Umm, isn't the point of programming in assembly that you know EXACTLY what is happening at the lowest level? You know that there isn't any overhead to any of your operations. The idea of unlimited registers is nice and all, but unfortunately, the CPU has a finite number. That means that there will be some routine assigning the registers for access at any given point in a program. Um, that's not a register. It's a variable.
This thing may be a lower level language than many, but it's still not true assembly.
This doesn't mean the transparent window thing isn't cool, though. I'd enjoy being able to code with reference documents visible through my coding window. No window switching...woohoo...
IANAL, but some of my law-ish friends tell me that there's an old law (still in-force) on the South Carolina books that REQUIRES that all 'Gentlemen' carry swords when in public. Meaning that if I waltz down the street with a Zweihander and I get hauled in, they need to prove that I'm not a gentleman. Hehehe.....
The slashdot system will consist of the following:
1. A dynamically created webpage allowing for the transmittal of Linux updates, Geek news, and long-winded Katz soliloquies.
2. A system by which the readership may comment on aforementioned updates, news, and blather.
3. A moderation system allowing separation of relevant discussion from comments about FP, hot grits, and cock-length.
4. A system by which a given comment may be commented on, creating a 'discussion-thread'. Or, in the case of low mod-ed comments, 'flame-wars', 'spam-fests', and '1337 h/\x0r d00dsp33k p4r7ys'.
5. A method of news-submittal, allowing for the creation of a digital 'slush-pile' that may be promptly ignored and forgotten by the administrators of said Slashdot.
6. A sufficiently large user base to crash linked sites, a process hereafter termed 'The Slashdot Effect'.
This document may be later appended for increased detail of required functionality to be provided by site Slashdot. The procedure for adding to this document shall be the aforementioned system of commentary.
Having been involved in several development projects, I must say that requirements are a good thing....that is, unless you're in a situation where a client really doesn't know what they want. I'm so sick of hearing the 'That's what we said, but not what we meant' line. Grrrr.....
For those of you who are looking to see what's out there on the emulator front, check out this site. They have just about every emulator in existance, sorted by console/system, OS, etc. They rate and review the emulators too. BTW, The new SNES9x rocks. The thing has OpenGL support.
Imagine that. Intel being partnered with a company that is only interested in the bottom line. For shame. Hey, waitaminute...that sounds like...Intel. (Points finger and laughs) HAHA...
What sort of use would this technology be in implants? Something that small should have no problem operating off the level juice flowing through the nervous system. Hey....maybe you could repair nervous damage. Sheath a nerve fiber in circuitry. Hmmm....
No, the last best SNES racing game was Rock-And-Roll racing, by the incredible team of Interplay, and Blizzard (then Silicon and Synapse). Hhorrifyingly addictive gameplay, cool vehicles, and one of the best soundtracks ever seen in a console game. Shame it didn't get farther than it did.
If you think about it, the degredation of computer games only makes sense. It is just a matter of where the majority of the effort is going. On the NES, the developers didn't have a whole lot to work with, so they spent their time trying to make the most compelling games they could (though there was still a lot of crap mixed in there). The graphics sucked, the color range was practically non-existent, and the sound was a bunch of glorified beeps and whistles. And yet, we got to see works of genius like Zelda, Metroid, and Metal Gear. And then there was the marvel that was Mario 3, a game which in many ways surpassed Mario World.
With the advent of 16bit and later systems, however, more and more of the emphisis has gone into making them 'look' good. Developers have become so obsessed with eye-candy that they don't bother with content anymore (waitaminute, sounds like hollywood....).
Granted, there were a few in-betweener games, such as Final Fantasy 2 (IV overseas). At that point, SquareSoft didn't quite understand what the SNES was capable of, so they added a few bells and whistles (rotating planets, scaling landscape) to what would otherwise be an old-style game. And it rocked. Compare it to the later incarnations of FF (VIII anyone?), and you'll see the marked difference. FF8 was all bells and whistles, little actual quality. Just the same thing, over and over again. How can Squall compare with the likes of Cecil Darknight?
Granted, there have been exceptions to this. Chrono Trigger (funny how Square keeps coming up), Super Metroid, Actraiser, and others were terrific games. Unfortunately, they have been the exception rather than the rule.
There are signs that this is beginning to turn around, however. Gamers have gotten to the point where they've seen it all, and are saying "It looks nice, but it's just a fancier version of X, Y, and Z. And I've played them to death." If games like Planescape Torment, Deus Ex, and Chrono Cross are any indication, developers are starting to see the light. And, as the available tools for graphic design and are getting more sophisticated, making something look good is getting easier and easier. Meaning, the trend of eye-candy over content may turn around.
Anyway, that's just my take on things, flame away.
My point is that I don't care if the OS consists of a prompt-less command line that only accepts input in pidgin-klingon converted to trinary. If it has more games that I want to play, I'll use it.
I know this is sort of off-topic, but it is relevant.
For the longest time I have held the belief that what decides the prominant System and OSis, more than anything else, gaming. Look at the big three OS's: Linux, Windows, Mac.
Word Processors?
Linux- Yes, Windows- Yes, Mac-Yes
Databases?
Linux- Y, Windows- Y, Mac- Y
Spreadsheets?
Linux- Y, Windows- Y, Mac- Y
Photo Editors?
Linux- Y, Windows- Y, Mac- Y
3d Graphic Suites?
Linux- Y, Windows- Y, Mac- Y
Web Browsers?
Linux- Y, Windows- Y, Mac- Y
All the coolest new games?
Linux- N, Windows- YES!!!, Mac- N
That last point is the only big difference!
I used to be a die hard Apple fan. I used (and still own) an Apple II+, IIe, IIc, and a Mac Performa. But now, I've got a PIII W98 system with a Voodoo 5 in it. Despite the fact that I despise microsoft, and I think Windows is worst, cobbled together piece-of-crap I've ever encountered. Why? Because of the games, period.
All someone has to do is create an OS specifically designed for games, but that can also provide the day-to-day functionality that the average keyboard-potato needs to survive, and get the major game publishers on the bandwagon. If that happened, I think you can kiss Windows goodbye. Games make the decision.
Reminds me of the lead up prior to Ep1. I was so hyped to see it, but then I saw the Matrix. Talk about stealing Ep1's thunder. When Ep1 finally came out, I enjoyed it (at least the lightsaber duel), but it wasn't half the movie the Matrix was.
Oh, this is just great. Companies targeting advertizing towards one segment of the population that is almost universally broke. Brilliant. Hawk your products to the people with no money.
Oh, wait...forgot about those uber-interest credit cards. Hmmmm.....(sniff, sniff)...something stinks here....
But asimov.net hasn't been killed yet. It's right here: asimov.net
This thing may be a lower level language than many, but it's still not true assembly.
This doesn't mean the transparent window thing isn't cool, though. I'd enjoy being able to code with reference documents visible through my coding window. No window switching...woohoo...
IANAL, but some of my law-ish friends tell me that there's an old law (still in-force) on the South Carolina books that REQUIRES that all 'Gentlemen' carry swords when in public. Meaning that if I waltz down the street with a Zweihander and I get hauled in, they need to prove that I'm not a gentleman. Hehehe.....
What about sites on Tantric Hinduism?
Slashdot Requirement Specifications
-----------------------------------
The slashdot system will consist of the following:
1. A dynamically created webpage allowing for the transmittal of Linux updates, Geek news, and long-winded Katz soliloquies.
2. A system by which the readership may comment on aforementioned updates, news, and blather.
3. A moderation system allowing separation of relevant discussion from comments about FP, hot grits, and cock-length.
4. A system by which a given comment may be commented on, creating a 'discussion-thread'. Or, in the case of low mod-ed comments, 'flame-wars', 'spam-fests', and '1337 h/\x0r d00dsp33k p4r7ys'.
5. A method of news-submittal, allowing for the creation of a digital 'slush-pile' that may be promptly ignored and forgotten by the administrators of said Slashdot.
6. A sufficiently large user base to crash linked sites, a process hereafter termed 'The Slashdot Effect'.
This document may be later appended for increased detail of required functionality to be provided by site Slashdot. The procedure for adding to this document shall be the aforementioned system of commentary.
Having been involved in several development projects, I must say that requirements are a good thing....that is, unless you're in a situation where a client really doesn't know what they want. I'm so sick of hearing the 'That's what we said, but not what we meant' line. Grrrr.....
For those of you who are looking to see what's out there on the emulator front, check out this site. They have just about every emulator in existance, sorted by console/system, OS, etc. They rate and review the emulators too. BTW, The new SNES9x rocks. The thing has OpenGL support.
Imagine that. Intel being partnered with a company that is only interested in the bottom line. For shame. Hey, waitaminute...that sounds like...Intel. (Points finger and laughs) HAHA...
What sort of use would this technology be in implants? Something that small should have no problem operating off the level juice flowing through the nervous system. Hey....maybe you could repair nervous damage. Sheath a nerve fiber in circuitry. Hmmm....
-Kriticism
-Kriticism
-Kriticism
-Kriticism
-Kriticism
All hail Olaf!
-Kriticism
With the advent of 16bit and later systems, however, more and more of the emphisis has gone into making them 'look' good. Developers have become so obsessed with eye-candy that they don't bother with content anymore (waitaminute, sounds like hollywood....).
Granted, there were a few in-betweener games, such as Final Fantasy 2 (IV overseas). At that point, SquareSoft didn't quite understand what the SNES was capable of, so they added a few bells and whistles (rotating planets, scaling landscape) to what would otherwise be an old-style game. And it rocked. Compare it to the later incarnations of FF (VIII anyone?), and you'll see the marked difference. FF8 was all bells and whistles, little actual quality. Just the same thing, over and over again. How can Squall compare with the likes of Cecil Darknight?
Granted, there have been exceptions to this. Chrono Trigger (funny how Square keeps coming up), Super Metroid, Actraiser, and others were terrific games. Unfortunately, they have been the exception rather than the rule.
There are signs that this is beginning to turn around, however. Gamers have gotten to the point where they've seen it all, and are saying "It looks nice, but it's just a fancier version of X, Y, and Z. And I've played them to death." If games like Planescape Torment, Deus Ex, and Chrono Cross are any indication, developers are starting to see the light. And, as the available tools for graphic design and are getting more sophisticated, making something look good is getting easier and easier. Meaning, the trend of eye-candy over content may turn around.
Anyway, that's just my take on things, flame away.
-Kriticism
-Kriticism
-Kriticism
For the longest time I have held the belief that what decides the prominant System and OSis, more than anything else, gaming. Look at the big three OS's: Linux, Windows, Mac.
Word Processors?
Linux- Yes, Windows- Yes, Mac-Yes
Databases?
Linux- Y, Windows- Y, Mac- Y
Spreadsheets?
Linux- Y, Windows- Y, Mac- Y
Photo Editors?
Linux- Y, Windows- Y, Mac- Y
3d Graphic Suites?
Linux- Y, Windows- Y, Mac- Y
Web Browsers?
Linux- Y, Windows- Y, Mac- Y
All the coolest new games?
Linux- N, Windows- YES!!!, Mac- N
That last point is the only big difference!
I used to be a die hard Apple fan. I used (and still own) an Apple II+, IIe, IIc, and a Mac Performa. But now, I've got a PIII W98 system with a Voodoo 5 in it. Despite the fact that I despise microsoft, and I think Windows is worst, cobbled together piece-of-crap I've ever encountered. Why? Because of the games, period.
All someone has to do is create an OS specifically designed for games, but that can also provide the day-to-day functionality that the average keyboard-potato needs to survive, and get the major game publishers on the bandwagon. If that happened, I think you can kiss Windows goodbye. Games make the decision.
Anyway, enough of my $0.02. Flame away.
-Kriticism
-Kriticism
-Kriticism
-Kriticism
-Kriticism
-Kriticism
Oh, wait...forgot about those uber-interest credit cards. Hmmmm.....(sniff, sniff)...something stinks here....
-Kriticism