UK already has such a situation. Admittedly our Religious-fascists are only 1/10 as scary as yours but even so as of yet two games have been "BANNED!!!" (Carmageddon & Manhunt2), both games when through the review process and were unbanned. I don't think you have much to worry about.
Nope - I'll repharse it to "most tools do not output a format that is extraction to a common editable format (such as Word)" if you like.
The spec may allow for easy editing, but converting a PDF (a PDF contain text with formating, not a image stored in a PDF) is hard. Chunks of unrelated text get bunched together into a single object, while other chucks of text that are related get throw into sum unrelated chunk so extracting it all logically becomes a royal pain. Sure this is the "fault" of the creation tool, but given that all the creation tools I've played with generate scaryness I'd question that, and suggest that the specification is not as well designed for editing as a document. It may well be great (even for editing) as DTP format, I don't know.
The text extraction seams to have worked well. Unsurprisingly the formatting has been lost and it has got confused with the REwork type bits. PDFs are not designed with extraction to a editable format in mind, so getting any of the formatting is impressive in my book.
I'm fairly sure OnLive released the price a little while back (or someone at the top said it would in the range of) and that price was $15, but that may have changed. Looking over GamesIndustry.biz $15 is thrown up a lot as the price.
Based on that I did do the sums, including Live ($4.17 a month based on what I could find at the time) and Electric (the 360 would eat more than the micro console they sell). The 360 was still cheaper. It all comes down to the cost and availability of games.
Except hard core games without cash for a large desktop computer can use a console. If OnLive costs £15 a month and a 360 has a one off cost of £200, then you could take a loan for two years and own the 360.
The market for this seams to me to be gamers without basic math skills.
At over ~$100 for a controller I feel I can safely say it will be the minority of games that will require Kinect. And then they will be games aim at a different audience than you.
Interactive Entertainment is evolving into new markets, it is not ignoring the old ones.
Standards are attempting to push them self into the world and Buzz supports or will support them. But what is in it for Facebook? Users on other platforms don't bring in the advert money.
you first have to pay $100 a year subscription to be able to download games...Especially not when most people already pay $60 a year for an XBox Live Gold subscription
The $100 on top of Live Gold is to develop games on the 360. All you need to download an Indy game to a 360 is a 360, a free Xbox account and broadband connection.
CPU/Memory specs - Yes a base should be set for the platform. Mobile phone makers can go about that if they like. Screen sizes - Yes a set of screen sizes or a set ratio.
We are talking _platform_ not phone. And the point of a platform is to allow developers to cheaply target many devices.
Sounds like what happened with J2ME. Everyone buggered off and did their own thing with it making it a real arse for developers. For a mobile platform to be useful for developers it really should be standardized in basic capabilities (CPU, memory, libraries and screen sizes).
The key part of the phrase is "Vault-Tec". The Fallout 3 the manual (and various bits of PR) are written in such a way that it is not a game released by Bethesda, but a simulation released by Vault-Tec for people living within the vaults.
The phrase "Vault-Tec America’s First Choice in Post Nuclear Simulation" was used in the PR for Fallout 3 as well. I think it was even on the back of Fallout3s box.
I disagree. I bought fallout 3 and felt I got a complete game out of it. All the DLC I've bought (Fallout3s & Burnout island) have been in my mind a good addition to an already good game.
I would not have done it if that had not been the case. Not many people think "well that was shit and too short, I'll buy more of that!"
UK already has such a situation. Admittedly our Religious-fascists are only 1/10 as scary as yours but even so as of yet two games have been "BANNED!!!" (Carmageddon & Manhunt2), both games when through the review process and were unbanned. I don't think you have much to worry about.
I wonder when will come the day when we wold discuss a super-giga-mega-powered phone and somebody will say "imagine a Beowulf cluster of these".
Passed that point now.
Nope - I'll repharse it to "most tools do not output a format that is extraction to a common editable format (such as Word)" if you like.
The spec may allow for easy editing, but converting a PDF (a PDF contain text with formating, not a image stored in a PDF) is hard. Chunks of unrelated text get bunched together into a single object, while other chucks of text that are related get throw into sum unrelated chunk so extracting it all logically becomes a royal pain. Sure this is the "fault" of the creation tool, but given that all the creation tools I've played with generate scaryness I'd question that, and suggest that the specification is not as well designed for editing as a document. It may well be great (even for editing) as DTP format, I don't know.
I've just tried with the extract.
The text extraction seams to have worked well. Unsurprisingly the formatting has been lost and it has got confused with the REwork type bits. PDFs are not designed with extraction to a editable format in mind, so getting any of the formatting is impressive in my book.
It is likely that the PDF tried above was scanned pages.
I'm fairly sure OnLive released the price a little while back (or someone at the top said it would in the range of) and that price was $15, but that may have changed. Looking over GamesIndustry.biz $15 is thrown up a lot as the price.
Based on that I did do the sums, including Live ($4.17 a month based on what I could find at the time) and Electric (the 360 would eat more than the micro console they sell). The 360 was still cheaper. It all comes down to the cost and availability of games.
I did this once with Halflife. It was pain.
Except hard core games without cash for a large desktop computer can use a console. If OnLive costs £15 a month and a 360 has a one off cost of £200, then you could take a loan for two years and own the 360.
The market for this seams to me to be gamers without basic math skills.
Bethesda bought Fallout® from Interplay but as part of this deal Interplay retained the licence to create a Fallout® MMO.
Fallout® belongs to Bethesda, but the MMO part is Interplay.
> is going down the wrong path
At over ~$100 for a controller I feel I can safely say it will be the minority of games that will require Kinect. And then they will be games aim at a different audience than you.
Interactive Entertainment is evolving into new markets, it is not ignoring the old ones.
Take the internals of a Netbook, throw away the battery and the screen. Add a HMDI port.
Cheap computer to throw under the tell and stream content.
Standards are attempting to push them self into the world and Buzz supports or will support them. But what is in it for Facebook? Users on other platforms don't bring in the advert money.
The ones of interest are:
PubSubHubbub - http://code.google.com/p/pubsubhubbub/
Salmon - http://www.salmon-protocol.org/
WebFinger - http://code.google.com/p/webfinger/
XFN - http://gmpg.org/xfn/
Windows Mobile 6.5, Android and Symbian based systems.
Before the iPhone all smartphones were open playgrounds (assuming none-evil or lazy operator).
The $100 on top of Live Gold is to develop games on the 360.
All you need to download an Indy game to a 360 is a 360, a free Xbox account and broadband connection.
CPU/Memory specs - Yes a base should be set for the platform. Mobile phone makers can go about that if they like.
Screen sizes - Yes a set of screen sizes or a set ratio.
We are talking _platform_ not phone. And the point of a platform is to allow developers to cheaply target many devices.
Sounds like what happened with J2ME. Everyone buggered off and did their own thing with it making it a real arse for developers. For a mobile platform to be useful for developers it really should be standardized in basic capabilities (CPU, memory, libraries and screen sizes).
The key part of the phrase is "Vault-Tec". The Fallout 3 the manual (and various bits of PR) are written in such a way that it is not a game released by Bethesda, but a simulation released by Vault-Tec for people living within the vaults.
The phrase "Vault-Tec America’s First Choice in Post Nuclear Simulation" was used in the PR for Fallout 3 as well. I think it was even on the back of Fallout3s box.
Or Inda used google.co.uk, which does return fitness equipment clearance first and Target second.
No they did not - that was handled by the stores (Play, Amazon and the like).
A persons weight varies by 2.2kgs a day.
My 486 DX2 66 had a turbo button. :)
As does my MSI Wind, and I think a few other netbooks do. Underclock the CPU to increase battery life.
Don't you need a "good reason" to own a shotgun or rifle? (And as I understand it you can not use self defence as a reason.)
Plus (again, please correct me if I'm wrong) you are also limited in the amount of ammo you can keep.
I disagree. I bought fallout 3 and felt I got a complete game out of it. All the DLC I've bought (Fallout3s & Burnout island) have been in my mind a good addition to an already good game.
I would not have done it if that had not been the case. Not many people think "well that was shit and too short, I'll buy more of that!"
Being a geek I used duck tape. Now I can't see the iPhone screen. Help.