Fortunately the MoviePlex channel runs UNCENSORED (still dubbed though) Anime movies sometimes on Thursdays (and once they ran the entire New Dominion Tank Police series!)
Unfortunately about half the time it ends up being "Shadow Skill":-P
DISTRIBUTION UNDER "PROJECT GUTENBERG-tm"
You may distribute copies of this etext electronically, or by
disk, book or any other medium if you either delete this
"Small Print!" and all other references to Project Gutenberg,
or:
In other words, they can just delete the license and do whatever.
There are TONS of DBZ games in Japan, but only one and a half in the US that I'm aware of.
The one is Dragon Ball GT Final Bout, a 3-D fighting game on the Playstation. Of course, it kind of failed because Dragon Ball GT (still) isn't out in the US, and it sucked. I know from experience.
I'm not even exactly sure when it came out, but I guess Funimation would have had to license it.
If you're wondering, the half is Dragon Power, an NES adventure game that's been modified to take out all Dragon Ball references, kind of like Super Mario 2 was transformed from its original form. Kind of silly...
It's too bad though. I was going to buy Quake 3 once Bid For Power came out. Not anymore.
Data hiding is NOT crap. Without data hiding, anybody who uses your linked list can mess up the list for everybody else who wants to use the list. That's a bad thing. With data hiding you can make sure everybody only accesses the data in the linked list through your official methods.
OOP is in fact designed to model real-world items. Real objects have a bunch of attributes and a bunch of operations that can be performed on them. So do OOP objects. That means for business programming it's supremely useful. For writing assemblers, compilers, or scientific applications it's not as good. However, the features of OOP attempt to promote code that is both maintainable, by breaking code into smaller modules, and robust, through things like data hiding. Whether they do or not is left up to the programmer and the language designer.
In Java, you can write a main program that looks like this:
import a.whole.lot.of.junk.*;
public static void main(String args[])
{
Database myDatabase = new Database();
PayrollManager payroll = new PayrollManager();
myDatabase.readRecords();
myDatabase.updateRecords("firingList", "hiringList");
myDatabase.writeRecords(); payroll.issueChecks(myDatabase);
}
Assuming those classes are defined well enough, you can write a main program that looks like pseudocode and have it work. In fact, you can basically write pseudocode for as many levels as the design dictates, then switch to C-style programming for the basic operations, as long as you give things proper names. If you call methods a, b, c, d, e, etc. of course the code won't be readable.
Hehehe;) Good point, I will say C++. But hell, when they came out with that name it wasn't "cool" to use punctuation in a name - they honestly liked it, I suppose.
Actually, they chose C++ because the language was to be the successor to C, and C++ means "C incremented" in C. (Why not call it D?)
So it's really not punctuation, but an operator.
C# sort of makes sense because music, C sharp is the next chromatic step above C. (Why not call it D?) But it sounds real stupid, and anything with a name you have to explain to normal people how to say should be doomed to fail.
When hackers see C#, they could think of any of the following:
C number sign
C pound
C pound sign
C hash
C crunch
C hex
C mesh
C grid
C crosshatch
C octothorpe
C flash
C square
C pig-pen
C tictactoe
C scratchmark
C thud
C thump
C splat
I think I'm going to call it C pig-pen, because it's sure to get ugly.
C thud, C thump, and C splat sound good too...
C.NET would make more sense, but CNet would have gotten angry...
the artists don't have to sign the contracts. But they do. Why? Because it's a damn good deal for them. Relatively talentless musicians make millions of dollars.
If only you were right... I think you'll find what Steve Albini has to say on the matter is qute revealing. Need I mention that he's experienced the record industry first-hand?
The fact is if you don't sell enough records, you don't get paid, regardless of your talent. It's exactly like the bakery owner not paying the bakers unless his store sells 10,000 loaves of bread, and then paying them a few percent of the profit from each loaf of bread afterwards. If you don't see a problem with that, you're an idiot. Artists are basically slaves until their records recoup.
Also, if so many record companies are struggling, what does that say about the artists signed to them?
We have no right to steal from the artists, but neither do the record companies.
Stick with the arcade games, the one thing you do right.
Dude, the ball was in his hand when it broke the plane. If that's not posession, I don't know what is.
Not that it mattered...
Fortunately the MoviePlex channel runs UNCENSORED (still dubbed though) Anime movies sometimes on Thursdays (and once they ran the entire New Dominion Tank Police series!)
:-P
Unfortunately about half the time it ends up being "Shadow Skill"
In the audio world, the height of technology IS a vacuum tube.
...right HERE!
Too bad the patch is only available for Windows 95B, and I had Windows 95A.
Fortunately, it would boot every 1 out of 3 times, roughly.
Then use the DRI project and get 107. Not quite as impressive though...
...stands for Total Harmonic Xtortion.
Tell them about it:
Feedback page -- this does work even on Mosaic on FreeBSD!
Bastards.
Uhhh... you might want to read this part again:
DISTRIBUTION UNDER "PROJECT GUTENBERG-tm"
You may distribute copies of this etext electronically, or by
disk, book or any other medium if you either delete this
"Small Print!" and all other references to Project Gutenberg,
or:
In other words, they can just delete the license and do whatever.
There are TONS of DBZ games in Japan, but only one and a half in the US that I'm aware of.
The one is Dragon Ball GT Final Bout, a 3-D fighting game on the Playstation. Of course, it kind of failed because Dragon Ball GT (still) isn't out in the US, and it sucked. I know from experience.
I'm not even exactly sure when it came out, but I guess Funimation would have had to license it.
If you're wondering, the half is Dragon Power, an NES adventure game that's been modified to take out all Dragon Ball references, kind of like Super Mario 2 was transformed from its original form. Kind of silly...
It's too bad though. I was going to buy Quake 3 once Bid For Power came out. Not anymore.
There's a Java one:
:-)
WeirdX
It's monochrome, last I tried it, but it's better than nothing
If you were real evil you'd use abuse@aol.com.
It doesn't even have a shell, so no, you couldn't use it interactively.
As an embedded-type system, though...
Of course, you completely ignore the fact that as far as technology gores, things are changing faster than they ever have.
...or you'd have Slackware's packages.
:-P
No annoying dependancy check there, just install the package and look for the errors you get when you try to use it!
Slackware is the uber-l33t version of Linux for Real Men.
Too bad the Realtek 8139 driver doesn't work even in 2.4.*, or I wouldn't have had to switch to FreeBSD.
That explains all the daemons in UNIX...
Turn off the "Use Background Color" option, then it works quite nicely.
No, it's actually middle-endian.
Data hiding is NOT crap. Without data hiding, anybody who uses your linked list can mess up the list for everybody else who wants to use the list. That's a bad thing. With data hiding you can make sure everybody only accesses the data in the linked list through your official methods.
OOP is in fact designed to model real-world items. Real objects have a bunch of attributes and a bunch of operations that can be performed on them. So do OOP objects. That means for business programming it's supremely useful. For writing assemblers, compilers, or scientific applications it's not as good. However, the features of OOP attempt to promote code that is both maintainable, by breaking code into smaller modules, and robust, through things like data hiding. Whether they do or not is left up to the programmer and the language designer.
In Java, you can write a main program that looks like this:
import a.whole.lot.of.junk.*;
public static void main(String args[])
{
Database myDatabase = new Database();
PayrollManager payroll = new PayrollManager();
myDatabase.readRecords();
myDatabase.updateRecords("firingList", "hiringList");
myDatabase.writeRecords(); payroll.issueChecks(myDatabase);
}
Assuming those classes are defined well enough, you can write a main program that looks like pseudocode and have it work. In fact, you can basically write pseudocode for as many levels as the design dictates, then switch to C-style programming for the basic operations, as long as you give things proper names. If you call methods a, b, c, d, e, etc. of course the code won't be readable.
Actually, they chose C++ because the language was to be the successor to C, and C++ means "C incremented" in C. (Why not call it D?)
So it's really not punctuation, but an operator.
C# sort of makes sense because music, C sharp is the next chromatic step above C. (Why not call it D?) But it sounds real stupid, and anything with a name you have to explain to normal people how to say should be doomed to fail.
When hackers see C#, they could think of any of the following:
C number sign
C pound
C pound sign
C hash
C crunch
C hex
C mesh
C grid
C crosshatch
C octothorpe
C flash
C square
C pig-pen
C tictactoe
C scratchmark
C thud
C thump
C splat
I think I'm going to call it C pig-pen, because it's sure to get ugly.
C thud, C thump, and C splat sound good too...
C.NET would make more sense, but CNet would have gotten angry...
Bogus.
You can download Linux v0.01 here.
You can still download Unix V5, V6, and V7, along with a PDP-11 simulator to run them on, here. Hope you know ed though...
And who would WANT to run anything else on that page anyway? Never mind the legality of it all.
Gradius III is sneaky because the code does work... if instead of "Left Right Left Right" you use "L R L R".
Or something like that.
If only you were right... I think you'll find what Steve Albini has to say on the matter is qute revealing. Need I mention that he's experienced the record industry first-hand?
The fact is if you don't sell enough records, you don't get paid, regardless of your talent. It's exactly like the bakery owner not paying the bakers unless his store sells 10,000 loaves of bread, and then paying them a few percent of the profit from each loaf of bread afterwards. If you don't see a problem with that, you're an idiot. Artists are basically slaves until their records recoup.
Also, if so many record companies are struggling, what does that say about the artists signed to them?
We have no right to steal from the artists, but neither do the record companies.
Yes.