The idea of fragmentation is definitely important, whichever side of the debate you may be on. But, I don't think your particular argument holds much weight. Now, I can't cite any examples off the top of my head, but it seems quite reasonable to assume that a given iOS game could determine which device it's running on, and adjust its rendering settings appropriately. This, in more ways than one, could be seen as an advantage over user-adjustable settings. For example, there are a relatively small set of iOS devices available, and you know exactly what each's capabilities are -- your game can be made run exactly as intended on each, and the (potentially retarded) user doesn't have to know the first thing about 3D rendering, or change any settings.
Thousands of us are thrilled, huh? Where did you get that figure?
It's really not a big deal. For any bitmap images, include a second version with "@2x" appended before the file extension. The Cocoa Touch API will automatically use that version when appropriate. Done. Most developers will have vector, or at least high-resolution sources available for their image resources. There is nothing hard, expensive, or time-consuming about it.
I, for one, would welcome [don't say it] a double-resolution iPad display. The iPhone 4's screen is damn nice.
I have a MBP in my backpack, and a $10 Walmart GoPhone in my pocket. Why pay $80/mo for a souped-down computer in my pocket, when I already have a real computer in my backpack?
Looong story short:
Random guy in a parking lot clames my dad's classic Toyota Land Cruiser was stolen from him 10 years ago. Police confiscate. Within just over a week guy is discredited and found to be full of it. Car is still wrapped up in bureaucracy. Dad manages to piss off the "stolen car task force" [police] with his (understandable) frustration. Appears in court and is arrested on the spot on felony charges related to some technicality of VIN registration/engine/frame code mathcing etc (totally obscure technicality). Spends night in jail. Changes are thrown out at next court date. Car is never returned and instead father has to pay shop rate to have any components wanted removed before it is CRUSHED. Cop responsible for the bullshit kills himself 1.5 years later because he is discovered to be involved in some huge scandals. Go figure.
Okay, who doesn't have "really important data"? External backup is a must in case of physical disaster or theft. And I donno about anyone else, but backing up an absolute minimum of a few gigs to an online server just isn't practical.
The idea of fragmentation is definitely important, whichever side of the debate you may be on. But, I don't think your particular argument holds much weight. Now, I can't cite any examples off the top of my head, but it seems quite reasonable to assume that a given iOS game could determine which device it's running on, and adjust its rendering settings appropriately. This, in more ways than one, could be seen as an advantage over user-adjustable settings. For example, there are a relatively small set of iOS devices available, and you know exactly what each's capabilities are -- your game can be made run exactly as intended on each, and the (potentially retarded) user doesn't have to know the first thing about 3D rendering, or change any settings.
Thousands of us are thrilled, huh? Where did you get that figure? It's really not a big deal. For any bitmap images, include a second version with "@2x" appended before the file extension. The Cocoa Touch API will automatically use that version when appropriate. Done. Most developers will have vector, or at least high-resolution sources available for their image resources. There is nothing hard, expensive, or time-consuming about it. I, for one, would welcome [don't say it] a double-resolution iPad display. The iPhone 4's screen is damn nice.
I have a MBP in my backpack, and a $10 Walmart GoPhone in my pocket. Why pay $80/mo for a souped-down computer in my pocket, when I already have a real computer in my backpack?
Looong story short: Random guy in a parking lot clames my dad's classic Toyota Land Cruiser was stolen from him 10 years ago. Police confiscate. Within just over a week guy is discredited and found to be full of it. Car is still wrapped up in bureaucracy. Dad manages to piss off the "stolen car task force" [police] with his (understandable) frustration. Appears in court and is arrested on the spot on felony charges related to some technicality of VIN registration/engine/frame code mathcing etc (totally obscure technicality). Spends night in jail. Changes are thrown out at next court date. Car is never returned and instead father has to pay shop rate to have any components wanted removed before it is CRUSHED. Cop responsible for the bullshit kills himself 1.5 years later because he is discovered to be involved in some huge scandals. Go figure.
a few years ago.
...in a given week I do about 15 minutes of real work.
"we can hear you having sex"
way to be a boring old man
"the most beautiful campus in the US"? You haven't seen UC Santa Cruz, have you? Win.
noticing an unusually large amount of type-o's in this discussion? apparently TFA motivated some of you.
i'm getting angry just reading about it.
that will someday kill all of us...
Okay, who doesn't have "really important data"? External backup is a must in case of physical disaster or theft. And I donno about anyone else, but backing up an absolute minimum of a few gigs to an online server just isn't practical.
That's a cool meteor.