If the man is expected to "accept" that women will buy every cute pair of shoes they see, women should be just as exected to accept that men will buy every kickass game they see.
Hey, I play more games than anyone I know. Being a gamer is just like any other personal trait, you're pretty much stuck with it. So why expect yourself to change [or worse yet, expect to "change" your SO]? Find someone who's accepting of you, and everything that goes with it. Even being a gamer.
Actually, it was because the mod had no name, or was a generic name like "weapon purchase mod". Since I did not install the mod and it was server side, I didn't care really:].
Personally, I still find Counterstrike to be too realistic, and it's purchase system to not add to gameplay as much as serve as a unbalancing feature that leads to one team dominating a map. But that's why I play other games...
Ugh; while I kind of agree with you [at least as far as the original poster is concerned] it's for almost all the wrong reasons.
Quake was the genesis of FPS gaming as we know it. Simply put, it was the first game to allow people to join the game in mid play. The simple logistical problems of finding so many people to play the game, have them join; all before starting the game (and then doing it all again when someone dropped) is what hindered FPS gaming so much before Quake's time.
And I am one to bag on counterstrike. It's not the first game to use point buy [a quake 1 modification pre-TF was to my knowledge] it wasn't innovative; it didn't do anything new or interesting, and it wasn't polished. The only reason I can ever find for its popularity is the relative ease with which people could cheat or be complete asshats.
If I'm not mistaken, SimCity 4 is properly 3d in most places. It also runs like a dog once your city gets sufficiently large. I found it to be the least fun of the group.
[ship the game without a random map generator! for shame...]
Well, the most likely situation is that *someone* would tell us. It only takes one, and who's going to care if they get fired for telling people the world is going to end in a few months?
Why aren't your passwords in your legally protected last will and testament? A trusted 3rd party can then divulge the passwords on your passing, along with all your other 'property'.
It proves the problem is a social engineering problem. Right now, if a teller lets someone get $500, they can claim ignorance or 'evil haxx0rz did it!'.
In the future, people can know it was the teller's fault, and levy consiquences.
I have, but not in 3 or 4 years. Sound support used to be terrible. So did a alot of things. Then people fixed them. If only Microsoft were so responsive...
It's probably that our brains enjoy doing pattern matching. Doing the little "what random song is this?" game is great little exercise for pattern matching and memory retrival.
I wonder if required recording devices owned by the defendant like this shouldn't be also perview of the 5th amendment [if Canada has an equivalent]. Certainly the police could use other forensic facts [like the size of the dent left in his car, the fact there was no skid/break marks, witnesses...] to incriminate him.
As the other reply notes, if someone loses at an arcade game, or quake, or a tabletop game, they play the next game on an equal footing. A persistant MMO game generally does not start the next fight/game on equal footing. Something was won or lost in the first battle.
Why would they? PvP isn't desired by the majority of people. Even the ones who do desire it don't like to lose most of the time. In a total PvP game, half of the players per combat will lose. People don't play [and pay] to lose most of the time.
Further, allowing PvP makes the game exceptionally difficult to balance so a few people don't run roughshod over the others.
No, it's _stupid_ for people to run sites that they cannot afford to. What happens to that $1-$2 CPM for popups when ad companies realise that nobody ever uses them, or everyone blocks them?
Oddly enough the 3rd edition rules were made to be much easier to impliment than 2nd edition for computer games. Realistically, that's the entire reason there *is* a 3rd edition [and to sell more books]. And for the most part it is. Except for spells. Which of course is... 70%? of coding time for a D&D rpg? Just implimenting all the damned spells.
Anyways. ToEE is exceptionally faithful to the rules. And that part of the game is exceptional. The non-existant story, the repetative and short gameplay were its problems.
Having played tribes 2 quite a bit, the one thing I loved about the game was that it was quite deliberate. Not many things could instantaneously kill you. Even the aforementioned sniper rifle took two hits to kill. I always felt as though there was a fighting chance. The flying and jumping leads to alot of skill required to hit someone flying through the air.
UT more often or not you can get killed by some beginner spamming the flak cannon.
1- as someone else has mentioned, using a mouse with your "off" hand actually seems to help alot for a variety of reasons. A few people at my workplace use lefthanded mice and swear by them.
2- Just like ergonomic keyboards, having your palms facing inward is best. Most mice [even the newer logitechs] are flat. Not good for the wrists.
3- Big mice are better. They keep you from closing your palm, causing stress there, and generally from resting your wrist on the table, causing stress as you move left and right.
4- Sensitive mice are better. My personal favorite, mice which are very sensitive require less movement to do a task, and thus less work and stress on your mousing arm. Good for someone like me that plays alot of games.
Heh, excellent reply, though notice that Hollywood didn't produce that movie, Gibson had to pony up the money himself, and thus had all of the control.
Ender's game is already being made into a movie by the same people as XMen2!:(
There's no possible way I see that book being faithfully translated into film. Far too much of it is... 'unamerican'. At least unamerican film.
(*spoilers*)
Almost the entire book has the tone of a child/teen who's teased, taunted and manipulated how how that child/teen strikes back. I doubt God Fearing soccer moms will be interested in seeing or allowing others to see Columbine-like tragedy on planetary scale for amusement.
I'd love to see it, and I'd love if the movie *was* portrayed in a "hey, teasing a manipulating people leads to them snapping you morons" type message, but there's no way Hollywood would create that movie.
No, the credit should go to the engineers who designed something so rock solid that reasonable human error can occur without catastrophic failure.
Re:Power Power Power [where's my perl!?!]
on
PHP 5 RC 1 released
·
· Score: 1
Oh, Perl doesn't. But my PHP Lotus Notes client says neither does PHP...
Except PHP hasn't had an unexploited release in *3 major revisions* now to my knowledge. [ftp://ftp.netbsd.org/pub/NetBSD/packages/pkgsrc/w ww/php4/README.html has a good listing of the various remote code execution exploits over the years...] It's not about using bleeding edge code, it's that the stuff has been patched upon patched upon patched, and it's not worth the headache to keep patching the damned software.
Re:Power Power Power [where's my perl!?!]
on
PHP 5 RC 1 released
·
· Score: 5, Insightful
Huh?
Having been a big PHP fan, let me assure you that PHP has a strong central theme like a kleptomaniac with ADD has a strong attention span.
Having been a big PHP fan, every story about PHP releases reminds me of the page long list of vulnerabilities and issues under it's entry in netbsd's package listing.
Having since moved to perl, I'm wondering if those death throes you're talking about are the same ones that haven't arrived on my BSD machine yet...
Actually, I think if they made it a sci-fi show rather than a lawyer show it would be fantastic. When I say sci-fi I mean proper cautionary tale sci-fi. It would be a great way to explore future legal ideas and even some current legal issues should they not be overturned [or not implimented in some cases]. It won't be though I bet. It will be the same things that have been covered before and better by other sources. Only now it's in the prime time, and will be dumbed down to make sure nobody gets lost.
I found my one, and one is all you need really.
To be a big stereotyping asshole:
If the man is expected to "accept" that women will buy every cute pair of shoes they see, women should be just as exected to accept that men will buy every kickass game they see.
Hey, I play more games than anyone I know. Being a gamer is just like any other personal trait, you're pretty much stuck with it. So why expect yourself to change [or worse yet, expect to "change" your SO]? Find someone who's accepting of you, and everything that goes with it. Even being a gamer.
Actually, it was because the mod had no name, or was a generic name like "weapon purchase mod". Since I did not install the mod and it was server side, I didn't care really :].
Personally, I still find Counterstrike to be too realistic, and it's purchase system to not add to gameplay as much as serve as a unbalancing feature that leads to one team dominating a map. But that's why I play other games...
Ugh; while I kind of agree with you [at least as far as the original poster is concerned] it's for almost all the wrong reasons.
Quake was the genesis of FPS gaming as we know it. Simply put, it was the first game to allow people to join the game in mid play. The simple logistical problems of finding so many people to play the game, have them join; all before starting the game (and then doing it all again when someone dropped) is what hindered FPS gaming so much before Quake's time.
And I am one to bag on counterstrike. It's not the first game to use point buy [a quake 1 modification pre-TF was to my knowledge] it wasn't innovative; it didn't do anything new or interesting, and it wasn't polished. The only reason I can ever find for its popularity is the relative ease with which people could cheat or be complete asshats.
If I'm not mistaken, SimCity 4 is properly 3d in most places. It also runs like a dog once your city gets sufficiently large. I found it to be the least fun of the group.
[ship the game without a random map generator! for shame...]
Well, the most likely situation is that *someone* would tell us. It only takes one, and who's going to care if they get fired for telling people the world is going to end in a few months?
Why aren't your passwords in your legally protected last will and testament? A trusted 3rd party can then divulge the passwords on your passing, along with all your other 'property'.
It proves the problem is a social engineering problem. Right now, if a teller lets someone get $500, they can claim ignorance or 'evil haxx0rz did it!'.
In the future, people can know it was the teller's fault, and levy consiquences.
Actually the SB Live doesn't install out of the box on win2k either. [a simple download fixes that, like many other things with win2k]
Does out of the box on mandrake 9.
Mandrake had a 2 year release advantagee, but those are the two desktop OSes around here.
I have, but not in 3 or 4 years. Sound support used to be terrible. So did a alot of things. Then people fixed them. If only Microsoft were so responsive...
It's probably that our brains enjoy doing pattern matching. Doing the little "what random song is this?" game is great little exercise for pattern matching and memory retrival.
I wonder if required recording devices owned by the defendant like this shouldn't be also perview of the 5th amendment [if Canada has an equivalent]. Certainly the police could use other forensic facts [like the size of the dent left in his car, the fact there was no skid/break marks, witnesses...] to incriminate him.
As the other reply notes, if someone loses at an arcade game, or quake, or a tabletop game, they play the next game on an equal footing. A persistant MMO game generally does not start the next fight/game on equal footing. Something was won or lost in the first battle.
Why would they? PvP isn't desired by the majority of people. Even the ones who do desire it don't like to lose most of the time. In a total PvP game, half of the players per combat will lose. People don't play [and pay] to lose most of the time.
Further, allowing PvP makes the game exceptionally difficult to balance so a few people don't run roughshod over the others.
No, it's _stupid_ for people to run sites that they cannot afford to. What happens to that $1-$2 CPM for popups when ad companies realise that nobody ever uses them, or everyone blocks them?
Oddly enough the 3rd edition rules were made to be much easier to impliment than 2nd edition for computer games. Realistically, that's the entire reason there *is* a 3rd edition [and to sell more books]. And for the most part it is. Except for spells. Which of course is... 70%? of coding time for a D&D rpg? Just implimenting all the damned spells.
Anyways. ToEE is exceptionally faithful to the rules. And that part of the game is exceptional. The non-existant story, the repetative and short gameplay were its problems.
Having played tribes 2 quite a bit, the one thing I loved about the game was that it was quite deliberate. Not many things could instantaneously kill you. Even the aforementioned sniper rifle took two hits to kill. I always felt as though there was a fighting chance. The flying and jumping leads to alot of skill required to hit someone flying through the air.
UT more often or not you can get killed by some beginner spamming the flak cannon.
1- as someone else has mentioned, using a mouse with your "off" hand actually seems to help alot for a variety of reasons. A few people at my workplace use lefthanded mice and swear by them.
2- Just like ergonomic keyboards, having your palms facing inward is best. Most mice [even the newer logitechs] are flat. Not good for the wrists.
3- Big mice are better. They keep you from closing your palm, causing stress there, and generally from resting your wrist on the table, causing stress as you move left and right.
4- Sensitive mice are better. My personal favorite, mice which are very sensitive require less movement to do a task, and thus less work and stress on your mousing arm. Good for someone like me that plays alot of games.
Heh, excellent reply, though notice that Hollywood didn't produce that movie, Gibson had to pony up the money himself, and thus had all of the control.
I think you meant:
:(
Ender's game is already being made into a movie by the same people as XMen2!
There's no possible way I see that book being faithfully translated into film. Far too much of it is... 'unamerican'. At least unamerican film.
(*spoilers*)
Almost the entire book has the tone of a child/teen who's teased, taunted and manipulated how how that child/teen strikes back. I doubt God Fearing soccer moms will be interested in seeing or allowing others to see Columbine-like tragedy on planetary scale for amusement.
I'd love to see it, and I'd love if the movie *was* portrayed in a "hey, teasing a manipulating people leads to them snapping you morons" type message, but there's no way Hollywood would create that movie.
*spoiler*
Ahem, why not? I know there were rules in 2nd edition for Deity use, and I think people would buy a game like that up in droves.
No, the credit should go to the engineers who designed something so rock solid that reasonable human error can occur without catastrophic failure.
Oh, Perl doesn't. But my PHP Lotus Notes client says neither does PHP...
w ww/php4/README.html has a good listing of the various remote code execution exploits over the years...] It's not about using bleeding edge code, it's that the stuff has been patched upon patched upon patched, and it's not worth the headache to keep patching the damned software.
Except PHP hasn't had an unexploited release in *3 major revisions* now to my knowledge. [ftp://ftp.netbsd.org/pub/NetBSD/packages/pkgsrc/
Huh?
Having been a big PHP fan, let me assure you that PHP has a strong central theme like a kleptomaniac with ADD has a strong attention span.
Having been a big PHP fan, every story about PHP releases reminds me of the page long list of vulnerabilities and issues under it's entry in netbsd's package listing.
Having since moved to perl, I'm wondering if those death throes you're talking about are the same ones that haven't arrived on my BSD machine yet...
Actually, I think if they made it a sci-fi show rather than a lawyer show it would be fantastic. When I say sci-fi I mean proper cautionary tale sci-fi. It would be a great way to explore future legal ideas and even some current legal issues should they not be overturned [or not implimented in some cases]. It won't be though I bet. It will be the same things that have been covered before and better by other sources. Only now it's in the prime time, and will be dumbed down to make sure nobody gets lost.