Slashdot Mirror


User: Derek+Pomery

Derek+Pomery's activity in the archive.

Stories
0
Comments
1,051
First seen
Last seen
Profile
(view on slashdot.org)

Comments · 1,051

  1. Re:And yet... on Google Updates Maps, Makes First Stable Chrome Release Using WebKit Fork · · Score: 1

    Eh. Anon, your sarcasm seems misfounded.

    You'll notice maybe that article has chart of chrome vs firefox for cache latency, w/ Firefox cache behaviour levelling off at 30ms navigation latency while Chrome's keeps climbing - 90+ms latency after 30 days and no apparent limit.

    Soo, sounds like maybe he has a legit complaint, not that I use Chrome enough to know if this behaviour still exists.

  2. Re:And yet... on Google Updates Maps, Makes First Stable Chrome Release Using WebKit Fork · · Score: 3, Interesting

    Your mention of caching reminded me of this:
    http://www.pclinuxos.com/forum/index.php?topic=113754.0

    "In a majority of web browsers, the size of the browser history and document cache is capped in one way or another: for example, if you have not visited facebook.com for a couple of weeks, any record of this will eventually disappear down the memory hole.

    This is not the case for Chrome: the browser keeps all the cached information indefinitely; perhaps this is driven by some hypothetical assumptions about browsing performance, and perhaps it simply is driven by the desire to collect more information to provide you with more relevant ads. Whatever the reason, the outcome is simple: over time, cache lookups get progressively more expensive; some of this is unavoidable, and some may be made worse by a faulty hash map implementation in infinite_cache.cc."

    That sounds Chrome specific to me.

    Certainly I haven't noticed any cache oddities in Firefox, which I tend to leave running for weeks at a time.

  3. Re:This is perfect, now support OpenGL ES 2.0 on IE 11 Getting WebGL, SPDY/3, New Dev Tools · · Score: 1

    Firefox and Chrome use ANGLE, yes.
    http://code.google.com/p/angleproject/

    You can use native opengl though.
    In Firefox, about:config and search for webgl.
    Set:
    webgl.prefer-native-gl;true

    In past I've needed to do this on some windows machines to get some WebGL to work. Shader issue or somesuch.

    There's also:
    webgl.force-enabled;true

    While you're in that section, btw, if you feel you know your card/driver combo better than their blacklist does.

    Oh, and:
    gfx.direct2d.force-enabled;true
    or even
    gfx.direct2d.disabled;true

    If you're on a blacklist for that, or just want to investigate some direct2d rendering issue.

  4. Re:Don't we already have this? on Prosecutors Push For Anti-Phone-Theft Kill Switches · · Score: 1

    Hate to repeat this, AC, but IMEI changing is easy.
    Even if it wasn't, the phone still has value off-network.

    Since you bring up Europe...
    http://news.bbc.co.uk/2/hi/uk_news/1749215.stm

    ==
    A spokeswoman said: "IMEI barring does not solve the problem and is a red herring."

    The method only stops calls being made on the network that barred it, the spokeswoman went on, and the handset itself is completely usable if a Sim card is put in from another network.

    New IMEIs can be programmed into stolen handsets and 10% of IMEIs are not unique. ...

    The firm has not adopted IMEI technology because it is "unreliable", a spokeswoman said, and could lead to innocent phone users being disconnected.

    "Duplicate numbers are coming out of the factories now and you can have two or three handsets with the same number," she said.

    "You might be blocking several other people who have done nothing wrong. ...

    "In any case, there is software you can download from the internet to change IMEI numbers when a handset is stolen."
    ==

  5. Re:Don't we already have this? on Prosecutors Push For Anti-Phone-Theft Kill Switches · · Score: 1

    I'm surprised you compared it to a MAC, since altering MAC is trivial under any OS.

  6. Re:Don't we already have this? on Prosecutors Push For Anti-Phone-Theft Kill Switches · · Score: 1

    Indeed. To this I'd like to add that gov't asking a carrier to disconnect an IMEI is a LOT different from gov't turning phone into a brick.

  7. Re:Don't we already have this? on Prosecutors Push For Anti-Phone-Theft Kill Switches · · Score: 2

    So, I think this system has potential for abuse, both by governments and by some random hacker/disgruntled employee killing off phones.

    But, the IMEI thing is not really a fix.
    1) The phone can still be used as an ipod or tablet.
    2) IMEI can be changed.
    In addition, IMEI record keeping is rather poor.

  8. Re:Always eye candy on Mozilla Plans Major Design Overhaul With Firefox 25 Release In October · · Score: 1

    And, well, multiprocess has its own problems too, it seems. This was making the rounds a few months ago.
    http://www.pclinuxos.com/forum/index.php?topic=113754.0

  9. Re:Always eye candy on Mozilla Plans Major Design Overhaul With Firefox 25 Release In October · · Score: 1

    Actually, they started the memshrink project two years ago, and the result has been dramatic improvements in memory usage.
    http://www.itworld.com/sites/default/files/figure3_browserfootprint.jpg

    That's from a while ago.

    They also aggressively handled memory leakage in addons recently.

    Their JS performance has dramatically increased recently w/ IonMonkey and the baseline compiler. They also introduced asm.js.
    http://jlongster.com/s/lljs-cloth/ http://www.unrealengine.com/html5/

    They also switched to multi-process and sandboxing in FirefoxOS, although apparently addon support makes that problematic on the desktop, although they do use multiple threads for various operations on the desktop. (You can of course sandbox firefox itself on most operating systems if you so desire, just like any other process)

  10. Re:Wrong approach on A Cold Look at Cold Fusion Claims: Why E-Cat Looks Like a Hoax · · Score: 1

    http://news.newenergytimes.net/2013/05/21/rossi-manipulates-academics-to-create-illusion-of-independent-test/
    Last comment.
    "Here is how Rossi has fooled the same bunch of academic physicists this time: "
    Seems like a good approach.

    The number of times the answer is "Rossi" to the questions in main post is pretty damning too.

  11. Re:amazingly slow...and awesome on Opportunity Breaks NASA's 40-Year Roving Record · · Score: 1

    http://en.wikipedia.org/wiki/Opportunity_(rover)#Shoulder_troubles
    Probably would make more progress if it wasn't for this, then.

  12. Re:That's what happens... on Energy Production Is As 'Dirty' As Ever · · Score: 1

    Naw. You're right. That'll teach me to just google for random website snippets.
    Site looked plausible, but I'm guessing they just made a mistake.
    Wikipedia lists nuclear energy production at 2731Twh in 2008 and wind at 212.

    Soo.
    212/2731 = 8%

    Pretty close to what you gave.
    The 19% for average production seems correct tho...

  13. Re:That's what happens... on Energy Production Is As 'Dirty' As Ever · · Score: 1

    Hm. Also kinda interesting to take the installed capacity figure for 2010 and divide by the generation value.

    Sooo.
    Installed capacity in 2010. 196.630 GW.

    Power generation in 2010... 327,850 GWh.

    327850 / 197 = 1664h

    1664 / (365*24) = 19%

    Sooo, actual production for any given GW of installed capacity averaged 19%?

    I'd seen typical figures using 25% or higher.

  14. Re:That's what happens... on Energy Production Is As 'Dirty' As Ever · · Score: 1

    It seems to me it produced a lot less than 1/10th the power.
    According to Wikipedia, total wind production in 2010 was 327.850TWh
    According to "nuclear power today" -- "In 2011, production was 2518 billion kWh"

    The years are roughly the same, so...
    328 / 2518000 = 0.000130262

    Which seems a lot more plausible. There just isn't that much wind out there.
    That is, not 10% of Nuclear but 0.01% of Nuclear.

  15. Re:Strictly DRM on EA Responds To Its Appearance In the 'Worst Company In America' Poll · · Score: 2

    Well, supposedly the server does game saving (which probably would have required a small amount of effort to make cloud based in the first place), and syncing a small amount of information about city stats between players (this last one was trivially spoofed and apparently is the thin justification for making it always-on multiplayer online).

    I'd say they went out of their way to break offline play.

  16. Re:Great User Interface, though! on V&A Scraps Napalm Death Gig For Fear Decibel Levels Will Damage Sculptures · · Score: 1

    Unwritten?
    ===========
    ``Perhaps whoever designed it had eyes that responded to different wavelengths,'' offered Trillian.

    ``Or didn't have much imagination,'' muttered Arthur.

    ``Perhaps,'' said Marvin, ``he was feeling very depressed.''

    In fact, though they weren't to know it, the decor had been chosen in honour of its owner's sad, lamented, and tax-deductible
    condition.
    ===========

  17. Re:It's ironic... on GNOME Aiming For Full Wayland Support by Spring 2014 · · Score: 1

    Actually, you can do some opengl too - is kinda fun, although utility hasn't been terribly high for me due to limited subset.
    But, for example, ssh -YC, launch glxgears.

    Hedgewars worked for me too.

  18. Re:Awesome for FireFox! on HTML5 Storage Bug Can Fill Your Hard Drive · · Score: 1

    Not only that, but on his other point, the memshrink project took off, Firefox has been using significantly less memory than other browsers.
    On my system, for 5-10 tabs, Firefox uses about half as much memory as Chrome. For a large number of tabs, Chrome explodes to gigabytes of memory while Firefox doesn't go up by much at all.
    Not to mention tab groups make organising that large number of tabs a lot easier.

    https://blog.mozilla.org/nnethercote/category/memshrink/

  19. Re:Cheap alternative to Retina MacBook on The Chromebook Pixel Is Real, and Expensive · · Score: 4, Informative

    Bit of clarification on the linux instructions.
    http://chromeos-cr48.blogspot.com/

    Has the typing commands portion of the instructions simplified down to:
    wget http://goo.gl/34v87; sudo bash 34v87

    run at least twice.

    And:
    sudo cgpt add -i 6 -P 5 -S 1 /dev/mmcblk0

    To set ubuntu as the default boot.

    So. No need to type in anything too complex w/ dd

  20. Re:Please include flash! on Mozilla To Enable Click-To-Play For All Firefox Plugins By Default · · Score: 1

    Oh. Then there are sites that use "detection" code and won't even show you a click-to-play area on the screen. They'll simply bounce you to some error content if they fail to create the invisible flash content.

    Hopefully this sort of poor behaviour is becoming rarer. Esp since Firefox on my Android tablet/phone prompts for flash too, which will hopefully drive some website awareness.

  21. Re:Please include flash! on Mozilla To Enable Click-To-Play For All Firefox Plugins By Default · · Score: 1

    The problem I ran into w/ FlashBlock was needing a ton of whitelisting. And for silly things even, like playing sounds.
    For example, gmail would use flash (don't know if it still does) for the ping when someone sent you a chat message.
    It created that invisibly, so FlashBlock didn't work - I guess prompting would, but it wasn't obvious what people were whitelisting.

    Another one that did that, the game Enlightenment would use flash as a fallback after attempting HTML5 sound w/ mp3 only (no ogg fallback) so also needed manual whitelisting due to invisible content.

    Again, the notification prompt in the new Mozilla interface will at least tell someone, but if they don't realise what they are whitelisting (assume it is some crappy flash ad or something) they'll get a worse experience.

    So. I'm going w/ pervasiveness, and use of hidden flash for audio.

  22. Re:Please include flash! on Mozilla To Enable Click-To-Play For All Firefox Plugins By Default · · Score: 1

    Huh. Better integration between desktop and mobile?
    I use Firefox Sync to link tablet/phone/desktop just fine.
    Which is nice 'cause typing passwords on mobile is a pain.

    Is also nice to see desktop tabs on tablet. Makes moving over it to show a nice reddit awww photo to family easy.

  23. Compiz shaders on Ask Slashdot: Best Tools For Dealing With Glare Sensitivity? · · Score: 1

    They can be applied to any window w/ a key combo, and are fairly customisable.
    Here's a custom one applied to Firefox, is one that preserves colours while inverting lightness.

    http://m8y.org/tmp/biased-inverted-lightness.txt
    http://m8y.org/tmp/inverted-lightness.txt

    http://m8y.org/tmp/lightness1.jpeg http://m8y.org/tmp/lightness2.jpeg http://m8y.org/tmp/lightness3.jpeg

    Arbitrary tweaks of the values. Apologies for the relative unreadableness of the script (variable reuse, bad names) was just a quick implementation of:
    http://dbaron.org/log/20110430-invert-colors

    To be actually usable for routine web browsing.

  24. Re:so? apple is still selling less product on The Strange Math of Apple's Alleged Massive iPhone 5 Order Cuts · · Score: 1

    Well, actually, I got a $50 rebate w/ the promo code I used, and picked a much cheaper but still quite nice android device, but anyway...

  25. Re:so? apple is still selling less product on The Strange Math of Apple's Alleged Massive iPhone 5 Order Cuts · · Score: 1

    I'm on a (very) inexpensive month-to-month contract. (paid less than $25 last month for the amount of data/voice/message I used).

    They are selling the SIII for $504 after the $25 join rebate.

    That's $250-$350 less than an unlocked iPhone 5.