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User: skreeech

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  1. Re:article too short to discuss on John Carmack Talks Graphics · · Score: 1

    //plays it safe with the company that all of their products depend on

    >>haven't all of iD's games since quake been multiplatform at or very shortly after launch?

  2. Two that no one else has mentioned on Games That Keep You Coming Back? · · Score: 1

    Final Fantasy Tactics and Jet moto.

    FFT has a great battle system that I can play for hours. I wish it got a real update intead of the gba version.

    Jet moto although very dated is a great concept and quite fun. Suicide tracks were easy but very exciting to play through. I play this with an emulator to cut down on load times and to improve the graphics somewhat.

  3. Re:Gran Turismo 3 and 4... on Games That Keep You Coming Back? · · Score: 1

    I love 4, 3 I didn't like a lot. I missed the huge amount of cars from 2, some of the tracks, I also didn't like the increased race lengths. 2 had it just right with a race either being 5 laps or being an endurance race. 3's 10 race series that take 30 minutes each sucked for me. gran turismo 1 and 2 i'll always go back to for their experiance, 3 will stay on the shelf forever unless I really want to race on complex string.

    I play GT4 with a driving force pro now. Lately I have just been doing free runs in arcade mode with economy tires. Doing laps in a supercar like a zonda or a saleen s7 feels great with the more realistic tires. As you exit corners and the back end starts to slide out but you keep the car under control feels great.

  4. Re:Isn't that like 90% of the games these days? on Games That Keep You Coming Back? · · Score: 1

    Sequals can refine gameplay and make it more fun. You can buy a new system and it's new games or you can just keep playing what you own. Sequals let you experiance some of the feelings you had the first time through a game again.

    All the nintendo sequals introduce new elements to the game and keep it interesting.

    Grand theft auto adds some features with every new game that keep it interesting to some.

    Metal gear solid has been built up as a franchise and is telling a story from game to game. The surprise and danger of the story comes back with each new game. You can't have that on a second playthrough or from a few more levels.

    Gran turismo gets better with each game and adds more and more. Although I don't like when they cut out features or tracks I feel that each new game has been a strong progression.

  5. Re:Carmageddon on Games That Keep You Coming Back? · · Score: 1

    What made 2 great was all the addon cars you could get. I'd play through the game with all real life vehicles.

  6. Re:I'm playing FF 7 right now :-) on Games That Keep You Coming Back? · · Score: 1

    I go back to ff7 every so often. Last I played i was working on a low level game. The problem was making enough cash without winning fights. I've spent a few hours stealing items trying to save up to get the lifetime gold saucer ticket before advancing the story.

  7. Re:Some games off the top of my head. on Games That Keep You Coming Back? · · Score: 1

    I had rocket jockey working on windows 2000 I think. I had to track down old directx dll's and put them in the install directory.

  8. Re:Some games off the top of my head. on Games That Keep You Coming Back? · · Score: 1

    is the parent post a list or capcom's newest vs. masterpiece?

  9. Re:Uh, the "Letter to the Community" is from 11/05 on Open Letter To Star Wars Players · · Score: 1

    I haven't played SWG but here is what springs to my mind.

    Jabba's palace should be one of the high level bounty hunter spots. You should get missions there, they can try and make it a social and trading center too.

    Have some cleanup missions on hoth maybe, or have the whole huge battle once every few weeks and just keep reseting it.

  10. Re:Alternitive? on The Whys of MMOG Archetypes · · Score: 1

    GW really does have a good system. In a way, everyone is a hybrid. 6 classes each class had 4 attributes(ignoring the one you only get for your primary class) that you couldn't all max or even get all to an effective level. That is really the strength of guild wars, you can't over level the content everyone is kinda gimped(compared to other games).

  11. Re:Asheron's Call on The Whys of MMOG Archetypes · · Score: 1

    I think it does have the best diversity. The skill system is open to some really unique combinations. Of course with how buffing and the magic system worked most characters share many of the same skills and the difference is how they attack and if they also specialized life, melee d, magic d, or some combo of those.

    I liked that it is one of the few games where you can make a caster that uses a weapon as well, it just means giving up some defensive ability usually.

  12. Re:This begs the question... on High-tech Cars Replacing Driver Skill? · · Score: 2, Interesting

    After long periods of rain the sun comes out and the rain is gone but any oil or gas that has dripped onto the road the whole time it has been raining sticks there. The day after a long time of rain can be almost as bad as in the rain for braking. Maybe you live around shitty drivers or maybe overly cautious ones but there can be reasoning for it.

  13. Re:Ahhh Zonk? on New Tetris, Guild Wars Announced · · Score: 1

    heh yeah. Although I noticed it. It'll probably get own post treatment closer to the faction weekend.

  14. Re:Something had to be said... on The Pointlessness of Current Videogame Journalism · · Score: 1

    Although we remember most games in the 8bit and 16bit generations as being great the 32bit gen had equal or better games but more bad games as well. A driving game like gran turismo wasn't possible until 32bit. Sprites on a snes can't get the infomation about the car and track to the tv that well.

    Look at jet moto an early playstation game, moving over 3d tracks the player can turn left and right, lean left and right seperately, and lean forwards and backwards. All this while going up and down hills, off jumps, or over simplistic waves.

    polished 8bit perfection like super mario 3 is great but newer games simply had more to them which gives them merrit if done well. doing them well is just harder.

  15. Re:Something had to be said... on The Pointlessness of Current Videogame Journalism · · Score: 1

    Doom 3 was proclaimed to be an amazing atmospheric game by iD. It was them trying hard at a good game.

  16. Re:Graffiti artists = vandals on Sony Paid for Fake PSP Graffiti? · · Score: 1

    how does it being under the bridge hurt anyone if they don't see it? Assuming the city doesn't clean it up no money is lost either. Who actually uses these walls for something? Most are just there, a biproduct of a building in an alley. Who owns the bottom of a bridge? Every tax payer assuming you are in the western world.

  17. Re:complete crap on Sony Paid for Fake PSP Graffiti? · · Score: 1

    very informative. I thought that it might have been something more legit than sony advertisments.

  18. Re:WoW game cards on Where Is The Metered Pay Model For Online Games? · · Score: 3, Informative

    Any AC1 accounts not migrated to turbines billing system(from microsofts) will soon be inaccessable forever. Of course if they are in the turbine system they can sit there forever unsubbed.

    "Account Migration
    On December 7th 2005 we will be turning off the ability to migrate accounts through our three point authentication system or through our billing department. This change is being made due a necessary update to our billing system. If you have any accounts that you have not migrated by this point you will not have the ability to do so after December 6th 2005."

    http://forums.ac.turbinegames.com/showthread.php?t =26714

  19. Re:So the comparison is not a wiretap but phone# on Canada Unveils Internet Surveillance Legislation · · Score: 2, Interesting

    Here in Canada, my friend was borrowing my cellphone and was robbed. Police had to phone and ask me the number. Then had to call back and ask what numbers the phone had called that night because they couldn't get this information themselves. Of course the phone company was dumb and couldn't even get me this information for two weeks.

  20. Re:A new america on Canada Unveils Internet Surveillance Legislation · · Score: 1

    What do you actualy think you can do about this? Propose a realistic way to start your country.

  21. Re:Finally! on Canada Unveils Internet Surveillance Legislation · · Score: 1

    law agencies in canada don't care about music downloading. this seems more for the prevention of real crime.

  22. Re:A new america on Canada Unveils Internet Surveillance Legislation · · Score: 1

    it starts out this way but eventually corrodes over time. Unless the population was kept very small it would only last a generation.

  23. Watch what you type on Canada Unveils Internet Surveillance Legislation · · Score: 1

    //Second, law enforcement will be able to compel ISPs to disclose subscriber information, including name, address, IP address, telephone number, and cellphone number.

    >this would mean that no Canadian would be anonymous to the law on the internet but who is going to get the attention of police on the internet where they want to check if you live locally?

  24. Re:All it would take... on Prognosticating Sony's Downfall · · Score: 1

    MGS4 looked pretty big. MGS3:substance is going to/has online competative play, maybe MGS4 could have something like that and take some of the halo audiance.

  25. Re:wtf on Console Launches Good And Bad · · Score: 1

    nah psp makes a great emulator. so yeah it failed to sony but not to the owners.