Okay, I see your point. I don't agree though, if the CPU says it supports those instructions they should be used, and if something goes wrong it's the CPU's fault for lying.
I'm not sure we are on the same page here. Their compiler was not being benchmarked, the compiled code was. The compiled code checks the CPU for supported instructions and manufacturer during start-up, and from then on the overhead is going to be at or very near zero to select the right code path. I'm not sure how they do it, store a flag somewhere or just re-write the call instructions.
Anyway, it was shown that if you killed the manufacturer check and performance on rival CPUs was similar to Intel ones and the code using vector instructions worked just fine. Eventually Intel relented and stopped doing it, although now their compiler has mostly been forgotten anyway.
Well rival car manufacturers manage to peddle basically the same crap without endorsing the competition, so it seems pretty obvious what the difference is. They might have a side-by-side comparison with a competitor's model, but only for the purposes of showing how much better their's is.
If you can't understand this then I'm afraid I'm out, it cannot be simplified any further and is mind-numbingly obvious. Having it explained to your four times is already more than I'm usually willing to entertain.
They made the compiler produce multiple code paths for some sections, e.g. one that used SSE instructions and one that didn't. But the SSE code was not used on CPUs that had SSE but were not made by Intel, artificially reducing their competitiveness in those benchmarks.
I seem to recall they justified it with some bullshit about SSE being a proprietary Intel thing and not testing other CPUs for compliance so they couldn't guarantee correct behaviour blah blah.
Surely a compelling story is going to involve characters with agency most of the time? I mean "bad things happened and no-one could do anything about it" probably isn't a great plot for a game.
What difference does the gender of the creator make? It's irrelevant to the point being made, unless you think that women can't be sexist.
Enjoying something doesn't make it right. I would derive immense satisfaction seeing certain people get punched in the dick, but that doesn't make it right.
Who says sexy women in video games are taboo? Certainly not I.
The male characters in games are mostly power fantasies, not sex fantasies. The male player is assumed to enjoy the power, not lust after them. Which is not to say there aren't things we could be critical of about them. In fact the grumpy emotionless killing machine trope does get a fair bit of flack.
It's just people who won't even take the time to understand the most basic aspects of any criticism, and instead just go off on an unrelated rant every time. Fuck them.
Console is a decent experience. Game locked to 60 fps, tuned to your exact hardware. Plus you know the guy kicking your arse is just better, not using a wall hack or 144Hz monitor or something.
where the left is much more concerned with and vocal about slut shaming and other assorted neopuritan bullshit.
Yet it's left leaning progressives who have coined the term slut-shaming and campaigned against it.
Try again.
who is more going to listen to a statement like that and feel more ashamed?
Expressing regret is not intended to shame anyone. That seems to be a fundamental error that many people are making, and in the process inadvertently shutting down the conversation by reacting as if it's a personal attack.
Strike 2.
It is a normal, typical aspect of female sexuality to enjoy showing off.
Yes. That is not the thing they are complaining about. It's the coercion, the Weinsteins, the "sorry but to advance your career as an actor you are going to have to get your tits out".
Most players don't care. They aren't going to not buy the game because the arse crack show on screen for 2 seconds was covered up. And they aren't going to spend 3-4x as much on a gaming PC and deal with all the shit that comes with Windows and PC gaming in general when they want a pure, simple games machine.
For proof just look at the long history of Japanese games being censored for the west. Nintendo was notorious for it.
The stupidest thing about this is that the example given isn't even an example of the decision Sony has made, it's something the developer did on their own for their own reasons.
The only real danger is that some people get an XBOX instead, assuming Microsoft don't follow suit and developers bother to make two different versions.
If anyone in the EU was affected then the GDPR fine could be up to 4% of global revenue.
Facebook's revenue was $55.8 billion in 2018, so the fine would be $2.2 billion.
If they get the max fine depends on how many EU citizens were affected and how damaging their actions were. I'd push for the full amount, but unfortunately I was not one of the affected so cannot submit a GDPR complaint.
The suggestions are based on other people's address books. Unfortunately if they share their address books then LinkedIn gets your real name, phone number, email address, maybe a photo and more.
The trend in Europe is to put the losses on the bank. Unless the customer was exceptionally stupid they should not lose out to fraud.
And I really do mean exceptionally. Fraudsters calling people pretending to be the bank and getting them to willingly transfer the funds to another account wouldn't be enough, and some banks are starting to voluntarily refund all such cases in anticipation of further regulation.
Credit cards are, factually, expensive. Those great point systems, cash-back, or whatever? Ultimately, you pay for those through higher prices, because the merchants have to pay whopping fees on the transactions.
That's something of a myth. Cash has its own associated costs to handle, for example.
Also, I don't know about Switzerland but the EU recently found that Mastercard had been over-charging on processing fees and they had to slash them. There are multiple lawsuits trying to recover the money, some from retailers and some class action on behalf of consumers. The one in the UK is for £14 billion, approx £300 per affected person.
Japan is very big on stored value cards. You load them up, usually with cash since you can only use one or two debit/credit cards from specific banks, and then tap to pay. Widely accepted on public transport and in chain shops like convenience stores and electronics retailers.
They don't seem to be as big on credit or debit cards. Credit cards work differently in Japan though, I'm not sure of the exact details but I think basically you state how many months you are going to pay it off in when you make the purchase. A lot of foreigners get confused when paying on card and the clerk asks "one slice?", because if you want say two months to pay you ask for the transaction to be sliced into two parts.
In London a lot of the empty property is speculators who are waiting for it to go up in value before selling. Many of them are foreign, because the people building the property go to Dubai and China where the money is to market them. They are also popular with Russians looking to hide wealth from the Russian state.
It's because women on a slut walk choose to dress that way and choose to be there. They have agency, they are empowering themsleves by protesting against what they consider to be a harmful myth.
The sexy women in video games are mostly just created by men to give other men some sexual gratification. Many of them have no real personality or story, they are just wanking material.
It's not about showing some skin or violence, it's about agency.
For example, female athletes often wear form-fitting clothes with a lot of skin showing, because that is appropriate for their sports and lets them perform to the best of their ability. So skin and tight clothes are not the problem.
Similarly in Mortal Kombat the women have agency. They are able to hold their own, they are as fleshed out and integral to the plot as the male characters. In the recent games they even started wearing sensible clothing, and the most recent one is credited with reviving the series so clearly the lack of combat leotards wasn't a hindrance to sales.
Let's see what the next iterations of those games are like on Sony consoles.
Okay, I see your point. I don't agree though, if the CPU says it supports those instructions they should be used, and if something goes wrong it's the CPU's fault for lying.
I'm not sure we are on the same page here. Their compiler was not being benchmarked, the compiled code was. The compiled code checks the CPU for supported instructions and manufacturer during start-up, and from then on the overhead is going to be at or very near zero to select the right code path. I'm not sure how they do it, store a flag somewhere or just re-write the call instructions.
Anyway, it was shown that if you killed the manufacturer check and performance on rival CPUs was similar to Intel ones and the code using vector instructions worked just fine. Eventually Intel relented and stopped doing it, although now their compiler has mostly been forgotten anyway.
The power of a character comes from its actions and options,
Did I say otherwise? You are just inventing imaginary arguments to rail against.
Well rival car manufacturers manage to peddle basically the same crap without endorsing the competition, so it seems pretty obvious what the difference is. They might have a side-by-side comparison with a competitor's model, but only for the purposes of showing how much better their's is.
If you can't understand this then I'm afraid I'm out, it cannot be simplified any further and is mind-numbingly obvious. Having it explained to your four times is already more than I'm usually willing to entertain.
Indeed, I wouldn't rent or buy anywhere that I couldn't charge now.
That's an excellent point. I was thinking that I had never installed the app so my address book was safe, but other people with my details may have.
I'll submit a GDPR data subject access request over the weekend.
There are indeed a lot of 2D male characters. They tend to at least have agency, but often have a fairly generic personality too.
They made the compiler produce multiple code paths for some sections, e.g. one that used SSE instructions and one that didn't. But the SSE code was not used on CPUs that had SSE but were not made by Intel, artificially reducing their competitiveness in those benchmarks.
I seem to recall they justified it with some bullshit about SSE being a proprietary Intel thing and not testing other CPUs for compliance so they couldn't guarantee correct behaviour blah blah.
Surely a compelling story is going to involve characters with agency most of the time? I mean "bad things happened and no-one could do anything about it" probably isn't a great plot for a game.
Well in this case the issue would be Sony not taking context in to account.
You can hardly blame other people for Sony being lazy.
What difference does the gender of the creator make? It's irrelevant to the point being made, unless you think that women can't be sexist.
Enjoying something doesn't make it right. I would derive immense satisfaction seeing certain people get punched in the dick, but that doesn't make it right.
Who says sexy women in video games are taboo? Certainly not I.
The male characters in games are mostly power fantasies, not sex fantasies. The male player is assumed to enjoy the power, not lust after them. Which is not to say there aren't things we could be critical of about them. In fact the grumpy emotionless killing machine trope does get a fair bit of flack.
It's just people who won't even take the time to understand the most basic aspects of any criticism, and instead just go off on an unrelated rant every time. Fuck them.
Console is a decent experience. Game locked to 60 fps, tuned to your exact hardware. Plus you know the guy kicking your arse is just better, not using a wall hack or 144Hz monitor or something.
I'm more inclined to go with incompetence. Their Superbowl ad was also widely panned.
They are certainly no Nike or Gillette, carefully pissing off a small but vocal minority while gaining support from everyone else in the backlash.
where the left is much more concerned with and vocal about slut shaming and other assorted neopuritan bullshit.
Yet it's left leaning progressives who have coined the term slut-shaming and campaigned against it.
Try again.
who is more going to listen to a statement like that and feel more ashamed?
Expressing regret is not intended to shame anyone. That seems to be a fundamental error that many people are making, and in the process inadvertently shutting down the conversation by reacting as if it's a personal attack.
Strike 2.
It is a normal, typical aspect of female sexuality to enjoy showing off.
Yes. That is not the thing they are complaining about. It's the coercion, the Weinsteins, the "sorry but to advance your career as an actor you are going to have to get your tits out".
Most players don't care. They aren't going to not buy the game because the arse crack show on screen for 2 seconds was covered up. And they aren't going to spend 3-4x as much on a gaming PC and deal with all the shit that comes with Windows and PC gaming in general when they want a pure, simple games machine.
For proof just look at the long history of Japanese games being censored for the west. Nintendo was notorious for it.
The stupidest thing about this is that the example given isn't even an example of the decision Sony has made, it's something the developer did on their own for their own reasons.
The only real danger is that some people get an XBOX instead, assuming Microsoft don't follow suit and developers bother to make two different versions.
If anyone in the EU was affected then the GDPR fine could be up to 4% of global revenue.
Facebook's revenue was $55.8 billion in 2018, so the fine would be $2.2 billion.
If they get the max fine depends on how many EU citizens were affected and how damaging their actions were. I'd push for the full amount, but unfortunately I was not one of the affected so cannot submit a GDPR complaint.
The suggestions are based on other people's address books. Unfortunately if they share their address books then LinkedIn gets your real name, phone number, email address, maybe a photo and more.
The trend in Europe is to put the losses on the bank. Unless the customer was exceptionally stupid they should not lose out to fraud.
And I really do mean exceptionally. Fraudsters calling people pretending to be the bank and getting them to willingly transfer the funds to another account wouldn't be enough, and some banks are starting to voluntarily refund all such cases in anticipation of further regulation.
Credit cards are, factually, expensive. Those great point systems, cash-back, or whatever? Ultimately, you pay for those through higher prices, because the merchants have to pay whopping fees on the transactions.
That's something of a myth. Cash has its own associated costs to handle, for example.
Also, I don't know about Switzerland but the EU recently found that Mastercard had been over-charging on processing fees and they had to slash them. There are multiple lawsuits trying to recover the money, some from retailers and some class action on behalf of consumers. The one in the UK is for £14 billion, approx £300 per affected person.
Japan is very big on stored value cards. You load them up, usually with cash since you can only use one or two debit/credit cards from specific banks, and then tap to pay. Widely accepted on public transport and in chain shops like convenience stores and electronics retailers.
They don't seem to be as big on credit or debit cards. Credit cards work differently in Japan though, I'm not sure of the exact details but I think basically you state how many months you are going to pay it off in when you make the purchase. A lot of foreigners get confused when paying on card and the clerk asks "one slice?", because if you want say two months to pay you ask for the transaction to be sliced into two parts.
In London a lot of the empty property is speculators who are waiting for it to go up in value before selling. Many of them are foreign, because the people building the property go to Dubai and China where the money is to market them. They are also popular with Russians looking to hide wealth from the Russian state.
Intel cheated on some benchmarks, by making their compiler disable the fastest code paths when non-Intel chips were detected.
I miss 68k and PPC.
So close, but so far...
It's because women on a slut walk choose to dress that way and choose to be there. They have agency, they are empowering themsleves by protesting against what they consider to be a harmful myth.
The sexy women in video games are mostly just created by men to give other men some sexual gratification. Many of them have no real personality or story, they are just wanking material.
See the difference?
It's not about showing some skin or violence, it's about agency.
For example, female athletes often wear form-fitting clothes with a lot of skin showing, because that is appropriate for their sports and lets them perform to the best of their ability. So skin and tight clothes are not the problem.
Similarly in Mortal Kombat the women have agency. They are able to hold their own, they are as fleshed out and integral to the plot as the male characters. In the recent games they even started wearing sensible clothing, and the most recent one is credited with reviving the series so clearly the lack of combat leotards wasn't a hindrance to sales.
Let's see what the next iterations of those games are like on Sony consoles.
Reminds me of that Monty Python sketch in the restaurant.
"Well how about spam, eggs, sausage, spam, sausage and spam? That's not got much spam in it."
"I don't like spam!"
"Wow, trying to impose your Puritan world-view on the rest of us! What are you, some kind of SJW?!"