Not saying it'll happen with MythTV - but version numbers seem to arbitrarily accelerate as soon as v1 is passed. They also accelerate on approach to v1.
I much prefer build numbers.
Software v1.1 b135 Software v1.1 b158 Software v1.2 b192 etc.
The benefit is, you can put out 15 (or however many) different builds for a version with a given featureset, and not be forced into giving it a new number.
I've also seen build numbers match the date of compilation. Ex:
Software v1.1 b091109
But this doesn't exactly keep it simple for people. Not a problem for most linux projects, but probably not good if you need to market anything.
Of course, in my experience, it also detects a lot of stuff that isn't nasty. Don't even bother running it on a drive from an old Win98 computer. It'll tell you there's 30 viruses from 2008/2009 installed on it, even if that computer had no internet access.:P
But if you examine the results and use some deductive reasoning, it's an amazing tool.
One friend is in Australia. Local hosting gives about 310 ping, but a dedicated server reduces that down to about 240.
Local hosting, I've never seen upstream pass 20KB/sec, despite having 60KB/sec available. Dedicated servers will gulp as much as necessary. Somehow that reduces the ping.
The issues with hosting your own server are all related to networking, e.g. setting up all of your ports correctly, latency, etc.
But most games fail when it comes to that. Ex: Left4Dead
Local hosting has way more latency(and lower bandwidth usage) than a dedicated server on the same box. Even if you tweak cvars(which are capped), you can't push it beyond a certain point.
And to top it off, it impacts your framerate negatively.
Until companies do it right, please, just split them or allow both.
Well, you did ask.:P There's a difference between "Try before you buy." and "Experience fully then cop out on paying."
I'm guilty of trying before I buy a lot. According to the MPAA/RIAA that makes me a filthy pirate. I disagree.
I don't watch entire movies that utterly blow and then don't pay for them. I don't play games all the way through and then not pay for them. If I experience the game or movie fully(or close to), then I pay up.
I fully understand the desire to try before you buy. I've been screwed over numerous times, so as a consumer it just makes sense. But do give some thought as to the limits of "Trying before you buy."; I did, and I've figured out what I consider morally acceptable.
The biggest reason to try games before buying, is often the DRM messes them up. Many stores refuse to give refunds, so then you've got a $50 paperweight. You can't let companies screw you out of money, but you also shouldn't screw them.
I've had vastly different experiences on different systems.
On my gaming computer, every browser feels pretty close. Chrome feels like it renders the page fastest, and it scrolls the fastest. Opera scrolls the smoothest. Firefox is slowest, but it's packed with page altering addons. I don't use IE.
If I had to guess the time to open a reply box in Chrome, I'd say... 250ms? Firefox feels a bit longer, at perhaps 300ms. It's not enough that I care.
But on my old Athlon XP, it's a totally different scenario. It's not dual-core, so it becomes unresponsive when rendering. It loads pages slowly enough in Firefox that there's a multi-second delay before the page can be scrolled at all. If I open multiple stories at once, my browser can be unresponsive for over half a minute.
But right now I'm on my gaming computer, and there's almost no difference. Firefox just loaded gmail for me in 4 seconds. (cold) Now I can get back into it in under 2 seconds. That's quick enough.
I'm loving the V8 JIT. Firefox is fast for javascript, but Chrome is blazing fast. For pages like slashdot it doesn't matter, but I tried a javascript NES emu, and man, what a difference...!
Yeah, Google has consistently required court orders before they hand out info. They've even turned down the US government's warrantless demands numerous times, while Microsoft and Yahoo just handed everything over.
I haven't heard of them sharing private info with other companies - they keep whatever they mine closely guarded. I think they realize their reputation is worth more than whatever they could gain by collaborating.
Totally agree with you here. It felt weirder ordering off Dell.com than it did DealExtreme.com. I was expecting redirects to a secure site for payment.
I have déjà vu!
I'm not a fan of arbitrary naming instead of incremental, but I agree that it needs a bigger version bump.
Projects like this usually have timelines that go something like this:
2002 -> 2009: 0.01 -> 0.22
2009 -> 2011: 0.23 -> 0.74
2011 -> 2012: 0.74 -> 2.2
Not saying it'll happen with MythTV - but version numbers seem to arbitrarily accelerate as soon as v1 is passed. They also accelerate on approach to v1.
I much prefer build numbers.
Software v1.1 b135
Software v1.1 b158
Software v1.2 b192
etc.
The benefit is, you can put out 15 (or however many) different builds for a version with a given featureset, and not be forced into giving it a new number.
I've also seen build numbers match the date of compilation. Ex:
Software v1.1 b091109
But this doesn't exactly keep it simple for people. Not a problem for most linux projects, but probably not good if you need to market anything.
So basically, it was designed with the same philosophy as Windows?
I can predict how this is going to end!
Malwarebytes seems to detect everything nasty.
Of course, in my experience, it also detects a lot of stuff that isn't nasty. Don't even bother running it on a drive from an old Win98 computer. It'll tell you there's 30 viruses from 2008/2009 installed on it, even if that computer had no internet access. :P
But if you examine the results and use some deductive reasoning, it's an amazing tool.
If you want to play custom maps, you usually have to go with local hosting.
L4D is a combo system - I just wish local hosting worked a bit better.
One friend is in Australia. Local hosting gives about 310 ping, but a dedicated server reduces that down to about 240.
Local hosting, I've never seen upstream pass 20KB/sec, despite having 60KB/sec available. Dedicated servers will gulp as much as necessary. Somehow that reduces the ping.
The issues with hosting your own server are all related to networking, e.g. setting up all of your ports correctly, latency, etc.
But most games fail when it comes to that. Ex: Left4Dead
Local hosting has way more latency(and lower bandwidth usage) than a dedicated server on the same box. Even if you tweak cvars(which are capped), you can't push it beyond a certain point.
And to top it off, it impacts your framerate negatively.
Until companies do it right, please, just split them or allow both.
Well, you did ask. :P There's a difference between "Try before you buy." and "Experience fully then cop out on paying."
I'm guilty of trying before I buy a lot. According to the MPAA/RIAA that makes me a filthy pirate. I disagree.
I don't watch entire movies that utterly blow and then don't pay for them. I don't play games all the way through and then not pay for them. If I experience the game or movie fully(or close to), then I pay up.
I fully understand the desire to try before you buy. I've been screwed over numerous times, so as a consumer it just makes sense. But do give some thought as to the limits of "Trying before you buy."; I did, and I've figured out what I consider morally acceptable.
The biggest reason to try games before buying, is often the DRM messes them up. Many stores refuse to give refunds, so then you've got a $50 paperweight. You can't let companies screw you out of money, but you also shouldn't screw them.
I would say yes, if you watched the whole thing.
But if you quit watching after 10 minutes, then no.
Well maybe the bird flew through the door?
I live in a small town rather than a city. I've seen wild birds inside shops no less than... 5 times?
According to the people I know that work in retail, it's quite common for birds to fly indoors. (Looking for things?)
At least it makes managing settings a bit easier.
The GPL offers enforced freedom... and not just to you.
I've had vastly different experiences on different systems.
On my gaming computer, every browser feels pretty close. Chrome feels like it renders the page fastest, and it scrolls the fastest. Opera scrolls the smoothest. Firefox is slowest, but it's packed with page altering addons. I don't use IE.
If I had to guess the time to open a reply box in Chrome, I'd say... 250ms? Firefox feels a bit longer, at perhaps 300ms. It's not enough that I care.
But on my old Athlon XP, it's a totally different scenario. It's not dual-core, so it becomes unresponsive when rendering. It loads pages slowly enough in Firefox that there's a multi-second delay before the page can be scrolled at all. If I open multiple stories at once, my browser can be unresponsive for over half a minute.
But right now I'm on my gaming computer, and there's almost no difference. Firefox just loaded gmail for me in 4 seconds. (cold) Now I can get back into it in under 2 seconds. That's quick enough.
I'm loving the V8 JIT. Firefox is fast for javascript, but Chrome is blazing fast. For pages like slashdot it doesn't matter, but I tried a javascript NES emu, and man, what a difference...!
0.5fps vs 60fps.
Yeah, Google has consistently required court orders before they hand out info. They've even turned down the US government's warrantless demands numerous times, while Microsoft and Yahoo just handed everything over.
I haven't heard of them sharing private info with other companies - they keep whatever they mine closely guarded. I think they realize their reputation is worth more than whatever they could gain by collaborating.
and a worthless ARM CPU that won't run anything that anyone cares about
Nobody says that when it comes to phones. :P
Right - but it's better Paypal than an eBay seller, or Paypal plus a random site, right?
Totally agree with you here. It felt weirder ordering off Dell.com than it did DealExtreme.com. I was expecting redirects to a secure site for payment.
I'd rather spend $400 for similar functionality.
http://www.alwaysinnovating.com/touchbook/
I say similar, because it fits the same usage scenarios, but with a different approach. (Not so much a web based one)
The highways where I live have a full lane and a half on the side. Should be plenty for bicycles.
But most of the highways here are built up quite a bit, so if you go off the side you have a bumpy ride into a ditch or some other obstacle.
Of course. All things are connected in some way.
It also has something to do with Intel using illegal tactics. I'm shocked it took building a new multi-billion dollar fab to get anyone interested.
Lets see if they do a better job on intel then they did on microsoft.
Holding companies accountable for their actions?
You just told us the same thing he did. Health insurance is messed up...?
Don't forget - US plugs also have a smile or shocked face, reminding you not to touch them!
Another perk: Touching a US power prong partly into the wall probably won't kill you.