When I'm waiting for my video to buffer (in the rare case it's being slow) I usually go take a dump. It's called multi-tasking....sheesh...
But seriously though, my computer is going to freeze because the internet is too congested? double u tee eff....
Computers slow down when kids come home and play games? El oh el...
Either these guys have no real idea how computers and the internet works, or they are the champions of wording shit wrong.
30 years ago? Games were just beginning to emerge at that time. New technologies are always on the pricey side when they first come out. As far as "more stuff" goes, who cares? Does "more stuff" automatically equal a better game? No, of course not.
Let's look at production costs here...
http://most-expensive.net/video-gamehttp://most-expensive.net/movie-ever-made
And yet, movies still only cost somewhere between $5-12 (depending on where you live)if you go to the theater as soon as it's released. Despite the amount of "stuff" included in the film, you pay much less than what you would for any video game that's not in a bargain bin. Doesn't matter if it's a cheap 1 1/2 hour comedy, or a 4 hour long epic.
I stand by my argument that devs would probably have much better sales, and thus profits, if their customers didn't feel like they had to bleed their wallets just to purchase the game.
Games are way overpriced. When you take that and put it against the fact that the ratio of quality games versus horrible games is probably something like 1:300, paying $50 per title is a bit much to swallow. Game reviews are fairly terrible, so it's hard to use any of them as a basis for whether I should, or should not, purchase something. I've played many games after reading horrible reviews that I enjoyed quite a bit, and vice versa. Anyone remember that data Valve released maybe a month back where they showed that by lowering the price 50% they actually increased sales of Left 4 Dead by about 400%, or whatever. And that's for a game that had already been out for a few months.
If a game was only, say, $25 or so, I'd be much more willing to take a chance on it and just buy the stupid thing. I'm sure I'm not the only one. Games are too expensive. Period.
I'm not trying to legitimize piracy, but it'd be nice if someone would actually look at the problem from a perspective that's not "zomg people are thieves!!"
I can tell you that as someone who has experience deploying to both Iraq and Afghanistan, it is not all that hard to keep in contact with your friends and family back home. Now, granted, I was a commo guy in the Army, so i had access to phones/internet at practically any given time. But, if another soldier asked to use our phone or internet line I usually had no problem letting them do so. Unless they were a jerk. If that's the case, then they're on their own.
But yeah, the VoIP phones that the Army uses, the MWR phones, and Skype all work very well out there.
Couple pieces of advice: Make friends with your commo guys!! And, try to get the number to a couple Air Force base MWR call centers. The Army ones will cut you off after only about 15 mins, but the Air Force leaves you alone. Maybe that's changed though, I haven't been there in almost 2 years now, and don't plan going back. =P
Good luck to ya man! Stay safe.
When I'm waiting for my video to buffer (in the rare case it's being slow) I usually go take a dump. It's called multi-tasking....sheesh... But seriously though, my computer is going to freeze because the internet is too congested? double u tee eff.... Computers slow down when kids come home and play games? El oh el... Either these guys have no real idea how computers and the internet works, or they are the champions of wording shit wrong.
30 years ago? Games were just beginning to emerge at that time. New technologies are always on the pricey side when they first come out. As far as "more stuff" goes, who cares? Does "more stuff" automatically equal a better game? No, of course not. Let's look at production costs here... http://most-expensive.net/video-game http://most-expensive.net/movie-ever-made And yet, movies still only cost somewhere between $5-12 (depending on where you live)if you go to the theater as soon as it's released. Despite the amount of "stuff" included in the film, you pay much less than what you would for any video game that's not in a bargain bin. Doesn't matter if it's a cheap 1 1/2 hour comedy, or a 4 hour long epic. I stand by my argument that devs would probably have much better sales, and thus profits, if their customers didn't feel like they had to bleed their wallets just to purchase the game.
Games are way overpriced. When you take that and put it against the fact that the ratio of quality games versus horrible games is probably something like 1:300, paying $50 per title is a bit much to swallow. Game reviews are fairly terrible, so it's hard to use any of them as a basis for whether I should, or should not, purchase something. I've played many games after reading horrible reviews that I enjoyed quite a bit, and vice versa. Anyone remember that data Valve released maybe a month back where they showed that by lowering the price 50% they actually increased sales of Left 4 Dead by about 400%, or whatever. And that's for a game that had already been out for a few months. If a game was only, say, $25 or so, I'd be much more willing to take a chance on it and just buy the stupid thing. I'm sure I'm not the only one. Games are too expensive. Period. I'm not trying to legitimize piracy, but it'd be nice if someone would actually look at the problem from a perspective that's not "zomg people are thieves!!"
I can tell you that as someone who has experience deploying to both Iraq and Afghanistan, it is not all that hard to keep in contact with your friends and family back home. Now, granted, I was a commo guy in the Army, so i had access to phones/internet at practically any given time. But, if another soldier asked to use our phone or internet line I usually had no problem letting them do so. Unless they were a jerk. If that's the case, then they're on their own. But yeah, the VoIP phones that the Army uses, the MWR phones, and Skype all work very well out there. Couple pieces of advice: Make friends with your commo guys!! And, try to get the number to a couple Air Force base MWR call centers. The Army ones will cut you off after only about 15 mins, but the Air Force leaves you alone. Maybe that's changed though, I haven't been there in almost 2 years now, and don't plan going back. =P Good luck to ya man! Stay safe.