Ooh! 3D! Now I can have my childhood joy obliterated all over again by poor direction, flat characters, acting and dialogue.
But this time, it will be IN MY FACE FLAT! BEEYOTCH!
I bet I'll even get to wear annoying glasses over my regular ones!
YAY!
Star Wars 1-3 is like alt.pave.the.earth in action. Now with ewoks.
I would trust myself, but chances are, any other human that reads it just wouldn't get it. I would also trust someone close to me, but I think the results would be similar. You need an alien set of eyes. Which is why on a project as immense as Windows, code reviews and QA should probably be done by groups outside of that specific area of development.
I'm not a MS employee, so I'm not aware of exactly how they do things, but this makes sense. It has worked for several companies I've worked for.
"there is no input device for your own body" huhhuhhuh. I would tend to disagree;)
I agree that the mouse takes you out of the game. I don't like one hand mouse and one hand keyboard. (Granted, the Nostromo Speedpad n52 eliminates that, but I use mine more for Photoshop, music and video work).
I picked up Freelancer when it first came out and was so dissappointed by the lack of joystick support. Upon reading various message boards, I discovered viscious arguments about joystick/mouse gaming. I would say the game was -fun-, but I want fun AND realism.
I'm a joystick gamer; space combat sims being my lasting love (I suck at air flight - the whole gravity, fall down go boom thing - except for the original Gunship by Microprose). With my Saitek X45 and a good space combat sim, I'm in some semblance of gamer heaven. I NEVER have to touch the keyboard when playing.
Granted, any control system is completely arbitrary. They are designs that suited whatever team that designed them, and thus became the norm in that particular arena. A joystick feels natural to me for flight because it's what I was raised with, with regard to space/flight sims. A mouse does NOT feel natural to me.
Ultimately, what I want is a complete seperation of ship control and viewport control. I'm going to try Freelook soon and try to configure that to control view only (only in a game that allows smooth and continuous view changes)
I don't know what things are like in Florida today, but when I got my license in Ft. Lauderdale 15 years ago (at 18), the test was 45 minutes long and entailed driving Sample Rd. at rush hour as well as a jaunt on I-95. I certainly proved my worthiness by not allowing myself and the instructor to be turned into into a thick red paste over a mile of crushed coral.
IMHO, anyplace that does not require a real world road test, especially for new drivers, needs to have their roads closed.
You have taken nerdiness to such a level, there is no room for mockery.
I applaud you.
Geez. Next thing you know people will be complaining about Van Halen not having David Lee Roth anymore.
Whoa. Just. Don't. Go. There.
As for flux, I am in total agreement. But sometimes, outrageous whining about the bitterness of change makes the entirety taste a little sweeter. :)
But this time, it will be IN MY FACE FLAT! BEEYOTCH!
I bet I'll even get to wear annoying glasses over my regular ones!
YAY!
Star Wars 1-3 is like alt.pave.the.earth in action. Now with ewoks.
I would trust myself, but chances are, any other human that reads it just wouldn't get it. I would also trust someone close to me, but I think the results would be similar. You need an alien set of eyes. Which is why on a project as immense as Windows, code reviews and QA should probably be done by groups outside of that specific area of development.
I'm not a MS employee, so I'm not aware of exactly how they do things, but this makes sense. It has worked for several companies I've worked for.
...but why must they insist on it being a real marriage...
That statement in itself should be answer enough.
"appears to have been 1,000 feet off to the side of where it needed to be to pierce the Moho"
I knew I should have taken that left at Albuquerque!
Mac OS X Limecat!!!
/hooker
/prostitute
/independant sex provider
/pizza
grrr!!
*sigh*
Care for a pizza with your shiny and new convergent realities? ;)
"there is no input device for your own body" ;)
:)
huhhuhhuh.
I would tend to disagree
I agree that the mouse takes you out of the game. I don't like one hand mouse and one hand keyboard.
(Granted, the Nostromo Speedpad n52 eliminates that, but I use mine more for Photoshop, music and video work).
I picked up Freelancer when it first came out and was so dissappointed by the lack of joystick support. Upon reading various message boards, I discovered viscious arguments about joystick/mouse gaming. I would say the game was -fun-, but I want fun AND realism.
I'm a joystick gamer; space combat sims being my lasting love (I suck at air flight - the whole gravity, fall down go boom thing - except for the original Gunship by Microprose). With my Saitek X45 and a good space combat sim, I'm in some semblance of gamer heaven. I NEVER have to touch the keyboard when playing.
Granted, any control system is completely arbitrary. They are designs that suited whatever team that designed them, and thus became the norm in that particular arena. A joystick feels natural to me for flight because it's what I was raised with, with regard to space/flight sims. A mouse does NOT feel natural to me.
Ultimately, what I want is a complete seperation of ship control and viewport control. I'm going to try Freelook soon and try to configure that to control view only (only in a game that allows smooth and continuous view changes)
But now I'm babbling
I don't know what things are like in Florida today, but when I got my license in Ft. Lauderdale 15 years ago (at 18), the test was 45 minutes long and entailed driving Sample Rd. at rush hour as well as a jaunt on I-95. I certainly proved my worthiness by not allowing myself and the instructor to be turned into into a thick red paste over a mile of crushed coral.
IMHO, anyplace that does not require a real world road test, especially for new drivers, needs to have their roads closed.