My physical credit card (normal mag stripe) is compromised at least once a year and sometimes more often. I might not be liable for the fraud, but it is VERY inconvenient when it happens, the card gets locked out, plus it also causes my bank to start verifying more of the transactions which is just as inconvenient if I don't answer the text message quick enough and the card gets blocked for no reason.
It got so bad that around 2 years ago I got a second credit card so I could file it with trusted sites like Amazon and with charities that I donate to regularly and not have to give them all new card numbers every time my over-the-counter card got compromised. That's how bad it has been.
Chip-and-pin is less convenient than ApplePay. Tap-and-pay cards are nominally the same convenience as ApplePay but still have physical security issues. Mag stripe is clearly going to die soon... the data breaches are occurring so often now that not fixing it is no longer an option for merchants. They will have to go to NFC whether they like it or not.
You need NFC (which many Android devices have had for years)... but you also need an actual secure chip (not a software emulation or intermediary), and the ability to initiate payment without having to turn on the phone or type in a security code (i.e. a fingerprint reader), and you have to be able to do it with the phone locked and turned off (meaning you need low power hardware to detect the NFC and wake the phone up). And then you need the OS integration to make it all work together seemlessly. And it has to not leak information to anyone except your bank which obviously needs to have the information anyway... and there is no smart phone app on the market other than ApplePay which can make that guarantee. Certainly not Google Wallet. Or CurrentC. Or anything else. And it's better than chip-and-pin and tap-to-pay which both have physical security issues (though they are much better than mag stripe).
Android is missing too many pieces and it will be at least 1-2 years before it has them all. And even then there will be such a huge percentage of *new* android phones that won't have all the pieces that it will only create mass confusion for the general consumer.
The reason Google Wallet has been a failure to-date is that it (and all other smartphone-based payment systems except ApplePay) is simply not convenient to use compared to swiping a credit card. The reason ApplePay became the #1 smartphone payment mechanism overnight is because it's utterly trivial and convenient to use.
It took me exactly 3 seconds at the local Whole Foods to pull out my phone, tap it with my finger on the finger print reader, and put it back in my pocket. It takes me about as long to swipe my card if I don't have to sign, but half the time I do have to sign so ApplePay immediately wins because I never have to sign (at least not so far).
Eventually all smart phones will do it the Apple way. For now, though, and for the next 1-2 years at a minimum, Apple is the only smartphone game in town that actually works well. Chip-and-pin and tap-to-pay cards work almost as well... they can even be more convenient in some situations, but they don't cover all the security bases.
What unbelievable nonsense, but I suppose I shouldn't expect too much from an anonymous coward. You don't even realize that you proved my point with your response.
Over $900, and he will match the donations with his own funds so... that's definitely enough for a pretty nice machine. And with the slashdotting, probably a lot more now.
The bigger problem is likely network bandwidth to his home if he's actually trying to run the server at home. He'd need uplink and downlink bandwidth so if he doesn't have FIOS or Google Fiber, that will be a bottleneck.
A single point of failure is a big problem. The biggest advantage of a distributed system is that the main repo doesn't have to take a variable client load that might interfere with developer pushes. You can distribute the main repo to secondary servers and have the developers commit/push to the main repo, but all readers (including web services) can simply access the secondary servers. This works spectacularly well for us.
The second biggest advantage is that backups are completely free. If something breaks badly, a repo will be out there somewhere (and for readers one can simply fail-over to another secondary server or use a local copy).
For most open source projects... probably all open source projects frankly, and probably 90% of the in-house commercial projects, a distributed system will be far superior.
I think people underestimate just how much repo searching costs when one has a single distribution point. I remember the days when FreeBSD, NetBSD, and other CVS repos would be constantly overloaded due to the lack of a distributed solution. And the mirrors generally did not work well at all because cron jobs doing updates would invariably catch a mirror in the middle of an update and completely break the local copy. So users AND developers naturally gravitated to the original and subsequently overloaded it. SVN doesn't really solve that problem if you want to run actual repo commands, verses greping one particular version of the source.
That just isn't an issue with git. There are still lots of projects not using git, and I had a HUGE mess of cron jobs that had to try very hard to keep their cvs or other trees in sync without blowing up and requiring maintainance every few weeks. Fortunately most of those projects now run git mirrors, so we can supply local copies of the git repo and broken-out sources for many projects on our developer box that developers can grep through on our own I/O dime instead of on other project's I/O dime.
This isn't quite true. Git has no problem with large repos as long as the system ram and kernel caches can scale to the data footprint the basic git commands need to access them. However, git *DOES* have an issue with scaling to huge repos in general... it requires more I/O, certainly, and you can't easily operate on just a portion of a repo (a feature which I think Linus knows is needed). So repos which are well in excess of the RAM and OS resources required to do basic commands can present a problem. Google has precisely this problem and it is why they are unable to use git despite the number of employees who would like to.
Any system built for home or server use by a programmer/developer in the last 1-2 years is going to have at least 16G of ram. That can handle pretty big repos without missing a beat. I don't think there's much use complaining if you have a very old system with a tiny amount of ram, but you can ease your problems by using a SSD as a cache. And if you are talking about a large company... having the repo servers deal with very large git repos generally just requires ram (but client-side is still a problem).
And, certainly, I do not know a single open source project that has this problem that couldn't be solved with a measily 16G of ram.
It's just that ESR has an old decrepit machine to do it on. A low-end Xeon w/16-32G of ECC ram and, most importantly, a nice SSD for the input data set, and a large HDD for the output (so as not to wear out the SSD), would do the job easily on repos far larger than 16GB. The IPS of those cpus is insane. Just one of our E3-1240v3 (haswell) blades can compile the entire FreeBSD ports repo from scratch in less than 24 hours.
For quiet, nothing fancy is really needed. These cpus run very cool, so you just get a big copper cooler (with a big variable but slow fan) and a case with a large (fixed, slow) 80mm input fan and a large (fixed slow) 80mm output fan and you won't hear a thing from the case.
Google filters out ~100-200 spams a day from my email box (which I universally forward all my domain mail through) and leaves me with (usually) only one or two that I have to specifically mark as spam. I've never been able to do better running my own spam filter.
For mobile internet connections... for dual mobile internet connections. I haven't done that but I have used VPNs over mobile hotspots extensively. There is just no way to get low latency even over multiple mobile links. The main problem is that the bandwidth capabilities of the links are fluctuating all of the time, and if you try to dup the packets you will end up overloading one or the other link randomly as time progresses because the TCP protocol will get acks from the other link and thus not backoff as much as it should. An overloaded mobile link will drop out, POOF. Dead for a while.
For VPN over mobile links, the key is to NOT run the VPN on the mobile devices themselves. Instead, run it on a computer (laptop etc) that is connected to the mobile devices. Then use a standard link aggregation protocol with a ~1 second ping and a ~10 second timeout. You will not necessarily get better latency but it should solve the dropout problem... it will glitch for a few seconds when it fails over but the tcp connections will not be lost.
I run a dual VPN link over two telcos (Comcast and U-Verse in my case), between my home and a colo. I don't try to repeat the traffic on both links, however, because they have different bandwidth capabilities and it just doesn't work well if the line becomes saturated. Instead I use PF and FAIRQ in both directions to remove packet backlogs at border routers in both directions, and to ensure that priority traffic gets priority. Either an aggregation-with-failover or a straight failover configuration works the best (the TCP connection isn't lost since it's a VPN'd IP). That way if you lose one link, the other will take over within a few seconds.
The most important feature of using a VPN to a nearby colo is being able to prioritize and control the bandwidth in BOTH directions. Typically you want to reserve at least 10% for pure TCP acks in the reverse direction, and explicitly limit the bandwidth to just below the telco's capabilities to avoid backlogging packets on either your outgoing cablemodem/u-verse/etc router or on the telco's incoming router (which you have no control over without a VPN). Then use fair queueing or some other mechanism to ensure that bulk connections (such as streaming movies) do not interfere with the latency for other connections.
In anycase, what you want to do just won't work in real life when you are talking about two different telco links. I've tried it with TCP (just dup'ing the traffic). It doesn't improve anything. The reason is that one of the two is going to have far superior latency over the other. If you are talking Comcast cable vs U-Verse, for example (which, the comcast cable will almost certainly have half the latency of the U-Verse. If you are talking about Comcast vs Verizon FIOS, then it is a toss-up. But one will win, and not just some of the time... 95% of the time. So you might as well route your game traffic over the one that wins.
It's that simple. Even with the patches, bash is still running the contents of environment variables through its general command parser in order to parse the procedure. That's ridiculously dangerous... the command parser was never designed to be secure in that fashion. The parsing of env variables through the command parser to pass sh procedures OR FOR ANY OTHER REASON should be removed from bash outright. Period. End of story. Light a fire under the authors someone. It was stupid to use env variables for exec-crossing parameters in the first place. No other shell does it that I know of.
This is a major attack vector against linux. BSD systems tend to use bash only as an add-on, but even BSD systems could wind up being vulnerable due to third party internet-facing utilities / packages which hard-code the use of bash.
It's built into Android as well, typically accessible from the Setup/Security & Screen Lock menu. However, it is not the default in Android, the boot-up sequence is a bit hokey when you turn it on, it really slows down access to the underlying storage, and the keys aren't stored securely. Also, most telco's load crapware onto your Android phone that cannot be removed and that often includes backing up to the telco or phone vendor... and those backups are not even remotely secure.
On Apple devices the encryption keys are stored on a secure chip, the encryption is non-optional, and telcos can't insert crapware onto the device to de-secure it.
The only issue with Apple devices is that if you use iCloud backups, the iCloud backup is accessible to Apple with a warrant. They could fix that too, and probably will at some point. Apple also usually closes security holes relatively quickly, which is why the credit card companies and banks prefer that you use an iOS device for commerce.
I read somewhere that not only was Comcast doing their hotspot crap, but that they will also be doing javascript injection to insert ads on anyone browsing the web through it.
Obviously Comcast is sifting whatever data goes to/from their customers, not just for 'bots' but also for commercial and data broker value. Even this relatively passive activity is intolerable to me.
Does anyone even trust their DNS?
Frankly, these reported 'Tor' issues are just the tip of the iceberg, and not even all that interesting in terms of what customers should be up in arms about. It is far more likely to be related to abusing bandwidth (a legitimate concern for Comcast) than to actually running Tor.
People should be screaming about the level of monitoring that is clearly happening. But I guess consumers are mostly too stupid to understand just how badly their privacy is being trampled.
There is a solution. Run a VPN. If Comcast complains, cut the T.V. service and change to the business internet service (which actually costs less).
Designing algorithms that play well in a SMP environment under heavy loads is not easy. It isn't just a matter of locking within the protocol stack... contention between cpus can get completely out of control even from small 6-instruction locking windows. And it isn't just the TCP stack which needs be contention-free. The *entire* packet path from the hardware all the way through to the system calls made by userland have to be contention-free. Plus the scheduler has to be able to optimize the data flow to reduce unnecessary cache mastership changes.
It's fun, but so many kernel subsystems are involved that it takes a very long time to get it right. And there are only a handful of kernel programmers in the entire world capable of doing it.
In the 80's it was well known that the CIA was monitoring the USENET. Apparently there was a list of keywords that they searched for that became well known, so we used them all the time. We had it on good authority that the CIA had become amused by our antics. It probably relieved the boredom.
It's hilarious watching people argue over a topic that has already been shown to be a non-issue. The EIA (US) and German statistics show that, in aggregate, wind-energy sources produce a relatively steady amount of power. Individual turbines and even whole wind farms might not be deterministic, but all the wind farms taken together... are.
Except you can decode the salt trivially if you took a cab ride that happens to be in the data set and you recorded the license and medallion number. At which point the salt is useless.
And... that's it? What did SMART say? Did you actually wear the SSDs out as-per the wear indicator? Or did you hit a bug in the samsung controller before the wear-indicator maxed out?
To be fair, the precise situation you describe, particularly if you did not retune the RAID-6 setup or the mysql server, and if the server was fsync()ing on every transaction (instead of e.g. syncing on a fixed time-frame as postgres can be programmed to do)... that could result in el-cheapo samsungs not being able to do any write-combining and cause a 256:1 write-amplication of the data.
With proper tuning the write-amplication could easily be reduced to 4:1 and you would probably be able to run the server with SSDs. Maybe use Intel or Crucial though, and not Samsung. It isn't just the controller that matters... just using stock firmware doesn't really net you a good, robust SSD and there aren't too many real vendors who work on the firmware vs just OEM whatever was supplied with the controller. Intel is probably one of the better ones. They actually fix bugs, as does Crucial. Samsung... I dunno.
Yes, but it's a well-known problem. Pretty much the only thing that will write inefficiently to a SSD (i.e. cause a huge amount of write amplification) is going to be a database whos records are updated (effectively) randomly. And that's pretty much it. Nearly all other access patterns through a modern filesystem will be relatively SSD-efficient. (keyword: modern filesystem).
In the past various issues could cause excessive write amplification. For example, filesystems in partitions that weren't 4K-aligned, filesystems using a too-small a block size, less efficient write-combining algorithms in earlier SSD firmwares. All of those issues, on a modern system, have basically been solved.
I have around 30 ranging from 40G to 512G, all of them are still intact including the original Intel 40G SSDs I bought way at the beginning of the SSD era. Nominal linux/bsd use cases, workstation-level paging, some modest-but-well-managed SSD-as-a-HDD-cache use cases. So far wearout rate is far lower than originally anticipated.
I'm not surprised that some people complain about wear-out problems, it depends heavily on the environment and use cases and people who are heavy users who are not cognizant of how they are using their SSDs could easily get into trouble.
For the typical consumer however, the SSD will easily outlast the machine. Even for a pro-sumer doing heavy video editing. Which, strangely enough, means that fewer PCs get sold because many consumers use failed or failing HDDs as an excuse to buy a new machine, and that is no longer the case if a SSD has been stuffed into it.
A more pertinent question is what the unpowered shelf-life for typical SSDs is. I don't know anyone who's done good tests (storing a SSD in a hot area unpowered to simulate a longer shelf time). Flash has historically been rated for 10-years data retention but as the technology gets better it should presumably be possible to retrieve the data after a long period on a freshly written (only a few erase cycles) SSD. HDDs which have been operational for a time have horrible unpowered shelf lives... a bit unclear why, but any HDD I've ever put on the shelf (for 6-12 months) that I try to put back into a machine will typically spin-up, but then fail within a few months after that.
Google must know by now how bad a light its broken permission system is putting on Android. I can't run half the android apps I want to run on any of my Android devices any more because of the permissions they want. And a lot of the ones that I intentionally do not upgrade no longer work. It's making my three android devices useless and almost worthless.
I'm flabbergasted that there are full-on idiots in the Google command chain who are unwilling to address such a severe and obvious problem. Truly flabbergasted. Has Google gone insane?
I've already stated but I will again... when the iPhone-6 comes out, I'll be moving over to it from my perfectly working but horribly insecure Motorola Razr. At least then I can browse my facebook account from my phone without it sucking up all the stuff I've tried so hard to keep partitioned off of it. As it stands now, I can't even run customized UIs on my Android because the g*d* program insists on advertising on my notifications screen, even though I bought the paid-for version.
At least with iOS I don't have to worry about all this in-the-face crap ruining the experience.
The spreads are smaller because of computerized trading, *NOT* because of HFT. HFT itself, verses normal computerized trading and non-HFT computer trading, is not going to have a big impact on the spread. In fact, HFT algorithms themselves do not really work all that well if there is any significant spread. They require volume to operate... no volume, no HFT.
I think reality tends to trump thought experiments. I don't dislike the 1-second auction idea, I think it would work quite well. But I disagree that IEX's ability to stop the HFTs cold is a fluke that will disappear as their volume goes up. Their reasoning is sound and obvious and immediately solves the biggest problem that money managers have these days when trying to buy or sell large amounts of stock. I don't see how volume changes the equation at all.
Besides, his paper does not appear to say what you summarized at least in regards to IEX. It simply states that IEX is solving one aspect of the problem. It's pretty easy to argue that the piece they are solving is the biggest piece of the pie. Personally speaking, I don't care about the aspects of HFT which only involve standard arbitrage.
In terms of HFT... it was obviously fraudulent from the day it started beind used. The SEC should have acted immediately and didn't. Companies were spending hundreds of millions of dollars on infrastructure to get sub-millisecond transit improvements and they were lying to our faces talking about improving liquidity, magically, well in excess of the capital they actually had in play, when it was obvious that they were only exploiting flaws in the system.
It was a failure of the financial media as much as it was a failure of the SEC, but the SEC *should* have acted immediately and they didn't. And the result is a major loss of trust in the mechanisms of the stock market to the point where many retail investors who didn't understand the low scale of the fraud exited the market and stayed out of the market when they should have stayed in. I'm not going to make excuses for those people, I certainly wasn't scared away, but the general public deserves better than what the media and the government has handed to them over the last ~6 years.
What, you mean pensions that companies are unable to make good on? Sounds to me like they SHOULD be eliminated.
And you forgot the single biggest reason why poor people stay poor. It's a four-letter word. D.E.B.T. #1 reason. Not 'Jim Crow' laws, regulatory capture (huh?), the destruction of unions, or anything else. You seem to have a chip on your shoulder yet you don't know the #1 reason for why poor people stay poor?
My physical credit card (normal mag stripe) is compromised at least once a year and sometimes more often. I might not be liable for the fraud, but it is VERY inconvenient when it happens, the card gets locked out, plus it also causes my bank to start verifying more of the transactions which is just as inconvenient if I don't answer the text message quick enough and the card gets blocked for no reason.
It got so bad that around 2 years ago I got a second credit card so I could file it with trusted sites like Amazon and with charities that I donate to regularly and not have to give them all new card numbers every time my over-the-counter card got compromised. That's how bad it has been.
Chip-and-pin is less convenient than ApplePay. Tap-and-pay cards are nominally the same convenience as ApplePay but still have physical security issues. Mag stripe is clearly going to die soon... the data breaches are occurring so often now that not fixing it is no longer an option for merchants. They will have to go to NFC whether they like it or not.
I use ApplePay wherever I can now.
-Matt
You need NFC (which many Android devices have had for years)... but you also need an actual secure chip (not a software emulation or intermediary), and the ability to initiate payment without having to turn on the phone or type in a security code (i.e. a fingerprint reader), and you have to be able to do it with the phone locked and turned off (meaning you need low power hardware to detect the NFC and wake the phone up). And then you need the OS integration to make it all work together seemlessly. And it has to not leak information to anyone except your bank which obviously needs to have the information anyway... and there is no smart phone app on the market other than ApplePay which can make that guarantee. Certainly not Google Wallet. Or CurrentC. Or anything else. And it's better than chip-and-pin and tap-to-pay which both have physical security issues (though they are much better than mag stripe).
Android is missing too many pieces and it will be at least 1-2 years before it has them all. And even then there will be such a huge percentage of *new* android phones that won't have all the pieces that it will only create mass confusion for the general consumer.
The reason Google Wallet has been a failure to-date is that it (and all other smartphone-based payment systems except ApplePay) is simply not convenient to use compared to swiping a credit card. The reason ApplePay became the #1 smartphone payment mechanism overnight is because it's utterly trivial and convenient to use.
It took me exactly 3 seconds at the local Whole Foods to pull out my phone, tap it with my finger on the finger print reader, and put it back in my pocket. It takes me about as long to swipe my card if I don't have to sign, but half the time I do have to sign so ApplePay immediately wins because I never have to sign (at least not so far).
Eventually all smart phones will do it the Apple way. For now, though, and for the next 1-2 years at a minimum, Apple is the only smartphone game in town that actually works well. Chip-and-pin and tap-to-pay cards work almost as well... they can even be more convenient in some situations, but they don't cover all the security bases.
-Matt
What unbelievable nonsense, but I suppose I shouldn't expect too much from an anonymous coward. You don't even realize that you proved my point with your response.
-Matt
Over $900, and he will match the donations with his own funds so... that's definitely enough for a pretty nice machine. And with the slashdotting, probably a lot more now.
The bigger problem is likely network bandwidth to his home if he's actually trying to run the server at home. He'd need uplink and downlink bandwidth so if he doesn't have FIOS or Google Fiber, that will be a bottleneck.
-Matt
A single point of failure is a big problem. The biggest advantage of a distributed system is that the main repo doesn't have to take a variable client load that might interfere with developer pushes. You can distribute the main repo to secondary servers and have the developers commit/push to the main repo, but all readers (including web services) can simply access the secondary servers. This works spectacularly well for us.
The second biggest advantage is that backups are completely free. If something breaks badly, a repo will be out there somewhere (and for readers one can simply fail-over to another secondary server or use a local copy).
For most open source projects... probably all open source projects frankly, and probably 90% of the in-house commercial projects, a distributed system will be far superior.
I think people underestimate just how much repo searching costs when one has a single distribution point. I remember the days when FreeBSD, NetBSD, and other CVS repos would be constantly overloaded due to the lack of a distributed solution. And the mirrors generally did not work well at all because cron jobs doing updates would invariably catch a mirror in the middle of an update and completely break the local copy. So users AND developers naturally gravitated to the original and subsequently overloaded it. SVN doesn't really solve that problem if you want to run actual repo commands, verses greping one particular version of the source.
That just isn't an issue with git. There are still lots of projects not using git, and I had a HUGE mess of cron jobs that had to try very hard to keep their cvs or other trees in sync without blowing up and requiring maintainance every few weeks. Fortunately most of those projects now run git mirrors, so we can supply local copies of the git repo and broken-out sources for many projects on our developer box that developers can grep through on our own I/O dime instead of on other project's I/O dime.
-Matt
This isn't quite true. Git has no problem with large repos as long as the system ram and kernel caches can scale to the data footprint the basic git commands need to access them. However, git *DOES* have an issue with scaling to huge repos in general... it requires more I/O, certainly, and you can't easily operate on just a portion of a repo (a feature which I think Linus knows is needed). So repos which are well in excess of the RAM and OS resources required to do basic commands can present a problem. Google has precisely this problem and it is why they are unable to use git despite the number of employees who would like to.
Any system built for home or server use by a programmer/developer in the last 1-2 years is going to have at least 16G of ram. That can handle pretty big repos without missing a beat. I don't think there's much use complaining if you have a very old system with a tiny amount of ram, but you can ease your problems by using a SSD as a cache. And if you are talking about a large company... having the repo servers deal with very large git repos generally just requires ram (but client-side is still a problem).
And, certainly, I do not know a single open source project that has this problem that couldn't be solved with a measily 16G of ram.
-Matt
It's just that ESR has an old decrepit machine to do it on. A low-end Xeon w/16-32G of ECC ram and, most importantly, a nice SSD for the input data set, and a large HDD for the output (so as not to wear out the SSD), would do the job easily on repos far larger than 16GB. The IPS of those cpus is insane. Just one of our E3-1240v3 (haswell) blades can compile the entire FreeBSD ports repo from scratch in less than 24 hours.
For quiet, nothing fancy is really needed. These cpus run very cool, so you just get a big copper cooler (with a big variable but slow fan) and a case with a large (fixed, slow) 80mm input fan and a large (fixed slow) 80mm output fan and you won't hear a thing from the case.
-Matt
Google filters out ~100-200 spams a day from my email box (which I universally forward all my domain mail through) and leaves me with (usually) only one or two that I have to specifically mark as spam. I've never been able to do better running my own spam filter.
-Matt
For mobile internet connections... for dual mobile internet connections. I haven't done that but I have used VPNs over mobile hotspots extensively. There is just no way to get low latency even over multiple mobile links. The main problem is that the bandwidth capabilities of the links are fluctuating all of the time, and if you try to dup the packets you will end up overloading one or the other link randomly as time progresses because the TCP protocol will get acks from the other link and thus not backoff as much as it should. An overloaded mobile link will drop out, POOF. Dead for a while.
For VPN over mobile links, the key is to NOT run the VPN on the mobile devices themselves. Instead, run it on a computer (laptop etc) that is connected to the mobile devices. Then use a standard link aggregation protocol with a ~1 second ping and a ~10 second timeout. You will not necessarily get better latency but it should solve the dropout problem... it will glitch for a few seconds when it fails over but the tcp connections will not be lost.
-Matt
I run a dual VPN link over two telcos (Comcast and U-Verse in my case), between my home and a colo. I don't try to repeat the traffic on both links, however, because they have different bandwidth capabilities and it just doesn't work well if the line becomes saturated. Instead I use PF and FAIRQ in both directions to remove packet backlogs at border routers in both directions, and to ensure that priority traffic gets priority. Either an aggregation-with-failover or a straight failover configuration works the best (the TCP connection isn't lost since it's a VPN'd IP). That way if you lose one link, the other will take over within a few seconds.
The most important feature of using a VPN to a nearby colo is being able to prioritize and control the bandwidth in BOTH directions. Typically you want to reserve at least 10% for pure TCP acks in the reverse direction, and explicitly limit the bandwidth to just below the telco's capabilities to avoid backlogging packets on either your outgoing cablemodem/u-verse/etc router or on the telco's incoming router (which you have no control over without a VPN). Then use fair queueing or some other mechanism to ensure that bulk connections (such as streaming movies) do not interfere with the latency for other connections.
In anycase, what you want to do just won't work in real life when you are talking about two different telco links. I've tried it with TCP (just dup'ing the traffic). It doesn't improve anything. The reason is that one of the two is going to have far superior latency over the other. If you are talking Comcast cable vs U-Verse, for example (which, the comcast cable will almost certainly have half the latency of the U-Verse. If you are talking about Comcast vs Verizon FIOS, then it is a toss-up. But one will win, and not just some of the time... 95% of the time. So you might as well route your game traffic over the one that wins.
-Matt
It's that simple. Even with the patches, bash is still running the contents of environment variables through its general command parser in order to parse the procedure. That's ridiculously dangerous... the command parser was never designed to be secure in that fashion. The parsing of env variables through the command parser to pass sh procedures OR FOR ANY OTHER REASON should be removed from bash outright. Period. End of story. Light a fire under the authors someone. It was stupid to use env variables for exec-crossing parameters in the first place. No other shell does it that I know of.
This is a major attack vector against linux. BSD systems tend to use bash only as an add-on, but even BSD systems could wind up being vulnerable due to third party internet-facing utilities / packages which hard-code the use of bash.
-Matt
It's built into Android as well, typically accessible from the Setup/Security & Screen Lock menu. However, it is not the default in Android, the boot-up sequence is a bit hokey when you turn it on, it really slows down access to the underlying storage, and the keys aren't stored securely. Also, most telco's load crapware onto your Android phone that cannot be removed and that often includes backing up to the telco or phone vendor... and those backups are not even remotely secure.
On Apple devices the encryption keys are stored on a secure chip, the encryption is non-optional, and telcos can't insert crapware onto the device to de-secure it.
The only issue with Apple devices is that if you use iCloud backups, the iCloud backup is accessible to Apple with a warrant. They could fix that too, and probably will at some point. Apple also usually closes security holes relatively quickly, which is why the credit card companies and banks prefer that you use an iOS device for commerce.
-Matt
I read somewhere that not only was Comcast doing their hotspot crap, but that they will also be doing javascript injection to insert ads on anyone browsing the web through it.
Obviously Comcast is sifting whatever data goes to/from their customers, not just for 'bots' but also for commercial and data broker value. Even this relatively passive activity is intolerable to me.
Does anyone even trust their DNS?
Frankly, these reported 'Tor' issues are just the tip of the iceberg, and not even all that interesting in terms of what customers should be up in arms about. It is far more likely to be related to abusing bandwidth (a legitimate concern for Comcast) than to actually running Tor.
People should be screaming about the level of monitoring that is clearly happening. But I guess consumers are mostly too stupid to understand just how badly their privacy is being trampled.
There is a solution. Run a VPN. If Comcast complains, cut the T.V. service and change to the business internet service (which actually costs less).
-Matt
Designing algorithms that play well in a SMP environment under heavy loads is not easy. It isn't just a matter of locking within the protocol stack... contention between cpus can get completely out of control even from small 6-instruction locking windows. And it isn't just the TCP stack which needs be contention-free. The *entire* packet path from the hardware all the way through to the system calls made by userland have to be contention-free. Plus the scheduler has to be able to optimize the data flow to reduce unnecessary cache mastership changes.
It's fun, but so many kernel subsystems are involved that it takes a very long time to get it right. And there are only a handful of kernel programmers in the entire world capable of doing it.
-Matt
In the 80's it was well known that the CIA was monitoring the USENET. Apparently there was a list of keywords that they searched for that became well known, so we used them all the time. We had it on good authority that the CIA had become amused by our antics. It probably relieved the boredom.
-Matt
It's hilarious watching people argue over a topic that has already been shown to be a non-issue. The EIA (US) and German statistics show that, in aggregate, wind-energy sources produce a relatively steady amount of power. Individual turbines and even whole wind farms might not be deterministic, but all the wind farms taken together... are.
-Matt
Except you can decode the salt trivially if you took a cab ride that happens to be in the data set and you recorded the license and medallion number. At which point the salt is useless.
-Matt
And... that's it? What did SMART say? Did you actually wear the SSDs out as-per the wear indicator? Or did you hit a bug in the samsung controller before the wear-indicator maxed out?
To be fair, the precise situation you describe, particularly if you did not retune the RAID-6 setup or the mysql server, and if the server was fsync()ing on every transaction (instead of e.g. syncing on a fixed time-frame as postgres can be programmed to do)... that could result in el-cheapo samsungs not being able to do any write-combining and cause a 256:1 write-amplication of the data.
With proper tuning the write-amplication could easily be reduced to 4:1 and you would probably be able to run the server with SSDs. Maybe use Intel or Crucial though, and not Samsung. It isn't just the controller that matters... just using stock firmware doesn't really net you a good, robust SSD and there aren't too many real vendors who work on the firmware vs just OEM whatever was supplied with the controller. Intel is probably one of the better ones. They actually fix bugs, as does Crucial. Samsung... I dunno.
-Matt
Yes, but it's a well-known problem. Pretty much the only thing that will write inefficiently to a SSD (i.e. cause a huge amount of write amplification) is going to be a database whos records are updated (effectively) randomly. And that's pretty much it. Nearly all other access patterns through a modern filesystem will be relatively SSD-efficient. (keyword: modern filesystem).
In the past various issues could cause excessive write amplification. For example, filesystems in partitions that weren't 4K-aligned, filesystems using a too-small a block size, less efficient write-combining algorithms in earlier SSD firmwares. All of those issues, on a modern system, have basically been solved.
-Matt
I have around 30 ranging from 40G to 512G, all of them are still intact including the original Intel 40G SSDs I bought way at the beginning of the SSD era. Nominal linux/bsd use cases, workstation-level paging, some modest-but-well-managed SSD-as-a-HDD-cache use cases. So far wearout rate is far lower than originally anticipated.
I'm not surprised that some people complain about wear-out problems, it depends heavily on the environment and use cases and people who are heavy users who are not cognizant of how they are using their SSDs could easily get into trouble.
For the typical consumer however, the SSD will easily outlast the machine. Even for a pro-sumer doing heavy video editing. Which, strangely enough, means that fewer PCs get sold because many consumers use failed or failing HDDs as an excuse to buy a new machine, and that is no longer the case if a SSD has been stuffed into it.
A more pertinent question is what the unpowered shelf-life for typical SSDs is. I don't know anyone who's done good tests (storing a SSD in a hot area unpowered to simulate a longer shelf time). Flash has historically been rated for 10-years data retention but as the technology gets better it should presumably be possible to retrieve the data after a long period on a freshly written (only a few erase cycles) SSD. HDDs which have been operational for a time have horrible unpowered shelf lives... a bit unclear why, but any HDD I've ever put on the shelf (for 6-12 months) that I try to put back into a machine will typically spin-up, but then fail within a few months after that.
-Matt
Google must know by now how bad a light its broken permission system is putting on Android. I can't run half the android apps I want to run on any of my Android devices any more because of the permissions they want. And a lot of the ones that I intentionally do not upgrade no longer work. It's making my three android devices useless and almost worthless.
I'm flabbergasted that there are full-on idiots in the Google command chain who are unwilling to address such a severe and obvious problem. Truly flabbergasted. Has Google gone insane?
I've already stated but I will again... when the iPhone-6 comes out, I'll be moving over to it from my perfectly working but horribly insecure Motorola Razr. At least then I can browse my facebook account from my phone without it sucking up all the stuff I've tried so hard to keep partitioned off of it. As it stands now, I can't even run customized UIs on my Android because the g*d* program insists on advertising on my notifications screen, even though I bought the paid-for version.
At least with iOS I don't have to worry about all this in-the-face crap ruining the experience.
-Matt
Where do you get this nonsense from?
-Matt
The spreads are smaller because of computerized trading, *NOT* because of HFT. HFT itself, verses normal computerized trading and non-HFT computer trading, is not going to have a big impact on the spread. In fact, HFT algorithms themselves do not really work all that well if there is any significant spread. They require volume to operate... no volume, no HFT.
-Matt
I think reality tends to trump thought experiments. I don't dislike the 1-second auction idea, I think it would work quite well. But I disagree that IEX's ability to stop the HFTs cold is a fluke that will disappear as their volume goes up. Their reasoning is sound and obvious and immediately solves the biggest problem that money managers have these days when trying to buy or sell large amounts of stock. I don't see how volume changes the equation at all.
Besides, his paper does not appear to say what you summarized at least in regards to IEX. It simply states that IEX is solving one aspect of the problem. It's pretty easy to argue that the piece they are solving is the biggest piece of the pie. Personally speaking, I don't care about the aspects of HFT which only involve standard arbitrage.
In terms of HFT... it was obviously fraudulent from the day it started beind used. The SEC should have acted immediately and didn't. Companies were spending hundreds of millions of dollars on infrastructure to get sub-millisecond transit improvements and they were lying to our faces talking about improving liquidity, magically, well in excess of the capital they actually had in play, when it was obvious that they were only exploiting flaws in the system.
It was a failure of the financial media as much as it was a failure of the SEC, but the SEC *should* have acted immediately and they didn't. And the result is a major loss of trust in the mechanisms of the stock market to the point where many retail investors who didn't understand the low scale of the fraud exited the market and stayed out of the market when they should have stayed in. I'm not going to make excuses for those people, I certainly wasn't scared away, but the general public deserves better than what the media and the government has handed to them over the last ~6 years.
-Matt
What, you mean pensions that companies are unable to make good on? Sounds to me like they SHOULD be eliminated.
And you forgot the single biggest reason why poor people stay poor. It's a four-letter word. D.E.B.T. #1 reason. Not 'Jim Crow' laws, regulatory capture (huh?), the destruction of unions, or anything else. You seem to have a chip on your shoulder yet you don't know the #1 reason for why poor people stay poor?
-Matt