That's a horrible idea, the KVM switch for this need. The issue with having ONE machine to both read docs and code is you generally have one display. Your solution brings in a second machine jsut to load the docs, but you're still uysing one display. A much better solution would be to buy a second display and run dual headed. Not only do you get to lookt at docs on one screen and the app on the other, you productivity with other apps goes through the roof. When one of mine died, going back to one display was painful.
"A new publishing agreement would almost certainly be needed for the Xbox version..."
Why can't Valve self-publish? Granted I know little about this arena, so I may be speaking directly from my posterior, but it doesn't seem hard. A disc press makes up 500 bazillion DVDs, and they usually do the case for it too, you provide the art. Then contract to a printer to print the boxes and manuals. Box and ship to wholesaler houses.
What does a "publisher" do except manage all that and take a good chunk of money for it? Sure for smaller firms they bankroll the project, but Valve probably has a few bucks to do this themselves. They put out a recent game that seems to be somewhat popular with the kids...
But I can disable those Windows services and not have apps whine about it unless their actually needed. And I've done just that.
As for databases, my music collection is pretty well organized in directories by artist and album, with another directory for assorted singles. And yes, this is for thousands of files, not just a few hundred.:)
Nah. On Win32 it loads two services that run whether you need them or not. One is for the ITMS and the other is for the iPod, which I don't have. If I disable the iPod service, iTunes bitches everytime I started it, despite my not having an iPod and thus not NEEDING the service. The other serivce is retarded, as I shouldn't need it unless iTunes is running. So that's two services chewing up memory uselesly. Plus, it's slow, resource hungry (compared to my trusty WinAmp 2.9x), and buggy. Well, it was when I tried it a while ago. I have no need for it anyway, as I just rip my CDs semi-manually, rather than pay more for no original media and a DRM locked file.
That's a screenshot of Firefox with the RSS watcher looking at the download counter (mentioned in the article). Asa just happened to have perfect timing, to catch it, unless he was just watching it all day.:)
I don't play MMOGs so can someone explain to me why this is bad? I never did understand why companies banned this type of activity. If it's a matter of rich players being able to get really strong because they can just buy stuff, isn't that the case in real life too? Rich folks can get nice cards, big houses, and live-in call girls. We can't. Why is it wrong in a MMOG?
When my best friend and I finally finished SQ3 (on his FOUR COLOR CGA nontheless, a thing of beauty) we were both thrilled and saddened. Thrilled we'd managed to outwit Scumsoft and their evil pirates, but saddened that we didn't know what would happen to Roger next. To this day I still love the name "Alluminum Mallard". Our Quake clan was named "Pirates of Pesutlon" with the same scrawled purple text.:)
And later, when all of fandom learned Sierra was canning SQ7, and thus we don't know when we'll ever see Roger again. Thankfully, with the ACI And SCI emulators, I can revisit Roger and the Pirates of Pestulon anytime I want.
I wanted a feature like this in Firefox/Mozilla for searches from the URL/search bars. So if Google does it themselves, this'll be GREAT. Yes there are "privacy" issues, but if you ask for it, like I am, then you kinda know that going in.
They have great imagrey of Pittsburgh (my hometown), but they need to get higher resolution images of the airport. I wanna see all the new construction in Moon.:)
Google bought Keyhole. Keyhole brought you those cool satellite photos of Baghdad and Afghanistan on CNN the past couple years. I'm pretty sure Baghdad and Afghanistan aren't in the US.
Actually, your 128's will simultaneously sound better _and_ worse. The freq response will be better, clearer, but you also will be able to notice compression artifacts more. Enough so that when you switch to 192, you'll be able to hear much improvement, moreso than if you just went to 192 with the five dollar Sony headphones that came with your Discman.
I'm not talking abotu GSM, which is predominantly non-US. The majority of Slashdotters are American, and the parent article was obviously bitching about our wonderful system in the. The fact you talkabotu how GSM phones aren't as proprietary as the article should have told you that we weren't talking about them.
It's because the cell phone service providers don't want you to have the ability to easily transfer data on and off your cell phone. Some phones have USB cable adapters, and then you either have limited ability of data transfer, or need to somehow hack the handset. This is because the cell phone service companies want to charge you for everything possible.
Camera phone? Take all the photos you like, but it's X cents per photo to get them of your phone. Address book backup? Sure, it's only X dollars a month for automatic backups! Want games on your Java enabled phone? Sure, we have a selection here for $4.99 per game per month (sorry, you can only select from this menu). Want some GREW games? We have those too (sorry, you can't code your own, BREW is proprietary).
Handset manufacturers would love to put these features in for users, but they don't because then the cell phone companies won't sell the phones and wont support them if purchesed through other channels.
"Sometimes the best way for a computer to learn something may not be the way a baby does it, anyway; c.f. chess."
Except computers never learned chess; humans programmed complex move analysis routines along with the rules, and many times a database of strategies with statistical weighting. There's a limited capacity to "learn: against opponents, but that's usually just more preprogrammed analysis and pattern matching than actualy spontaneous data linking. And like a poster higher up said, ther ewas a time we thought that was all one needed. It's not. We already have rudimentary AIs in labs that can "learn" in the sense they can create accurate spontaneous data links. The human brain (or the brain of any semi complex organism, really) is a black box with such unimaginable gears inside we're fumbling in the dark. It's hard to reverse engineer a mind becuase unlike reverse engineering a BIOS or widget, we don't really understand how a mind works, is put together, or even what it's really comprised of.
That's a horrible idea, the KVM switch for this need. The issue with having ONE machine to both read docs and code is you generally have one display. Your solution brings in a second machine jsut to load the docs, but you're still uysing one display. A much better solution would be to buy a second display and run dual headed. Not only do you get to lookt at docs on one screen and the app on the other, you productivity with other apps goes through the roof. When one of mine died, going back to one display was painful.
System operation (Please read the AIX 5.2 documentation before attempting to use this system)
By far the best part of the entire filing. :)
Why can't Valve self-publish? Granted I know little about this arena, so I may be speaking directly from my posterior, but it doesn't seem hard. A disc press makes up 500 bazillion DVDs, and they usually do the case for it too, you provide the art. Then contract to a printer to print the boxes and manuals. Box and ship to wholesaler houses.
What does a "publisher" do except manage all that and take a good chunk of money for it? Sure for smaller firms they bankroll the project, but Valve probably has a few bucks to do this themselves. They put out a recent game that seems to be somewhat popular with the kids...
Actually, a donkey-rape service would be a bonus. I'll RFE that for Forefox 1.1...
As for databases, my music collection is pretty well organized in directories by artist and album, with another directory for assorted singles. And yes, this is for thousands of files, not just a few hundred. :)
Nah. On Win32 it loads two services that run whether you need them or not. One is for the ITMS and the other is for the iPod, which I don't have. If I disable the iPod service, iTunes bitches everytime I started it, despite my not having an iPod and thus not NEEDING the service. The other serivce is retarded, as I shouldn't need it unless iTunes is running. So that's two services chewing up memory uselesly. Plus, it's slow, resource hungry (compared to my trusty WinAmp 2.9x), and buggy. Well, it was when I tried it a while ago. I have no need for it anyway, as I just rip my CDs semi-manually, rather than pay more for no original media and a DRM locked file.
Dude, thanks. The links on Apple say I need iTunes to DL the full screen, and I am NOT going to use tha tpile of steaming crap.
No. Just straight DLs, not the Update feature. So my downloads of 1.0.2 and 1.0.3 weren't counted, just my FTP of 1.0.1, for example.
That's why they're honest about it being downloads, and not users. Certainly there are duplicates.
That's a screenshot of Firefox with the RSS watcher looking at the download counter (mentioned in the article). Asa just happened to have perfect timing, to catch it, unless he was just watching it all day. :)
Just 1.0+ downloads.
Very enlightening. Thanks.
I don't play MMOGs so can someone explain to me why this is bad? I never did understand why companies banned this type of activity. If it's a matter of rich players being able to get really strong because they can just buy stuff, isn't that the case in real life too? Rich folks can get nice cards, big houses, and live-in call girls. We can't. Why is it wrong in a MMOG?
And later, when all of fandom learned Sierra was canning SQ7, and thus we don't know when we'll ever see Roger again. Thankfully, with the ACI And SCI emulators, I can revisit Roger and the Pirates of Pestulon anytime I want.
I wanted a feature like this in Firefox/Mozilla for searches from the URL/search bars. So if Google does it themselves, this'll be GREAT. Yes there are "privacy" issues, but if you ask for it, like I am, then you kinda know that going in.
"...if it isn't a cheapo."
You:
"It's the cheapest ATX supply my purchasing department found one day."
QED.
They have great imagrey of Pittsburgh (my hometown), but they need to get higher resolution images of the airport. I wanna see all the new construction in Moon. :)
And the frickin' laser had a shark on it's head.
Google bought Keyhole. Keyhole brought you those cool satellite photos of Baghdad and Afghanistan on CNN the past couple years. I'm pretty sure Baghdad and Afghanistan aren't in the US.
Actually, your 128's will simultaneously sound better _and_ worse. The freq response will be better, clearer, but you also will be able to notice compression artifacts more. Enough so that when you switch to 192, you'll be able to hear much improvement, moreso than if you just went to 192 with the five dollar Sony headphones that came with your Discman.
Yeah, the Wikipedia story about being bought was a good one too. Great minds thinka like (wo what's our excuse?).
I said Google bought Mozilla. :)
I'm not talking abotu GSM, which is predominantly non-US. The majority of Slashdotters are American, and the parent article was obviously bitching about our wonderful system in the. The fact you talkabotu how GSM phones aren't as proprietary as the article should have told you that we weren't talking about them.
Camera phone? Take all the photos you like, but it's X cents per photo to get them of your phone. Address book backup? Sure, it's only X dollars a month for automatic backups! Want games on your Java enabled phone? Sure, we have a selection here for $4.99 per game per month (sorry, you can only select from this menu). Want some GREW games? We have those too (sorry, you can't code your own, BREW is proprietary).
Handset manufacturers would love to put these features in for users, but they don't because then the cell phone companies won't sell the phones and wont support them if purchesed through other channels.
Except computers never learned chess; humans programmed complex move analysis routines along with the rules, and many times a database of strategies with statistical weighting. There's a limited capacity to "learn: against opponents, but that's usually just more preprogrammed analysis and pattern matching than actualy spontaneous data linking. And like a poster higher up said, ther ewas a time we thought that was all one needed. It's not. We already have rudimentary AIs in labs that can "learn" in the sense they can create accurate spontaneous data links. The human brain (or the brain of any semi complex organism, really) is a black box with such unimaginable gears inside we're fumbling in the dark. It's hard to reverse engineer a mind becuase unlike reverse engineering a BIOS or widget, we don't really understand how a mind works, is put together, or even what it's really comprised of.