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User: sopssa

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  1. Re:Social media is about choosing to share. on Facebook's Zuckerberg Says Forget Privacy · · Score: 2, Insightful

    It's all nice and all, but stop spamming your comment on an unrelated message just because its on top.

  2. Re:Rollofle, you can't download a pizza either on Pneumatic Tube Communication In Hospitals · · Score: 1

    The reason why they do this is NOT about cost cutting.

  3. Re:No thanks on Blizzard Authenticators May Become Mandatory · · Score: 1

    I'd probably just registered again and tried to only recover the passwords that matter most.

    But on that matter, I do backup the (crypted) password container on several locations from time to time, so I do not think that would ever become the case.

  4. Re:No thanks on Blizzard Authenticators May Become Mandatory · · Score: 1

    Yeah, I noticed that afterwards, wonder where the USB dongle thingie came from. But the point is still quite same - if all online games start to require such, it's really inconvenient. It would be even more inconvenient if my PS3/360/Wii would require it after I have sit down on sofa to play something. Security is good, you should have the option for people to use it to max, but you shouldn't force it down to people. Make it default option, sure. But have an option to turn off the extra security if user wants to.

  5. Re:No thanks on Blizzard Authenticators May Become Mandatory · · Score: 1

    It's the list of codes in scandinavia and probably other european countries too. It's not actually so pain in the ass, you keep your list near your computer in drawer or so. My bank account with my money is something I can do with little inconvenience, because a running two-tier list of codes is unbreakable* with keyloggers or such. But I'm not gonna put up with tens of games requiring the same kind of inconvenience.

    * in theory it would still be possible for a trojan to modify your web session in real-time, but this security model still is the best one available and I cannot understand why US doesn't use it instead of just plain username/password.

  6. Re:No thanks on Blizzard Authenticators May Become Mandatory · · Score: 1

    What? I also interestingly have about 400 passwords in my keepass. No, I do not frequent ALL of them so often. The point is that every site or service has a different password. It's just stupid to use the same one in several.

  7. Re:OpenGL and the rant about marketing on Why You Should Use OpenGL and Not DirectX · · Score: 1

    And more to the point, almost 10 years is incredibly long time to support a consumer level OS/application. If you need something to compare, most linux distros and mac osx only support max 1-2 years and then you are required to update if you want to keep up to date.

  8. No thanks on Blizzard Authenticators May Become Mandatory · · Score: 0, Troll

    Sure it might work with just one game, but what about if this starts a trend and all online games start to require such? No thank you.

    We do not use such USB devices with banks here btw, instead everyone has an account number and running list of one-time codes, with a second list of confirm codes. It's a little pain but incredibly secure. However, it's not something to use with games.

    Instead of mandatory, please at most make it only the default option so those who want to can turn it off.

  9. Re:Useless on Palm Opens Dev Program, Offers $1M For Top App · · Score: 1

    For those who didn't get what I was replying to:

    WebOS is like being in 3rd place in a marathon, where the other two people are an HOUR ahead of you. They should give it up and take on android for themselves. Just get it over with. It's so sad they can't let go of a dying technology and move on..

  10. Re:Useless on Palm Opens Dev Program, Offers $1M For Top App · · Score: -1, Troll

    Linux is like being in 3rd place in a marathon, where the other two people are an HOUR ahead of you. They should give it up and take on Windows or Mac for themselves. Just get it over with. It's so sad they can't let go of a dying technology and move on..

  11. Re:OpenGL and the rant about marketing on Why You Should Use OpenGL and Not DirectX · · Score: 1

    So to summary all of your text, you're saying it's impossible to compete against a proprietary format like DirectX with open source alternative, because proprietary developers have the money to innovate, develop and finish their product? So basically you're saying that open source method doesn't work?

  12. Re:Reality Check From A Real Game/Graphics Develop on Why You Should Use OpenGL and Not DirectX · · Score: 1, Troll

    Please tell me how many companies care about the niche market of 0.1% of Linux users? How many Linux games do you see? And don't even get me started how much bitching there would be if the "bad" companies wouldn't open source their games when releasing Linux versions.

    Also, you need to develop the games differently to PS3, Wii, Android and iPhone anyways. Or do you think they run the same PC version?

    Also, many games that work on Windows and use DirectX work on Mac also. While technically using CrossOver, they still do.

    Actually, the more I read your comment its making me think you're being sarcastic with all the fading Windows gaming market and "teenage Windows only coders". Funny how you got modded up.

  13. Re:OpenGL and the rant about marketing on Why You Should Use OpenGL and Not DirectX · · Score: 1

    Not to insult the 12 year old programmer target market

    You're forgetting here that the people learning these will be the people that will be professionals soon.

    Like I said in the original comment too, Adobe doesn't really care about teens pirating their Photoshop for home use. Over their amateur use they learn it and later go work at some place, and they will use Photoshop in work environment too.

  14. Re:OpenGL and the rant about marketing on Why You Should Use OpenGL and Not DirectX · · Score: 2, Informative

    3) DirectX works just fine with C/C++/Delphi. I have used it with all of those, from version 6.
    5) Not really. I'm not even a game developer myself, and I was a teen at that age, but version 6 of DirectX was really easy to pick up. And I used it with Visual Basic and Delphi, because frankly C/C++ was pain in the ass to quickly create something fun as a 12 year old. And so did games too - only games supporting OpenGL was those based on Quake engine, and even they had DirectX engine too (HL did at least)

  15. Re:OpenGL and the rant about marketing on Why You Should Use OpenGL and Not DirectX · · Score: 1

    I don't think it would create that much more competition. 3D API's and libraries and things like these take a lot of work, and require support from graphics cards manufacturers (which there are basically only two, ATI and NVIDIA). It would be out of the question they would implement 10+ different codebases on their cards.

    DirectX is actually up for competition, even if it's not in PC space. DirectX is the supporter of PC gaming and it competes against Playstation and Wii, and PS3 is definitely up to par in competition. 360 is backing up DirectX some in that space, but there definitely is competition.

  16. OpenGL and the rant about marketing on Why You Should Use OpenGL and Not DirectX · · Score: 5, Insightful

    I am still kind of surprised that even after so many years, the open source communitys answer to marketing is only ranting about it.

    Providing libraries, API's or platforms is NOT only about technical platform. *Nothing* in the world works like that. You must "market" it to companies, create a community around it with the right people and actually provide support and good tools to the developers. You can rant all you want about the technical sides of things, but if you do not understand this and completely ignore it you're only hurting yourself.

    I have worked with both DirectX and OpenGL. In my opinion, OpenGL is loosing because:
    1) DirectX has a comprehensive, well-documented references and documentation
    2) DirectX provides a lot more than just 3D drawing - sounds, networking, fonts, input processing, and it used to have an API for 2D graphics before (relevant because the story is about why DirectX gained marketshare)
    3) The DirectX libraries had more support in whatever coding language you wanted to use. You can argue this with the point that of course they had because Microsoft is a company so they can do it, but that doesn't change it. In fact, it would show that propretiery formats and libraries are better than open
    4) Later it was possible to easily develop XBOX 360 games with DirectX and the tools were made good and easy to pick up. You may say it's irrelevant, that MS is using another market to improve their position, but it is not irrelevant. And unless OpenGL supporters start to work at it too, they're going to lose. Give more support and more value for the work!
    5) DirectX was easy to pick up, and everyone supported it. If it's easy to pick up for beginners, they'll learn it and continue using it later as a professional (the same thing as why Adobe doesn't really care about home users Photoshop piracy)

    It is NOT only about providing the technical platform. It is also about providing all the things that company it - some may call that "marketing", but it's mostly about giving support to those who use the platform, and giving more value for their time, work and money.

  17. Re:The old Motto: on France Considers 'Pirate Tax' For Online Ads · · Score: 1

    This is exactly what I mean. You're thinking simply that because you are paying extra for subsidizing piracy, you somehow get the permission to pirate whatever. That is NOT the case.

    Exactly the same on extra note, and it used to be the same too where I live. The extra tax isn't there to 'allow' you to pirate whatever. It's there because it's known it happens, and it's there to subsidize some of the value back. It is not a "you are allowed to pirate" tax.

    Like with everything, you can blame the group that does bad things for your increased costs. Do you think it is the store that loses money if someone steals from them? No, the lost value will be taken from other customers in increased prices.

  18. Re:The old Motto: on France Considers 'Pirate Tax' For Online Ads · · Score: 1

    Notice that I never said it was the correct thing to do, I just told why its being done. Lots of pirates seem to think it's some kind of free pass for downloading whatever they like and it somehow makes it legal.

  19. Casual Gaming on Razer, Valve, and Sixense Working On Motion Control For PC Games · · Score: 5, Insightful

    I can already see all the replies about how keyboard and mouse is a superior controller.. while somewhat correct, lets face it - casual gaming has took its place in recent years.

    And not just a little bit. While everyone always seem to downplay casual games, motion games and especially facebook games, the truth is that it's a huge untouched market. Did you know the largest facebook game developer company generates 1/6 of Electronic Art's revenue? Considering that it's a little bit stupid to see the constant "but facebook games is for stupid people" comments here on slashdot. Frankly, market is what drives development, not the elitism.

    Being a long-time gamer and programmer, I did still got interested about Wii and Natal. It was great fun to play just moving naturally. But even more so casual people saw it as more fun. Dancing, shaking, moving, whatever they do. It may not seem much, but it is for them. And it's a huge market.

  20. Re:The old Motto: on France Considers 'Pirate Tax' For Online Ads · · Score: 0, Offtopic

    The tax on blank CD/DVD's never was about legalizing illegal copying, but it was to subsidize those who were hurt by it. You can have both, but simple people probably think that the tax was there to allow your illegal activities.

  21. Re:They can know about you, do you know about them on FTC Worries About Consumers, Cloud Data, and Privacy · · Score: 1

    Without investers and venture capitalists there wouldn't really be such a good way for start-ups to get some leverage. You need the economics of scale, especially on internet now a days, otherwise you're stuck with really amateurish stuff and probably lose money.

    Investors are of course looking for a money in return for their investments, but without them in the game there wouldn't be youtube, google, myspace, facebook, or almost any other big site. It's the necessary evil, but it works for everyones benefit.

  22. Re:They can know about you, do you know about them on FTC Worries About Consumers, Cloud Data, and Privacy · · Score: 1

    So would you rather have them spend all their money on themself instead of spending it on start-ups and things you and people can actually use? Sure, they might get a good pay out of it, but thats how investing works. And in this case it works for everyones benefit.

  23. Re:They can know about you, do you know about them on FTC Worries About Consumers, Cloud Data, and Privacy · · Score: 1

    Greed? You do understand that by investing in companies, they're providing a lot more for other people than if they would just sit on their money and buying jets and cruises and spending it all on themself.

  24. Re:Credit suck on Microsoft Announces "Game Room," Confirms Natal For Late 2010 · · Score: 1

    But to be fair, PS3 has real currencies and they still charge differently between countries, so it most likely wouldn't make any difference.

    Wii also has points like 360, and they too charge more. They're all doing it, points currency or not.

  25. Re:AT&T's taunting me . . . on Microsoft Announces "Game Room," Confirms Natal For Late 2010 · · Score: 1

    You do understand it would require physical changes to your 360? It's not possible just with software update.

    But that's a perfect opportunity to get a PS3 on the side.