If you want to buy and play "classic" games, you'd have much more luck getting them from Good Old Games, since they put the work into tweaking them to work with modern machines.
Because it means sacrificing long-term sales in favour of a perceived increase in short-term profitability. I can't think of any DRM scheme (barring those which use remote servers for content/functionality) which hasn't been cracked or bypassed within a couple of months of the game's release. Most sales in that initial period would be to fans and others who were anticipating the game who wouldn't want to pirate it anyway. And there will still be those who are put off from buying the game due to the inclusion of draconian DRM measures.
It doesn't matter how comfortable a concept it is to the powers that be; it's still a bad idea.
Is DRM doing what *they* want it to? They wouldn't keep using it, if it weren't, even if it merely gives them that warm fuzzy feeling.
You appear to assume that if DRM weren't doing what they expected, that they would be aware of such. If they rely upon such risible studies and statistics as those trotted out by the BSA, **AA and similar organisations then they're more likely to simply hear what they want to hear.
"none of them have agreed to the EULA. they are merely users of the product. does the EULA apply to any user of the installed product, or just the person who installed/purchased it?"
Well, think about it for a moment... what does EULA stand for? That's right: End User License Agreement, which is pretty self explanatory in terms of to whom it is applicable.
5. Train flight crew how to appropriately deal with attempted hijackings.
In situations such as the past day's, the only way to save the maximum number of passengers would be to alert the authorties and set down at the nearest airport as quickly as possible. It may sound cold-hearted, but the pilot/copilot would need to muster the resolve to ignore what happens to the hostages until they can get the plane landed. Of course, even with training it would still be extremely hard not to cave under pressure when the terrorists start offing the passengers....
As it is, cockpit doors are typically armoured and lockable, although bulkheads aren't(!)
If you want to buy and play "classic" games, you'd have much more luck getting them from Good Old Games, since they put the work into tweaking them to work with modern machines.
Quite. Either way, it's certainly not in the "best interests of PC gamers."
Because it means sacrificing long-term sales in favour of a perceived increase in short-term profitability. I can't think of any DRM scheme (barring those which use remote servers for content/functionality) which hasn't been cracked or bypassed within a couple of months of the game's release. Most sales in that initial period would be to fans and others who were anticipating the game who wouldn't want to pirate it anyway. And there will still be those who are put off from buying the game due to the inclusion of draconian DRM measures.
It doesn't matter how comfortable a concept it is to the powers that be; it's still a bad idea.
You appear to assume that if DRM weren't doing what they expected, that they would be aware of such. If they rely upon such risible studies and statistics as those trotted out by the BSA, **AA and similar organisations then they're more likely to simply hear what they want to hear.
Hey, maybe some fanatics out there have a sense of irony....
"none of them have agreed to the EULA. they are merely users of the product. does the EULA apply to any user of the installed product, or just the person who installed/purchased it?"
Well, think about it for a moment... what does EULA stand for? That's right: End User License Agreement, which is pretty self explanatory in terms of to whom it is applicable.
No offence, but it's hardly quantum physics.
Don't forget:
5. Train flight crew how to appropriately deal with attempted hijackings.
In situations such as the past day's, the only way to save the maximum number of passengers would be to alert the authorties and set down at the nearest airport as quickly as possible. It may sound cold-hearted, but the pilot/copilot would need to muster the resolve to ignore what happens to the hostages until they can get the plane landed. Of course, even with training it would still be extremely hard not to cave under pressure when the terrorists start offing the passengers....
As it is, cockpit doors are typically armoured and lockable, although bulkheads aren't(!)