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User: Baloo+Uriza

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Comments · 408

  1. Re:Hey lets let em all engage in antitrust on FTC Greenlights Google-AdMob Deal · · Score: 1

    Agreed whole-heartedly, but Google already has AdSense and Doubleclick.net I don't see why they can't just branch out without buying a competitor. Are they afraid of the competition?

    Isn't all business?

  2. Re:Everything's better with HTML5 on Is HTML5 Ready To Take Over From Flash? · · Score: 1

    I think it's funny that they're bragging that they got a 68% on the Acid3 test. Microsoft seems to be proud that IE is the web's "D" student.

  3. Re:What's the problem? on Spam Causes Microsoft To Kill Newsgroups · · Score: 1

    Thanks for being part of what's killing off newsgroups.

  4. Re:What's the problem? on Spam Causes Microsoft To Kill Newsgroups · · Score: 1

    Because they could have, and should have, done so with their NNTP system. They're a software company, they could have come up with effective controls.

  5. Re:Here you go on Open Source Router To Replace WRT54GL? · · Score: 1

    I'm not. Though my opionion of open source software in general is that if something sucks, and it's open, and you're not fixing it, you're part of the problem. Which side are you on?

  6. Re:Here you go on Open Source Router To Replace WRT54GL? · · Score: 0, Troll

    That's how wikis work.

  7. Re:Here you go on Open Source Router To Replace WRT54GL? · · Score: 1, Troll

    I will admit that the documentation is definitely in a state of flux right now. But to take someone to task for recommending OpenWRT because it has poor documentation, rather than fixing it since it's in a wiki, is pretty stupid.

  8. Re:Here you go on Open Source Router To Replace WRT54GL? · · Score: 1

    Not sure which OpenWRT you're talking about but it's definitely not the one the rest of the world's familiar with.

  9. Re:Here you go on Open Source Router To Replace WRT54GL? · · Score: 5, Informative

    Not quite. DDWRT's also got some proprietary issues. I think you meant OpenWRT, from the same people who brought you Debian.

  10. Re:GMA 950 vs. newer GMAs on Next Gen Intel CPUs Move To Yet Another Socket · · Score: 1

    You remember wrong (or Second Life would die horribly enabling VBO on Linux).

  11. Re:Integrated graphics in the CPU? on Next Gen Intel CPUs Move To Yet Another Socket · · Score: 1

    I haven't seen too many games that don't perform adequately on GPUs from 2-5 years ago these days.

  12. It's the degree of difficulty, stupid! on The Struggle To Keep Java Relevant · · Score: 1

    Now if they'd only worry about the JVM being dog slow and blecherously painful to debug on any platform...we'd be getting somewhere.

  13. DirectX = fail on Are Consoles Holding Back PC Gaming? · · Score: 1

    If you're only talking about games that target DirectX, then of course it's going to be an increasingly small field. OpenGL works everywhere.

  14. ClamWin on What Free Antivirus Do You Install On Windows? · · Score: 1

    As usual, this is a problem that can be solved with open source. See ClamWin.

  15. What's your character? on Professor Ditches Grades For XP System · · Score: 1

    I'm a level 80 Vice President!

  16. Interesting... on a cycleway? on Puzzle In xkcd Book Finally Cracked · · Score: 1

    Looks like it's pointing to the shoulder of a cycleway. http://www.openstreetmap.org/?mlat=37.769573&mlon=-122.483123&zoom=16&layers=00B0FTF

  17. OK, so we have #1 and #3 on the desktop covered... on Valve Confirms Mac Versions of Steam, Valve Games · · Score: 1

    ...now how about some love for #2: Linux?

  18. Pathetic that this question even has to be asked on Lessons of a $618,616 Death · · Score: 1

    How heartless are we that we even have to ask this question, rather than move to a universal access system?

  19. Re:Mac support? on Valve Announces Portal 2 · · Score: 1

    Screw the Mac and it's number 3 on the desktop status, what bout Linux?

  20. Re:PBI files on PC-BSD 8.0 Release Focuses On Desktop Use · · Score: 1

    Yeah, because static linking is so easy on hard disk space, and does wonders for update times when a dependent library gets upgraded...

  21. Re:not true on Second Life Tries To Backpedal On the GPL · · Score: 1

    If that's really the Emerald dev's intended message, they failed at communicating it properly.

  22. Re:not true on Second Life Tries To Backpedal On the GPL · · Score: 1

    Then you've never tried Imprudence.

  23. Re:not true on Second Life Tries To Backpedal On the GPL · · Score: 1

    The difference between the Emerald devs, and Linus & RMS is that Linus & RMS care about quality and spread FUD incidentally. The Emerald devs care about FUD, and manage to QA their code only incidentally.

  24. Re:Not spoofing the MAC and IP addy on Second Life Tries To Backpedal On the GPL · · Score: 1

    It sounds like they're taking the wrong angle on this to me, but not for the reason kdawson mentions. Many SL builders think of themselves as building something physical with natural scarcity, when they're more like freelance developers or graphics designers. If builders in this category were smart, rather than pissing and moaning to the Lab, they would go learn what "billable hours" are and charge for what DOES have scarcity: Time.

  25. Re:people still play that shit? on Second Life Tries To Backpedal On the GPL · · Score: 1

    Polycounts and texture sizes tend to be much higher in SL than they are in boxed games, because it's targeting rank amateur builders (which is the other half of the equation). A few people have noticed that the number of ktris a poorly constructed hairdo or pair of boots can generate exceeds that of all of Doom 3.