Final Fantasy: The Movie
Epiphani writes: "It's been known for quite some time that Squaresoft was in the process of making a full length CG movie, however I never imagined it would be like this. 'Next to the beautiful Pacific Ocean, Square has selected Harbor Court in downtown Honolulu as the home to more than 150 computer graphic artist from all over the world, including Hollywood, Tokyo and Europe. There, surrounded by state-of-the-art computers and software programs, artists are able to transform their vision into reality set on a computer screen.' Square has really outdone themselves this time, with an amazing voice cast and unbelievably realistic CG -- this one is sure to be a hit considering Square's emphasis on plot. Be sure to check out the featured trailer (req. quicktime)."
I have a feeling this will look a little better than toystory. 01S woo
Rendering, I believe, is the next be dristibuted app. Of course, then we might have people sneaking in shout-outs into a frame or two... heheh
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If we're lucky this will be just like Titan AE, except with a different plot and good.
ich muß mehr Kuhglocke haben
as a long-time final fantasy- and Square-fan (anyone remember ff2 on the SNES?), I can't wait to see the result. it's gonna be like heaven again..
I've come to... anesthetize you!
Last thing I heard about this movie was that it was 2 years late and a few million over budget. Sure, the scenes look nice, but it seems it's taking them 6 months to do that single, break-taking scene. Uh, that is not good. Another thing: I like - rather, used to like - the Final Fantasy series quite a bit, but as much I think Square's got some killer CG artists, I can't see this flick doing all that well in North America. There are really only two audiences for this movie: fans of CG (geeks) and FF fans. Are there enough fans betwen the two groups to make Square back its investment? I'm not sure...
Wood Shavings!
Wood Shavings!
- Godai
I hope they concentrate as much on the plot as they do in the RPG's. Sure, I play them for the graphics as well, but the main point to an RPG is to lose yourself in the ever-twisting plots and sub-plots. If this is used just as an excuse to show off their CG talents, it will be a visually stunning movie, with little to no entertainment value.
It may look like I'm doing nothing, but I'm actively waiting for my problems to go away.
--Scott Adams
Waiting for this movie is right up there on my list w/ the new Star Wars and Matrix movies. 2001 may be a great year for movies much like 1999 was. 2000 has mostly sucked. :)
At what price learning? At what cost wisdom? The price is a man's peace of mind, and the cost is his life.
Yep, this has never been featured on /. before.
/. crew should be checking prior art itself.
This isn't meant to be a troll, or flamebait, but I for one am concerned at the frequency of old or repeated news on /. recently. It's crazy.
Never mind the fact that the 'new trailer' has been up for months.
Really guys, for all the flack we're giving the Patent Office for not checking into 'prior art', I think the
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ADVENTURERS! - ANTIHERO FOR HIRE - CARDMASTER CONFLICT
HahAaha! Mod this up.
-.-
While I'm eager to see this movie, and I'm sure many other geeks are as well (be they anime geeks or FF geeks), I'm not sure how the general North American movie-going public will accept it. Let's face it, whenever a movie like Forrest Gump wins Best Picture while Fight Club is almost univerally hated, you have to question the average person's taste and capacity to enjoy something different. Square has always done a great job with warped plots, which should make this movie different enough to trouble the average nimrod who laid out $10 to see a pretty animated film expecting another Toy Story.
"So on one hand, honey is an amazingly sophisticated and efficient food source. On the other hand it's bee backwash."
Sorry, folks... but regardless of the technical merits of the Toy Story series, they were just a bit corny. Same with Ants.
I've been a fan of the Final Fantasy series for some time, and the last few releases for the PSX (VII, VIII, FF Tactics) had some amazing CG scenes... Finally, here's a movie that seems pretty appealing to adults and kids alike, yet light-years ahead of movies like Titan AE and Dinosaurs... sweet. I can barely wait for it to come out.
"We'll need 2000 crickets, 4 cans of Easy Cheese, and the fluid from 18 glowsticks for this plan to work...." - ph0n1c
damn the boss walking on me during preview post...*sigh*
"We'll need 2000 crickets, 4 cans of Easy Cheese, and the fluid from 18 glowsticks for this plan to work...." - ph0n1c
I have been waiting a long time for this
(but as a news story, this a little outdated no?)
I thought now that Square has shown a project like this is possible, there would be many that would jump on the bandwagon, but it doesn't seem to be the case...
Are companies taking a 'wait-and-see' approach, or are other making total CG non-cartooinsh 3d movies?
Their tech for the movie looks really nice.
Except in the typical wacky fashion of Square's marketing campaigns, they talk about how well they render the clothing on the models in the "character" section, and don't mention a thing about the characters. I mean, who cares what the movie is about when there's redering deformations to talk about.
-- kwashiorkor --
Leaps in Logic
should not be confused with
-- kwashiorkor --
Leaps in Logic
should not be confused with
Jumping to Conclusions.
In reading the bits and scraps I've found about the movie for the past year or so I've only ever managed to find two interesting tidbits.
:) Or better yet, a more indepth site for details? :)
1) The rendering horsepower was/is supplied by something like 2 full floors of sgi onyx boxes. That even with that it was limited to something like a second of film rendering per day and that they anticipated technological advances to be able to render the entire film in time.
2) Square developed a few new algorithms to help with animation. Namely one for hair blowing in the wind (sort of interesting) and the way cloth folds and bends as a "actor" moves (very interesting).
Anyone else with unsubstantiated rumor/facts?
Ad in classifieds: Pandora's Box (no box) $5
This website should win an award!! I'd love to see internet applications that have such creative design!!
Either that, or we're going to start seeing a lot of CG spokespersons in commercials from here on in...
DNA just wants to be free...
Huh? It looks like it is all from the submission. The quotes line up. Hemos actually *didn't comment* (a first, I know). That's all...
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"It's tough to be bilingual when you get hit in the head."
Actually, the Quicktime server software *is* free. Also, in going with Quicktime, you can get in on the Akamai action... anyone with a good connection probably notices how insanely fast a quicktime movie transfers even after its been slashdotted. Granted, it really would be nice if a truly open, cross-platform format became *the* standard for online video, but it just isn't the case yet. MPEG-2 is nice, but I believe it tends to be a larger file size in general (please correct me if I'm mistaken on this).
I've seen the trailer for this, and I have to admit it looks beautiful. Even though, part of me is itching to say that it still doesn't look completely real.
The fact is that CGI movies shouldn't look real. There is a certain magic that CGI can create in a film that makes it look...perhaps more than real... CGI can allow things to look real enough, but then allow us to go beyond what is actually possible, and then take us there.
That is what I'm looking forward to about Final Fantasy. A movie that doesnt even pretend to be a cartoon, and a film that will take us past where reality has ever gone.
-Julius X
-Julius X
remove "-whatkindofspamdoyoutakemefor-" from email to send
The information is there, and do the italics really obscure the content that much for you? Sheesh!
Yup, and a couple of them don't even make any sense... like this one, where there doesn't seem to be anything wrong, or the other U PUNCTUATIN' U CAPITILIZIN' crap...
He (the <=12 yr old doing this) could at least be relevant. OOG_THE_CAVEMAN was actually funny... this is crap.
[please do not feed the trolls] (shoot! too late!)
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"It's tough to be bilingual when you get hit in the head."
If so you can grab it from my University site: ;-) would have been much better, but I don't have the option available right yet :)
:)
Here It's a ziped AVI file using the Cinepak codec. Yes I know DivX
As for hating the embedded quicktime movies (I know the pain) - for $29 you can buy quicktime pro and make use of the little dropdown button that says "Save source as...". Greatest feature of it
Ad in classifieds: Pandora's Box (no box) $5
You could never properly capture Sean Connery in CG.... Pierce Brosnan or Timothy Dalton, yeah - I'll give you that, but not Sean.
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"It's tough to be bilingual when you get hit in the head."
It looks to me like this movie could live up to the hype that something like episode 1 generated. I will definitly be in line for this one!
"pr0n": An anagram of "porn," possibly indicating the use of pornography. - www.microsoft.com
Final Fantasy: The Movie never confessed to trying to be a game, you know. And it's not japanimation, it's being developped in CG in Hawaii, which is in the United States.
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ADVENTURERS! - ANTIHERO FOR HIRE - CARDMASTER CONFLICT
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You don't need a weatherman to know which way the wind blows.
maybe you didn't see that hemos italicized the whole frickin page.
The dmoz category for the movie is here with a fair number of links to sites about the movie (like the GIA).
David E. Weekly
David E. Weekly
Code / Think / Teach / Learn
h4x0r for
You're not really stuck with the horrid QuickTime Player that comes with QT4. You can use the Movieplayer application from QT3 and get an interface so clean it makes Media Player 6 look like RealPlayer. As a matter of fact, any application can utilize QuickTime and make it look any way it wants.
Nope, never saw that... maybe he fixed it...
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"It's tough to be bilingual when you get hit in the head."
Even if you don't, a lot of the people that read /. do. (Enough to warrant an anime news topic) Why not view this as an anime film based in the Final Fantasy universe rather than "the next entertainment transition" from the game? That's what I'm expecting of it. A good story with gorgeous visuals.
In case you haven't seen any yet (and you can't get on the site), you can get them here and here.
(hmm.. the trailer is months old... how's that new?)
I've always wondered what the quicktime facination was. Maybe it's the Macintosh angle (this is the movie industry, after all), or the 'user friendlyness' of it. Maybe filesize? But really, quicktime is a lot slower than others. Plus, it doesn't /ask/ to change file associations and things- I have a SB Live, I don't want Quicktime software midi synthesis. And I have the 'free version' - I don't need to be reminded of "Pro" since I don't do anything that pro would want. I ended up pirating Pro just to get rid of the annoying nag screen that this supposed 'free' software has.
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ADVENTURERS! - ANTIHERO FOR HIRE - CARDMASTER CONFLICT
Indeed. No computer can say "Mosht things in here don't react too well with bulletsh." like he can.
Bell Labs doesn't even have a Russian accent option.
just had to point out that Square used Allegro Common Lisp for the movie. The link below has a nice discussion about why they chose Common Lisp and has a picture of the cool photo realistic computer graphics they have in the movie. http://www.fra nz. com/success/customer_apps/animation/squareusa.php3
At least it's a video game referene. You don't see that too often.
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ADVENTURERS! - ANTIHERO FOR HIRE - CARDMASTER CONFLICT
According to www.upcomingmovies.com
I hope they can get a voice as good as the radio broadcast one for Marvin the Paranoid Android!
It may look like I'm doing nothing, but I'm actively waiting for my problems to go away.
--Scott Adams
Don't kill this movie by dubbing the voices horribly.
I wouldn't want to spoil the visuals with ugly subtitles, but the voices in the beginning (james woods and ???) really don't do it justice.
But knowing square, the soundtrack will kick some serious ass.
Uh, check the code...
(req. quicktime)."
It's closed. Normal Slashdot as usual, except for the fact that CmdrTaco didn't write a comment. (which, then, wouldn't be italized).
If you were at SIGGRAPH 2000 you may have seen a shot from this movie running *real time* at HD resolution on a Sony box consisting of 16 PS2's running parallel in one box. It was pretty awesome! The camera was movable by the viewer and the image quality was pretty much the same with wonderful lighting, texturing and hair dynamics.
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-- SIGFPE
I think it'd be interesting to see what square does with the technology born out of this production. Would they draft up a dozen white papers and license out the technology (could help recoop for a poor box office turn out) or would they just open-source the whole shbang? I mean, yea, it's highly unlikely that they would, but it be pretty cool to see what a couple geeks with a nice size beowulf cluster could churn out.
They give us a little taste of the tech talk with the character page about how the clothing is done, but I want to see more!
I live life on the edge
Dammit, I want swords, magic, demons and CG chocobos!
Perhaps you'd like to tell the guys at Eidos/Core that when they release the next _Tomb Raider_ game
Haven't they realized that to sell stuff it has to be ORIGINAL?I have. I hate the fact that the _Star Wars_ series is just a retelling of various 'classical' tales of the great warrior turning to 'the dark side', of the young warrior saving the princess/galaxy/universe/yada yada yada.
Is anyone but me getting tired of playing the same game over and over?Yeah, screw Quake 1/2/3/..., we already have DOOM. Programmers need to be more ORIGINAL!!!
Wait, now here's the Ultimate Final Fantasy: They have removed ALL interactivity to provide the Ultimate Corny Japanimation Experience. Now you don't have to push any buttons at all, just sit back with your popcorn and watch as completely unrealistic characters do the most irrational things right before your eyes! And somehow it all turns out good in the end! I saw this coming, though. Each game takes more control away from the player. Each game concentrates less on strategy and real RP'ing and more on the ridiculously brain-dead dialog. And here's the climax.Oh, yes, I do agree that RPGs are becoming more linear in their plotlines, however, considering that it takes massive amounts of processing power and programming to allow players do everything in such games, it'll take a while for CRPGs to match the flexibility of Pen&Paper RPGs, unless you want a horribly drab, seemingly plotless 'RPG' that gives you shitloads of 'nonlinearity' in gameplay (ie The Elder Scrolls: Arena and Daggerfall).
He who fights with monsters might take care lest he thereby become a monster. -Friedrich Nietzsche
Some moron actually moderated UP a Bob Jones anonymous post as FUNNY?
Jesus Christ! It's the weekend and all, but I think you must have taken the entire day off to get that stoned by Friday night.
Bite my yammer.
For those of you unfamiliar with Final Fantasy, here are a few resources to get you up to speed.
A great Final Fantasy summary article is available at videogames.com
ffonline.com: the best place to find out details about the console game series
On usenet, the newsgroup alt.games.final-fantasy is useful for getting your FF-related queries answered.
Devolver's Homepage... more fun than a box of crackerjacks.
Uh, check the code...
(req. quicktime)."
It's closed. Normal Slashdot as usual, except for the fact that CmdrTaco didn't write a comment. (which, then, wouldn't be italized).
CGI News Anchors are a reality. Well one is, anyway: Ananova
Neat, but weird.
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D. Fischer
ShoutingMan.com
Er, duh.. The /I was removed when I posted.. *sigh* Anyway, it's there.
(and yeah, it's Hemos, and not Taco.. *sigh* Long day at work)
I cannot understand how something as open as the internet has adopted, with wide open arms, something as closed as QT. Maybe one of you could enlighten me because I can't figure it out. Does QT offer better picture quality? Not as far as I can tell. It looks no better than MPEG1. In fact Mpeg movies run significantly smoother on my system. Is the sound quality better? Maybe, but I can't tell. Better compression ratio? Not by a long shot. Divx;) offers nearly DVD quality video, much better video quality than QT, in a much smaller file. RealVideo offers very high compression ratio, and the picture quality is still fairly good. I know RealVideo very proprietary too, but at least their player doesn't constantly nag you to upgrade, supports more than Mac and Windows, and is actually good.
If anyone cares to explain to me how Apple keeps their stronghold over internet video, please feel free. I would really like to know. I pray for the day when webmasters see the errors of their ways and start using Mpeg.
Second, that link has been dead for over a week. You troll wannabes are always bitching about the moderators never checking THEIR links, so why don't you check your own once in a while.
-atrowe: Card-carrying Mensa member. I have no toleranse for stupidity.
Look down at the bottom of the page:
"ver. 10.2.2000
Trailer A and B updated"
So though it isn't quite a "new" trailer, it is updated.
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The following sentence is true.
The following sentence is true. The preceding sentence was false.
Apple would appreciate that if there are more systems available to view content generated by their systems
Cept of course linux is a teeny tiny market. Obviously not having support for linux isn't hurting the use of quicktime, since just about all the videos on major web sites are in quicktime format (as you say you "keep running into stuff [you] can not look at"). These sites would not use it if they were concerned about a significant portion of their users not being able to see it.
Apple has already said, there will NEVER be a linux port of the current sorensen quicktime. Ever. I don't see why people use this format anyway, its much more resource hungry and buggy than anything else out there. Why not plain old mpg, or even that new hacked divx
Lars -
Shouldn't posting as Plain Old Text convert greater than, less than, and ampersands to their entities?
Phillip
While true.... Sean Connery doesn't have one either.
I mean, I like the mans work alot. He has been in some great movies, and he is one of the better actors., but be realistic - he does the same accent in every movie - and it sure as hell ain't russian.
-Steve
"I opened my eyes, and everything went dark again"
give me the skills to do this kinda' graphics, please?
[START] --> Run... --> regedit --> [CTRL] + [F] --> .png --> [Delete] --> Exit
After that:
find a .png file --> doubleclick it --> Choose app
That's it.. :)
Wow, one more reason not to vote for the nutbar.
Bite my yammer.
Didnt they have a SGI Origin 3400 behind it feeding it the data?
what the hell are the moderators on crack? this is a perfectly good point. Of course im a windows believer but still why should only windows/mac users be able to see this flick? --t0qer
That's what they have assholes like you for.
Vermifax
Vermifax
Logout
Oh welps, I tihnk it's great that a video games has become so big that big moveis are coming out of it... (And no, the mario brothers movie was a piece of ....)
Hopefully Final Fantasy will be good... and not a Mario movie! :)
Who's the black private dick, who's a sex machine for all the chicks?
Amen to the pirating...
"No, goddamit! I'm not going to upgrade! #@*&!"
... after a few thousand repeats of that situation, I finally gave in and "upgraded" in my own special way...
Actually with quicktime 4 the annoying nag screen it shows, asking you to upgrade to pro, is itself a quicktime movie. It you delete its .mov file then the free version doesn't nag you anymore and works normally.
...offtopic??
y*h*w*h
y*h*w*h
y*h*w*h
The lameness filter can go to HELL too.
Glückwünsche, haben Sie Slashdot ermordet, indem Sie zum korporativen Druck beugten und Subskriptionen einlei
Why did I click on that link? WHY? WHY!?!?!
The man who trades freedom for security does not deserve nor will he ever receive either. - Benjamin Franklin
"When I used a Mac, they laughed because I had no command prompt. When I used Linux, they laughed because I had no GUI."
"And so now I use MacOS X... i have a great gui and a solid commandline..."
But now they laugh because you have no life.
Lets hope they do a better job of translating a game to the big screen. Wing Commander proved chief game designers don't necessarily translate into competent directors. After awhile I thought I was watching a really bad remake of 'Das Boot' interleaved with a really long and boring Calvin Kline commercial. (Come on, weren't you expecting some sort of product placement as the beautiful but no talent actess playing the commander moped around in her quarters?).
Remember playing FF on a Nintendo?
Seems strange to be watching a preview for a CGI movie that is based (very very distantly, for sure) on those humble beginnings....
Isnt that the space ship from that old Battle Beyond the Stars movie with "Johnboy" from the Waltons? Remember, the ship that had tits.
just my $.02
"I'm making perfect sense, you're just not keeping up."
Though I certainly can't verify it.
But the problem is that the FFMovie is at least a year, if not more, old. Someone knowledgeable know how long they've been working on it?
I would hazard a guess, that at the time, an Octane would have been the price/performance leader-that, or at least some other non-Linux box.
Think 2 years ago, what was a top of the line system on the Intel world? Probably some sort of P2, 300MHz. An Alpha would have been the preferred render box, perhaps, though at the time SGI was certainly a very popular choice. Jurassic Park, for example. Though I do remember hearing that Linux boxen were used for some movies. Anyone with more information? Maybe I'm misremembering my history.
It may very well be that they switch over *now* to Linux boxen to do their serious number crunching/rendering. Say, beowulf clusters of Athlons in a supercooled and controlled chamber? Regardless, you may be right about Octanes. SGI is not something I know much about.
The nick is a joke! Really!
GPL Deconstructed
The original FF games were raped by Nintendo of America, and received extremely watered down translations, you spoony bard! Nintendo is a "family company". Sony seemed more open to allowing a little more liberal translations. Words like "shit" and "goddamnit" and "what the hell" are common in FF7 and FF8. The newer Square games also include quite a bit of sexual inuendo (Xenogears especially). The Parasite Eve games both received M rating from the ESRB. The point I'm trying to make is that the story writers and script writers for Square games aren't targeting kids, aren't affraid of being mature, and aren't affraid of making their characters act and speak like real people. I don't see why their movie writers would be. This isn't gonna be a kiddie movie. I think Titan AEs biggest fallback was the fact that they watered it down so much so it would have more "family appeal", but still tried to be mature. I doubt Square is going to do that.
Hacked?? :(((
don't sweat the petty things and don't pet the sweaty things
Nope, its still not fixed. Notice the quotes? Hemos has his own text italized.
-.-
I saw this trailer on the Quicktime Movie Trailers website one or two months ago. Strange how it's just now news on Slashdot. Anyway, I'm really impressed. I've never seen such facial animation before. I wonder if they're actually modeling the muscles under the skin or if they've used motion capture technology. Usually the sensors are used to capture large body dynamics but I don't see why you couldn't put a lot of tiny sensors all over an actor's face.
Looking for political forums? Check out "The World Forum".
They then started translating, but never released Final Fantasy V (at least the SNES version - more later). They instead moved FFVI over and called it FFIII to again avoid confusion.
As everyone knows, there was a lot of hype about Final Fantasy VII - enough so that it would be more confusing (at least Square's marketing dept. thought so) to renumber it "4" to properly line up with the US releases.
After Final Fantasy became more popular in the US, they decided to release the already-translated FFV in the US. The data-files were already done; they'd already ported the code to the PlayStation for the Japanese re-release of Final Fantasy IV through VI, so they released it under the "new" naming scheme. (They didn't rerelease IV in the US which was annoying, since FF2US is actually FFIVJapan Easy Type version, with a watered down translation.)
It would be nice to see an official translation of the origianl FFII and FFIII, assuming they don't screw it up (since they're away from Nintendo of America's "we're a children's game company" policy, that's more possible). Keep in mind that FFVII was also the first Final Fantasy with a really decent translation.
One of my favorite examples of how Nintendo watered down FF3US is the scene where you meet Cyan behind Zozo or whatever, in the World of Ruin. If you pick up the key he drops, and open the locked chest, in the US version you find a book about machinery. In the Japanese version you find a porno mag. (In both cases, Cyan tries to hide it and blushes :) ) (Keep in mind you can't see the mag, but the text calls it such.)
Another decent example is the "dancer" that runs into Cyan at some point in the game. In the Japan version, she's a hooker.
Hope that gives some people some ideas of just what we in the US have been missing from the FF series.
You are in a maze of twisty little relative jumps, all alike.
I just checked out the featured preview, and although eye candy abounded, I had to suffer through some of the worst, least convincing voice acting I have ever heard. Visuals alone do not make a good movie. They are going to have to bring in the fluffer, or do whatever else it takes to get some emotion out of these actors.
There's been a lot of comparison between FF and films from Pixar such as Toy Story (1 and 2), and it seems as though practically everyone is scoffing "yea, 'dat Toy Story shit ain't nothin' ta' 'dis FF shit, bitch!" But I think that we need to realize that the two are _not_ the same film, and that they are two _completely_ different genres. This is important when it comes not only to storyline, but also to technical aspects as well (modeling, lighting, and rendering).
;)
;), and was blown away by how great the story line if it is considering it's a game. But it's important to understand that each genre intrinsically lends itself to certain cinematic aspects which are going to make the film lean towards certain technical and artistic displays.
:) The FF trailer _DOES_ look amazing, don't get me wrong. But have you noticed the shots Pixar placed in the opening of A Bug's Life or during the credit roll? There were the swaying movements of the grass and dandelion fluff. This practically made me pee my pants when I saw it--my jaw dropped right to the floor. What about the depth shading and focal properties used in Geri's Game?
I have no idea what FF is going to be rated, but you can bet your monkey that it's not going to be "G". Square is not targeting the film to the interests of 6 year-olds who are gonna yell to mom and dad to buy them film-related merchandise for their birthday. Instead, they're targeting the _mid-teen to adult crowd_ who are going to yell to their boyfriends/girlfriends/husbands/wives to buy them film-related merchandise for their birthday
What's FF about? Future, war, intrigue..._technical_ stuff (machines, weapons, spaceships). What are the majority of Pixar's films about? Almost everything _BUT_ the future, war, intrigue, and technical stuff!
This is what makes Pixar such an unbelievably talented and ground-breaking studio--they produce work based on things in _human life_, and are able to pull are the funny and ironic things out if it and show them to us.
I'm not saying that FF won't do this as well. I just bought FF8 a couple of months ago (hey, I've been busy
Has anyone else noticed how many metal-type objects have been showing up in the "props" section of the web site? Metal, particularly _corroded/dirty metal_ is extremely awe-inspiring, and is often times far quicker to impress the viewer than a shader such as the light reflection and refraction with in Flick's eye's in A Bugs Life, although both have their subtleties. Just look at the techno-inspired invasion occurring at web sites all over the internet. Sharp objects make for sharp reactions.
It was mentioned that Square's got some proprietary algorithms to deal with stuff like hair movements, etc... Which kicks ass, 'cause the look of Maya's Paint Effects just isn't cutting it for me anymore
_Both_ studios have, and are currently producing some truly _amazing_ work, without a doubt. Each film, due to its genre, contains it's own strengths, and also its own weaknesses. Pixar has the rare ability to produce films which can make not only kids, but also adults laugh and think. This is what makes Pixar revolutionary. At the same time, I've never seen so much attention to modeling, animating, and shading detail as is being done by Square on FF.
Here's to both studios!
It is important to remember that quicktime was in existence well before the internet was popular. Apple developed quicktime as a mac based system extension back in the day when processors were chugging along at 25MHz. Frankly, I think that Apple was pretty bold to develop a system extension that was easily five years ahead of the current hardware. Give Apple some kudos for having the guts to do something that seemed absurdly insane. Given the timing of Apple's release, it predates the open source/open standard software distrubition paradigm. The internet adopted the standard because it had been in use for years as the defacto standard for movies on the desktop platform and it provided a way to incorporate different codecs (so it could use mpeg as well). It was a well thought out and well balanced standard.
Additionally, in the past, there was a UNIX version of quicktime available, but it is no longer produced because the codec that Apple redistributes is for Mac and Windows only.
Get over the "I hate QT" thing. If you want an open source version, write it yourself.
Is it just me, or did the 'props' archive on the Final Fantasy website make you feel claustrophobic?
Interesting design work, nonetheless. We're getting closer all the time to movie production being cheaper without film, actors or real sets. Whether or not this is a good thing is somebody else's semantic exercise. I'm not up to it today.
I just hope the story in the movie isn't as. . . culturally alien as they have been in the games. I liked the level of plot detail and back story, (quite excellent in both regards), but I just can't get into some of the approaches Eastern story psychology takes. Some story structures are universally appealing, but others just don't jive with my hardwiring. Guess I'm too old. Thankfully, at least, this production doesn't look insipidly cute! And hopefully it'll also have more soul than the equipment used to make it.
Just watched T2 again last night.
"If a machine can learn the value of human life, then perhaps we can as well. . ."
-Fantastic Lad
What's with the sequels?
If it's Final Fantasy, how can there be part two, part three? Not very final.
Almost as bad as Neverending Story, Part Two.
2. If Apple had a Quicktime codec available for UNIX before, why discontine it? Considering Linux's large user base, they are missing out on annoying millions of people with their "Upgrade to QT Pro" banners. I would think any way to increase market share would help further their goal of market domiance. But then again, going for market share has never been Apple's style.
3. I don't hate Quicktime because it is closed source. I hate it because it sucks, it's antiquated, it's nagware, and is not available for non-Windows/Mac platforms. And I don't need to develop open source codecs. They are already available and should be used. It would not take a lot of effort on anyone's behalf to encode all their video with MPEG.
So is Lightwave 3D's ScreamerNet. But we're talking about internet-distributed, here. Basically all large (film-size) rendering jobs are done across a LAN in a distributed fashion because of the CPU time requirements.
"You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
The real problem is the person who modded it up as Insightful.
As I'm fond of pointing out, the problem with moderation is the moderators, not the moderatees. Perhaps only people with karma over 20 should be allowed to moderate, and only people with karma over 10 should be allowed to metamoderate...
"You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
I'm not too sure what is particularly inightful here. Assides from calling your neighbors, "general North American...average nimrod(s)" without the taste to enjoy something different, you add little to this disscusion. Could you tell us a little more about Square instead? What do you mean by different, warped plots? Links would be nice too.
Give your neighbors some credit. Holywood is part of North America and it's products, good and bad, are certianly polished and excellent pieces of craft. You might also remember that your neighbors created jazz, R&B, the electric guitar, the internet, and all sorts of interesting forms of entertainment. Vast audiences of them have apreciated films as diverse as Pulp Fiction, Sixth Sense, Blade Runner, Pee Wee's Big Adventure, and Jungle Fever. Why should you care if they like this or not? Frankly, Fight Club's preachy and puerile attitude towards mental illness mixed with tooth spitting violence was a turn off to me. It was fun, but I'd rather see Forest Gump again. What exaclty have you done better? Zone5, User 179243, all you have to your credit is a single post.
Taste is a poor thing to judge people by. Differences make life fun.
The more complex a game gets, the harder it is to make it fork.
This said, I would personally like some games to be more non-linear. But that's not to say that I didn't go through the feelings of awe and wonderment while playing FFVII; Or, for that matter, Lunar: The Silver Star Story Complete. Both of those games are completely linear, at least as far as the core story goes. They have a story to tell, but they let you experience it firsthand, not just listen to it.
I happen to like RPGs and movies. As such, I will continue to play FF games (though I skipped FFVIII, because I refuse to play stupid card games to get the good objects) and I will also continue to watch movies - including this one.
"You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
And I personally don't see the point of trying to create a live film when you could just make Anime, but hey, what would all the actors do for work?
"You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
Apple has consistently had high-quality video that could be played on the vast majority of systems. Remember, until fairly recently, you couldn't play AVI or MPEG streams reliably on mac. Yes, I know about sparkle; Last time I used it, it was complete crap. Now I've stopped using Macs, so that problem is solved.
The Sorenson codec is the second-best video format I'm familiar with today, the first being the DivX MPEG-4 codec. But since DivX is free, the industry will probably never accept it, since they're short-sighted bozos who think they have the long view. So Sorenson is really the best way to get super-high video quality over normal 'net connections.
"You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
We all already know that linux users can't view sorenson. Install vmware and Win98. It's not like anyone else paid for it, so don't give me any excuses about cost.
It's offtopic because it's not about final fantasy, cinematics, or games. It's whinging. If you want to do that, find a story about pissing, moaning, and complaining, and do it there.
"You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
If you don't like the films that make it to your back yard, your house might be in the wrong town. Check out the NYT film to see what kind of movies are always showing. Most of these films make it around in one form or another, but let's face it not everybody has time to see everything.
Throw together some corny religious symbolism, more "umm..."s, "err..."s, and "what?"s than you can shake a stick at, top it all off with the evil is bad morality message, and you have a Square RPG.
I once played FF VII for one half hour, and never picked up the controler again. That in my estimation was the best Square ever had to offer. I just hope Jar Jar doesn't make a cameo.
So is the most widely used professional renderer, Pixar's RenderMan. But of course you mean internet distributed, which requires HUGE pipes, and somewhat secure protocols, so somone doesnt steal your renders.... I dont really see the need for distibuted computing, or not anymore, after quantum computers appear.
On a slightly off-topic note, does anyone notice how sony is sucking up to square? They must be really desperate to keep them as an exclusive developer...
Either way, go check out those final fantasy trailers they are great
Shit adds up at the bottom...
Gamers in general will be drawn to this, and depending on the marketing campaign curious onlookers too. The CGI is very nice, but I can't stand those damn celebrity voices, I can't stop thinking "James Woods" or whomever. Why is it that once an animated movie reaches a budget over 5 mill suddenly Jewel and Drew Barrymore "star" in it. It really distracts from the story as these people have more or less been typecast in their most popular roles, while real talented voice-only actors go ignored. Smart move Sony.
They have weekly and monthly updated trailers in addition to the actual theatrical trailer...
Shit adds up at the bottom...
Actually it seems to be alive...why the hell was your post rated low? www.rainbowstudios.com
QuickTime was meant for much more than just movie playing. Sure, this is the core of QuickTime, but you can't have a *perfectly synched* subtitle track that can be turned on and off with MPEG or RealVideo or DiVX. You can't have a custom controller made, and embed it into the movie with MPEG or anything other than QuickTime that I know of.
;-), (which does NOT have DVD quality output, no matter what you say, only DVD resolution) or Real or MPEG.
This trailer is not the best example of good QuickTime, but its not a bad one. Most of the complaints I hear about QuickTime should be directed toward the Sorenson codec, and most are justly deserved. It looks great, but its not as thin as DiVX
Anyway... QuickTime has its place, trust me. I'm writing an entire multimedia application (completely in-browser) for children using QuickTime and JavaScript, and if it weren't for QT, this would never have been possible.
Direct your complaints to Sorenson, where they belong.
QuickTime is the SoundBlaster of the video playback. It just came earlier than anything else.. when MPEG was too heavy do be decompressed in realtime and was too slow to be compressed decently.
I think nowdays MPEG is just fine, too bad there isn't a standardized protocol for streaming and playback isn't embedded in browsers just like JPEG (enter crashy RealPlayer).
In the end I think QT's strenght was timing.. MS noticed that and saw QT's long term plan (to be a complete media layer) and that's when it came out with DirectX. Luckly neither Apple nor MS completely succeded.
Well it's true that Mononoke Hime didn't do well in the theaters, but you also have to consider that, it WAS a limited release that focused only on a few (less then 100) thesters in the country. If Anime gets only limited release's all the time of course they arent going to make any money.... especially when they aren't really advertised.
In a few moments, I'll have an MPEG-1 version ready for all of you that don't have QuickTime.
This is probably illegal, but I really don't care all that much. The money they'll use to sue me would go to much better use in just putting out an MPEG version. Get with the picture, apple. Not everyone wants to pay $100 for your *still* incomplete OS. I mean COME ON, OS9, and you still don't have any dynamically allocated memory?! Crikey!
Here ya go.
If its not all there when you download it, its because Its not done uploading yet. Have fun.
Yeah right. As one who suffered through Final Fantasy 8, I can safely say that Square doesn't give 2 cents about silly things like PLOT anymore -- they'd much rather have neato stuff like 2 hrs of FMV in *their* games. If ya need me, I'll be camping out at my post office box -- my copy of Dragon Quest 7 should come any day.. *Drool*
Oh come on, there are quite a few bad Square games. Lets look at the list (and these are just off the top of my head):
Saga Frontier (ugh)
Legend of Mana (I *loved* secret, but Legend was just BAD)
FF Mystic Quest (hahahahahahaha...)
The translated FF5 on the anthology disc... wow was that a bad translation.
(Parasite Eve? Can't remember if that was Square...)
This is by no means a diss on Square. For the most part, they make GREAT games, but they are not perfect.
my hope is that square plays out all their movie-making fantasies with this project, so they can concentrate on making games, instead of movies diguised as games.
'Mullethead. A hairstyle that's a way of life'
*I* think it looks too real. Video is incredibly harsh next to film...sure, certain things are lost in the grain and in the exposure, but what comes out in the end is a wonderful visual experience and not a mathematically precise eyesore.
Contrary to popular opinion, movies are all about what looks *right*, not what looks *real*. This has reached such an art form that reality looks rather fake at times.
I am one type of game player who buys the game, then plays it just to get to the cutscenes (FMV's). Then I hear that they are making something that I can pay for that doesn't have the game part in it, and has about 3 times more of the FMV. I'm so there. And remember, only the name of the movie is Final Fantasy - Not the plot. It will have nothing to do with the video game.
"I am Master of Nothing."
Unlike most Slashdotters, I'm quite willing to switch to Windows to watch something. I installed QT4 once, and never want to install it again. It's just something I won't do. If I could watch QT movies any other way, it might be worth it. But I can't - I'm stuck with QuickTime, or writing some dumb applet using QuickTime for Java to do it. Java AWT flaws make using Java just as slow. (Keep in mind, Java fans, that while Java runs quite nicely for most tasks, the fine folks at Sun have managed to continuously slow down GUI tasks.) Also, from other people in the Java dev community, I've heard that QT for Java sucks major ass anyway.
I don't mind using Real (for some strange reason - it really is in many ways worse than QuickTime) because it just feels faster. It also does some annoying GUI stuff, but the people at Real actually did a fairly decent job of it and it runs fairly nicely. The things I really hate are the many sites that decide I must stream things from them, which QT attempts to do. (Although lynx -source URL | grep mov and then lynx -source mov URL > mov file works OK. Under Windows you have to run through hoops to find the proper URL, but it can be done. Properly configured Netscape and IE will then ask if you want to launch the app or save the file. Bang - you can save it.)
I don't care about the codec - I care that the software is buggy, that every three times you run it it displays an ad for QT Pro (which Real doesn't do, I guess that's why I can stand them), and that ad can not be deleted - it's not really a QT movie, it's a built in thing.
BTW, as for "chugging along at 25MHz," QuickTime 4 managed to bring my K6-233MHz system to a crawl while attempting to view 210x120 movies. If I killed the sound, it would run smoothly. Otherwise it would die. Annoyingly enough, movies of the same size encoded in say MPEG layer 2 would run quite nicely, with sound. The quality may have been subtely worse, but hey - it worked.
You are in a maze of twisty little relative jumps, all alike.
Yes, it's whining - but that's why it says "Rant." It's a rant. It comes from the last time I tried to install QuickTime 4, and from watching the results. And it's about not being able to view the foolish trailer, which is what the story was about in the first place, because I don't want to install the file viewer.
What's really annoying is that more than likely, the movie will be released on DVD at some point. At that point, it will be encoded in MPEG Layer2 - something I can view under both Linux and Windows. MPEG is a cross-platform standard - in that it's a standard, period. QuickTime is a closed format that a company created before computers were really ready for streaming audio/video. (I could argue that they still aren't really ready for streaming audio/video.)
I'd like to watch the trailer, but I can't. Because they chose a format which I refuse to use - because the player for it messes things up. That's the link to the story, which is basically announcing that the trailer is available.
I do use Windows, and not just for games. I do development under Windows. I can write Windows applications. So it's not a "Windows sucks!" thing - it's a QuickTime sucks thing. The fact that most of the video files on the Internet are in QuickTime annoys me, because I'd rather not install the viewer, because I don't like it.
I've already got Windows 98. I might be upgrading to ME soon. But I also run Linux when I can. And in both cases, I don't really have a choice for QuickTime - it's Apple's player or bust. But I have multiple MPEG2 players, under both platforms. I can do that, and it works nicely. (Plus I can TV-out MPEG files, I can't do that with any other media. But that's a dxr3 thing.)
You are in a maze of twisty little relative jumps, all alike.
At the time, I bumped into an interview with Tarantino. Apparently he'd been near the Gump people at the Oscars and had said "You _were_ kidding, right?" and they'd been delighted that _somebody_ got it.
They _weren't_ being serious. It was a satire of the american dream.
_____
My Journal
No they call it a codec because that is what it is(and because everyone else in the industry calls it that(apple,avid,ms,adobe,terran,real,etc)) Codec means COmpressor-DECompressor. It isn't just a word MS made up(if they did it would be "MS activeintellipowercompressordecompressorvideothing )
REALLY hate the player. so use a browser & the plug in
why are they even using QuickTime? QuickTime isn't free
OH MY GOD! software that isn't free!!! I hope the rest of the software industry doesnt hear about this!
actually quicktime is free/nagware. try iShell or quickedit for a free/shareware player/editor alternative to the official quicktime player. I'm sure you could find a free player for windows if you actually looked.
(PLUS there's all the sites that embed the QT movie - I'd rather download the thing
so look in the html and download it
High bitrate MPEG1 (2Mbps+) actually looks great at resolutions around 400x240@24. Very little artifacting, and *should* play on any decent mpeg player.
boo hoo then don't watch it. QT is a good solution, you may not realize it but it is. It isn't like qt isn't evolving
If Apple had a Quicktime codec available for UNIX before, why discontine it?
apple had qt 2 for SGI(actually sgi licensed it from apple). qt3 brought a LOT of new stuff.Why don't you whine to red hat or slackware to license quicktime from apple ? Or save your pennies and license it yourself :)
Considering Linux's large user base . . . . of servers and people who can boot in to windows or use vmware if they want to.
But then again, going for market share has never been Apple's style
agreed
it's antiquated, it's nagware, and is not available for non-Windows/Mac platforms. ...encode all their video with MPEG
did you ever notice that you whine a lot? antiquated - no it isnt. nagware- yup. not avalible for AIX or Solaris or linux or freebsd or dos or acorn or Be OS or Digital unix- are you really surprised? BTW you should be pleased to hear that the next version of QT will include compression and decompression of MPEG 1 & 2
This trailer's major effects shots are CGI renderings of computer graphics, and a single impressive shot of Dr. Roth(?) looking over an alien landscape that almost looks painted. Amazing if it was in a game (FF9?) but not in a theater. And I saw the hair thing in FF8 on my playstation.
Not to be a troll, but FF seems to be nothing that hasn't been done before. I was disappointed by Titan:AE. That had big names voices too.
The browser + plugin is the damn player, with buffer underflows. And you can't just download the thing from HTML source because if you attempt to "go" to that location, it'll start "viewing location" in Mozilla/Netscape/IE. The solution is to create a NEW PAGE with that link so that you can right click and "save as" which is more work than it's really worth.
The "QuickTime isn't free" was referring to the actual codec, and not the decoder portion. The free version is only the decoder and a viewer - an amazingly slow one at that.
Actually, the speed issues I can probably ignore, now, since I'd be using an Athlon and not a K6. (Amazing how AMD chips became good when it became an Athlon - people make fun of lousy K6's.)
The point is that there are alternatives to QuickTime which other people can use. (Along that line, people who use AVIs should also be shot. Probably more so since that basically locks them into one architecture - plus you can never tell what "codec" you need to decode the thing.) QuickTime is really a one-architecture beast. The player doesn't even do full-screen mode, something that makes viewing the files a lot nicer! Some of the alternatives file formats are free to use or encode! So why bother paying the extra money to use something which isn't cross-platform anyway?
Keep in mind that the Windows port of QuickTime is an amazingly poor port. It looks exactly like the Mac version, except that it doesn't seem to be optimized for Windows - WinAmp does a completely pix-map player, but it's nowhere near as slow. So does Media Player 7 (which is annoying, since it now looks like a cross between Real Player and the QuickTime viewer - Imaging QuickTime with channels along the side (that you can't hide!).)
There are other, better, video alternatives out that which are more open to other platforms. It's just not worth the troubles that the player causes to be able to watch video from the many sites that do QuickTime only.
I should also note that it's possible to burn VCDs, so that MPEG2 videos can be converted into something that most DVD players can play. A wider audience, if you will.
You are in a maze of twisty little relative jumps, all alike.
I think no one else is becuase it is incredibly expensive, and only some one like Square has the money and resources to pull this off, and make millions. Maybe in a few years, the doors will start to open.
That's not a bad idea, although I doubt Taco would allow anything that made that much sense to actually happen. How could he feel morally outraged at people complaining if he actually did something to try and fix things?
Bite my yammer.
At the time the first Final Fantasy game was released, it was an all-or-nothing prospect for the fledgling game giant SquareSoft. If Final Fantasy didn't make it, they would've been dead in the water. So, for Square, it very well could've been a "Final" Fantasy.
Fortunately, Final Fantasy did well and so did it's 8 sequels and spin-off games, and so did Square's other games, such as the Seiken Densetsu series. After Final Fantasy II, why change the name of a best-selling series?
(As an aside, Neverending Story Part Two makes a lot of sense if you think in terms of chapters.)
If it's for-profit but free, you're not the customer -- you're the product (e.g., the Slashdot Beta's "audience").
Beowulf clusters would NOT improve the rendering speed of the movie, because the managing of the shared processing is completely unnecessary... if you have 200 machines, EACH machine can render a SEPARATE frame all on its own, wasting no time with the beowulf overhead. There is no need to render the frames sequentially.
Raven
And my soul from out that shadow that lies floating on the floor
"I will trust Google to 'do no evil' until the founders no longer run it." Hello Alphabet.