Once this is implemented, people will still have to reach into their pockets and pull out their credit cards. At that point, it becomes no different than iTunes or the "new" Napster or any of the others. Everyone downloading free music from those networks will just move on to the next free network. Is there something I'm missing here that makes this time different?
Being short, I've researched this topic a bit and while most of the research corroborates this study, another study done by UPenn economists provides an alternative hypothesis. Here's the link to the paper: http://papers.ssrn.com/sol3/papers.cfm?abstract_id =293122
Basically, their argument is that a person's relative adolescent height is a better indicator than their adult height. Short kids who end up tall earn like short people, while tall kids who end up short earn like tall people. You could extend this and probably make some kind of argument about a child's self-esteem and self-confidence as being the ultimate indicator in how well they do as adults.
The article mentions that each Peppercoin has a unique customer identifier. In that sense, customer information shouldn't really be lost in the noise at all. In fact, Peppercoin could concievably craft their user agreement so that they could give merchants access to customer buying habits for any customer ID. In that sense, one merchant would know everything you bought with Peppercoin at any Peppercoin site. That's kinda scary.
I remember id CEO Todd Hollenshead also mentioning that publishers get the Win32 versions out the door right away, but the Linux versions of Q3 came out a little bit later.
They found that a lot of Linux users didn't want to wait for the Linux version, and instead bought the Win32 version and downloaded the binaries.
Counterstrike takes immense team coordination, I agree. But on an individual level, the best players play Quake. Hands down. There is simply no arguing that point. They have the best aim, the best movement skills, and the best overall feel for first-person shooters. Oh, and I'd be willing to pitch the team skill of some Q3CTF clans against CS clans any day.
Running online gaming tournaments is not a hobby for me, it's my job. Maybe you should think before flaming someone who knows.
Although I agree that Counterstrike is played by more people and that you can shoot through walls, the best gamers play Quake 3 (as evidenced by the CPL), and because of that, everyone's looking for a little advantage.
Sure, you can't shoot through walls, but you can stand behind a corner and know exactly when your enemy is going to show up, and fire off a rocket to hit him the second he comes into view. Think of searching for the flag carrier in CTF... pretty easy when you can see through the freakin' walls, huh?
I run Quake 3 tournaments for Teamplay.Net, and cheating is no small issue. We've had to take pretty strong measures recently to prevent cheating, and this kind of thing is just a pain to prevent... it would require all players to take screenshots and submit them for review for every match. Not cool. It really renders any kind of fair online competition totally valueless.
I hope ASUS comes to their senses before this thing gets released. Kauffee
I don't see why people are considering this to be a rumor. Carmack's always been extremely vocal in the community. I'm almost positive he's on advisory boards for both nVidia and 3dfx, and maybe even Apple. This really isn't too surprising, nor is it too groundbreaking.
Star Wars was hyped to the point that most people felt they would walk out of the movie with their lives having been changed. There was almost no way the movie could have lived up to that (even if they did remove Jar-Jar).
It's more likely they're going for a Matrix-style campaign. Basically, just make sure everyone knows about it... but don't overhype it... let word of mouth bring the audiences in.
It's probably a good idea, and I don't think it reflects at all on what the studio expects of the movie. I'm sure they expect it to be a huge hit.
Once this is implemented, people will still have to reach into their pockets and pull out their credit cards. At that point, it becomes no different than iTunes or the "new" Napster or any of the others. Everyone downloading free music from those networks will just move on to the next free network. Is there something I'm missing here that makes this time different?
Being short, I've researched this topic a bit and while most of the research corroborates this study, another study done by UPenn economists provides an alternative hypothesis. Here's the link to the paper:d =293122
http://papers.ssrn.com/sol3/papers.cfm?abstract_i
Basically, their argument is that a person's relative adolescent height is a better indicator than their adult height. Short kids who end up tall earn like short people, while tall kids who end up short earn like tall people. You could extend this and probably make some kind of argument about a child's self-esteem and self-confidence as being the ultimate indicator in how well they do as adults.
The article mentions that each Peppercoin has a unique customer identifier. In that sense, customer information shouldn't really be lost in the noise at all. In fact, Peppercoin could concievably craft their user agreement so that they could give merchants access to customer buying habits for any customer ID. In that sense, one merchant would know everything you bought with Peppercoin at any Peppercoin site. That's kinda scary.
I remember id CEO Todd Hollenshead also mentioning that publishers get the Win32 versions out the door right away, but the Linux versions of Q3 came out a little bit later. They found that a lot of Linux users didn't want to wait for the Linux version, and instead bought the Win32 version and downloaded the binaries.
Running online gaming tournaments is not a hobby for me, it's my job. Maybe you should think before flaming someone who knows.
Sure, you can't shoot through walls, but you can stand behind a corner and know exactly when your enemy is going to show up, and fire off a rocket to hit him the second he comes into view. Think of searching for the flag carrier in CTF... pretty easy when you can see through the freakin' walls, huh?
I run Quake 3 tournaments for Teamplay.Net, and cheating is no small issue. We've had to take pretty strong measures recently to prevent cheating, and this kind of thing is just a pain to prevent... it would require all players to take screenshots and submit them for review for every match. Not cool. It really renders any kind of fair online competition totally valueless.
I hope ASUS comes to their senses before this thing gets released. Kauffee
I don't see why people are considering this to be a rumor. Carmack's always been extremely vocal in the community. I'm almost positive he's on advisory boards for both nVidia and 3dfx, and maybe even Apple. This really isn't too surprising, nor is it too groundbreaking.
It's more likely they're going for a Matrix-style campaign. Basically, just make sure everyone knows about it... but don't overhype it... let word of mouth bring the audiences in.
It's probably a good idea, and I don't think it reflects at all on what the studio expects of the movie. I'm sure they expect it to be a huge hit.