Either a Ryzen or a Core i9 is going to be sufficient for any desktop
Not really, I'm already wanting more than Ryzen 2700. Next build is 16 core Threadripper when the 12nm refresh comes out, and looking forward to the new chipset. At least $2k for that build, but I'm hooked on the power performance and quietness.
Especially if you want to get work done. Speed. Piece by piece hardware upgrades. Useful apps. Speed.
You mean with KDE, right? Otherwise I don't want weirdo, unsafe Windows crap on my consumer electronics. I'd take crappy ChromeOS over that, like most people.
This is why we need e.g. linux phones but they don't exist yet.
If there were sufficient demand for them, they would exist.
The manufacturing economies are not there. But a law requiring boot loader unlocking would fix that. Android can be cloned, it is freely available, Google prevents this from gaining traction by denying access to its software ecosystem. Another law would prevent that, there is considerable legal precedent for it. I sense, this is the direction it's going. Eurocrats may not now know what a boot loader is, but they soon will.
How many computers are out there that can run OpenGL 4.6 in a meaningful way today, Apple or not?
Both AMD and nVidia have been in the habit of providing day 1 support for new OpenGL versions these days, so basically anything with a newish GPU and updated drivers. They both participate heavily in the standards process so it's not a moving target for them, and they ensure that nothing gets in that they can't support. Even some of the traditional "embedded" GPUs are starting to get in on this, in order to create a story that they aren't just for phones. In any case, Mali and those track the latest OpenGL ES standard.
As I read it, they are actually deprecating the API's
"Deprecating" does not mean "not supporting", it means "trying to scare developers'. They will succeed at that: developers will be scared away from Apple, more than they already are.
How can you pause and finish up the standards implementation when someone is juuuusssttt about to release a newer, better standard?
OpenGL standardization is going just fine, the latest is 4.6 last August, now supporting Vulkan's intermediate shader code (SPIR-V) and a bunch of other goodies including improved parallelization. You don't want this for your next 3D shooter, but you do want it for a CAD system or to learn 3D graphics. Trust me, you do not want to start with Vulkan, which is pros-only zone.
Mantle came before Vulkan. Mantle came before Metal. Apple knew that the Vulcan standard was in development and idiotically forked Metal from it. Vulcan is a standard, Metal is not. Metal is just a piece of proprietary crap, that does not have the broad, consistent feature set of Vulkan and does not have the developer mind share or the application base. Mantle will descend further into crapland while Vulkan goes on to new amazing achievements. (Have you seen the demos? Have you seen the shipping games? Can you spell "Doom"? Heh.)
If you think OpenGL is outdated then you are living on a different planet. The OpenGL 4.6 and OpenGL Shading Language 4.60 Specifications were released on July 31, 2017 There is not even a remote chance that OpenGL will be displaced by Vulkan in the big dollar engineering sector, which is more than enough to ensure that OpenGL lives on forever, never mind the thousands of applications using those libraries. Vulkan for performance games, OpenGL for pretty much everything else. That is the status quo and it won't be changing fast, if ever.
Apple is courageously moving in an idiot direction. Just keep doing it please.
Either a Ryzen or a Core i9 is going to be sufficient for any desktop
Not really, I'm already wanting more than Ryzen 2700. Next build is 16 core Threadripper when the 12nm refresh comes out, and looking forward to the new chipset. At least $2k for that build, but I'm hooked on the power performance and quietness.
Everything is hackable now, nothing is safe.
Particularly if it is Windows.
Things have got to change.
Installing or using Windows in government should be a firing offence.
Go ahead, tell me it's not Windows. Basically, Microsoft threw an election to Trump and national security to China.
Right, you're not an investor, you're an idiot. Money isn't free, deductible or not.
And you think that 6% of annual earnings is noise? Don't make me laugh, poser, you never read an income statement in your life.
Especially if you want to get work done. Speed. Piece by piece hardware upgrades. Useful apps. Speed.
You mean with KDE, right? Otherwise I don't want weirdo, unsafe Windows crap on my consumer electronics. I'd take crappy ChromeOS over that, like most people.
The EU is just sucking money out of US tech firms now.
Wait, what? I thought the US tech firms were sucking money out of the EU.
While at it, Scotland should separate GB and join Canada.
This is why we need e.g. linux phones but they don't exist yet.
If there were sufficient demand for them, they would exist.
The manufacturing economies are not there. But a law requiring boot loader unlocking would fix that. Android can be cloned, it is freely available, Google prevents this from gaining traction by denying access to its software ecosystem. Another law would prevent that, there is considerable legal precedent for it. I sense, this is the direction it's going. Eurocrats may not now know what a boot loader is, but they soon will.
that's 1/4th of one quarter's earnings...cost of doing business noise level
Apparent that you never ran a business or participated in one in any meaningful way.
These billion dollar fines are a great way to keep the European government funded
It's a drop in the bucket. This is about attending to the interests of their citizens.
Android has a major competitor with iOS.
Classic misunderstanding of anti-trust. The legal yardstick is "market power" not "does Apple somehow manage to defend its sliver."
Cheaper to obey the law.
Chump Change! Sergy Brin has that in loose change in his couch on his mega yacht.
Great, then they should have no issue with this and the next fine will need to be bigger.
I like the E.U. even less
That's a rather broad brush. Do you hate people too? Old buildings? Good music? No speed limit? Just asking.
WTF did /. link the Axios summary?
Why stop there? Link the reddit link.
How many computers are out there that can run OpenGL 4.6 in a meaningful way today, Apple or not?
Both AMD and nVidia have been in the habit of providing day 1 support for new OpenGL versions these days, so basically anything with a newish GPU and updated drivers. They both participate heavily in the standards process so it's not a moving target for them, and they ensure that nothing gets in that they can't support. Even some of the traditional "embedded" GPUs are starting to get in on this, in order to create a story that they aren't just for phones. In any case, Mali and those track the latest OpenGL ES standard.
Are you the Apple user?
Metal was in development for several years before its first release in 2014
Exhibit A: AMD originally developed Mantle in cooperation with DICE, starting in 2013
Exhibit B: Metal has been available since June 2, 2014
Samsung is now the world’s biggest chipmaker. Happy birthday, Intel!
As I read it, they are actually deprecating the API's
"Deprecating" does not mean "not supporting", it means "trying to scare developers'. They will succeed at that: developers will be scared away from Apple, more than they already are.
How can you pause and finish up the standards implementation when someone is juuuusssttt about to release a newer, better standard?
OpenGL standardization is going just fine, the latest is 4.6 last August, now supporting Vulkan's intermediate shader code (SPIR-V) and a bunch of other goodies including improved parallelization. You don't want this for your next 3D shooter, but you do want it for a CAD system or to learn 3D graphics. Trust me, you do not want to start with Vulkan, which is pros-only zone.
Metal came before Vulcan retard.
Apple cultist much? Shows.
Mantle came before Vulkan. Mantle came before Metal. Apple knew that the Vulcan standard was in development and idiotically forked Metal from it. Vulcan is a standard, Metal is not. Metal is just a piece of proprietary crap, that does not have the broad, consistent feature set of Vulkan and does not have the developer mind share or the application base. Mantle will descend further into crapland while Vulkan goes on to new amazing achievements. (Have you seen the demos? Have you seen the shipping games? Can you spell "Doom"? Heh.)
an outdated one
If you think OpenGL is outdated then you are living on a different planet. The OpenGL 4.6 and OpenGL Shading Language 4.60 Specifications were released on July 31, 2017 There is not even a remote chance that OpenGL will be displaced by Vulkan in the big dollar engineering sector, which is more than enough to ensure that OpenGL lives on forever, never mind the thousands of applications using those libraries. Vulkan for performance games, OpenGL for pretty much everything else. That is the status quo and it won't be changing fast, if ever.
Apple is courageously moving in an idiot direction. Just keep doing it please.
So now we have *THREE* "standards"?
Apple's pale imitation of Vulkan is not standard and never will be. What we have is, alienating developers and users at the same time. Good job.