Up with nuclear power. Really, even Greenpeace has jumped on the nuclear bandwagon (Greenpeace protested when nuclear plants were being closed here in Ontario). The only reason that nuclear waste became a problem is because of the nuclear weapons industry, which had lower standards and higher output on waste. The only catch is that its expensive... whether its worth that is up to the reader.
Batteries is it. Motors are heavier then engines too - but they're not as complex. Rechargeable batteries are pricy. Part of the reason this car is so much cheaper is they went for the less-advanced lead-acid batteries which are known for all sorts of degradation problems. So, your performance will degrade with time, but your batteries will be cheaper to replace when they die.
The car just looks tall. Mass-distribution is so low, that mathematically it can be treated as really friggin short, because its centre of gravity is incredibly low.
Well, someone has to keep the body shops in business. Besides, heaven help the auto company that actually tries to make car bodies functional instead of sexy.
Armored Core: Master of Arena for PS1, second sequel to the innovative Armored Core game, had a real showtopper. The splitscreen multiplayer mode didn't work. The designers never noticed that the second player's HUD was broken, making his radar unreadable and giving the first player a massive advantage. This is a crippling bug.
The reason was totally understandable - AC:MA came on 2 CD's - while they were different parts of the single-player campaign, they were the same CD for multiplayer. This meant if you had 2 PS1's and 2 TV's, you could play over link cable, and would never have to use the splitscreen mode (which, obviously, the playtesters never did).
1) tripod mortar 2) fat person stretching 3) buglike jetboat 4) bushy woman on the shitter 5) two eyes with big green brows 6) grinning insect mouth 7) Yoda with bug wings 8) The fat blue guys from yellow dubmarine shooting condoms out of their bellies 9) bird nailed to metal plates with moss 10) Batman-type thing fucking Jasmine (the Disney character)
Reporting are in with democrats? I'm sorry, half the time I read papers or watch American news these days it sounds basically like "Go Bush! Keep Stickin' it to 'em!"
That's why I mentioned "the world in general" - I don't think the first world should be purchasing products from environmentally unsound countries - to do so makes their own environmental laws totally pointless. I didn't want to mention it, because my original comment was aimed at the mainstream patriotic American, and including environmentalism in my post would make it sound like I'm a tree-huggin' granola-type.
Think of it this way - if your country complies with the Kyoto accord and it makes your cars really expensive, but you buy from country X that does not, then your screwing your own economy for no reason at all - the same amount of cars are being made, screwing the environment just as bad, the only thing is the responsible nation is getting screwed economically. Ergo, don't buy from non-compliant nations or else nothing gets solved.
Okay, backpedal time. For the record - I don't actually think in the jingoistic language I used there (hell, I'm Canadian for shits sake). I just used that language because I wanted to put it in terms a "patriotic" American would understand. And I realize human rights violations are not limited to brown people. Evil is an equal-opportunity venture.
Yeah, I shouldn't have dumped on China. Notice nobody argues about Indonesia tho.
Well, I suppose the "too complex" thing was a little insulting - but the argument was more of "non-gamers" in general. The rule of complexity was aimed at fetching non-gamers in general, not specifically women.
Actually, tariffs and regulations are exactly what people want. This is no longer about East vs. West, or Communism vs. Capitalism. This is about preservation of human rights. Jobs don't move to countries like France or Sweden, that treat their workers well. They move to Indonesia or China - countries that kill their citizens who step out of line.
The USA supports freedom, and should not be doing business with anti-democratic nations like that. Nations that abuse their people, or the world in general, have not right to any American money. This should be implemented at a UN level - the egalitarian, democratic nations of the world should not be allowing the world's economy to fall into the hands of dictatorships and abusive nations.
If we do not act, we will have two options: let our jobs go to countries where the workers barely make enough to feed their families and live in fear of their lives; or institute similar policies on labour here in order to remain competative. You can't have it both ways.
The best girl games are guy games that are just not deliberately designed to be ugly and hardcore. My fiancee loves UT, but can't stand other FPS games. Why? Because all the other FPS games are characterized by a certian "heavy-metal-ness" about them. Quake 3 is all hyper-frantic and cathedrals and blood, Quake 2 is all about grit, Quake 1 is friggin' lovecraft, Doom is cheeze horror, etc. UT has fully-clad female player models (there's a good start), non-ugly characters, easy gameplay, etc. Keep this in mind - if you're into getting girl gamers into a game that weren't playing before, then by definition they're all n00bs. Make the game n00b-conducive.
My SO isn't unique - most other girls who dabble in video games (they all like Mario Kart) have fallen in love with UT. Yes, its bloody and violent, but not gratuitously so, and its shiny, polished, and fun.
UT2k3 loses that - its more hardcore (harder gameplay, grittier graphics, and more "heavy metal" player models).
Basically, I think you only really need two things to get girl gamers into male-style games: first, don't make things ugly - make them stylish, a little cute, and personable. Second, make the game n00b-friendly. WarCraft III is too complex. Maybe if you had a game with Dune II's simplicity and WCIII's stylish characters (and less of all that glowy shit) then you could get girls playing it. And yes, even girls like the "HEAD SHOT" announcer in UT.
The big thing, I think, is that games must be social - either playing with other humans (UT, Mario Kart) or with fictional characters in the game (like the Sims). And not obsessive - most girls prefer to be "casual" gamers. The Sims is a very gradual addiction. You have to slowly take over their lives, not just try and snap it up all at once. They will _not_ put in the time to learn the game, to put up with stupid, overcomplex design. They expect to be able to jump in including the social (multiplayer) part of the game. Yes, you can let them get their asses kicked in the multiplayer part - the point is that they have to at least know what's going on first off.
And for another game to use as a reference: all girls I've introduced to games love Mario Kart 64, Dance games, The Sims, Abuse. Use that for basis.
Personally, I think a good game that girls might like would be if someone made a simple multiplayer FPS based on BubbleGum Crisis.
Basically, the theme is this: they won't put up with shit. If the game is too hard, they'll leave. If they don't know how to play, they'll leave. If they think its "ugly" they'll leave. They will give it one fair shot. Design around that one fair shot, but keep in mind that, for them to tell their friends, you have to hold their interest long enough for them to become a fan. This is why puzzle games are so popular with girls - they tend to be good for jump-in-and-play mentality (my girl swears by Puzzle Bobble) but with gameplay that will stand the test of time.
Oh, and if they're the type of girl who likes to squeeze they're boyfriend while they watch a horror movie, consider getting them a trap-oriented game. Something that really startles you. Crack-dot-com's "Abuse" is excellent for that effect (plus having dead-easy controls).
What is your opinion on the case of Daniel Peng? The internet at large is angry at the treatment of Peng by the courts - many consider sites like the one Peng created to be "common carriers" - that is, all Peng's site did was list the files other users had chosen to put on the academic network to be freely downloaded. Was it his responsibility to ensure that all the files listed on the academic network (which, unlike Napster, was a network he did not operate or design) were legitamate? While he may have been personally involved in pirating files (that is, he may have personally downloaded files to his computer) that was not the focus of the lawsuit. Peng was placed into a legal battle where he had no chance at victory, and as such had to settle out of court. What is your opinion on this case, and ones like it?
Umm - I know nobody's gonna wanna hear this - but this is one of those few places Java is a good idea. After all, the entire point of Java is platform-agnosticism. Just write some clean old-version java, everybody's got the VM, and you're fine - if any system doesn't properly support it, its their own fault.
I agree that its the worst written movie ever made - the director couldn't save the sad adaptation script. So, of course the movie made no sense. I just think that every other attribute of it is still good. Overall its a mediocre film just because of the script - I just think that it has a lot of artistic merit.
Whoa - I need to keep a closer watch on teh schedule - tho I don't consider Angel to be quality programming, the rest of that list I didn't even know was on space (and yes, Firefly is god). Damn, then why do they have crap on in prime time?
I think the big thing is just in raw quality - yes, the TV series is better written. IMHO, that's where the improvement ends. I found the original film to be better acted, better directed, and fucking gorgeous. And, once again, the demented mind of H.R.Giger did not fail to deliver: the Harkonnen were really, really scary. Plus, somehow I really liked the undertone of 80's metal guitars tucked into the symphonic soundtrack. And Sting is cool.
Whoa - there's a comic-faithful version of TMNT? This I gotta see.
For the record, I liked Beast Machines. Some of the eps were weak (like blowing up cybertron every 3 episodes) but overall I enjoyed it a lot. I felt the characters were much better developed (Primal becoming more and more of a space-cadet while Cheetor has to take command more).
Up with nuclear power. Really, even Greenpeace has jumped on the nuclear bandwagon (Greenpeace protested when nuclear plants were being closed here in Ontario). The only reason that nuclear waste became a problem is because of the nuclear weapons industry, which had lower standards and higher output on waste. The only catch is that its expensive... whether its worth that is up to the reader.
Batteries is it. Motors are heavier then engines too - but they're not as complex. Rechargeable batteries are pricy. Part of the reason this car is so much cheaper is they went for the less-advanced lead-acid batteries which are known for all sorts of degradation problems. So, your performance will degrade with time, but your batteries will be cheaper to replace when they die.
The car just looks tall. Mass-distribution is so low, that mathematically it can be treated as really friggin short, because its centre of gravity is incredibly low.
Well, someone has to keep the body shops in business. Besides, heaven help the auto company that actually tries to make car bodies functional instead of sexy.
*cough* *cough* audio decoding. Its a stereo, remember?
Armored Core: Master of Arena for PS1, second sequel to the innovative Armored Core game, had a real showtopper. The splitscreen multiplayer mode didn't work. The designers never noticed that the second player's HUD was broken, making his radar unreadable and giving the first player a massive advantage. This is a crippling bug.
The reason was totally understandable - AC:MA came on 2 CD's - while they were different parts of the single-player campaign, they were the same CD for multiplayer. This meant if you had 2 PS1's and 2 TV's, you could play over link cable, and would never have to use the splitscreen mode (which, obviously, the playtesters never did).
I only have 1 playstation. Oops.
misenterpret this to mean "ars interviews nine-hundred and seventy different people"?
How is this redundant? Its the 3rd post!
Yes! Someone else saw Blue Meanies in that picture! Except mine were shooting condoms out of their bellies.
1) tripod mortar
2) fat person stretching
3) buglike jetboat
4) bushy woman on the shitter
5) two eyes with big green brows
6) grinning insect mouth
7) Yoda with bug wings
8) The fat blue guys from yellow dubmarine shooting condoms out of their bellies
9) bird nailed to metal plates with moss
10) Batman-type thing fucking Jasmine (the Disney character)
Umm, should I see a doctor?
Reporting are in with democrats? I'm sorry, half the time I read papers or watch American news these days it sounds basically like "Go Bush! Keep Stickin' it to 'em!"
The liberal media conspiracy is dead.
That's why I mentioned "the world in general" - I don't think the first world should be purchasing products from environmentally unsound countries - to do so makes their own environmental laws totally pointless. I didn't want to mention it, because my original comment was aimed at the mainstream patriotic American, and including environmentalism in my post would make it sound like I'm a tree-huggin' granola-type.
Think of it this way - if your country complies with the Kyoto accord and it makes your cars really expensive, but you buy from country X that does not, then your screwing your own economy for no reason at all - the same amount of cars are being made, screwing the environment just as bad, the only thing is the responsible nation is getting screwed economically. Ergo, don't buy from non-compliant nations or else nothing gets solved.
Okay, backpedal time. For the record - I don't actually think in the jingoistic language I used there (hell, I'm Canadian for shits sake). I just used that language because I wanted to put it in terms a "patriotic" American would understand. And I realize human rights violations are not limited to brown people. Evil is an equal-opportunity venture.
Yeah, I shouldn't have dumped on China. Notice nobody argues about Indonesia tho.
Well, I suppose the "too complex" thing was a little insulting - but the argument was more of "non-gamers" in general. The rule of complexity was aimed at fetching non-gamers in general, not specifically women.
Actually, tariffs and regulations are exactly what people want. This is no longer about East vs. West, or Communism vs. Capitalism. This is about preservation of human rights. Jobs don't move to countries like France or Sweden, that treat their workers well. They move to Indonesia or China - countries that kill their citizens who step out of line.
The USA supports freedom, and should not be doing business with anti-democratic nations like that. Nations that abuse their people, or the world in general, have not right to any American money. This should be implemented at a UN level - the egalitarian, democratic nations of the world should not be allowing the world's economy to fall into the hands of dictatorships and abusive nations.
If we do not act, we will have two options: let our jobs go to countries where the workers barely make enough to feed their families and live in fear of their lives; or institute similar policies on labour here in order to remain competative. You can't have it both ways.
The solution becomes simple: tax evil.
I think you've hit the nail right on the head - she'd probably have little or no interest in Hitman or Kingpin. Grit doesn't sell to girls.
The best girl games are guy games that are just not deliberately designed to be ugly and hardcore. My fiancee loves UT, but can't stand other FPS games. Why? Because all the other FPS games are characterized by a certian "heavy-metal-ness" about them. Quake 3 is all hyper-frantic and cathedrals and blood, Quake 2 is all about grit, Quake 1 is friggin' lovecraft, Doom is cheeze horror, etc. UT has fully-clad female player models (there's a good start), non-ugly characters, easy gameplay, etc. Keep this in mind - if you're into getting girl gamers into a game that weren't playing before, then by definition they're all n00bs. Make the game n00b-conducive.
My SO isn't unique - most other girls who dabble in video games (they all like Mario Kart) have fallen in love with UT. Yes, its bloody and violent, but not gratuitously so, and its shiny, polished, and fun.
UT2k3 loses that - its more hardcore (harder gameplay, grittier graphics, and more "heavy metal" player models).
Basically, I think you only really need two things to get girl gamers into male-style games: first, don't make things ugly - make them stylish, a little cute, and personable. Second, make the game n00b-friendly. WarCraft III is too complex. Maybe if you had a game with Dune II's simplicity and WCIII's stylish characters (and less of all that glowy shit) then you could get girls playing it. And yes, even girls like the "HEAD SHOT" announcer in UT.
The big thing, I think, is that games must be social - either playing with other humans (UT, Mario Kart) or with fictional characters in the game (like the Sims). And not obsessive - most girls prefer to be "casual" gamers. The Sims is a very gradual addiction. You have to slowly take over their lives, not just try and snap it up all at once. They will _not_ put in the time to learn the game, to put up with stupid, overcomplex design. They expect to be able to jump in including the social (multiplayer) part of the game. Yes, you can let them get their asses kicked in the multiplayer part - the point is that they have to at least know what's going on first off.
And for another game to use as a reference: all girls I've introduced to games love Mario Kart 64, Dance games, The Sims, Abuse. Use that for basis.
Personally, I think a good game that girls might like would be if someone made a simple multiplayer FPS based on BubbleGum Crisis.
Basically, the theme is this: they won't put up with shit. If the game is too hard, they'll leave. If they don't know how to play, they'll leave. If they think its "ugly" they'll leave. They will give it one fair shot. Design around that one fair shot, but keep in mind that, for them to tell their friends, you have to hold their interest long enough for them to become a fan. This is why puzzle games are so popular with girls - they tend to be good for jump-in-and-play mentality (my girl swears by Puzzle Bobble) but with gameplay that will stand the test of time.
Oh, and if they're the type of girl who likes to squeeze they're boyfriend while they watch a horror movie, consider getting them a trap-oriented game. Something that really startles you. Crack-dot-com's "Abuse" is excellent for that effect (plus having dead-easy controls).
What is your opinion on the case of Daniel Peng? The internet at large is angry at the treatment of Peng by the courts - many consider sites like the one Peng created to be "common carriers" - that is, all Peng's site did was list the files other users had chosen to put on the academic network to be freely downloaded. Was it his responsibility to ensure that all the files listed on the academic network (which, unlike Napster, was a network he did not operate or design) were legitamate? While he may have been personally involved in pirating files (that is, he may have personally downloaded files to his computer) that was not the focus of the lawsuit. Peng was placed into a legal battle where he had no chance at victory, and as such had to settle out of court. What is your opinion on this case, and ones like it?
Yup, he was human - just like you, me, Jesus, and Hitler. The things that says about humanity are much worse then a dumb monkey.
Umm - I know nobody's gonna wanna hear this - but this is one of those few places Java is a good idea. After all, the entire point of Java is platform-agnosticism. Just write some clean old-version java, everybody's got the VM, and you're fine - if any system doesn't properly support it, its their own fault.
I agree that its the worst written movie ever made - the director couldn't save the sad adaptation script. So, of course the movie made no sense. I just think that every other attribute of it is still good. Overall its a mediocre film just because of the script - I just think that it has a lot of artistic merit.
Oh - my mistake. I read that Giger was involved in the Harkonnen design for a movie of Dune and assumed it was the Lynch version.
Whoa - I need to keep a closer watch on teh schedule - tho I don't consider Angel to be quality programming, the rest of that list I didn't even know was on space (and yes, Firefly is god). Damn, then why do they have crap on in prime time?
I think the big thing is just in raw quality - yes, the TV series is better written. IMHO, that's where the improvement ends. I found the original film to be better acted, better directed, and fucking gorgeous. And, once again, the demented mind of H.R.Giger did not fail to deliver: the Harkonnen were really, really scary. Plus, somehow I really liked the undertone of 80's metal guitars tucked into the symphonic soundtrack. And Sting is cool.
Whoa - there's a comic-faithful version of TMNT? This I gotta see.
For the record, I liked Beast Machines. Some of the eps were weak (like blowing up cybertron every 3 episodes) but overall I enjoyed it a lot. I felt the characters were much better developed (Primal becoming more and more of a space-cadet while Cheetor has to take command more).