I use the Nostromo by Razer/Belkin and am loving it so far. It takes the WASD cluster and a few others like tab, shift, ctrl, caps-lock, and gives them to you in a nice neat package. You also have a D-Pad by your thumb which you could do all kinds of crap with (batarangs and bat-claw in combat for Arkham Asylum, skill usage in Monday Night combat, switching weapons in TF2), not to mention macros (flamethrower + axtinguisher in TF2 come to mind). It's like a keyboard without the keyboard.
Actually, Portal 2 is one of the good ones. Valve in general has been good to us. That "constant loading" you are talking about has been there since Half Life 2, unless your forgot (or never played any earlier Source Engine games, in which case I pity you.)
Doubtful. I already have a job pretty much secured (I hope) and have a consistent schedule. The company is small, and I have weekends pretty much to myself. If you ask me, it will get extremely better.
And I thought I was a conspiracy theorist. There are plenty of ways to get out of the garage, you just have to know where to look. For example, as much of a gold-rush as it is, how many have made "that one great app" for mobile phones and struck it rich? Use those funds to work with the system and then work to change it.
Blatant sarcasm aside, most of us have little time to do these sorts of things anymore. I myself can't seem to gather up the enthusiasm (or disposable income) to do anything. I would really like to break out that bin of scrap I saved from a few months back and make myself a robot minion. It would be a great challenge for my programming skills. But sadly, college classes and the regular college chaos prevent me from doing so. Maybe once I graduate.
I am simply stunned that nobody has mentioned body heat. Think about it, all you would need to do to charge your cell-phone is put it in your pocket! Spelunking? Attach a patch to your arm and your light lasts even if you (idiotically) run out of batteries. The applications for this tech are endless, and quite frankly, the article criminally neglects this fact.
What we're looking at is what makes players tick and what they like about the game, then improving those aspects and adding a layer of extra sugar on top for those who are willing to pay for it.
But the information you provide basically tells the money people "Make them pay for this anyway.". It adds no value to the game whatsoever, and makes people like me (programmers) hate their job because we know we are doing nothing but gouge our userbase. We know alot more than you, and you are nothing without us. Remember that.
I am glad to see an industry vet get in on this conversation. I myself am in school for game development on the programming side, and I can say that it is for this reason especially that I am frustrated by the current F2P model. Another game you might enjoy is Monday Night Combat. That is currently my favorite time-waster.
+1 agree. Thank you.
Games are about the challenge, not about the tedious click to (not) win model that Farmville loves so much. These are simply not games.
I am disgusted by these; and as someone who actually likes to create games, I am even more disgusted. The only F2P model I really approve of is Team Fortress 2. Sales people need to stay out of the development cycle and focus on selling the game, not game content. And if you are a salesperson who analyzes these sorts of things, fuck you.
Every single one of us who are American Citizens are already in the system, so the feds can find out what they want about us regardless of whether we give our info to them through this program or not.
It'll be a kin to the Zune, yeah.
http://instantrimshot.com/ - For you good sir.
Why not just flee the country?
I use the Nostromo by Razer/Belkin and am loving it so far. It takes the WASD cluster and a few others like tab, shift, ctrl, caps-lock, and gives them to you in a nice neat package. You also have a D-Pad by your thumb which you could do all kinds of crap with (batarangs and bat-claw in combat for Arkham Asylum, skill usage in Monday Night combat, switching weapons in TF2), not to mention macros (flamethrower + axtinguisher in TF2 come to mind). It's like a keyboard without the keyboard.
Actually, Portal 2 is one of the good ones. Valve in general has been good to us. That "constant loading" you are talking about has been there since Half Life 2, unless your forgot (or never played any earlier Source Engine games, in which case I pity you.)
I'm saying that I have no free time realy. I am close to graduation. I was not mocking at all.
Free time? At university?! HAHAHAH! You funny person!
Doubtful. I already have a job pretty much secured (I hope) and have a consistent schedule. The company is small, and I have weekends pretty much to myself. If you ask me, it will get extremely better.
And I thought I was a conspiracy theorist. There are plenty of ways to get out of the garage, you just have to know where to look. For example, as much of a gold-rush as it is, how many have made "that one great app" for mobile phones and struck it rich? Use those funds to work with the system and then work to change it.
Blatant sarcasm aside, most of us have little time to do these sorts of things anymore. I myself can't seem to gather up the enthusiasm (or disposable income) to do anything. I would really like to break out that bin of scrap I saved from a few months back and make myself a robot minion. It would be a great challenge for my programming skills. But sadly, college classes and the regular college chaos prevent me from doing so. Maybe once I graduate.
Simple, labour is cheaper, and who the fuck are you to argue against the bottom line? What are you? A TALIBAN COMMUNIST NORTH KOREAN PIG-DOG!?
But we still generate heat regardless.
I am simply stunned that nobody has mentioned body heat. Think about it, all you would need to do to charge your cell-phone is put it in your pocket! Spelunking? Attach a patch to your arm and your light lasts even if you (idiotically) run out of batteries. The applications for this tech are endless, and quite frankly, the article criminally neglects this fact.
Oh anonymous.
It only makes their e-dicks harder.
LAWSUIT!!!
O hai thar!
Also, two words, Skinner Box.
What we're looking at is what makes players tick and what they like about the game, then improving those aspects and adding a layer of extra sugar on top for those who are willing to pay for it.
But the information you provide basically tells the money people "Make them pay for this anyway.". It adds no value to the game whatsoever, and makes people like me (programmers) hate their job because we know we are doing nothing but gouge our userbase. We know alot more than you, and you are nothing without us. Remember that.
I am glad to see an industry vet get in on this conversation. I myself am in school for game development on the programming side, and I can say that it is for this reason especially that I am frustrated by the current F2P model. Another game you might enjoy is Monday Night Combat. That is currently my favorite time-waster.
+1 agree. Thank you. Games are about the challenge, not about the tedious click to (not) win model that Farmville loves so much. These are simply not games.
I am disgusted by these; and as someone who actually likes to create games, I am even more disgusted. The only F2P model I really approve of is Team Fortress 2. Sales people need to stay out of the development cycle and focus on selling the game, not game content. And if you are a salesperson who analyzes these sorts of things, fuck you.
Every single one of us who are American Citizens are already in the system, so the feds can find out what they want about us regardless of whether we give our info to them through this program or not.
Maybe now we will see some real progress that isn't as hampered by the ever present bottom line.
go round and round... will someone please flatten the bank's tires already?
Mod parent up please.