Here's a bigger news flash: a lack of exploited vulnerabilities is not the same thing as having better security.
I think you missed the point: Even if we assume that you are right, this doesn't really matter. To the normal user, it makes no difference whether he was not infected by a virus because the security is better, or whether he was not infected by a virus because the market share is lower. In either case, he was not infected by a virus.
You are right, of course, when you say that this should not mean that users should not protect themselves anyway. And obviously, a lot of Mac users don't. For example, I don't run anti-virus software on my Mac (I used to run it when I bought my first Mac a decade ago, but then quickly figured out that the hassle of running crappy software was bigger than the potential hassle of catching a virus, so I got rid of it again). Oh, and guess what, I also don't run anti-virus software on my Linux boxes. I do run it on my PC.
I do a bunch of other things, though. I don't open any ports I don't need, I run a Reverse Firewall on my Mac, I backup regularly and keep backups going back quite some time. I think this is a better strategy to protect agains the reasonably unlikely scenario of catching a virus on my Mac.
So even though, as you state, the lack of exploited vulnerabilities is not the same as having better security, it's still the case that the Mac has no viruses, and that this means that Mac users can protect themselves differently than Windows users. Whether the Mac has less viruses due to its security or due to its market share is inconequential if both lower the number of viruses.
Why do the Apple haters have to turn every/. article about Apple vulnerabilities into a braindead hatefest? It makes the discussions useless and unreadable. Please stop. thanks.
It's easy to forget that R* has never developed a game the size of GTA III or GTA IV from scratch. They used Renderware for their previous "big" GTAs. GTA IV is the first "modern" GTA to be developed from scratch. Sure, they used an early version of the engine in Table Tennis, but something like GTA IV is in an entirely differen league.
My guess is that they simply underestimated what it would take to polish a game like GTA IV to a shippable version.
What I *do not* understand, is how the heck your posts score 5 every time, yet I get no points. My karma sucks as it is, and I was hoping this little thread would pick it up somewhat. Sheesh.
Possibly because you're an insulting Troll?
No, in reality, you obviously do not understand how slashcode works. I think you're confused about the ratings. For somebody who insults others by questioning their software engineering knowledge (due to confusion you've, by the way, you've created yourself with your inane non-sequiturs), you're remarkably stupid.
See, I can do the non-implied insults, too. And with that, I bid you goodbye.
Having played the Heavenly Sword demo, and been part of the Warhawk Beta test group, I think you're wrong.
I haven't played the Warhawk Beta, so I can't comment on that, other than pointing out that it's online-only and thus limited in mass appeal by definition. But I've played Heavenly Sword. The game looks like it's coming along nicely (although the demo doesn't show too much), but frankly, I doubt it has the mass appeal of a Tomb Raider, or even of a God of War.
They may not be games you're aiming for, but I thought they were great and will definitely move units once people see them.
Yeah, both games will shift PS3s, but how many of them? Sony need system sellers of the calibre of the original Tomb Raider, or a FF game, or an exclusive GTA, and Sony doesn't have them.
Lair has the potential to move units based on the dragons meme (people just like dragons), Ratchet and Clank is safe in Insomniac's hands, and Uncharted does look cool.
Yeah, but none of these will sell millions of consoles, not even combined.
If anything, Sony should push games like Little Big Planet and a new Sing Star. Those two games might get mass media coverage, drive adoption of the PS3, and turn casual, adult gamers towards the PS3.
If those games are supposed to move lots of consoles, Sony is in worse shape than I thought. What they need is an exclusive GTA, an exclusive FF, and something like Sing Star, but marketed worldwide instead of only in Europe.
Umm... are you even in the field of software engineering at all?
Yeah. But nice implied insult there, congratulations.
Otherwise, I can see how my comment would not quite fit into perspective for you. Responsibility allocation is one of the most important tenets of object-oriented analysis and design, and (apparently) the Apple team wasn't too strong on that front.
I still have no idea what you're talking about. Maybe you'd care to explain instead of telling me that I have no clue.
Dude, this is slashdot... Yes, this *was* a worse idea than pricing the playstation at 600 bucks.
No, it's not, and I'm saying that as a PS3 owner. Using iTunes to sync the iPhone on both the Mac and Windows saved Apple money and made the user experience consistent. As I said, it may be a bit annoying for Mac users, but generally, it was the right thing to do for Apple.
Still no Super Paper Mario in Europe. Nintendo, I would like to give you my money. Please allow me to do so. Wikipedia says it comes out in September. I do not anticipate it being delayed indefinitely like WarioWare: Twisted! because there is no special hardware included with the disc that might break RoHS.
Oh, yeah, I ordered that twice, only to have my order cancelled a few weeks later each time. Also, we still don't have Second Opinion, which isn't Nintendo's fault, of course, but is an other reason for a modded Wii.
Wasn't trying to troll, honestly with the last update...I was fine before the update and after it was available, before even thinking of updating, iTunes continuously crashed on start with a library error. That is until I updated with the iTunes updater.
What, you think the availability of the update made your iTunes crash???
If Apple tried to pull something like that, there'd be a perfect storm of fanboy outrage killing the Internets within minutes. Nobody criticizes Apple for its mistakes harsher than Mac users.
That's the worst excuse for poor responsibility allocation I've ever heard!
For poor what???
Nothing stops them from (transparently even) bundling a dedicated
Synchronisation framework with iTunes. (Just like they transparently bundle Quicktime, which does the actual media decoding and playback for iTunes).
Sure, but why would they? iTunes already syncs music anyway, why not copy a few more files? I think it would be preferrable if it used iSync on Macs, but come on, it's not as if it was any kind of big deal at all.
Sorry, but to build all sorts of non-music-related synchronisation stuff into a *music player application* is the worst idea ever.
The worst idea ever? Worse than pricing the PS3 at 600 bucks? Worse than invading Iraq? Worse than the first world war?
On the scale of bad ideas, using iTunes to sync more than just music doesn't even register.
I admit I do not know the full answer, but regarding MacOSX GUI applications (which many run) there is a clear vendor lock-in.
Of course there is. Apple specifically killed Yellow Box to ensure that Mac apps stay on the Mac. However, this hardly matters for the discussion of Mac OS X becoming an "official" Linux.
My point is that you can use proprietary or tainted libraries on every operating system, no matter how open it is. If Mono isn't proprietary enough for you, maybe Qt floats your boat. Or something else.
Why, you think, Java is popular? One of the reasons is the one outlined above. The fact (Sun's) Java is open sourced also allows any other OS to port Java to their OS further increasing the practical situation of portability.
Java only became open source when Sun got scared because.NET started to cut into their market share.
They are wrong and don't convey what they're talking about very well. I shouldn't have to infer what you're talking about. I should know what you are talking about.
First of all, who cares if they're wrong. It's pretty obvious what they are talking about. Second, it's not only Mac users who use the term "PC" to mean "Computer running Windows."
It regularly claims number 1 (and when it does, a bunch of Wii peripherals often occupy the next few slots) as soon as new stock becomes available. The new stock then sells out within ours, and the Wii falls to second place again, and the peripherals disappear from the top of the list.
If only Nintendo could get production capacity up. They could sell three times as many as they currently do.
I'm thinking about modding my Wii so I can run imported games. Still no Super Paper Mario in Europe. Nintendo, I would like to give you my money. Please allow me to do so.
Just adding another legitimate use to the list of legitimate mod chip uses.
If you want to upgrade some libraries iTunes relies on, it should be obvious that updating iTunes may also be a good idea. However, if you want to, you can remain on your current version of all of your software indefinitely. Apple will not force you to update either your libraries or your applications.
If you want portability between Unix systems, write Unix apps. Your complaint is similar to complaining that Linux apps are not portable because Mono runs on Linux.
So you shouldn't use an iBook with an external display, keyboard, and mouse?
Shit, my old Pentium-100 Toshiba 200CDS could do that, and it had the power supply built-in to the laptop itself.
I'm not sure if you're just trolling, but I'll explain this to you just in case you're serious: No, that does not mean that you shouldn't use your iBook with an external display. It just means that fully closing it while doing so may be a bad idea. The reason for this is probably that some laptops - the iBook seems to be among them, I'm not sure - suck in air through the keyboard to cool their components. If the lid is fully closed, air can't flow in through this area, obviously, which may lead to some parts overheating.
This is mainly a problem with smaller laptops, so your old Toshiba is not affected.
A PC and a Mac are actually the same car, except the PC needs its windows replaced each week because vandals keeps smashing them in.
And once again, a Mac user has no idea what a PC is or how it's different from Windows.
And once again, a PC user has to argue semantics. I think we all know that gp meant "Windows-running PC" when he said "PC," and "Computer manufactured by Apple running Mac OS X" when he said "Mac."
A lot of people call Windows PC simply "PCs," and "Macs" "Macs."
Godfather: Didn't think it was that much better than previous versions.
Huh. That's easily the best GTA clone I've ever played, simple due to the insane violence of the motion control.
Mario strikers: somewhat interesting, if unoriginal. I've heard it plays more like hockey than soccer.
Incredible amount of fun. Think Sega Soccer Slam: Online.
Mario party: Hated it. Then again, i've never been much a fan of mini-games collections nor the MP series in general
I think it's the best Mario Party. The "Monopoly"-style star rule makes it a lot more tactical and a lot less luck-based than earlier versions. No clue why it got such bad ratings - the only thing I dislike is the bad graphics and the lack of widescreen.
Super paper mario: the 2d looked great, but 3d was empty and ugly. Toss in thats its too chatty to be a platformer, and too lacking in thought to be a RPG means it just didn't do enough good to outweight the bad.
It's got an average rating of 86.3% on gamerankings.com. Maybe it's not for you, but it's clearly a great game.
RE4: Its a gcn port with outlook. I couldn't see buying it when i can get the GCN version for $15 used.
The best version of one of the best games of all time. Average rating: 91.0%.
The wii hasn't yet produced a game that seems worth buying that I can't get ether on the GCN or on another platform in a equal or superior version.
That's quite simply not true. Maybe the games just don't fit your taste. Fair enough. But you should at least acknowledge that this is just your taste and not some kind of general truth.
I think you missed the point: Even if we assume that you are right, this doesn't really matter. To the normal user, it makes no difference whether he was not infected by a virus because the security is better, or whether he was not infected by a virus because the market share is lower. In either case, he was not infected by a virus.
You are right, of course, when you say that this should not mean that users should not protect themselves anyway. And obviously, a lot of Mac users don't. For example, I don't run anti-virus software on my Mac (I used to run it when I bought my first Mac a decade ago, but then quickly figured out that the hassle of running crappy software was bigger than the potential hassle of catching a virus, so I got rid of it again). Oh, and guess what, I also don't run anti-virus software on my Linux boxes. I do run it on my PC.
I do a bunch of other things, though. I don't open any ports I don't need, I run a Reverse Firewall on my Mac, I backup regularly and keep backups going back quite some time. I think this is a better strategy to protect agains the reasonably unlikely scenario of catching a virus on my Mac.
So even though, as you state, the lack of exploited vulnerabilities is not the same as having better security, it's still the case that the Mac has no viruses, and that this means that Mac users can protect themselves differently than Windows users. Whether the Mac has less viruses due to its security or due to its market share is inconequential if both lower the number of viruses.
Why do the Apple haters have to turn every /. article about Apple vulnerabilities into a braindead hatefest? It makes the discussions useless and unreadable. Please stop. thanks.
It's easy to forget that R* has never developed a game the size of GTA III or GTA IV from scratch. They used Renderware for their previous "big" GTAs. GTA IV is the first "modern" GTA to be developed from scratch. Sure, they used an early version of the engine in Table Tennis, but something like GTA IV is in an entirely differen league.
My guess is that they simply underestimated what it would take to polish a game like GTA IV to a shippable version.
Thanks, I realized that. I kinda said "D'oh" at myself.
Yup. For example. A good example since X11 is a widespread, portable platform.And Mac OS X runs X11 apps just fine.
Possibly because you're an insulting Troll?
No, in reality, you obviously do not understand how slashcode works. I think you're confused about the ratings. For somebody who insults others by questioning their software engineering knowledge (due to confusion you've, by the way, you've created yourself with your inane non-sequiturs), you're remarkably stupid.
See, I can do the non-implied insults, too. And with that, I bid you goodbye.
D'oh.
It does matter because UNIX has GUI too.You mean X11?
I haven't played the Warhawk Beta, so I can't comment on that, other than pointing out that it's online-only and thus limited in mass appeal by definition. But I've played Heavenly Sword. The game looks like it's coming along nicely (although the demo doesn't show too much), but frankly, I doubt it has the mass appeal of a Tomb Raider, or even of a God of War.
They may not be games you're aiming for, but I thought they were great and will definitely move units once people see them.Yeah, both games will shift PS3s, but how many of them? Sony need system sellers of the calibre of the original Tomb Raider, or a FF game, or an exclusive GTA, and Sony doesn't have them.
Lair has the potential to move units based on the dragons meme (people just like dragons), Ratchet and Clank is safe in Insomniac's hands, and Uncharted does look cool.Yeah, but none of these will sell millions of consoles, not even combined.
If anything, Sony should push games like Little Big Planet and a new Sing Star. Those two games might get mass media coverage, drive adoption of the PS3, and turn casual, adult gamers towards the PS3.
If those games are supposed to move lots of consoles, Sony is in worse shape than I thought. What they need is an exclusive GTA, an exclusive FF, and something like Sing Star, but marketed worldwide instead of only in Europe.
Yeah. But nice implied insult there, congratulations.
Otherwise, I can see how my comment would not quite fit into perspective for you. Responsibility allocation is one of the most important tenets of object-oriented analysis and design, and (apparently) the Apple team wasn't too strong on that front.I still have no idea what you're talking about. Maybe you'd care to explain instead of telling me that I have no clue.
Dude, this is slashdot... Yes, this *was* a worse idea than pricing the playstation at 600 bucks.No, it's not, and I'm saying that as a PS3 owner. Using iTunes to sync the iPhone on both the Mac and Windows saved Apple money and made the user experience consistent. As I said, it may be a bit annoying for Mac users, but generally, it was the right thing to do for Apple.
Oh, yeah, I ordered that twice, only to have my order cancelled a few weeks later each time. Also, we still don't have Second Opinion, which isn't Nintendo's fault, of course, but is an other reason for a modded Wii.
What, you think the availability of the update made your iTunes crash???
If Apple tried to pull something like that, there'd be a perfect storm of fanboy outrage killing the Internets within minutes. Nobody criticizes Apple for its mistakes harsher than Mac users.
For poor what???
Nothing stops them from (transparently even) bundling a dedicated Synchronisation framework with iTunes. (Just like they transparently bundle Quicktime, which does the actual media decoding and playback for iTunes).Sure, but why would they? iTunes already syncs music anyway, why not copy a few more files? I think it would be preferrable if it used iSync on Macs, but come on, it's not as if it was any kind of big deal at all.
Sorry, but to build all sorts of non-music-related synchronisation stuff into a *music player application* is the worst idea ever.The worst idea ever? Worse than pricing the PS3 at 600 bucks? Worse than invading Iraq? Worse than the first world war?
On the scale of bad ideas, using iTunes to sync more than just music doesn't even register.
Of course there is. Apple specifically killed Yellow Box to ensure that Mac apps stay on the Mac. However, this hardly matters for the discussion of Mac OS X becoming an "official" Linux.
My point is that you can use proprietary or tainted libraries on every operating system, no matter how open it is. If Mono isn't proprietary enough for you, maybe Qt floats your boat. Or something else.
Why, you think, Java is popular? One of the reasons is the one outlined above. The fact (Sun's) Java is open sourced also allows any other OS to port Java to their OS further increasing the practical situation of portability.Java only became open source when Sun got scared because .NET started to cut into their market share.
First of all, who cares if they're wrong. It's pretty obvious what they are talking about. Second, it's not only Mac users who use the term "PC" to mean "Computer running Windows."
It regularly claims number 1 (and when it does, a bunch of Wii peripherals often occupy the next few slots) as soon as new stock becomes available. The new stock then sells out within ours, and the Wii falls to second place again, and the peripherals disappear from the top of the list.
If only Nintendo could get production capacity up. They could sell three times as many as they currently do.
I'm thinking about modding my Wii so I can run imported games. Still no Super Paper Mario in Europe. Nintendo, I would like to give you my money. Please allow me to do so.
Just adding another legitimate use to the list of legitimate mod chip uses.
Windows does not have iSync. It does, however, have iTunes. Hence, Apple uses iTunes to sync all of your data to your iPhone, not only music.
If you want to upgrade some libraries iTunes relies on, it should be obvious that updating iTunes may also be a good idea. However, if you want to, you can remain on your current version of all of your software indefinitely. Apple will not force you to update either your libraries or your applications.
I hope somebody told Adobe and Microsoft.
If you want portability between Unix systems, write Unix apps. Your complaint is similar to complaining that Linux apps are not portable because Mono runs on Linux.
I'm not sure if you're just trolling, but I'll explain this to you just in case you're serious: No, that does not mean that you shouldn't use your iBook with an external display. It just means that fully closing it while doing so may be a bad idea. The reason for this is probably that some laptops - the iBook seems to be among them, I'm not sure - suck in air through the keyboard to cool their components. If the lid is fully closed, air can't flow in through this area, obviously, which may lead to some parts overheating.
This is mainly a problem with smaller laptops, so your old Toshiba is not affected.
Wow, 1984 called. It wants its outdated arguments against Macs back.
And once again, a PC user has to argue semantics. I think we all know that gp meant "Windows-running PC" when he said "PC," and "Computer manufactured by Apple running Mac OS X" when he said "Mac."
A lot of people call Windows PC simply "PCs," and "Macs" "Macs."
Yeah. Because you can't change anything in Unix, while Windows is so unbelievably open.
Dude.
Best 3D Sonic. Including the Adventures.
Godfather: Didn't think it was that much better than previous versions.Huh. That's easily the best GTA clone I've ever played, simple due to the insane violence of the motion control.
Mario strikers: somewhat interesting, if unoriginal. I've heard it plays more like hockey than soccer.Incredible amount of fun. Think Sega Soccer Slam: Online.
Mario party: Hated it. Then again, i've never been much a fan of mini-games collections nor the MP series in generalI think it's the best Mario Party. The "Monopoly"-style star rule makes it a lot more tactical and a lot less luck-based than earlier versions. No clue why it got such bad ratings - the only thing I dislike is the bad graphics and the lack of widescreen.
Super paper mario: the 2d looked great, but 3d was empty and ugly. Toss in thats its too chatty to be a platformer, and too lacking in thought to be a RPG means it just didn't do enough good to outweight the bad.It's got an average rating of 86.3% on gamerankings.com. Maybe it's not for you, but it's clearly a great game.
RE4: Its a gcn port with outlook. I couldn't see buying it when i can get the GCN version for $15 used.The best version of one of the best games of all time. Average rating: 91.0%.
The wii hasn't yet produced a game that seems worth buying that I can't get ether on the GCN or on another platform in a equal or superior version.That's quite simply not true. Maybe the games just don't fit your taste. Fair enough. But you should at least acknowledge that this is just your taste and not some kind of general truth.