Actually, if you think about it, the title really isn't a big deal. Yes, it sounds like a cheap B-movie title, but so do all the other episodes. A New Hope. The Empire Strikes Back. Return of the Jedi. The Phantom Menace. Attack of the Clones.
I've said this before in a reply post, but here goes... The actual spacecraft employing a plasma drive will probably still have normal chemical booster rockets for stages I, II, up to whatever. My guess is that the plasma drive will only be used once clear of Earth. Therefore, no danger to Earth/people. The plasma Drive is actually very efficient compared to the rockets in use today, i'm hoping i get to see them in common use soon.
The actual spacecraft would probably use several-stage boosters, so the initial launch would be good ol' solid fuel & oxygen. Once clear, they could drop the booster rockets and switch to the plasma drive.
The scientists are apparently using magnets to control and direct the plasma stream. With powerful enough magnets, the plasma never touches any part of the spacecraft. If it did, it would cool down almost instantly to a low enough temperature that it would lose its plasma state and hence all functionality of propulsion.
i seem to recall hearing something similar to this quite a while ago, it was about ion drives... seems like the scientists used zillions of charged particles directed out of the spacecraft by a large magnet for propulsion. each particle supposedly gave the equivalent thrust of the weight of a piece of paper. What's the difference, besides the fact that these particles are really really really hot?
that Daikatana doesn't come close to being a mediocre game. Its shortcomings and inherent flaws totally make it _way_ less than average. Just goes to show that John Romero != FPS Genius. It kinda sucked too, i wanted Daikatana to be a fun game. But it turned out ultimately to be a mindless bore. The game was UGLY ugly, as opposed to Quake II's clean ugly. At some points, the textures were cluttered beyond belief, and the sidekicks are utterly useless no matter where. Still, Daikatana's at spot #5 in the weekly charts for sales... go figure. But the REAL reason for Daikatana sucking: Eidos didn't ship it in one of those funky-shaped boxes.
Kal Falnl Cndros. Apparently a really good pilot or something. He's featured in the Star Wars CCG.
Actually, if you think about it, the title really isn't a big deal. Yes, it sounds like a cheap B-movie title, but so do all the other episodes. A New Hope. The Empire Strikes Back. Return of the Jedi. The Phantom Menace. Attack of the Clones.
I've said this before in a reply post, but here goes... The actual spacecraft employing a plasma drive will probably still have normal chemical booster rockets for stages I, II, up to whatever. My guess is that the plasma drive will only be used once clear of Earth. Therefore, no danger to Earth/people. The plasma Drive is actually very efficient compared to the rockets in use today, i'm hoping i get to see them in common use soon.
The actual spacecraft would probably use several-stage boosters, so the initial launch would be good ol' solid fuel & oxygen. Once clear, they could drop the booster rockets and switch to the plasma drive.
The scientists are apparently using magnets to control and direct the plasma stream. With powerful enough magnets, the plasma never touches any part of the spacecraft. If it did, it would cool down almost instantly to a low enough temperature that it would lose its plasma state and hence all functionality of propulsion.
i seem to recall hearing something similar to this quite a while ago, it was about ion drives... seems like the scientists used zillions of charged particles directed out of the spacecraft by a large magnet for propulsion. each particle supposedly gave the equivalent thrust of the weight of a piece of paper. What's the difference, besides the fact that these particles are really really really hot?
that Daikatana doesn't come close to being a mediocre game. Its shortcomings and inherent flaws totally make it _way_ less than average. Just goes to show that John Romero != FPS Genius. It kinda sucked too, i wanted Daikatana to be a fun game. But it turned out ultimately to be a mindless bore. The game was UGLY ugly, as opposed to Quake II's clean ugly. At some points, the textures were cluttered beyond belief, and the sidekicks are utterly useless no matter where. Still, Daikatana's at spot #5 in the weekly charts for sales... go figure. But the REAL reason for Daikatana sucking: Eidos didn't ship it in one of those funky-shaped boxes.