Besides that most, if not all, of my console games are OpenGL not DirectX.
Not if your console is a Wii or a PS3 since everyone uses the vendor supplied graphics API. On the PS3 this is PSGL which while smilar to OpenGL ES 1.0 is not OpenGL and is instead based on Cg created by NVIDIA. On the Wii this is another proprietary API that is similar to fixed function OpenGL but is again not OpenGL.
Uh huh. Except that study was lead by an AGW skeptic and funded by groups who had the agenda of disproving AGW. Yet it came to the opposite conclusion. But, no, clearly the study only had that result due to the Koch Brothers being a bunch of libtard envirowackos.
Because it isn't bad science. Just like it wasn't bad science that cigarettes cause lung cancer despite what tabacco industry-funded scientists and think tanks wanted us to think.
If it's integrated into the motherboard or the north bridge or the processor it is not a 'discrete' card. A discrete card implies it is NOT integrated into anything.
So you're going to foot the legal bills for auditing all the source for copyrights and patents, plus pay for all the costs associated with rewriting any and all licensed code that won't allowed to be open sourced, and finally finance all the extra work needed to make it into mainline? You realize it's not as simple for NVIDIA as creating a public git repo and uploading the source code, right?
but the Java applications tend to be more flexible and have better selection of libraries that can be used on every platform.
Exactly what types of cross platform libraries in C or C++ are you lacking? I ask sincerely since I've heard this asserted all the time, but it is rarely true.
And high quality software does handle errors. You seem to be wrongfully blaming deficiencies in Qt's implementation on the langauge. I've written numerous pieces of complex software with Qt using exceptions and have never seen an exception fail to be caught or ever let errors go unchecked. Eitherway, I've used tons of crappy Java and.Net applications that have failed to catch exceptions or check errors and routinely crash because of this. As the person above said, you seem to be just another boring, ignorant C++ hater. You might want to update your C++ hater points beyond what you read on yosefk.com or other lame whiner sites.
Yes, and? It's still less annoying than checked exceptions in Java. Also, Qt runs on embedded platforms where exceptions aren't a good choice for use so error codes is the pragmatic choice they made.
They could have made widgets hardware accelerated and easily animated, but that would hav required 'hard work' and it's more fun to just shove out new crap instead. Luckily, Digia seems to have people that realize what the real needs of the vast majority of Qt developers are even so they continue to fix and improve widgets as the Nokia guys were having fun in their QML circle jerk into irrelevance.
And hopefully this means that Qt will go back to focusing on the desktop widgets instead of QML and the inane pipe dreams about mobile devices that never came to exist.
Except the GNOME people don't want to work with outsiders or take criticism. All they want is some echo chamber circle jerk. This is why people have gotten frustrated.
Yep, I misspoke as I meant CGM. I get the two confused often. Either way, no one uses OpenGL no one PS3 because it is dog slow.
No, he's just someone who saw someone else say that the PS3 and Wii used OpenGL when that isn't really the case.
Yes and what you said was wrong. No PS3 games other than toys use the OpenGL wrapper since it's dog slow.
Besides that most, if not all, of my console games are OpenGL not DirectX.
Not if your console is a Wii or a PS3 since everyone uses the vendor supplied graphics API. On the PS3 this is PSGL which while smilar to OpenGL ES 1.0 is not OpenGL and is instead based on Cg created by NVIDIA. On the Wii this is another proprietary API that is similar to fixed function OpenGL but is again not OpenGL.
Uh huh. Except that study was lead by an AGW skeptic and funded by groups who had the agenda of disproving AGW. Yet it came to the opposite conclusion. But, no, clearly the study only had that result due to the Koch Brothers being a bunch of libtard envirowackos.
And which phone or tablet is that VM going to run on?
I think many people will have issues with "the small sample size and paragraphs worth of other caveats".
Because it isn't bad science. Just like it wasn't bad science that cigarettes cause lung cancer despite what tabacco industry-funded scientists and think tanks wanted us to think.
It's going to grow by not being able to run on anything?
If it's integrated into the motherboard or the north bridge or the processor it is not a 'discrete' card. A discrete card implies it is NOT integrated into anything.
So you're going to foot the legal bills for auditing all the source for copyrights and patents, plus pay for all the costs associated with rewriting any and all licensed code that won't allowed to be open sourced, and finally finance all the extra work needed to make it into mainline? You realize it's not as simple for NVIDIA as creating a public git repo and uploading the source code, right?
Other than masochists or sadists who force it on users does anyone voluntarily choose to run Lotus Suite?
but the Java applications tend to be more flexible and have better selection of libraries that can be used on every platform.
Exactly what types of cross platform libraries in C or C++ are you lacking? I ask sincerely since I've heard this asserted all the time, but it is rarely true.
But even if you did hate it, so what? The fucking DE fanbois need to get over themselves.
Windows 7 still includes a VGA video driver.
As long as they are only optional modules, sure. But tying cross-platform apps to KDE-specific features seems stupid.
Because they are saving 5.0 for when they throw away all the code and start from scratch again.
*ducks*
Phenom is the K10.
And high quality software does handle errors. You seem to be wrongfully blaming deficiencies in Qt's implementation on the langauge. I've written numerous pieces of complex software with Qt using exceptions and have never seen an exception fail to be caught or ever let errors go unchecked. Eitherway, I've used tons of crappy Java and .Net applications that have failed to catch exceptions or check errors and routinely crash because of this. As the person above said, you seem to be just another boring, ignorant C++ hater. You might want to update your C++ hater points beyond what you read on yosefk.com or other lame whiner sites.
Yes, and? It's still less annoying than checked exceptions in Java. Also, Qt runs on embedded platforms where exceptions aren't a good choice for use so error codes is the pragmatic choice they made.
They could have made widgets hardware accelerated and easily animated, but that would hav required 'hard work' and it's more fun to just shove out new crap instead. Luckily, Digia seems to have people that realize what the real needs of the vast majority of Qt developers are even so they continue to fix and improve widgets as the Nokia guys were having fun in their QML circle jerk into irrelevance.
And hopefully this means that Qt will go back to focusing on the desktop widgets instead of QML and the inane pipe dreams about mobile devices that never came to exist.
There is no way Gnome 3 is designed for touch screens.
So then why do they make changes where the commit log talks about the change was for touch screen users?
Protip: The FCC is not a court.
Except the GNOME people don't want to work with outsiders or take criticism. All they want is some echo chamber circle jerk. This is why people have gotten frustrated.