Say someone had an OSS engine much like Quake at the same time quake was released. This engine would still be pretty damn usefull. Yes, I know quake2 and quake3 are total re-writes, but the basics are pretty much the same. BSP/Portals, simple models, pretty much the engines of the three all look the same. It might have been worthwhile in 1995 to have made a quake type engine, and it could still be used today. Add a few gimicks, and it's modern.
Crystal-Space could be an engine like that. It needs lots of work, but it really seams to be as good as the quake3 engine. The level editor is very "new", thats why the screenshots don't look that hot. However, as far as visable features, it seems to match most of Q3's features.
OS/2 costed(not sure if thats real english) $80 when win95 cost $90 just to upgrade. Besides, BeOS, *BSD, and Linux cost less than windows does. The only competition win95 has that is more expensive are Macs, but that would be mostly becuase of the hardware, right?
Installing redhat was pretty easy, but StarOffice is hard to install for no good reason. This goes for WordPerfect too. Why must they use their own install procedures, instead of just standard package management. They have about everything staticly linked, so rpm -Uvh StarOffice*.rpm should work without a problem.
The instructions for your mom could probably fit on a postit note if you used something like Abiword (or maybe that other commercial office suite for linux whose name I can not remember actually uses rpms and debs.)
Yea, an rpm can give you problems, but how in the world did he manage to screw up his old system by upgrading gtk.
He must have thought for a second he was a baddass, and ignored dependencies, and just used rpm --nodeps --force gtk*. That makes it his fault. Even then, how did he mess up his whole system.
So who's message is this this? Is it just some guy who worked at nvidia as a linux advocate, or just they guy who always answers the mail.
The fact that I thought it was going to be a binary *.so file is becuase of some other message there, I forget which. I think it was a reply from the guy who made that message.
(By "guy", i mean who the other guy is qouting. Get it:)
Matrox will be releasing a binary glx driver, based on the work of the people who made the OSS g200 driver. This driver will utilize the "warp engine", so it should be much much faster than the current one. And it will probably support the G400. Note, this is not a liscence violation, since the origional was released under the X liscence, so it could be included in X.
I heard all of this from the g200-dev mailing list. Things might have changed now.
Most non-tech types will probably want the cheapo version. When linux is hyped, the main thing that is hyped is that it is free. Unless you wan't to support OSS (though you should probably just donate the money directly to projects, or get the debian boxset), you would just go to cheapbytes.
I don't know why this guy would buy Redhat for 80, he must have tried GNOME and Linux 2.2.x before, and could have seen that getting they alone probably didn't justify the price hike.
For the support issue, he used RedHat before, and I bet rarely got phone support. That alone is a sign that RedHat is getting better. Compare 6.0 to 5.x, I don't see how he could think RedHat is getting worse. It is just not true.
Compared to 5.1, RH6 is great. I have installed it on 3 machines, and the install went smoothly.
I had bugs, you have to halt the machine from the commandline once, then you can halt it from GDM. Maybe it is becase I just telinited to level 5, whatever. The version of E they included would maximize windows over the panel. And the upgrade downgraded my gnome packages, ruined sendmail/procmail, and installed some pretty silly packages for a workstation (nfs, pcmia-whatever its called).
Netscape is pretty stable, (the netscape that came with 5.1 was full of bugs, text boxes wouldn't even work). Gnome isn't hardly as unstable as I hear it is. Overall, worth the 5 bucks to get it from cheapbytes.
I got websites: Hexapods 3D FAQ's This has good source of animation info.
Flipcode features Go down to the "Building A 3D Portal Engine" section, which will take you from the ground up, even if you don't remember matrix's. CrystalSpace already has matrix operations though.
I havent gotten my TNT yet (still in the mail, whatever) but I was able to get the software opengl renderer to work. I know it was opengl becuase it was slow as hell, 1frame per 15 seconds. I compiled from source, and got the 3d source too. I changed the 3D drivers section in the cryst.cfg to have all but this commented out:
Boy was i suprised when I went to the linux mandrake page, and found screenshots of KWM configured with themes just as wild(ugly) as E. They just don't advertize it much.
Anyway, the E that came with redhat was stable, though it seems to ignore the fact that the gnome panel is there, and maximizes apps over it. Kinda weird they let that slip through. Fix this by getting icewm, works find right after installing the rpm
Help the CrystalSpace project out, that way this project gets something, and any other 3D games that want to use the CS engine.
Mazed, the CS map editor, needs help, to make it comparable to quake or better yet unreal level editors. I am guessing the unreal editor would be closer to what they wan't, since CS and unreal seem to use mostly portals for their engine, then again, I have never done any level editing for unreal, so I wouldn't know.
And, a good engine for the future games needs better model support. Right now, CrystalSpace just uses model sprites(like Quake*), not dynamic models(like Half-Life or fighting games). And for these models, you need something to make them. So help make a decent open source 3D model animator, like Extreme Wave. I say Extreme Wave becuase it apears to be the only OSS modeler that focuses on animation. Better than starting your own.
Quake* has lots of code open source, enough to make the game unfair, yet it ends up fun. In fact, I can't recall the last time I just connected with a server that used just plain vinalla id dm code.
Why not just use the model quake uses. If they plan on useing CrystalSpace, this is how it will be done.
The best things about gamming on a computer is the fact that you can develop games on one, and you can play one on the internet. Being able to customize them (like making quake mods, a little different than the first point), and do other stuff at the same time is also nice (like running a downloading something at the same time, or getting right back to work after you close it). I guess if computers got cheaper, and got a longer lifespan, this could be usefull.
Actually, emacs could do that first one. The neet theing about it was that I got the function right off of dejanews.
The second one, I dunno.
Most imprtantly, it would be nice if emacs had some project management. Nothing fancy, just for some project load x.el lisp file. Their is something called EDO, but, it won't compile.
Thanks for the post. I checked around with some two gues, and they both said the tnt was a better choice. Guess il get more ram with the money I woulda spent.
Thats what I meant, system textures, and all that good stuff. I know nothing about it. I guess it is good for something. I wanted to know if it was just some buzzword, or something really useful when it is "fully" supported.
Anyway, do the TNT2 cards perform well on older p2 processors, like a p2-300? I heard they kinda suck on them? Will they be better than a plain tnt or Voodoo2? And will the cheapo 16mb cards max out my processor, or could a tnt2-ultra help?
Also, how does the fact that AGP isn't supported by linux effect these cards performance?
Also again, anyone wanna post a screenshot? Just to see how the visual quality is on Mesa.
whats programming with gtk got to do with an easy to use gui for an easy to use distribution.
You couldn't be more wrong.
on
Red Hat 6.0
·
· Score: 1
However, your are wrong. Check the gnome mailing list around the time RMS talked about the LGPL-GPL thing. They do not plan on changing the liscence of gnome (save libgtop, but you won't need that for making a proprietary app like a word processor or something.)
Say someone had an OSS engine much like Quake at the same time quake was released. This engine would still be pretty damn usefull. Yes, I know quake2 and quake3 are total re-writes, but the basics are pretty much the same. BSP/Portals, simple models, pretty much the engines of the three all look the same. It might have been worthwhile in 1995 to have made a quake type engine, and it could still be used today. Add a few gimicks, and it's modern.
Crystal-Space could be an engine like that. It needs lots of work, but it really seams to be as good as the quake3 engine. The level editor is very "new", thats why the screenshots don't look that hot. However, as far as visable features, it seems to match most of Q3's features.
OS/2 costed(not sure if thats real english) $80 when win95 cost $90 just to upgrade. Besides, BeOS, *BSD, and Linux cost less than windows does. The only competition win95 has that is more expensive are Macs, but that would be mostly becuase of the hardware, right?
Installing redhat was pretty easy, but StarOffice is hard to install for no good reason. This goes for WordPerfect too. Why must they use their own install procedures, instead of just standard package management. They have about everything staticly linked, so rpm -Uvh StarOffice*.rpm should work without a problem.
The instructions for your mom could probably fit on a postit note if you used something like Abiword (or maybe that other commercial office suite for linux whose name I can not remember actually uses rpms and debs.)
Yea, an rpm can give you problems, but how in the world did he manage to screw up his old system by upgrading gtk.
He must have thought for a second he was a baddass, and ignored dependencies, and just used rpm --nodeps --force gtk*. That makes it his fault. Even then, how did he mess up his whole system.
So who's message is this this? Is it just some guy who worked at nvidia as a linux advocate, or just they guy who always answers the mail.
The fact that I thought it was going to be a binary *.so file is becuase of some other message there, I forget which. I think it was a reply from the guy who made that message.
(By "guy", i mean who the other guy is qouting. Get it:)
Go to Mesa's site, they have links to the open source 3d drivers. RPMS available, debs probably are to.
Matrox will be releasing a binary glx driver, based on the work of the people who made the OSS g200 driver. This driver will utilize the "warp engine", so it should be much much faster than the current one. And it will probably support the G400. Note, this is not a liscence violation, since the origional was released under the X liscence, so it could be included in X.
I heard all of this from the g200-dev mailing list. Things might have changed now.
Most non-tech types will probably want the cheapo version. When linux is hyped, the main thing that is hyped is that it is free. Unless you wan't to support OSS (though you should probably just donate the money directly to projects, or get the debian boxset), you would just go to cheapbytes.
I don't know why this guy would buy Redhat for 80, he must have tried GNOME and Linux 2.2.x before, and could have seen that getting they alone probably didn't justify the price hike.
For the support issue, he used RedHat before, and I bet rarely got phone support. That alone is a sign that RedHat is getting better. Compare 6.0 to 5.x, I don't see how he could think RedHat is getting worse. It is just not true.
Compared to 5.1, RH6 is great. I have installed it on 3 machines, and the install went smoothly.
I had bugs, you have to halt the machine from the commandline once, then you can halt it from GDM. Maybe it is becase I just telinited to level 5, whatever. The version of E they included would maximize windows over the panel. And the upgrade downgraded my gnome packages, ruined sendmail/procmail, and installed some pretty silly packages for a workstation (nfs, pcmia-whatever its called).
Netscape is pretty stable, (the netscape that came with 5.1 was full of bugs, text boxes wouldn't even work). Gnome isn't hardly as unstable as I hear it is. Overall, worth the 5 bucks to get it from cheapbytes.
I got websites:
Hexapods 3D FAQ's
This has good source of animation info.
Flipcode features
Go down to the "Building A 3D Portal Engine" section, which will take you from the ground up, even if you don't remember matrix's. CrystalSpace already has matrix operations though.
I havent gotten my TNT yet (still in the mail, whatever) but I was able to get the software opengl renderer to work. I know it was opengl becuase it was slow as hell, 1frame per 15 seconds. I compiled from source, and got the 3d source too. I changed the 3D drivers section in the cryst.cfg to have all but this commented out:
DRIVER=crystalspace.graphics3d.opengl
Quake still handles the characters on the server, so just join a reliable server. Any examples of "cheating."
Boy was i suprised when I went to the linux mandrake page, and found screenshots of KWM configured with themes just as wild(ugly) as E. They just don't advertize it much.
Anyway, the E that came with redhat was stable, though it seems to ignore the fact that the gnome panel is there, and maximizes apps over it. Kinda weird they let that slip through. Fix this by getting icewm, works find right after installing the rpm
Help the CrystalSpace project out, that way this project gets something, and any other 3D games that want to use the CS engine.
Mazed, the CS map editor, needs help, to make it comparable to quake or better yet unreal level editors. I am guessing the unreal editor would be closer to what they wan't, since CS and unreal seem to use mostly portals for their engine, then again, I have never done any level editing for unreal, so I wouldn't know.
And, a good engine for the future games needs better model support. Right now, CrystalSpace just uses model sprites(like Quake*), not dynamic models(like Half-Life or fighting games). And for these models, you need something to make them. So help make a decent open source 3D model animator, like Extreme Wave. I say Extreme Wave becuase it apears to be the only OSS modeler that focuses on animation. Better than starting your own.
Quake* has lots of code open source, enough to make the game unfair, yet it ends up fun. In fact, I can't recall the last time I just connected with a server that used just plain vinalla id dm code.
Why not just use the model quake uses. If they plan on useing CrystalSpace, this is how it will be done.
The best things about gamming on a computer is the fact that you can develop games on one, and you can play one on the internet. Being able to customize them (like making quake mods, a little different than the first point), and do other stuff at the same time is also nice (like running a downloading something at the same time, or getting right back to work after you close it). I guess if computers got cheaper, and got a longer lifespan, this could be usefull.
Actually, emacs could do that first one. The neet theing about it was that I got the function right off of dejanews.
The second one, I dunno.
Most imprtantly, it would be nice if emacs had some project management. Nothing fancy, just for some project load x.el lisp file. Their is something called EDO, but, it won't compile.
Got a Creative TNT. Should still last me until 2001.
Remember the g200-glx dev list. Some people from their will be maintaining it. Go to:
http://www.on.openprojects.net/glx/
Thanks for the post. I checked around with some two gues, and they both said the tnt was a better choice. Guess il get more ram with the money I woulda spent.
Thats what I meant, system textures, and all that good stuff. I know nothing about it. I guess it is good for something. I wanted to know if it was just some buzzword, or something really useful when it is "fully" supported.
Glad I held out on upgrading the Rendition card.
Anyway, do the TNT2 cards perform well on older p2 processors, like a p2-300? I heard they kinda suck on them? Will they be better than a plain tnt or Voodoo2? And will the cheapo 16mb cards max out my processor, or could a tnt2-ultra help?
Also, how does the fact that AGP isn't supported by linux effect these cards performance?
Also again, anyone wanna post a screenshot? Just to see how the visual quality is on Mesa.
whats programming with gtk got to do with an easy to use gui for an easy to use distribution.
However, your are wrong. Check the gnome mailing list around the time RMS talked about the LGPL-GPL thing. They do not plan on changing the liscence of gnome (save libgtop, but you won't need that for making a proprietary app like a word processor or something.)
facts?
Yea, change /usr/src/linux/arch/i386/Makefile, look down for your arch. K6 is under the "CONFIG_M586TSC:" label