Slashdot Mirror


User: Robin+Hood

Robin+Hood's activity in the archive.

Stories
0
Comments
140
First seen
Last seen
Profile
(view on slashdot.org)

Comments · 140

  1. Mystery solved! on Fyodor Answers Your Network Security Questions · · Score: 4, Funny
    Then there are a small handful of users who detect problems nobody else would ever notice, like 4 byte/host memory leaks. They send me error messages with notes saying the bug happens "about once per 700,000 IPs". I have no idea what these guys are up to, but some have been sending me this kind of mail for years. They can't be spammers, as they are intelligent and also use more sophisticated scan techniques than you would need to just find SMTP servers.

    Isn't it obvious? They work for the NSA, of course! :-)

  2. Re:Where can a brother get a Divx codec? on Red Vs. Blue - A Halo Fan Flick · · Score: 1

    Mplayer can play these on Linux; I was just watching them this morning.

  3. Re:My answer to what the record companies should d on Goodbye, Liquid Audio? · · Score: 3, Interesting

    You don't get unlimited downloads (except maybe a way to resume a download that did not complete or something)


    Simple, easy-to-implement solution: your money buys you a certain amount of time (six hours? 24 hours?) in which that file is available for you to download. A click-through legalese document says that you assume the risk of making sure your download worked, and backing up the file after it's been downloaded.


    They give you six hours (or whatever) so even a modem user can retry once or twice if he's having temporary problems downloading (lousy connection, computer crashed part-way through, etc.). And they implement the permissions by storing a cookie on your computer with a session ID; the *server* stores the "time left in download window" information so that hacking the cookie won't do you any good. This also defeats people E-mailing the d/l link to their buddies or putting it up on a Web site (a really savvy person could E-mail the cookie along with the link URL, but this will stop 99.8% of the kiddiez who might try this).


    I've seen a system like this work for delivering software across the 'Net: you pay and you get a temporary download link. Seems like it should work just fine for music as well.

  4. False dichotomy on Johansen Trial Underway · · Score: 5, Insightful
    Huh. From an earlier Aftenposten article entitled "'DVD Jon' declares his innocence" (http://www.aftenposten.no/english/local/article.j html?articleID=452751), I found this quote:

    Some view Johansen as a hero, while others view him as the entertainment industry's worst nightmare.

    Um... What about both? Do they have a problem with that concept? :-)

  5. Re:Pirating Software is Wrong... on Former DrinkOrDie Member Chris Tresco Answers · · Score: 4, Funny
    Besides, they're probably making him use Windows.

    Wouldn't that be cruel and unusual punishment?

  6. Vim. No, I'm serious. on The Best of Windows Open Source Software? · · Score: 5, Informative

    Seriously -- if the idea is to make a Linux partition seem less daunting, put the Win32 version of Vim on there. It won't take up too much room (about 3.7 MB or so as of version 6.1) and it's a very straightforward install. Reasons for including vim? Well:

    1) Every UNIX machine in the world has vi on there somewhere. Emacs may or may not be installed, depending on the preference of the sysadmin. But if you at least know four or five basic editing & navigation commands in vi, then you'll be fine if you wind up trying to use a strange UNIX system somewhere.

    2) You can actually describe it in a way that won't be horrifically intimidating. Tell them it's a replacement for Notepad with a lot more features. And you can use the mouse if you want, but there's keyboard shortcuts for everything: once you learn them, you'll be twice as fast with Vim as with any other editor.

    3) Vim's built-in tutorial (":help tutor") -- I wouldn't even mention it as a possibility without this one.

    Yeah, a lot of people will hate Vim and run back to Notepad. But if they try it and get at least as far as finishing the tutorial, they won't be COMPLETELY lost when they first try Linux and have to edit a text file.

  7. Re:Freedom of Speech, et al on More On Kaplan's Ruling Making Links Illegal · · Score: 2
    Following the letter of the law, gotta love it.

    Of course, that was what they were doing originally by linking rather than just providing DeCSS. Hopefully they don't get injuncted for providing the text version...

    Actually, I hope Judge Kaplan does injunct them (is that a verb?) against providing the text version -- because that will be such a flagrant violation of the First Amendment that it might cause a higher judge to reverse not only his text-URL injunction but also his previous links injunction. Both methods serve the same purpose, after all: it's just that one has a machine doing the critical step while the other has a person doing the same step. And so both injunctions should be equally valid or equally invalid; but an injunction against providing URL's in text-only form will be a much more obvious violation of the First Amendment to a non-technically-oriented judge.

    So let's hope Kaplan does injunct against providing text-only URL's; it will only help in the long run. Or, in a worst-case scenario where such an injunction is upheld, it would only make it blatantly obvious to the non-technical "average Joe" what sorts of restrictions are being put on speech.
    -----
    The real meaning of the GNU GPL:

  8. You Have Been Trolled,You Have Lost,Have A NiceDay on Online Rights And Real World Censorship? · · Score: 2

    Sorry about the missing spaces -- they were necessary to fit the subject line into Slashdot's 50-character subject-line limit.
    -----
    The real meaning of the GNU GPL:

  9. Interactive Fiction is alive & well on What Does The Future Hold For 3D Myst-ery Games? · · Score: 2
    Some IF (Interactive Fiction) links, for anyone interested:

    The IF games newsgroup: news:rec.games.int-fiction - for discussion of IF games, hints, etc.
    The IF writing newsgroup: news:rec.arts.int-fiction - for discussion of writing good IF
    The IF archives: U.S. Mirror at http://www.ifarchive.org/, or Original FTP site (in Germany) at ftp://ftp.gmd.de/if-archive/

    The folks on the IF newsgroups are very friendly and helpful and will be more than happy to help you. Start by downloading one of the IF starter packs if you've never played text adventures before, then try the excellent game Curses, by Graham Nelson. (Then try anything else written by Graham Nelson -- the man is a genius). Have fun!
    -----
    The real meaning of the GNU GPL:

  10. Re:Overly simplistic view of necessary traits on What Does The Future Hold For 3D Myst-ery Games? · · Score: 1
    Most of your points are right on, though I personally would put just a little more emphasis on a game having a good story, as that's what really draws me in. But that's not why I'm posting; I just wanted to nitpick your use of the word determinism. Determinism means that whenever you do this, that happens, because of a direct causal relationship. Unpredictability (which is how you seem to be using "determinism") would be indeterminism. So for example, a book (novel, not CYOA) is completely deterministic, because every time you read it, the same thing happens in the plot.

    Other than that, really good points, and I can't really find much that needs to be added.
    -----
    The real meaning of the GNU GPL:

  11. Re:Suspense and tension (minor Riven spoilers) on What Does The Future Hold For 3D Myst-ery Games? · · Score: 2
    Come to think of it, the other great "atmosphere" moment that really sticks in my mind comes from Riven (caution: minor SPOILERS ahead).

    There I was exploring the world of Riven, having just figured out how to get to the submarine, looking around the various places you can get to by going underwater. I was playing around inside the pyramidal cage (the one where the floor can open or shut), wondering what its purpose was. Then I suddenly remembered the "game" in the school that you use to learn the number system, thought about what it depicts, thought about what I'd seen in the pyramidal cage, and put two and two together. "So that's what the cage is for..." I thought. "That's just EVIL!" And because I wasn't led to the conclusion by the game designers, but instead was allowed to figure it out on my own, the impact was that much greater. After that, I couldn't travel in the submarine without feeling slightly nervous about what I was going to see swim by... :-)

    The lesson to be learned from all this? Subtlety. It's found all too rarely in games (and movies, too), and is vastly needed. I remember someone's comment about the old TV show Dr. Who; this person (whose name escapes me) said that what differentiates Dr. Who from most other science fiction is the level of danger often found: while many plots are along the lines of "We must stop the quantum bogomitron particle flux before the chain-reaction destroys the entire universe," Dr. Who plots are more along the lines of "Doctor, hurry! That mudslide will wipe out the entire village unless we do something!" Smaller, but which one is more gripping? Again, subtlety wins.
    -----
    The real meaning of the GNU GPL:

  12. Re:Suspense and tension on What Does The Future Hold For 3D Myst-ery Games? · · Score: 3
    The impact of this sort of situation can be increased by raising the stakes. Eg. in Soldier of Fortune, you only get a limitted number of saves per level. You can choose to turn this feature off, but I find it generally more fun to play with it on. It means that you can't afford to get sloppy because you can't just save before every major encounter. And so you're more involved with the moment, because if you screw up, you have something to lose (in this case, time and progress through the level). And if you pull off a clever stunt or a subtle strategy, the payoff feeling of success is huge.

    I agree 100%. One of the most replayable games in my collection is Angband, a turn-based game which doesn't even use graphics! Well, admittedly you can play with graphics, but <dons asbestos suit> Angband purists play in text mode. %lt;dons asbestos suit> You see, Angband gives you one life. ONE. You can save, but only in order to quit the game. When you die, that information is IMMEDIATELY recorded in your savefile and you have to start over. Sure, you can make backup copies of your savefile easily, but that's regarded as cheating and not a "real" victory. The result is a game that, though you'd think all the opportunities for suspense and atmosphere were missing, turns out to be absolutely gripping, because you know you can't afford to make stupid mistakes.

    For example, one of the most exciting moments in my recent play was when my High-Elf Mage got herself trapped in a corridor by a Xorn. Xorns, for those of you who don't play Angband, cause confusion when they hit you -- and when a mage is confused, he/she can't cast any spells. All they can do is drink potions (some potions cure confusion) or use staffs or wands. But reading scrolls or spellbooks (a mage's primary method of spellcasting) is right out. Well, I had a bunch of cure confusion potions, so I just drank one -- and the Xorn hit me again, causing me to be confused again! Meanwhil I was watching my mage's hitpoints drop from around 200 HP to 150... 100... 50... Then I ran out of potions and knew I was doomed. In desperation, I took out my wand of teleport monster and started shooting it off in random directions (which is all you can do when you're confused). The very last charge on the wand hit the Xorn, teleporting it away from me when I had just 5 HP remaining -- I was saved. The feeling of relief I felt at that moment was one I've almost never experienced in commercial games. Of course, that's because I haven't played too many of them, but this should at least give you an idea of the sort of suspense that can be created by good gameplay (and, done right, 3D immersive gameplay can be even more powerful).

    P.S. I hope the blow-by-blow account wasn't boring; if so, my apologies (and don't play Angband, because you wouldn't like it! :-)). And I'm perfectly aware that I sometimes used the first person in referring to my Angband character. I'm perfectly aware of the difference between fantasy and reality, don't worry; just consider it illustration of how even a text-only, turn-based game can be extremely immersive.
    -----
    The real meaning of the GNU GPL:

  13. Better justification on Compressed Beyond Recognition: An MP3 Compendium · · Score: 2
    Here's a suggestion for you: since you would buy CD's if they cost five dollars, how about sending $5 to the artists who created the music you listen to the most? That way you'd have an even better justification, IMHO.

    Note that this is just a suggestion; I believe that would be the moral thing to do, but you're ultimately responsible for making your own choices.
    -----
    The real meaning of the GNU GPL:

  14. Re:9.4 GB? on Linux Supported DVD-RW Coming Soon · · Score: 2
    Updating my own comment more than a week later, just for the record...

    The real name of 2600's "Emmanuel Goldstein" is Eric Corley.
    -----
    The real meaning of the GNU GPL:

  15. How to explain "buskware" on Against Intellectual Property · · Score: 2
    Here's my idea for how to explain "buskware": say "It's like shareware, but YOU decide how much to pay!" Given that the "shareware" meme has spread far and wide by now, this would seem to be the easiest one-line explanation of buskware.

    Of course, you could always write a more detailed explanation (the way shareware authors used to back in the days when the term "shareware" was still new and many people hadn't heard of it yet), or you could point people back to http://www.boswa.com/buskware/buskware. html.

    I would suggest adding a second essay to your page: a "What is buskware?" essay written for users rather than developers -- the "more detailed" explanation I mention in the paragraph above.

    Urgh, I feel like I'm not being very clear here. Hopefully you'll understand what I'm trying to say.
    -----
    The real meaning of the GNU GPL:

  16. Mirror site :-) on Peeking At The Future: "Perfect Mirror" Cables · · Score: 4
    What with all the hits their page is getting, do you think they're going to need a mirror site?

    (Sorry, couldn't resist.)
    -----
    The real meaning of the GNU GPL:

  17. Re:9.4 GB? on Linux Supported DVD-RW Coming Soon · · Score: 2
    I think everyone calls him Goldstein because of what the character in the Charles Dickens' book stood for.

    Um... Dickens? The book is 1984, by George Orwell (a pseudonym -- his real name was Eric Blair, according to this biography). Emmanuel Goldstein was Public Enemy #1, the focus of the daily mandatory "three-minute hate", and (not incidentally) a complete and utter fiction, a creation of the "Ministry of Truth", the propaganda department of the government.

    As for the "Emmanuel Goldstein" of 2600 fame, I'm afraid I don't know his real name off hand either...
    -----
    The real meaning of the GNU GPL:

  18. Re:Another kindred spirit. :) on Kids, Computers And Authority · · Score: 2

    Old fart #1: "You kids have it easy! In my day, we had to toggle all our programs into the computer with switches. In binary. Hex, schmex!"
    Old fart #2: "You had switches? We only had one switch, and it was in the machine room, five miles away from the terminal we had to use. We had to walk five miles uphill, both ways, to enter a single bit of our program. And we liked it that way!"
    Old fart #3: "Ha! In my day, we didn't have these fancy switches. All we had was ones and zeros, and we had to bang two rocks together to get the ones!"
    Old fart #4: "Ones? You had ones?!"

    -----
    The real meaning of the GNU GPL:

  19. Good intro to Mac programming on How Can I Promote Open Source On The Macintosh? · · Score: 2
    A very good introduction to Mac programming (from what I've read so far -- I've only gotten through Chapter 4) is Macintosh C, a book available free on the Net in HTML, MS Word, and PDF formats. In the preface, K. J. Bricknell (the author) describes his purchasing hundreds of dollars' worth of reference books, then says:

    Professionals, I concluded, need Inside Macintosh, but the beginning hobbyist needs a gentler (and, above all, cheaper) introduction to all this complexity. Having arrived at that conclusion, I decided to turn my notes into a full-blown manual in the belief that I just might be able to save other amateurs from what many would regard as cruel, unusual, and pocketbook-depleting punishment. Macintosh C, then, represents my attempt to provide an easier and more economical entry point to Macintosh programming for the beginning hobbyist.

    The book assumes you already know how to program in C, but know nothing about the details of the Macintosh API. I highly recommend it to anyone who wants to get started writing open-source software for the Mac.
    -----
    The real meaning of the GNU GPL:

  20. Re:OSS supporters may be the biggest threat to OSS on TrollTech Responds To QT Accusations · · Score: 2
    Apache is a webserver, as such, it imitates other web servers already in the market.

    You're both right and wrong about this one. From http://www.apache.org/ABOUT_APACHE.html:

    In February of 1995, the most popular server software on the Web was the public domain HTTP daemon developed by Rob McCool at the National Center for Supercomputing Applications, University of Illinois, Urbana-Champaign. However, development of that httpd had stalled after Rob left NCSA in mid-1994, and many webmasters had developed their own extensions and bug fixes that were in need of a common distribution. A small group of these webmasters, contacted via private e-mail, gathered together for the purpose of coordinating their changes (in the form of "patches"). Brian Behlendorf and Cliff Skolnick put together a mailing list, shared information space, and logins for the core developers on a machine in the California Bay Area, with bandwidth donated by HotWired. By the end of February, eight core contributors formed the foundation of the original Apache Group.

    The name Apache came from "A PATCHY server", because it was originally a bunch of patches to NCSA's reference httpd. So one could argue that Apache copied NCSA httpd, or one could say that it is an extension of it -- in which case Apache is the original product, and all the commercial webservers are copies of Apache.

    But apart from that, you're quite right about OSS vs. commercial software: OSS is best at projects that meet a well-defined, pre-existing need. Innovation (real innovation, that is, not M$ "innovation") into new areas of software is typically done by companies with plenty of money to spend on R&D.
    -----
    The real meaning of the GNU GPL:

  21. Browser use discrepencies on PC Expo = Windows Heaven · · Score: 2
    TidBits (a Mac site) did a poll a while ago asking readers what browser they use and compared the results to the reality of their server logs. What people say they use -- iCab. What they really use -- IE.

    That was probably caused by people hitting the site at work, where they use a Windows box, but answering the question thinking about their home box, a Mac. Since you don't always get a choice about what OS to use at work, the poll answers probably accurately reflect what those people use at home. And what one chooses to use because one has a choice about it is, IMHO, a better reflection of mindshare than what one is forced to use.
    -----
    The real meaning of the GNU GPL:

  22. Re:first on Gnucash v1.4.0 Released · · Score: 2
    "it's" to show possession (?)
    "it's" doesn't have to be short for "it is"

    No. This is wrong. "It's" is always short for "it is". To show possession, the correct pronoun to use is "its".

    For more correct apostrophe usage, see Bob's Guide to the Apostrophe, You Idiots (yes, that's the real title).

    every time you correct a grammatical error a hamster dies.

    Ha ha ha ha! Die, hamsters, die!!!
    -----
    The real meaning of the GNU GPL:

  23. NIMH stands for... on Review: 'Titan A.E.' · · Score: 2
    National Institute of Mental Health.

    I find it slightly worrying that I read the book about ten years ago, but I can still remember what NIMH stands for. But I continually forget things like appointments, meeting times... Isn't selective memory wonderful?
    -----
    The real meaning of the GNU GPL:

  24. Re:No on Revenge Of The MP3 Quickies! · · Score: 2
    In addition, the media by which audio trading is publicized may not be commercialized. Therefore newsletters, web sites, clubs, or any other communication forum facilitating audio trading cannot accept advertising, offer links for compensation, exploit databases compiled from their traffic, or otherwise derive any commercial profit in any form.

    IANAL, but if I read this correctly, MP3-sharing via Gnutella is OK, but MP3-sharing via Napster is out because Napster is making a profit from advertising to its users.

    Anyone else read this the same way?
    -----
    The real meaning of the GNU GPL:

  25. .EXE in an .AVI? Huh? on Slashback: Imagination, Redistribution, Stiction · · Score: 2
    From the cnn.com article:

    The [Trojan horse] file is believed to end with the extension ".avi" and contain a compressed, malicious executable file that ends with the extension ".exe".

    When a fake movie clip is activated, the executable program -- called "Serbian Badman Trojan" -- runs without any visible clues to the user, NETSEC said.

    How is this supposed to work? What kind of program, seeing an .EXE embedded in an .AVI, would run the .EXE? (Yeah, yeah, I know -- one made in Redmond). But why the heck should this work? And how would one embed an .EXE inside an .AVI in the first place?

    Does anyone know more about this? I'm seriously confused here.
    -----
    The real meaning of the GNU GPL: