Because Zonk is some kind of dysfunctional AI bot. I was just surprised that the post didn't end with a massively insipid question making it clear he didn't understand TFA. Maybe that's why there was no explanation of what it is; he didn't even look at TFA.
I don't think it's at all surprising that sales for a big-name title for a platform with 110M units sold exceeded sales for a title for a platform with 6.5M units sold.
What is interesting is that, past that initial rush, Wii games that were out long before GoW2 are outselling it again today.
Tracing, line for line, two separate things, and clipping them together, generally doesn't pass for original art, and certainly requires credit to the sources.
So far as I know, they build replacement PPC binaries for specific games. There's no general-purpose Xbox emulator; just specific code to run specific titles.
Actually, if you get a good printer, it does often cost more -- and generally, the ink is more competitive. My Canon i9900 was either $400 or $500, but it's indestructible, prints at high resolution on huge paper (it'll do 13x19), and the Canon ink cartridges are pretty cheap compared to the competition -- and are just plain plastic with no electronics or moving parts.
Anyone dumb enough to block you based on a forged header is too stupid to worry about. None of the serious blacklists are going to care about the address unless there's real evidence that it's not a forgery.
I was hanging out on a playstation-related forum. There was a thread there discussing the importance of getting an extended warranty on your PS3, so that when a new and improved model comes out, you can take the old one into the shop, claim it doesn't work, and demand a replacement.
Many participants planned to do this. The couple of people who suggested it might be unethical were laughed at.
Things change. I don't think games today necessarily have less soul than games before.
On average, maybe, but that's not because indy developers can't make small and fun games; it's because games that they couldn't make are dominating the visible industry, with huge budgets and little soul. There's still indy developers writing neat stuff, they just don't get as much of a share of the market... But the market's bigger. Fine by me.
"Dvorak", not "DVORAK". "QWERTY" is named after the appearance of the letters; "Dvorak" is named after a person.
I switched to it ages ago. It's not always faster, but it hurts less. I also use QWERTY keyboards, because better even than a better system is changing systems from time to time to change my muscle usage patterns.
The whole point of an RPG is that you make decisions, and that resolution is based on your CHARACTER'S skills.
Bethesda has really stressed interfaces where combat resolution is based on the PLAYER'S skills.
I can't see this working out well for Fallout, where a great deal of the fun was being able to make characters with widely different abilities. Bethesda will give us a twitch-friendly game with realistic graphics but a combat system that's more FPS than RPG. And it will, no matter how good the graphics are, be a waste of time, because it won't be Fallout.
Well, it took some doing to try it, because cedega has multiple requirements (dbus, python, and gtk2) that wine didn't, but... Cedega still has the same problem it did before, that spinning rapidly in crowded places makes the game drop frames like mad on and off. So, I might be getting a steady 60fps, then I spin in place in Ironforge and get 3fps during the spin. Then it comes back to normal.
It's bull. The CVS source doesn't even come close to compiling or running. You can't even start to compile it without a many-years-old unmaintained version of flex.
For me, comparing to the pre-6 version of Cedega to Wine 0.9.31-34 or so:
Sound worse, everything else noticably better. Cedega would visibly drop framerate massively if I spun around; Wine stays smooth. Wine drops occasional sounds; on the other hand, I have AA working (turn off full screen glow) and get good framerates even in lagforge.
If the new version of Cedega is noticably better, which I guess I could try and see, I might use it again. Otherwise, no.
Over 6M systems in peoples' hands in under six months is not a bad rate for early production. In fact, it's astoundingly good. The attach rate is beating the PS3 per system sold, let alone in overall game sales.
I don't think they're dropping the ball; I think they're just not juggling quite as fast as we'd like.
I like how the anonymous coward can post about how the other controller is better on "responsiveness", without any kind of supporting evidence or data.
You say it gets boring. I say it doesn't.
I think the people who think it's "boring" are missing the point. The goal is not to be constantly aware of the controller; the goal is to forget about it. The Wiimote is not impressive because it stays new so long, but because it is instantly familiar.
The first part is partially correct, but games seem to do okay at guessing.
While it's true that you can't detect yaw on the accelerometer design, that's not been noticably a problem thus far; I've had no problems with the ways various games use the controls.
You're just plain wrong. At least, in a gravity well.
The sensor is a 3-axis accelerometer. From this, you can sense two of three rotational axes just fine. That's what everyone else does, and the Wiimote does it too.
The only time you need the "sensor bar" (or a pair of candles, or whatever) is when you're trying to use the pointer feature, totally separate from the ability to detect tilt.
I think people will lose interest in the Wii's controller around the time people realize that mice, trackballs, and tablets are just gimmicks and go back exclusively to arrow keys.
Free trial accounts haven't been able to trade things for as long as I can remember.
The free trial accounts are being used only for in-game spam. Mostly for "peons for hire", whom I hope die of horrible diseases. Or, at the very least, stop spamming me.
So they've told me. I have a pending project of getting a more formal diagnosis, but I've had at least one professional person assert that, while it would be utterly unprofessional to give a diagnosis based only on stories and such relayed over the internet, no other explanation seems plausible. Somewhere in the "high-functioning autism" area, anyway.
I'm an instrumentalist. I don't really have a model for the "truth" of such a claim independant of its observed explanatory power, predictive power, and unification of disparate observations. It scores well on those, so it works.
And yes, I know it's quite possible to learn many skills. The thing is, they're still learned skills, and they tend to go to pieces when overloaded; for instance, I am much worse socially in crowds than I am in small groups. Also, if you don't follow the socially-normative script, I'm totally lost. That I can mostly follow scripts when I know them doesn't mean I actually have any idea what you're thinking.
Because Zonk is some kind of dysfunctional AI bot. I was just surprised that the post didn't end with a massively insipid question making it clear he didn't understand TFA. Maybe that's why there was no explanation of what it is; he didn't even look at TFA.
The companies that have Cell systems haven't even bothered to return my calls and emails with queries.
So, I got a PS3, and I got a Quad G5 to run the sim on, and it was cheaper and works about as well.
I don't think it's at all surprising that sales for a big-name title for a platform with 110M units sold exceeded sales for a title for a platform with 6.5M units sold.
What is interesting is that, past that initial rush, Wii games that were out long before GoW2 are outselling it again today.
Tracing, line for line, two separate things, and clipping them together, generally doesn't pass for original art, and certainly requires credit to the sources.
The CPU in the 360 is higher-clocked, but it's in-order; it's not actually as powerful as a G5.
That said: I am pretty sure that Microsoft bought VPC specifically for this project.
So far as I know, they build replacement PPC binaries for specific games. There's no general-purpose Xbox emulator; just specific code to run specific titles.
Actually, if you get a good printer, it does often cost more -- and generally, the ink is more competitive. My Canon i9900 was either $400 or $500, but it's indestructible, prints at high resolution on huge paper (it'll do 13x19), and the Canon ink cartridges are pretty cheap compared to the competition -- and are just plain plastic with no electronics or moving parts.
Anyone dumb enough to block you based on a forged header is too stupid to worry about. None of the serious blacklists are going to care about the address unless there's real evidence that it's not a forgery.
I was hanging out on a playstation-related forum. There was a thread there discussing the importance of getting an extended warranty on your PS3, so that when a new and improved model comes out, you can take the old one into the shop, claim it doesn't work, and demand a replacement.
Many participants planned to do this. The couple of people who suggested it might be unethical were laughed at.
Good to know Slashdot will always have a rich supply of name-calling from people who didn't even understand the point, let alone respond to it.
Things change. I don't think games today necessarily have less soul than games before.
On average, maybe, but that's not because indy developers can't make small and fun games; it's because games that they couldn't make are dominating the visible industry, with huge budgets and little soul. There's still indy developers writing neat stuff, they just don't get as much of a share of the market... But the market's bigger. Fine by me.
Who cares what the keys say? Just set the mapping up and you're done.
"Dvorak", not "DVORAK". "QWERTY" is named after the appearance of the letters; "Dvorak" is named after a person.
I switched to it ages ago. It's not always faster, but it hurts less. I also use QWERTY keyboards, because better even than a better system is changing systems from time to time to change my muscle usage patterns.
The half-assed MP3 collection program I made creates a "links" directory full of symlinks to albums and their songs; it would be pretty easy to adapt.
What'd be lacking is a way to hint "and then go to the next song".
I love some of Bethesda's attitude, but...
The whole point of an RPG is that you make decisions, and that resolution is based on your CHARACTER'S skills.
Bethesda has really stressed interfaces where combat resolution is based on the PLAYER'S skills.
I can't see this working out well for Fallout, where a great deal of the fun was being able to make characters with widely different abilities. Bethesda will give us a twitch-friendly game with realistic graphics but a combat system that's more FPS than RPG. And it will, no matter how good the graphics are, be a waste of time, because it won't be Fallout.
Well, it took some doing to try it, because cedega has multiple requirements (dbus, python, and gtk2) that wine didn't, but... Cedega still has the same problem it did before, that spinning rapidly in crowded places makes the game drop frames like mad on and off. So, I might be getting a steady 60fps, then I spin in place in Ironforge and get 3fps during the spin. Then it comes back to normal.
Doesn't happen with Wine.
I tried that.
It's bull. The CVS source doesn't even come close to compiling or running. You can't even start to compile it without a many-years-old unmaintained version of flex.
Wine just compiles. Winex doesn't.
For me, comparing to the pre-6 version of Cedega to Wine 0.9.31-34 or so:
Sound worse, everything else noticably better. Cedega would visibly drop framerate massively if I spun around; Wine stays smooth. Wine drops occasional sounds; on the other hand, I have AA working (turn off full screen glow) and get good framerates even in lagforge.
If the new version of Cedega is noticably better, which I guess I could try and see, I might use it again. Otherwise, no.
Over 6M systems in peoples' hands in under six months is not a bad rate for early production. In fact, it's astoundingly good. The attach rate is beating the PS3 per system sold, let alone in overall game sales.
I don't think they're dropping the ball; I think they're just not juggling quite as fast as we'd like.
I like how the anonymous coward can post about how the other controller is better on "responsiveness", without any kind of supporting evidence or data.
You say it gets boring. I say it doesn't.
I think the people who think it's "boring" are missing the point. The goal is not to be constantly aware of the controller; the goal is to forget about it. The Wiimote is not impressive because it stays new so long, but because it is instantly familiar.
The first part is partially correct, but games seem to do okay at guessing.
While it's true that you can't detect yaw on the accelerometer design, that's not been noticably a problem thus far; I've had no problems with the ways various games use the controls.
It works fine.
You're just plain wrong. At least, in a gravity well.
The sensor is a 3-axis accelerometer. From this, you can sense two of three rotational axes just fine. That's what everyone else does, and the Wiimote does it too.
The only time you need the "sensor bar" (or a pair of candles, or whatever) is when you're trying to use the pointer feature, totally separate from the ability to detect tilt.
It's not a gimmick, any more than the DS was.
I think people will lose interest in the Wii's controller around the time people realize that mice, trackballs, and tablets are just gimmicks and go back exclusively to arrow keys.
Free trial accounts haven't been able to trade things for as long as I can remember.
The free trial accounts are being used only for in-game spam. Mostly for "peons for hire", whom I hope die of horrible diseases. Or, at the very least, stop spamming me.
So they've told me. I have a pending project of getting a more formal diagnosis, but I've had at least one professional person assert that, while it would be utterly unprofessional to give a diagnosis based only on stories and such relayed over the internet, no other explanation seems plausible. Somewhere in the "high-functioning autism" area, anyway.
I'm an instrumentalist. I don't really have a model for the "truth" of such a claim independant of its observed explanatory power, predictive power, and unification of disparate observations. It scores well on those, so it works.
And yes, I know it's quite possible to learn many skills. The thing is, they're still learned skills, and they tend to go to pieces when overloaded; for instance, I am much worse socially in crowds than I am in small groups. Also, if you don't follow the socially-normative script, I'm totally lost. That I can mostly follow scripts when I know them doesn't mean I actually have any idea what you're thinking.