Alright smarty pants.. let me amend that statement
"I dont' think that will happen unless he's also invented a 'super-elastic' wood, and glass, and made it super-cheap too"
I threw in super-cheap in just for good measure;).. if he achieves all that, then he won't be needing MY congratulations, he'll be too weighed down by filthy lucre to care:D
Omori said the super-elastic iron alloy may also be used for buildings in earthquake prone areas.
"This material can be used for buildings in earthquake zones. The buildings are deformed by earthquake, but super elastic alloy can return the building to its original structure," he added.
There's no much detail but somehow I don't think that will happen unless he's also invented a 'super-elastic' concrete..
That's one highly likely cause, but probably not the only one.. there's been some experiments that demonstrated that people in power change, generally for the worse.
The Standford experiment is the classic example, though it's not definite (is anything in psychology definte though?), but it's a good indicator that power also changes normal people. Another good example would the Abu Ghraib occurrences, I doubt the prison guards would've pictured themselves that way when they were normal civilians.
The console has traditionally not been well supplied with proper RPGs, tending more towards action oriented games (eg. shooters). This means that RPG enthusiasts have tended to be PC users because all the good RPG games (eg. Baldur's gate series) have been released on them. In turn that leads developers to not target the XBOX audience for such games, which then drives RPG lovers to PC.. it basically becomes a self-replicating phenomenon. Which came first? It's a chicken and egg issue, but suffice to say that at present consoles are not what you get for a RPG experience.
It's interesting to speculate what might have happened if RPGs had made it big on consoles first rather than after PCs. Would the controls (or lack of them to more clear) have hindered such development? IMHO it would've, can you imagine playing BG on an XBOX controller? The main reason for targetting consoles with RPGs seems to be monetary rather than due to any technical advantages the consoles might offer, maybe when they begin attaching keyboards and mice to consoles there'll be proper RPGs made for them. But then isn't that just a computer?;)
Haven't tried this in Morrowind, but I recall doing a more powerful version of this in Daggerfall. Spell absorption and a firewall that does health transfer (forget the exact name).. keep shooting at your feet whenever you have enemies nearby and you'll:
1. Never run out of mana because you'll just re-absorb it. 2. Heal up!
I stopped using it because you could kill any melee opponent, even ancient vampires. The firewall blast would push enemies back and stop them from performing combat moves against you while giving them damage.
A smaller version was great for training magic skills as well. Map the spell to a key and place your character next to a wall. Put a brick on the key and come back after a few hours to 100 skill.
The Elder Scrolls franchise used to be soooo good it wasn't funny, nobody had that sort of sandbox in a fantasy realm. Elite had it in a space format, but in an RPG? Only Bethesda..
Shame they seem to have sold out to the console market.. console users aren't exactly the demographic that likes proper RPGs.
I think the bigger news would be if they started work on a railway from China to the US. That would only need to pass through Russia on the way to the US (with Canada if they want direct to the lower 48). The number of negotiations would be much lower, and the ability to safely send cargo through a rail tunnel under the sea would be worth untold billions. Tunneling under the Bering Straight is technically feasible, just look at the Chunnel and other such projects
The biggest challenge would be the permafrost http://en.wikipedia.org/wiki/Permafrost that lies in much of the areas in question. Permafrost causes the landscape to change during the thawing/freezing cycles and is a known cause of damage to rail lines and presents a big engineering challenge overall. For example, "Passively Cooled Railway Embankments for Use in Permafrost Areas" http://cedb.asce.org/cgi/WWWdisplay.cgi?0304109).
Such project would be cool (no pun intended) to attempt, but the maintenance would be hellish. Shipping by bulk carrier is cheaper by far imho.
There's been sounds from a very large biological creature recorded around the area.. it's 4 noisier than a blue whale and is known as The Bloop (http://en.wikipedia.org/wiki/Bloop)
There's a number of reasons why they might have gone to a PC room instead of playing at home, cost and sociability.
The cost per hour for a PC bang was less than a dollar generally and sometimes less than 30c per hour according to http://www.allacademic.com//meta/p_mla_apa_research_citation/1/7/0/0/6/pages170061/p170061-1.php.The reason is that the population density leads to a large number of vendors who compete with each other both making it more available and driving price down. They still make a profit mind you. At 30cents an hour it's probably cheaper to do gaming at the PC bang rather than at home and in addition.
In cultural terms playing at home like it's done in the west is deemed unsociable in korea. Gamers playing in a group (eg. cooperative multiplayer) tend to gather at PC rooms and play there because it's both sociable and it's much better to just call out to each other than to use voice relaying software.
In this case though I suspect that the parents were heavily depressed due to joblessness.. aparently the job market is very tough and competition is incredibly fierce for any good job that opens up. This sounds more like a case of depression rather than addiction.. not that it makes it any better.
Alright smarty pants .. let me amend that statement
;) .. if he achieves all that, then he won't be needing MY congratulations, he'll be too weighed down by filthy lucre to care :D
"I dont' think that will happen unless he's also invented a 'super-elastic' wood, and glass, and made it super-cheap too"
I threw in super-cheap in just for good measure
Omori said the super-elastic iron alloy may also be used for buildings in earthquake prone areas. "This material can be used for buildings in earthquake zones. The buildings are deformed by earthquake, but super elastic alloy can return the building to its original structure," he added.
There's no much detail but somehow I don't think that will happen unless he's also invented a 'super-elastic' concrete ..
a number I heard was like 44%, especially when the Bush tax cuts expire. That just too much for the govt to take.
Australia pays that level already
- 180k and above = 45% for each dollar above 180k
- 80k -> 180k = 38% for each dollar above 80k
Basically 80k would be about middle class given housing prices and other expenses.
That's one highly likely cause, but probably not the only one .. there's been some experiments that demonstrated that people in power change, generally for the worse.
The Standford experiment is the classic example, though it's not definite (is anything in psychology definte though?), but it's a good indicator that power also changes normal people. Another good example would the Abu Ghraib occurrences, I doubt the prison guards would've pictured themselves that way when they were normal civilians.
Aren't we on slashdot? The place where no-one's supposed to have sex .. like ever?
I have a little used Rushmore monument that he might be interested in ..
You're too slow, bankers have already held the world to SEVEN ... HUNDRED ... BILLION ... DOLLARS ransom!!!
Forget Dr. Evil, he's so 1970's .. all the cool evil dudes are in the banking industry.
The console has traditionally not been well supplied with proper RPGs, tending more towards action oriented games (eg. shooters). This means that RPG enthusiasts have tended to be PC users because all the good RPG games (eg. Baldur's gate series) have been released on them. In turn that leads developers to not target the XBOX audience for such games, which then drives RPG lovers to PC .. it basically becomes a self-replicating phenomenon. Which came first? It's a chicken and egg issue, but suffice to say that at present consoles are not what you get for a RPG experience.
It's interesting to speculate what might have happened if RPGs had made it big on consoles first rather than after PCs. Would the controls (or lack of them to more clear) have hindered such development? IMHO it would've, can you imagine playing BG on an XBOX controller? The main reason for targetting consoles with RPGs seems to be monetary rather than due to any technical advantages the consoles might offer, maybe when they begin attaching keyboards and mice to consoles there'll be proper RPGs made for them. But then isn't that just a computer? ;)
Haven't tried this in Morrowind, but I recall doing a more powerful version of this in Daggerfall. Spell absorption and a firewall that does health transfer (forget the exact name) .. keep shooting at your feet whenever you have enemies nearby and you'll:
1. Never run out of mana because you'll just re-absorb it.
2. Heal up!
I stopped using it because you could kill any melee opponent, even ancient vampires. The firewall blast would push enemies back and stop them from performing combat moves against you while giving them damage.
A smaller version was great for training magic skills as well. Map the spell to a key and place your character next to a wall. Put a brick on the key and come back after a few hours to 100 skill.
The Elder Scrolls franchise used to be soooo good it wasn't funny, nobody had that sort of sandbox in a fantasy realm. Elite had it in a space format, but in an RPG? Only Bethesda ..
Shame they seem to have sold out to the console market .. console users aren't exactly the demographic that likes proper RPGs.
I think the bigger news would be if they started work on a railway from China to the US. That would only need to pass through Russia on the way to the US (with Canada if they want direct to the lower 48). The number of negotiations would be much lower, and the ability to safely send cargo through a rail tunnel under the sea would be worth untold billions. Tunneling under the Bering Straight is technically feasible, just look at the Chunnel and other such projects
The biggest challenge would be the permafrost http://en.wikipedia.org/wiki/Permafrost that lies in much of the areas in question. Permafrost causes the landscape to change during the thawing/freezing cycles and is a known cause of damage to rail lines and presents a big engineering challenge overall. For example, "Passively Cooled Railway Embankments for Use in Permafrost Areas" http://cedb.asce.org/cgi/WWWdisplay.cgi?0304109). Such project would be cool (no pun intended) to attempt, but the maintenance would be hellish. Shipping by bulk carrier is cheaper by far imho.
Hopefully this time they won't get lazy and just port the XBOX interface to PC like they did with Oblivion ..
There's been sounds from a very large biological creature recorded around the area .. it's 4 noisier than a blue whale and is known as The Bloop (http://en.wikipedia.org/wiki/Bloop)
If Apple were a person he would be a total douche
If Apple released an iDouche bag, I wonder how many fanboys would buy one ..
There's a number of reasons why they might have gone to a PC room instead of playing at home, cost and sociability.
The cost per hour for a PC bang was less than a dollar generally and sometimes less than 30c per hour according to http://www.allacademic.com//meta/p_mla_apa_research_citation/1/7/0/0/6/pages170061/p170061-1.php .The reason is that the population density leads to a large number of vendors who compete with each other both making it more available and driving price down. They still make a profit mind you. At 30cents an hour it's probably cheaper to do gaming at the PC bang rather than at home and in addition.
In cultural terms playing at home like it's done in the west is deemed unsociable in korea. Gamers playing in a group (eg. cooperative multiplayer) tend to gather at PC rooms and play there because it's both sociable and it's much better to just call out to each other than to use voice relaying software.
In this case though I suspect that the parents were heavily depressed due to joblessness .. aparently the job market is very tough and competition is incredibly fierce for any good job that opens up. This sounds more like a case of depression rather than addiction .. not that it makes it any better.