Yes! This is what I do. No hope in hell of remember it/them. I use keypass to store and generate them, and then I put my keypass database onto a memory stick that I only plug into the PC when I need access to use a password. I have a copy of the keypass database on a couple of other memory keys in other places just in case I lose it and I occasionally use drop-box to sync the password database with my iPhone/iPad.
I think NVIDIA added some extensions so binding objects is no longer needed. You essentially pass memory pointers into the shader, instead of binding/connecting two end points to get the required resource. So that's one thing D3D won't have (but NVIDIA GL implementation does at the moment). I could think of quite a few more!
Here's how you work with Windows 8 on the Desktop:
(1) Start your computer
(2) Log in
(3) Click the DESKTOP icon
(4) Use what is essentially a slightly better Windows 7
(5) 8 hours later log off/shut down your computer
For the desktop user, the `tablet experience' is almost entirely absent.
Eh? I'm developing an application on Windows 8 (desktop) that's using OpenGL 4.2. The actual implementation is from driver writers (AMD, Intel, NVIDIA), not Microsoft. All that means is I have to initialise extensions (essentially function pointers) after creating a window that supports OpenGL. Everything else is in and running sweetly. D3D doesn't have anything OpenGL hasn't got in Windows, except perhaps better shader debugging, but that should be moot when NVIDIA release their next version of NSIGHT, which is apparently going to be this quarter.
A big advantage of OpenGL over D3D on Windows, is that there are still shed loads of Windows XP boxes out there that can run GL 4.2 (with the right card), but that can't run anything higher than D3D 9, because MS in their wisdom decided to change the display driver model in Vista/7/8, making D3D 10/11 unavailable on XP. That is of course notwithstanding the cross-platform capabilities of OpenGL.
You were there? Which two alliances were involved and which systems was it in? I haven't been in-game for six months or so. Not been reading up on events.
The 37 nations that ratified Kyoto met their targets, with a collective 16% decrease in carbon emissions.
Yes, and do you know how they did it? By off-shoring their fossil fuel intensive industries to places like China by making such industry too expensive to run at home. It's extremely disingenuous to suggest that Kyoto was any kind of "success". It was a massive failure. And people like me, who are having our bills increased by 30% to cover "green" initiatives, are the people who're still paying for it.
Very insightful. Look at the headline and paragraph for this story. Firstly, Andy Revkin as cited to cast doubt on the findings. Revkin is not qualified to comment on this, and he certainly wouldn't provide you with a disinterested and bias-free analysis in any case. Secondly, the article points out these findings are from a "government agency". Well, how much climate science is paid for through government agencies? Almost all of it! So if the fact that the government paid for the research is somehow going to bias the conclusions, one could ask the same question about what, precisely, the billions of dollars of government money is paying for in our academic institutions.
Global Warming isn't a problem, unless you're suggesting natural variation is a problem, which it might well be if we're entering a new solar grand minimum.
What do you mean "deny climate change"? People don't general deny it; people deny the attribution. I read above it can be explained by CO2 and volcanoes. Yes. It can also be explained by aubergines and the Fairies at the Bottom of your Garden. That doesn't mean either of those explanations are correct. Strange coincidence I know, but 20th century solar activity has peaked. The Sun is the most reasonable explanation.
Could be a set of cement mills and kilns, especially if there's lime in the area. They tend to be built near the rock, with the finished product shipped out by road.
It's interesting to note that David Braben's Elite was rejected by publishers, because they wanted games where you had 3 lives and a hi-score. It's very hard to get big publishers to do anything ground-breaking. The bean counters don't like risk, and there's always risk associated with doing something new. This is where crowd funding is most useful, because it bypasses the publishers!
Fighting for control of space is the tip. The real power is in the economics - the spread-sheet side of the game, controlling moons and so on. After from a few top meta-gamers who don't seem to have real life jobs, it's very hard to make a difference in the Eve universe. I speak as someone who just made level 5 on his capital industrial skill:).
It's interesting but after reading an article about `secret' diplomacy and how important it is for the relationships between nation states, I rather think that shutting down Wikileaks is a good thing. Assange himself seems to me to be a vain man on an ego trip, not unlike the Australian who swam into the Thames here in the UK to disrupt the University boat race. It's all about them, isn't it.
Well, here's the problem: the content pipeline. Most of the man-hours of work involved in putting a game like Skyrim together are artists, modellers, lighting gurus and animators. The actual coding of the engine itself is a big job yes, but content far outweighs it in terms of time. It's very hard to optimise content pipelines to take advantage of different techniques when it comes to 3D. What you tend to find at the moment is that most of it is designed to run with an earlier version, and there are a few effects added in using the later version. This shifts with the ubiquity of the hardware. That is why fixed function is deprecated or totally removed in current games, but GL 4/D3D 11 isn't really in widespread use in the industry as the baseline. It will be of course, just as soon as the percentage of users with that hardware goes above the bean-counters threshold.
Please, stop being a complete moron. I just had time to source ONE of the many quotes, which you can find here.
Let me be clear. My own reading of the literature and study of paleoclimate suggests strongly that carbon dioxide from burning of fossil fuels will prove to be the greatest pollutant of human history. It is likely to have severe and detrimental effects on global climate. I would love to believe that the results of Mann et al. are correct, and that the last few years have been the warmest in a millennium.
So, as this is dated 2003 (that's TWO THOUSAND AND THREE), it's highly unlikely it's a quote from last week, unless amongst his other talents is time travel.
So what you're saying is, "apart from the pro-AGW statements he's made in the past, please show me some pro-AGW statements he's made in the past"? Listen, I posted a quote from 2003 and some quotes from 2008. I'm not inclined to do a literature search for you. It's enough for me that his "skeptic" credentials are pretty tenuous. I mean if attacking Mann's hockey stick is skeptical, pretty much everyone except the most die-hard environmentalist is a skeptic!
Yes! This is what I do. No hope in hell of remember it/them. I use keypass to store and generate them, and then I put my keypass database onto a memory stick that I only plug into the PC when I need access to use a password. I have a copy of the keypass database on a couple of other memory keys in other places just in case I lose it and I occasionally use drop-box to sync the password database with my iPhone/iPad.
I wasn't really talking about gaming. I work in industry, and corporations still have XP rolled out across their desktops in large numbers.
It isn't really a mess of extensions Joce. As long as you don't use vendor specific stuff, it's fine.
I think NVIDIA added some extensions so binding objects is no longer needed. You essentially pass memory pointers into the shader, instead of binding/connecting two end points to get the required resource. So that's one thing D3D won't have (but NVIDIA GL implementation does at the moment). I could think of quite a few more!
Here's how you work with Windows 8 on the Desktop:
(1) Start your computer
(2) Log in
(3) Click the DESKTOP icon
(4) Use what is essentially a slightly better Windows 7
(5) 8 hours later log off/shut down your computer
For the desktop user, the `tablet experience' is almost entirely absent.
Eh? I'm developing an application on Windows 8 (desktop) that's using OpenGL 4.2. The actual implementation is from driver writers (AMD, Intel, NVIDIA), not Microsoft. All that means is I have to initialise extensions (essentially function pointers) after creating a window that supports OpenGL. Everything else is in and running sweetly. D3D doesn't have anything OpenGL hasn't got in Windows, except perhaps better shader debugging, but that should be moot when NVIDIA release their next version of NSIGHT, which is apparently going to be this quarter.
A big advantage of OpenGL over D3D on Windows, is that there are still shed loads of Windows XP boxes out there that can run GL 4.2 (with the right card), but that can't run anything higher than D3D 9, because MS in their wisdom decided to change the display driver model in Vista/7/8, making D3D 10/11 unavailable on XP. That is of course notwithstanding the cross-platform capabilities of OpenGL.
You were there? Which two alliances were involved and which systems was it in? I haven't been in-game for six months or so. Not been reading up on events.
Yes, and do you know how they did it? By off-shoring their fossil fuel intensive industries to places like China by making such industry too expensive to run at home. It's extremely disingenuous to suggest that Kyoto was any kind of "success". It was a massive failure. And people like me, who are having our bills increased by 30% to cover "green" initiatives, are the people who're still paying for it.
Very insightful. Look at the headline and paragraph for this story. Firstly, Andy Revkin as cited to cast doubt on the findings. Revkin is not qualified to comment on this, and he certainly wouldn't provide you with a disinterested and bias-free analysis in any case. Secondly, the article points out these findings are from a "government agency". Well, how much climate science is paid for through government agencies? Almost all of it! So if the fact that the government paid for the research is somehow going to bias the conclusions, one could ask the same question about what, precisely, the billions of dollars of government money is paying for in our academic institutions.
Yes, and when those 17 years are up, they'll tell you it's 19 years.
Global Warming isn't a problem, unless you're suggesting natural variation is a problem, which it might well be if we're entering a new solar grand minimum.
What do you mean "deny climate change"? People don't general deny it; people deny the attribution. I read above it can be explained by CO2 and volcanoes. Yes. It can also be explained by aubergines and the Fairies at the Bottom of your Garden. That doesn't mean either of those explanations are correct. Strange coincidence I know, but 20th century solar activity has peaked. The Sun is the most reasonable explanation.
Spot on Geezer. But regardless, it's all bollocks anyway, as it's the Sun; CO2 is a minor player.
Could be a set of cement mills and kilns, especially if there's lime in the area. They tend to be built near the rock, with the finished product shipped out by road.
PvP in Eve is paper-scissor-stone; that and a blob getting the jump on individuals or much smaller blobs. I've never enjoyed that side of the game.
It's interesting to note that David Braben's Elite was rejected by publishers, because they wanted games where you had 3 lives and a hi-score. It's very hard to get big publishers to do anything ground-breaking. The bean counters don't like risk, and there's always risk associated with doing something new. This is where crowd funding is most useful, because it bypasses the publishers!
Fighting for control of space is the tip. The real power is in the economics - the spread-sheet side of the game, controlling moons and so on. After from a few top meta-gamers who don't seem to have real life jobs, it's very hard to make a difference in the Eve universe. I speak as someone who just made level 5 on his capital industrial skill :).
Combat in Freelancer was probably the best I've ever played.
I really didn't like X3. I mean in many respects it was TERRIBLE. I've been an Eve player since Beta 6, but I find that game more of a second job.
:).
I'm hoping now SC has made it, people will turn their attention to Elite: Dangerous. Braben posted a video recently talking about procedural generation showing some wonderful volumetric clouds
Anyway, it's here if you're interested. I love space sims and I hope both projects are concluded successfully. Competition is good!
I think it's huge advantage over commercial news and TV is that it doesn't have to compete with them for eyeballs in order to raise its revenue.
It's interesting but after reading an article about `secret' diplomacy and how important it is for the relationships between nation states, I rather think that shutting down Wikileaks is a good thing. Assange himself seems to me to be a vain man on an ego trip, not unlike the Australian who swam into the Thames here in the UK to disrupt the University boat race. It's all about them, isn't it.
Well, here's the problem: the content pipeline. Most of the man-hours of work involved in putting a game like Skyrim together are artists, modellers, lighting gurus and animators. The actual coding of the engine itself is a big job yes, but content far outweighs it in terms of time. It's very hard to optimise content pipelines to take advantage of different techniques when it comes to 3D. What you tend to find at the moment is that most of it is designed to run with an earlier version, and there are a few effects added in using the later version. This shifts with the ubiquity of the hardware. That is why fixed function is deprecated or totally removed in current games, but GL 4/D3D 11 isn't really in widespread use in the industry as the baseline. It will be of course, just as soon as the percentage of users with that hardware goes above the bean-counters threshold.
I think questioning Michael Mann's work doesn't qualify you as a skeptic first and foremost, it simply means you're not a complete cretin.
So, as this is dated 2003 (that's TWO THOUSAND AND THREE), it's highly unlikely it's a quote from last week, unless amongst his other talents is time travel.
So what you're saying is, "apart from the pro-AGW statements he's made in the past, please show me some pro-AGW statements he's made in the past"? Listen, I posted a quote from 2003 and some quotes from 2008. I'm not inclined to do a literature search for you. It's enough for me that his "skeptic" credentials are pretty tenuous. I mean if attacking Mann's hockey stick is skeptical, pretty much everyone except the most die-hard environmentalist is a skeptic!