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User: autoevolution

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  1. Re:Dear Hollywood.. Or at least a book? on Sam Raimi To Direct World of Warcraft Movie · · Score: 1

    And hire a good director, like blade runner. Also: scale models > computer graphics. Unless the entire movie is computer graphics, then it is acceptable.

  2. Not unexpected... on China Bans Shock Treatment For Internet Addiction · · Score: 1

    Since the once child per family policy I'd imagine that children are pressured a lot to be successful in their studies, and is important enough for parents to shock their kids out of Wow so they can study more. I think this is a sign of changing times in china to a more modern social landscape, where internet use is widespread. The parents in China who send their kids to get shock treatments in this article probably never had access to internet or computers in their teens so they don't understand why their kids are spending a lot of time on computers. I think this is more of a clash between the old and the new, the "internet-addicted" children representing western social landscape and the anti-internet-addiction side representing the older generations which were stricter.

  3. Re:Stop buying these new games and play Starcraft on The Evolution of Multiplayer Games and Online Play · · Score: 1

    Nope, you can have very low latency yet high lag, or low lag and high latency. In a low-lag, high-latency scenario, your mouse clicks affect the game after a relatively long delay, however the game to you looks perfectly smooth, eg the game's speed is smooth and fast. In a low-latency high-lag scenario, your mouse clicks affect the game with a lot less delay ( lowest latency would be your mouse click affecting the game instantly ), but the high lag will mean that your game may look choppy or sluggish, yet your user inputs are highly responsive. This is at least true, in Starcraft, not sure about other games though. You can use a latency changer to change the latency to the same as LAN on battle.net however the game will more likely lag, as it requires stricter timings to and from the server and clients, using a high latency will allow the server more time to handle inputs from clients, allowing for games with less lag.

  4. Re:Windows 7 on One Year Later, "Dead" XP Still Going Strong · · Score: 1

    I run windows xp and use a thing called "Launchy" I now do not use the windows UI to launch programs. My recent programs in the start menu ( that usually fills the start menu when you open it ) is empty.

  5. Re:Lets Get Realistic on The Evolution of Multiplayer Games and Online Play · · Score: 1

    "Click me once to play" already exists for Starcraft 1, its a 100mb zip file of a spawn install with essential tools such as a latency changer, allowing lan latency over internet and an anti-hack. It's configured to connect to ICCUP which is a clone of batte.net with ladder features ( therefore not requiring you to have a cd-key, although they do suggest that you should, hell anyone wanting to play on ICCUP probably has 5 legitimate copies of starcraft ). The 100mb zip file is so simple all you have to do is unzip and then double click the starcraft.exe to start playing. Hopefully by the time starcraft2 has died down to the point where only the good players are left online ( which is really when the gaming community is best, more does not mean better ) there will be such a thing.

  6. Re:I don't know why people complain about Bioshock on Heavy Rain, BioShock 2 Delayed · · Score: 1

    I haven't played SS2 and only played a bit of BioShock until I got bored of it but if this was anything like Deus Ex and Deus Ex 2 then I would be disappointed as well.

  7. Stop buying these new games and play Starcraft 1.. on The Evolution of Multiplayer Games and Online Play · · Score: 2, Insightful

    This is exactly why everyone should play Starcraft: Brood War, you may argue that the UI and graphics are shit but hey, the same could be said about chess or go, I mean, having to actually move the peices with your hand? Worst UI design ever, yet people still play these games. Plus, Starcraft has a lot of gameplay and metagame, taking a long time to master unless you are a genius, making the gameplay never boring as it is a learning experience throughout, even the pro's are constantly learning and changing their strategies. But for such a game, the latency ( or time between when your mouse click or keyboard hit is registered ) in multilayer games is very important for micromanagement ( especially mutalisk harassment where mutalisks are timed to launch their attack on the edge of their range and move back immediately to achieve a very optimal and powerful guerrilla warfare effect when done repeatedly ). Which is why latency changing tools have been added to the game so that latency equal to that of lan can be archived on battle.net ( of course with a penalty to lag which is not the same as latency ). Graphics to me, mean nothing, because just look at the world around you, if you want to look at pretty pictures, just look out your window. Starcraft's online environment is ( IMO ) much more mature than other games ( eg Halo on Xbox live ) since the players online are ages 20+, the only players under the age of 20 playing starcraft online are kids from Korea. Teens new to gaming will generally not play Starcraft in north america as they have much newer games with better graphics to attract that age group. However the argument that LAN is dead to me is completely invalid as I on a weekly basis have lan parties at friend's places through a wireless router, and everyone has laptops so it is not like carrying around a pc, nowadays laptops are so portable as you can carry them in backpacks designed to carry laptops.

  8. Re:When was the last LAN party you went to? on The Evolution of Multiplayer Games and Online Play · · Score: 1

    I think that laning will become more and more common now that we have laptops with wireless and even gaming laptops.

  9. Re:Operation Meteor on NASA Plans To De-Orbit ISS In 2016 · · Score: 1

    The ministry of Agriculture is not responsible for gundam.

  10. Re:So what? on Human Sperm Produced In the Laboratory · · Score: 1

    Um, wouldn't this be more like cloning than incest?

  11. Re:Memorization!=skill on The Dilemma of Level vs. Skill In MMOs · · Score: 1

    Props for even knowing what Go is, IMO its pretty much the best strategy game next to starcraft.

  12. Re:the same but different... on The Essentials of RPG Design · · Score: 1

    You need to take a look at "Falcon 4.0: Allied Force". It's played online, with voice ( Teamspeak ) as a requirement, just google "multiviper". The servers are 24/7 simulations of a battlefield. And the controls are easy to learn, as long as you understand the concepts.

  13. my thoughts on all this on Blizzard Confirms No LAN Support For Starcraft 2 · · Score: 1

    I wonder how blizzard feels about a certain semi-pro ladder server which allows anyone ( even without a cd key ) to play starcraft online, they have a link where you can download a 100 mb install of starcraft in a zip file so that all you have to do is unzip, run and play online within minutes. Of course no one doesn't already own multiple starcraft copies and are only downloading the zip file for convenience of being able to play on any computer will actually enjoy playing the game since if they aren't a hardcore starcraft player they will lose 99.99% of the time since this is after all a ladder server. I think that if blizzard does make starcraft 2 bnet only, it would be totally unsuitable for korean pro-gaming, unless the korean's hack a lan into the game, which is pretty likely given that there have been lots of features which were added by third parties for starcraft which are now used widely in bnet and the mentioned ladder server, including a feature which allowed for much better latency ( delay between player and server ). Today's online starcraft community is mostly dominated by people who are familiar with korean pro gaming and I think if starcraft 2 does not cater to korean pro-gaming, they will be losing a lot of potential buyers from that audience. Also, the only people who play starcraft on bnet and bnet like servers now are mostly between the age of 20 to 30, and IMO vastly different than the audience of WOW or warcraft 3, although there are younger people who play from korea since it is a game embedded into the korean gaming culture, north american teen gamers are not likely to play or even know about starcraft nowadays.

  14. Re:I know something about QC on First Electronic Quantum Processor Created · · Score: 1

    Finally, someone who actually knows what they're talking about instead of spouting random nerd culture references. Thank you for your insightful comment.