clips around 'just in case', and indeed suggesting that while a half-full clip isn't something you've got room to carry, 7 other weapon slots, including rocket launchers and the like are fine.