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PC Gaming Alliance's New President Talks DRM, System Requirements

arcticstoat writes "It's been nearly three years since the PC Gaming Alliance announced its formation at GDC 2008, promising to 'advance the PC as a worldwide gaming platform.' Since then, Activision-Blizzard has publicly left the alliance, Sony DADC – developer of the controversial SecuROM DRM software – has signed up and some people are wondering if the PCGA is really acting in the best interests of PC gamers. However, in December 2010 the alliance appointed a new president — Intel's Matt Ployhar — who's promising to make some changes. In this in-depth interview, Ployhar reveals that he wants to tempt Activision Blizzard back to the alliance, saying that 'Activision's Kotick and Blizzard's Morhaime may be more aligned with our future objectives than they may realize.' He also discusses Sony DADC's role in the alliance, and the group's stance on DRM, explaining that its research can 'really help to influence Sony DADC's and other members' awareness of key trends taking place in the PC gaming ecosystem. Given the trend of retail's diminishing presence, free-to-play, games moving towards authentication, game streaming and so on, it's really hard to divine where DRM solutions fit into this equation in the future.'"

163 comments

  1. PC Gaming Alliance is a Joke by Kenichi+Tanaka · · Score: 4, Insightful

    Could this moron at the PC Gaming Alliance be even more vague? DRM and authentication for PC Games is a bad idea ... when they start talking about getting rid of it, then I'll listen. No wonder Sony and Blizzard left them.

    1. Re:PC Gaming Alliance is a Joke by Elbart · · Score: 2, Informative

      Sony joined, not left.

    2. Re:PC Gaming Alliance is a Joke by Elbereth · · Score: 2, Insightful

      Why, exactly, is it such a bad idea?

      I dislike it, but that's mostly because I'm a consumer. As a consumer, many things strike me as annoyances (or downright stupid) that are actually good business sense (or so I'm told). From the point of view of the corporate suits that actually run the gaming companies, I'm sure DRM looks very good: it protects their assets for a time (all they really need is for the DRM to last long enough for the first wave of purchases, which make the game a hit or not), it combats casual piracy, and it gives them a warm fuzzy feeling, kind of like taking an umbrella out into a tornado. Now, you may be saying, "But taking an umbrella out into a tornado is fucking stupid. It accomplishes nothing!", and you'd be right. But if the psychological effect is reassuring, you'll face a real uphill battle convincing the person to give up their security blanket. Or security umbrella, as the case may be.

      From your and my point of view, DRM is stupid and annoying. It does nothing for us but annoy the hell out of us. It's rather quickly subverted, as well. But consider that the gaming companies aren't looking for a 100% reliable solution; they're just trying to recover as much of their profits as possible. I can't really begrudge them that, though I can (and do) resent it.

      Is DRM doing what *they* want it to? They wouldn't keep using it, if it weren't, even if it merely gives them that warm fuzzy feeling. Does it seem stupid, useless, and a waste of money to you? Surely. But you need to look at it from their point of view, as well. I'm not saying that DRM is necessary or that it truly does increase revenues for them, but if it means that they'll pull out of the PC market without DRM, I'm at least willing to entertain the possibility of buying DRM-encumbered games. But as soon as it's on my hard drive, I download the no-cd, of course.

    3. Re:PC Gaming Alliance is a Joke by Anonymous Coward · · Score: 1

      it's not about piracy it's about the second hand market.

      if can't sell on games i've finished with then i'm one less competitor they have to deal with.

    4. Re:PC Gaming Alliance is a Joke by archnme · · Score: 1

      Why, exactly, is it such a bad idea?

      Because it means sacrificing long-term sales in favour of a perceived increase in short-term profitability. I can't think of any DRM scheme (barring those which use remote servers for content/functionality) which hasn't been cracked or bypassed within a couple of months of the game's release. Most sales in that initial period would be to fans and others who were anticipating the game who wouldn't want to pirate it anyway. And there will still be those who are put off from buying the game due to the inclusion of draconian DRM measures.

      It doesn't matter how comfortable a concept it is to the powers that be; it's still a bad idea.

      Is DRM doing what *they* want it to? They wouldn't keep using it, if it weren't, even if it merely gives them that warm fuzzy feeling.

      You appear to assume that if DRM weren't doing what they expected, that they would be aware of such. If they rely upon such risible studies and statistics as those trotted out by the BSA, **AA and similar organisations then they're more likely to simply hear what they want to hear.

      --
      If you smoke after sex, you're doing it too fast.
    5. Re:PC Gaming Alliance is a Joke by Anonymous Coward · · Score: 3, Interesting

      Also where does it stop?

      Lets "Authenticate" you are allowed to play this dvd, read this book, etc.

      I understand they want to protect their products from been "stolen", but use other avenues like using the police and courts. I don't want to feel like I'm living in 1984 every time I want to watch/read/play something.

       

    6. Re:PC Gaming Alliance is a Joke by archnme · · Score: 1

      Quite. Either way, it's certainly not in the "best interests of PC gamers."

      --
      If you smoke after sex, you're doing it too fast.
    7. Re:PC Gaming Alliance is a Joke by Elbereth · · Score: 1

      Ugh, yeah. Good point. The latest forms of DRM (digital distribution, in particular) are really, really nasty like that. I hate the idea of being stuck with something that I can never resell (or let a friend borrow).

      That's one reason why I like gog.com. No DRM, latest patches already applied, and no physical media. Too bad that they don't have a wider selection. You can sometimes get a dozen games on gog.com for the same price as one recent hit, depending on the promotions going on at the time.

      Same problem with reselling, really, but it's mitigated by the low prices and lack of DRM.

    8. Re:PC Gaming Alliance is a Joke by CProgrammer98 · · Score: 1

      I like CCP (Eve-on line)'s model - make the client free and charge monthly fee. No DRM required, and they're making a nice profit still. . Of course, this only works for MMO games and other companies in the MMO genre still shaft us by making us pay for the client (Blizzard, I'm looking at you)

      --
      And the people shall be oppressed, every one by another, and every one by his neighbour Isaiah 3:5
    9. Re:PC Gaming Alliance is a Joke by Elbereth · · Score: 1

      But even if they're only getting that warm, fuzzy feeling (which is essentially a confidence game by Sony DADC, if we're going to call a spade a spade), they're getting something by using DRM. Intangible yet existent. Would they stay in the PC market without that feeling that they're somehow proactively addressing piracy? Probably, but I'm not 100% sure. Some of them would definitely move on to consoles or pay-as-you-go MMORPG-style games (blech). I really hate the idea of leasing my game.

      What do they lose by using DRM? I still haven't really seen any downside to it, from their perspective. Until you can convince them that there even is a downside, there's no hope of it ever disappearing. If you can demonstrate that 3 out of 100 gamers will avoid any DRM-encumbered title, that's something... but they'll probably just pull out a study that says the same amount of casual pirates will be frustrated by the DRM and buy a legal copy. I'm not talking about pirates who go to TBP and use bittorent -- I'm talking about the casual piracy of one non-technical user sharing his disc with another non-technical user.

    10. Re:PC Gaming Alliance is a Joke by Lumpy · · Score: 2, Insightful

      Sony just joined because of their draconian stance on DRM. Sony LOVES DRM.

      There is a standing fact; These guys HATE the players and customers. This is why the DRM is so bad that you have to pirate it to get a good gaming experience. I have actually stopped PC gaming completely. IT's not worth it anymore. Buy a game, go searching for the cracks and irate tools so I can play the damn thing without having to be connected to the internet or have the Disc in. I gave up and now travel with a DS and a PSP which is sad because I have a killer gaming laptop.

      At home I now really only play Xbox360 and Wii. Games have far more immersion on a 62" plasma than the 24" monitor, I dont have to fight or wait through a 20 minute install. put in disc and play. no register on their servers, no other crap, no entering a key code. insert disc->play. PC games can easily be this way with a install option so I dont need the disc.

      PC Gaming is dead to me. and all because of the PC Gaming Alliance.

      --
      Do not look at laser with remaining good eye.
    11. Re:PC Gaming Alliance is a Joke by Lumpy · · Score: 2

      If you like Eve Online then try Allegiance.

      Free to download and free to play. And it strips out all the crap and gives you combat-combat-combat.

      --
      Do not look at laser with remaining good eye.
    12. Re:PC Gaming Alliance is a Joke by Anonymous Coward · · Score: 1

      Maybe it was just me, but having been going over gog.com's game list, the prices they're available at, and the portfolio of games I bought during my younger games (which cover the majority of the stable that gog covers), I found that I got them just as cheap, if not cheap 5+ years ago, on physical media with the full set of docs. While I certainly don't expect the docs to be included with 'bargain bin'' reissues, I do find it disappointing that I'm getting less value for my money today than I got 5+ years ago when many of those games were released, with the added loss of the physical media which has allowed me to continue playing many of those games long after the system they were originally played on was retired from day to day use.

      But maybe I'm just showing my age.

    13. Re:PC Gaming Alliance is a Joke by Anonymous Coward · · Score: 0

      Sony joined, not left.

      Ah, that makes more sense, thanks:

      Could this moron at the PC Gaming Alliance be even more vague? DRM and authentication for PC Games is a bad idea ... when they start talking about getting rid of it, then I'll listen. No wonder Sony joined them.

    14. Re:PC Gaming Alliance is a Joke by wertigon · · Score: 1

      Simple. Every game, book, movie and song thrives by being copied.

      By using draconian DRM, all you do is alienating your customer base, whom sooner or later will be bitten by the DRM bug and (quite rightfully so) will say "Screw you guys!" and start playing non-DRM games or listen to non-DRM music exclusively.

      Long-term, DRM means noone will give a damn about your future products. The more internet-aware we get, the more open we become of the alternatives. People WILL prefer free over DRM, and therefore DRM is doomed to fail.

      --
      systemd is not an init system. It's a GNU replacement.
    15. Re:PC Gaming Alliance is a Joke by L4t3r4lu5 · · Score: 1

      The "crap" is what makes Eve, Eve. It's a wonderful way of keeping the city-dwellers and trolls out of the game, and as such the Eve universe benefits.

      It makes more sense as a space simulator than a game, but it's still very much enjoyable. IMHO.

      --
      Finally had enough. Come see us over at https://soylentnews.org/
    16. Re:PC Gaming Alliance is a Joke by nutshell42 · · Score: 1
      Is DRM worth it? It's easily cracked (although the first week of sales generally dwarfs all others, so even a few days are nice) and it punishes paying customers while the pirates are unaffected.

      On the other hand no DRM seems to have a detrimental effect on sales. Point in case: Ubisoft. First they used the usual crap, then they tried DRM-free games for a while. The lesson? Well, they built the most draconian DRM regime ever devised which should tell you something.

      Pirates are cheap. Many may say that they don't buy a game just because of its DRM but if you get rid of it they'll just think of something else. Too many bugs, not enough money, "testing" it for 40+ hours, they'll always find a reason.

      Pirates are also lazy. Yeah, it can be cracked but piracy is a numbers game and if you have to jump through hoops for one game and not for others then it'll reduce piracy for your game.

      Pirates are also vain, juvenile and really lazy. So Steam with its easy of use and achievements works great, as do systems that require you to register and log-in online for "free" DLC as well as regular patches that add functionality (so pirates want them) and break known cracks.

      DRM may be necessary but with a bit of lipstick and some makeup that pig can look really good. The trick is to implement it in a form that appears to give honest buyers more value than the pirates instead of less.

      --
      Don't think of it as a flame---it's more like an argument that does 3d6 fire damage
    17. Re:PC Gaming Alliance is a Joke by mcgrew · · Score: 1

      Not moronic at all. This isn't about gamers, it's about game companies. The "for gamers" is just a bald faced lie, and it amazes me that anybody believes that the game companies give two shits about their paying customers, when they've shown time and again that they hold gamers in contempt.

      Two decades ago we got rid of DRM by refusing to buy games that had DRM. How times change!

    18. Re:PC Gaming Alliance is a Joke by MogNuts · · Score: 4, Informative

      Quitter.

      This is not a personal attack against u. But I hate this prevailing opinion.

      1) Buy from Steam or some other downloaded service. No CD required. No crack required. AND games are automatically updated in the background without user intervention

      2) You can hook up a gaming PC to a TV in your living room so easy it's not even funny. It requires the purchase of one $5 cable. That's so hard!

      3) 20 minute install? Easy answer. PS3 30-minute installs. And if u buy a game on Steam, once it's downloaded, it's installed. Done.

      4) Key codes. Yea I'll give u that one, again unless u buy on steam.

      5) Registering on servers. False. Now even console games do it. Recently I had to register to play Medal of Honor online on the console.

      6) And the biggest, a point u didn't say but I want to address. "U need a $1500-2000 gaming rig or upgraded ur computer with a $500 card every year." BS. I have a C2D Duo with 2GB RAM and a 8800 GTS 512. I still run most games on max settings. And gasp u can always try playing a game at High or medium settings instead of Highest/max. You still run a resolution 2x-3x the console version so it still looks nicer. What do u think consoles run it at? 900x400 at *lowest* quality graphics settings. And nowadays I can't get over how console graphics look totally like shit. I can't even play them anymore they look so bad.

      /end rant

    19. Re:PC Gaming Alliance is a Joke by Migraineman · · Score: 1

      You refer to yourself as a "consumer." You seem perfectly willing to choke-down whatever DRM crapola Sony ant their ilk are willing to shove at you, justified by their wafer-thin argument that "it's just good business."

      Try refusing to use the term "consumer," and expect to be treated as a "customer" of a company. It'll change your outlook. You are not a wallet with legs that serves at their convenience.

    20. Re:PC Gaming Alliance is a Joke by mcgrew · · Score: 1

      Why, exactly, is it such a bad idea?

      Angering your paying customers with no evidence that what you're doing to anger them has benefit is always a bad idea. DRM is one reason I'm no longer into gaming. It just isn't worth the hassle.

      So, if DRM is because of piracy, than piracy is costing them money. They're not getting mine any more (and I say that as someone who registered Duke Nukem 1 back in the day). There's no way in hell I'll buy ANYTHING that is encumbered with DRM.

    21. Re:PC Gaming Alliance is a Joke by Anonymous Coward · · Score: 0

      The lose business. I can't speak for everybody, but I have chosen to not buy games I normally anticipated, because of DRM. Make fun of me if you will, but my family enjoys the Sims 2. EA started putting Securom in the expansions they sold. All it took was Securom breaking all of our saves for that game, and preventing us from playing it, to make us agree to not pick up another infested title ever again. we had planned on another 3-5 titles. that is $20-50 apiece. We are one family. If others do the same, then it amounts to more lost revenue. This is why the PC game industry is waning, not for lack of consumer interest, but for lack of Content provider intelligence.

    22. Re:PC Gaming Alliance is a Joke by 0123456 · · Score: 1

      I do find it disappointing that I'm getting less value for my money today than I got 5+ years ago when many of those games were released, with the added loss of the physical media which has allowed me to continue playing many of those games long after the system they were originally played on was retired from day to day use.

      What you're _not_ getting is DRM that requires you to jump through hoops to play those games, even if only to have that physical media in the drive when you want to play it. If you want 'physical media' you can burn a DVD for an extra few cents cost.

      And while I agree that some of the GOG games are overpriced (which is why I mostly buy during their sales) I'd doubt that many of the games were on sale for $5 when they were released 5+ years ago, espcially not with physical manuals.

    23. Re:PC Gaming Alliance is a Joke by Voyager529 · · Score: 1

      More likely is that people will end up with an experience closely resembling my own. Before DRM, the process was generally:

      -buy game.
      -install game.
      -play game.

      It was simple, and since I had purchased the game, I was fine. Now, the process more closely resembles:

      -buy game.
      -install game.
      -patch game.
      -scour the internet for NOCD crack.
      -run game.

      It's become a mandatory step for virtually every non-Steam/Impulse game I've bought. What's worse is that I've now become aware of sites that host pirated games, and the steps involved in using them. Don't get me wrong, I knew they existed before in a more broad sense, but now buying a game almost invariably involves a visit to such a site. While I still purchase my music/movies/software/games as a matter of principle, plenty of people will see green pastures of free games and opt to go that route instead.

    24. Re:PC Gaming Alliance is a Joke by Elbereth · · Score: 1

      Yeah, I know what you mean. But part of the "experience", I suppose, is the support and ease of digital distribution. Plus, gog.com stocks the best, most highly rated games, all in one place. That's pretty handy.

      You could always go to an "abandonware" site, but gog.com is so cheap, it's almost free, anyways.

    25. Re:PC Gaming Alliance is a Joke by 0123456 · · Score: 1

      This is why the PC game industry is waning, not for lack of consumer interest, but for lack of Content provider intelligence.

      That and because 90% of new games are just crappy, buggy console ports anyway. If I wanted to play a crappy console game I'd buy a console.

      Most of the games I bought in the Steam sale over Christmas were from indies, because the 'big name' games were either crappy console ports or infested with DRM on top of what Steam imposes. Admittedly some of the indy games were fairly crappy too, but at 5 games for $5 I don't really care so long as they're worth an hour or two of my time.

    26. Re:PC Gaming Alliance is a Joke by tepples · · Score: 1

      You can hook up a gaming PC to a TV in your living room so easy it's not even funny.

      Not many PC games support this use case because very few people have connected a gaming PC to a TV. I know of Trine, the first edition of SF4 (PCs aren't getting the Super edition due to low sales), and what else?

      It requires the purchase of one $5 cable.

      It also requires the purchase of a gaming PC to put next to the TV, such as your Core 2 Duo with 2GB RAM and a $120 video card, unless you plan to surf the web on your TV all the time.

      And if u buy a game on Steam, once it's downloaded, it's installed.

      Given what passes for high-speed Internet in some parts of the United States, one could take the bus to the mall, buy the game, take the bus back, and do the 30-minute PS3 install in the time it takes some games to download on Steam. That's part of why WiiWare games are no bigger than 43 MB.

    27. Re:PC Gaming Alliance is a Joke by Tomji · · Score: 1

      Steam, Impulse and Desura - probably by now some further services.
      Yeah, these include 3rd party DRM sometimes too but they're clearly labeled as such and can be avoided.

    28. Re:PC Gaming Alliance is a Joke by tixxit · · Score: 1

      Consoles run at 1920x1080p; to double the resolution, you'd need a monitor w/ sqrt(2) times the horizontal & vertical pixels (ie. ~ 2715x1527). Most PC gamers I know have approximately 1080p resultion monitors, give or take, so I don't see how they could run at 2-3x the resolution. In fact, the only person I know w/ a larger resolution has a 30" monitor that cost as much as my TV and PS3 together.

    29. Re:PC Gaming Alliance is a Joke by brkello · · Score: 1

      Of course, consoles are just a more restrictive form of DRM than pretty much all but the most hideous DRM schemes on the PC.
       
      I find it surprising that such flamebait is modded up. People don't hate their customers. DRM is a result from piracy. There are a lot of valid arguments that DRM hurts customers more than pirates, but you don't want to have a rational discussion. I don't really get why people have to go Glenn Beck crazy emotional over something like this.

      --
      Support a great indie game: http://www.abaddon360.com
    30. Re:PC Gaming Alliance is a Joke by 0123456 · · Score: 1

      Not many PC games support this use case because very few people have connected a gaming PC to a TV. I know of Trine, the first edition of SF4 (PCs aren't getting the Super edition due to low sales), and what else?

      What do you think games need to support? I plug my laptop into the TV, and the games appear on the TV instead of the laptop LCD... it's also the same resolution so I don't even have to change that in the game settings; though the bastards who made the TV scale up the image to make it look horrible so I lose some pixels around the edges, and the gamma is different.

    31. Re:PC Gaming Alliance is a Joke by drinkypoo · · Score: 1

      Is DRM doing what *they* want it to? They wouldn't keep using it, if it weren't, even if it merely gives them that warm fuzzy feeling.

      It really isn't. These days you can copy game CDs and play them just fine, even if they have protection, thanks to daemon tools.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    32. Re:PC Gaming Alliance is a Joke by drinkypoo · · Score: 1

      I dont have to fight or wait through a 20 minute install. put in disc and play. no register on their servers, no other crap, no entering a key code. insert disc->play.

      Both PS3 and Xbox 360 are famous for crappy lasers. Actually Sony has never been able to make a reliable laser pickup unit EVER. It's the first thing to go on any Sony product with an optical drive. My 360's drive is on its way out and it often takes me several tries to get it to even copy a game, so I pretty much have to copy every game to the disk if I want to play.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    33. Re:PC Gaming Alliance is a Joke by tepples · · Score: 1

      What do you think games need to support?

      Gamepads for players 2, 3, and 4. Not all game genres benefit from having a separate screen for each player.

    34. Re:PC Gaming Alliance is a Joke by zerocool6900 · · Score: 1

      First PC games don't have to specifically support a TV in order to be played on a TV. All new TVs come with a DVI, VGA, S-Video, or Composite port(s). And PC video drivers all come with TV support native. You can buy any of the cable configurations 6' long for $5 and a 30' is between $10 and $20 depending on which type of cable your needing.

      Second you can go to Walmart and buy a $450 computer that will run most games on medium to low graphics and they will still look better than console games due to the fact that PCs have better processing power even if your using an on-board video card.

      and Last anyone who is buying these games probably has a job and is out of the house for at least 8 hrs a day. Start it to DLing in the morning and when you get home hit the "Play" button...really not a problem. I downloaded Bad Company 2, which happens to be over 8GB, while I was at work one day and I live in a rural area where the broadband may say its 10MB down but every time I check it is less than 6.5MB at the most.

      --
      Some people never learn...no matter how many times something happens to them.
    35. Re:PC Gaming Alliance is a Joke by brkello · · Score: 1

      I like how you call the guy a moron and then fail to actually read the summary. Good job!

      --
      Support a great indie game: http://www.abaddon360.com
    36. Re:PC Gaming Alliance is a Joke by Anonymous Coward · · Score: 1

      Good post, and u seem to have a solid grasp on English and to be pretty diligent about expressing ur opinions with intelligence and specificity. So why do u sabotage the readability of ur post by singling out this one pronoun to hack two letters off of, even while u type every other word all the way out? Do u need to save the time of a few keystrokes so badly that it's worth making urself look like u're ignorant?

      know this girl, e omits the first two letters of every pronoun in all of r posts like u, and e always makes a total ass of rself too. 's stupid.

    37. Re:PC Gaming Alliance is a Joke by PitaBred · · Score: 1

      So what you're saying is that with or without DRM, pirates are lazy and cheap, so they will never be your customers? So why even worry about them?

      Your conclusion is correct... give people a reason to buy the product you're selling. Don't worry about punishing the "pirates", because at worst they're good advertising. That's capitalism.

    38. Re:PC Gaming Alliance is a Joke by MogNuts · · Score: 1

      No. Consoles run usually around the resolution I stated and *upscale the image to match either 1080p or 720p. That's why consoles look awful. A 900x400 image stretched to 1920x1080 looks terrible

    39. Re:PC Gaming Alliance is a Joke by MogNuts · · Score: 1

      *Shakes head*

      Did you read my post?

      Not many PC games support this use case because very few people have connected a gaming PC to a TV. I know of Trine, the first edition of SF4 (PCs aren't getting the Super edition due to low sales), and what else?

      What you are talking about has nothing to do with being able to use a PC on an HDTV. A PC can connect easily to a HDTV and using only a $5 cable, period. You're talking about co-op multiplayer games, which have nothing to do with being able to a connect a PC to a HDTV, *and* which btw consist of 5-10% of the console market. Totally different. And maybe some people don't want to bother with that. Were you old enough to play 4-player Goldeneye? It was awful. Also, I'm an adult. Adults don't have the time or in the situation usually to invite friends over for video game sessions all the time.

      It also requires the purchase of a gaming PC to put next to the TV, such as your Core 2 Duo with 2GB RAM and a $120 video card, unless you plan to surf the web on your TV all the time.

      Or you could just move your existing PC and connect it to a HDTV. Or did you miss the part where I said a C2D with 2GB RAM and a 4 year old video card can run most games at max settings (4 year old ridiculously SLOW hardware). Translation, if you really don't want to move the PC and connect it to a HDTV, you can buy a new "gaming" PC for about $700 that can run most games at max details at 1920x1080 resolution. Go ahead, add this up:

      $60 = second wireless controller
      $60 x 8 = 8 years XBox live to play multiplayer, the life of the 360 console as it would seem to be
      $120 = new larger HD because that 20GB bought in 2005 doesn't cut it anymore
      $300 = XBox 360

      $960 (console) vs. $700 PC. So if you really have to buy a second unit, the PC still wins. A console costs $260 more. That's 5-6 brand new PC games you could buy with that. Lest we forget that PC gives you free multiplayer forever.

      Given what passes for high-speed Internet in some parts of the United States, one could take the bus to the mall, buy the game, take the bus back, and do the 30-minute PS3 install in the time it takes some games to download on Steam. That's part of why WiiWare games are no bigger than 43 MB.

      Ok if you want to play strawman argument, I'll give you this one. Then again, one could make the argument, why waste the gas, take the bus, deal with parking, show up at the store only to find out they're sold out or don't have it, only have a used copy, or have a new copy selling for full price that really is used (i.e. GameStop). And why would you ever buy a game at a B&M store anyway? Online is usually about $10-20 cheaper within 2-3 weeks of release, and then when the game is $60 at your local best buy 4 months later, it's $10-20 online. So you're going online anyway, and 2-3 day shipping (unless you want to pay $20 for overnight) is waaaaay slower than a few hours spent downloading.

    40. Re:PC Gaming Alliance is a Joke by tepples · · Score: 1

      First PC games don't have to specifically support a TV in order to be played on a TV.

      This is correct for single-player, but multiplayer games need to be specifically programmed to use gamepads instead of separate computers. Most major PC game developers don't bother.

      You can buy any of the cable configurations 6' long for $5 and a 30' is between $10 and $20 depending on which type of cable your needing.

      If your PC has only VGA and HDMI out, and your TV has only composite and S-Video in, then you need a $30 adapter from sewelldirect.com, and they don't appear to advertise much.

      they will still look better than console games due to the fact that PCs have better processing power even if your using an on-board video card.

      AMD onboard graphics doesn't suck. But I saw a chart at Tom's implying that Intel onboard graphics is still comparable to GeForce 3, the GPU in the original Xbox.

      Start it to DLing in the morning and when you get home hit the "Play" button...really not a problem.

      True, you can download while at work or in bed, but watch the download have slowed to dial-up speeds once you get back because you've gone over your daily cap. Not everywhere has DSL or cable, and satellite providers are notorious for their "Fair Access Policy".

    41. Re:PC Gaming Alliance is a Joke by walshy007 · · Score: 1

      so wait... you are taking 8 years of xbox live account subscription into this (never mind that it's the only console out there that charges for regular multiplayer for most games) and yet not accounting that within 8 years you WILL need new pc hardware?

      In 2003 we were using 2ghz p4's with 512mb-1gb ram tops, do you seriously think a modern game can play on that machine by your 8 year lifecycle of pc's idea?

      Either cut back the xbox live subscription years in your equation (and hard disk since you wouldn't be talking about an ancient model) or add in the cost of significantly upgrading the pc over said time.

      Also, I am presently running an otherwise very modern quad core, 6gb ram etc with an ancient (circa 2006) geforce 7950, if you seriously think that it is sufficient for most 'modern' pc games, you are sorely mistaken.

      You assume pc hardware requirements haven't went up because newer consoles haven't been released. In the pc only realm requirements have went up over time significantly.

    42. Re:PC Gaming Alliance is a Joke by tixxit · · Score: 1

      I didn't know that - that said, I looked up the resolution of several games I play often, and none are 900x400. Most seem to be 720p. A few are larger.

    43. Re:PC Gaming Alliance is a Joke by Darinbob · · Score: 1

      It's even worse. Now days you have gamers standing up for DRM and defending it. Claiming that because they want to download a game and play immediately (some amazing internet speeds they have) that _everyone_ should do this too and that _everyone_ should put up with online authentication and activation.

      When you have idiots saying "Steam isn't DRM" and "Steam is good for the users" and "you should really try Steam", then you know the battle is over and the customers have lost.

    44. Re:PC Gaming Alliance is a Joke by MogNuts · · Score: 2

      so wait... you are taking 8 years of xbox live account subscription into this (never mind that it's the only console out there that charges for regular multiplayer for most games) and yet not accounting that within 8 years you WILL need new pc hardware?

      1) You make it seem like there are tons of consoles. News flash. There are only 2 consoles that do multiplayer. The Wii doesn't count because it's online multiplayer is well plain awful.

      2) You won't need new hardware unless you want to play SOME new games at MAX settings. Many are still playable at MAX settings and all are playable at HIGH or worst case MEDIUM. And how is this different from a console? When the PS4 comes out with better graphics, you can't play PS4 games on a PS3. I'm not seeing the sense here.

      In 2003 we were using 2ghz p4's with 512mb-1gb ram tops, do you seriously think a modern game can play on that machine by your 8 year lifecycle of pc's idea?

      360 came out the end of 2005 IIRC. At that time, the 7950 GTX was out. And 2 GB was normal then. Your specs were ancient when the 360 was released.

      Either cut back the xbox live subscription years in your equation (and hard disk since you wouldn't be talking about an ancient model) or add in the cost of significantly upgrading the pc over said time.

      I'll cut back on XBL, because yes PS3 is an option, the ONLY other option (although I would argue against this because a lot of gamers might want 360 exclusives). However, in the past 2 years you *must* have a bigger HD. So If you bought a 360 in the average time, around 06-07, the big HD was 20 GB. Nowadays, you download XBL titles or 1 downloaded AAA game from the store, you're SOL. So no, u must factor in the $130 upgrade. My PC on the other hand in '07 was 250 GB.

      The PC, no you wouldn't factor in the cost of upgrading. Did u even read what I wrote about still being able to play many games at max settings? I bought my PC in 07 with a 8800 GTS 512, 2 GB RAM, and a C2D 6400 2.13 ghz. That's ancient specs, yet I still play things fine.

      Also, I am presently running an otherwise very modern quad core, 6gb ram etc with an ancient (circa 2006) geforce 7950, if you seriously think that it is sufficient for most 'modern' pc games, you are sorely mistaken.

      I'd be happy to show you proof. List of games that I have that play at max settings on ACTUAL (not upscaled like consoles) 1920x1080 *on my HDTV* at 2x AA:

      Bioshock
      Bioshock 2
      Medal of Honor (new one)
      Borderlands
      CoD 4
      CoD WaW
      C&C RA3
      L4D
      L4D2
      Dead Space
      Resident Evil 4
      Resident Evil 5
      Age of Conan
      Assassins Creed 1
      Dark Sector
      FEAR 2
      Fallout 3
      Far Cry 2
      S.T.A.L.K.E.R
      Mass effect
      Mass effect 2
      Mirror's Edge
      Quantum of Solace
      Prototype
      Street Fighter IV
      All the new Tomb Raiders
      The Witcher
      Oblivion

      Man, can't run anything with your specs huh?

      You assume pc hardware requirements haven't went up because newer consoles haven't been released. In the pc only realm requirements have went up over time significantly.

      See the list of games above. And again, from my post, what's to stop you from turning it down from MAX to HIGH? Poor baby. My point exactly. You'd rather just bow out of PC gaming that play your precious PC game at HIGH settings?

      Again, quitters.

    45. Re:PC Gaming Alliance is a Joke by MogNuts · · Score: 1

      Yea I know I never realized it either until GTA IV came out, and I thought to myself, "why doesn't this game look awful?" Although I'm not so sure about all the games being 720p. I'd be curious to know which ones are that of a resolution.

    46. Re:PC Gaming Alliance is a Joke by Ihmhi · · Score: 1

      Hm, I think I'm rather the opposite of you. I stopped playing consoles because of the lack of freedom. Little to no freeware, for instance. I just started playing Scorched Earth for the first time a few days ago without having to shell out $10 like I would if I had wanted to get a copy of Super Mario Bros.

      I'm a pretty big advocate of Steam and I use it heavily. Yeah, it requires you to be online (at least once, to authenticate), it has DRM, and you don't really "own" your games. That's fine by me; I've spent less on Steam than I would have on 6 or 7 AAA console titles brand new and I have over a hundred games to play.

      I can understand why you wouldn't like the particular bit about always being connected to the Internet, but nowadays not having a reliable Internet connection is like not having reliable running water or power.

    47. Re:PC Gaming Alliance is a Joke by rhalstead · · Score: 1

      If it has Sony in it all I have to do is remember the root kit, their attitude, and getting off what amounts of free, Hence I doubt it has the gamers best interests at heart.

    48. Re:PC Gaming Alliance is a Joke by walshy007 · · Score: 1

      The Wii doesn't count because it's online multiplayer is well plain awful.

      This is subjective, my wii has received more online game time than my xbox360 has by about a factor of ten.

      Man, can't run anything with your specs huh?

      Most of those games are from circa 2005-2007... of course a top of the line rig made in 2007 will be able to play them just fine. Some of those games will absolutely chug on a machine from even 2004/5 though.

      \

      When I talk about pc games I'm meaning current shit, if your argument is you don't need a pc for 8 years then that means trying to run crysis and dragon age origins on a geforce 5 series card.

      Dragon age won't even start on a geforce 5, a 6 is required minimum and you'll get slideshow framerates... sure it might run, but 5-8fps is not what most gamers would consider acceptable.

      Make a list with some cutting edge new games that aren't four years old and aren't primarily made for consoles with crappy ports to pc, and run on a p4 with geforce 5 series card, and your original point will stand.

      You'd rather just bow out of PC gaming that play your precious PC game at HIGH settings?

      Actually, I'd like a solid 60fps graphics be damned, if the frame rate ever severely stutters, something is wrong.

    49. Re:PC Gaming Alliance is a Joke by walshy007 · · Score: 1

      and I now see you're using end of 2005 top of the range specs, that takes down the live subscription time from 8 years to five

      Quake 4 was released the same year as that and while there is an xbox port it is nasty and extremely laggy, even the 7950 ducks well below 60fps at times.. and this is from a game when the hardware was new, let alone more modern things that are released this year.

    50. Re:PC Gaming Alliance is a Joke by TheTurtlesMoves · · Score: 1

      And what do all Blizzard games do again? They have DRM and authentication.

      --
      The Grey Goo disaster happened 3 billion years ago. This rock is covered in self replicating machines!
    51. Re:PC Gaming Alliance is a Joke by g_rampage · · Score: 2

      Many of those older games had some form of DRM in the physical media form. Also, and more importantly in my opinion, many older games (not 5 years old but definitely 10) won't run well on modern PCs. The GOG versions are tweaked to run properly on modern systems. That's worth 5 bucks alone in many cases.

    52. Re:PC Gaming Alliance is a Joke by MogNuts · · Score: 1

      Is your rebuttal a joke? Seriously? Let's go sentence by sentence:

      First, the Wii doesn't count because it's online multiplayer is well plain awful.

      This is subjective, my wii has received more online game time than my xbox360 has by about a factor of ten.

      Dude, the Wii, with it's magical friend codes, is pretty much generally regarded by *everyone* as worthless. Your subjective experience of *one* doesn't count. Fail. Next.

      Most of those games are from circa 2005-2007... of course a top of the line rig made in 2007 will be able to play them just fine. Some of those games will absolutely chug on a machine from even 2004/5 though.

      Wrong. Fail.

      Bioshock 2 - 2010
      Mass effect 2 - 10
      Medal of Honor (new one) - 10
      Borderlands 2009
      Fallout new vegas 10
      CoD WaW - 08
      C&C RA3 - 08
      L4D2 09
      Resident Evil 5 09
      L4D 08
      Dead Space 08
      Resident Evil 4 07
      Age of Conan 08
      Assassins Creed 1 08
      Dark Sector 09
      FEAR 2 09
      Fallout 3 08
      Far Cry 2 08
      S.T.A.L.K.E.R 07
      Bioshock 07
      Mass effect 08
      CoD 4 - 07

      The rest I'm just getting tired of looking up. I've proved my point.

      Yea they're all sooo 2005 games. Wow, you're statement was *serious* made up information. Try again.

      When I talk about pc games I'm meaning current shit, if your argument is you don't need a pc for 8 years then that means trying to run crysis and dragon age origins on a geforce 5 series card.

      Dragon age won't even start on a geforce 5, a 6 is required minimum and you'll get slideshow framerates... sure it might run, but 5-8fps is not what most gamers would consider acceptable.

      Make a list with some cutting edge new games that aren't four years old and aren't primarily made for consoles with crappy ports to pc, and run on a p4 with geforce 5 series card, and your original point will stand.

      I don't even even know what you're saying here. Your weak argument is incoherent unintelligible dribble. Fact: moderate specs in 2007 were a C2D and a 8800 GT. NOT what you list. Again, you're just making stuff up, troll.

      As a side note, I also love how you only point out 2 games, and one of them being Crysis. Nevermind that on my specs I can still run the game on average at 30 fps at 1600x1050 at HIGH settings still, but let's play along with your lies. You choose the one game that only until *now* top-of-the-line systems couldn't even play. Yet every other game with good, modern specs can play ANY other game at max settings at least at 30-40 fps, most of the time more (average around 60-70).

      Actually, I'd like a solid 60fps graphics be damned, if the frame rate ever severely stutters, something is wrong.

      You do know that your console doesn't even run most games in the past 3 years at 30 fps? More like the 20's. And the only reason why it appears more fluid is because you're not using a mouse and using slow controller, so you don't see how painful it really is.

      Seriously your reply is the weakest and most un-informed I've ever seen.

    53. Re:PC Gaming Alliance is a Joke by walshy007 · · Score: 1

      You do know that your console doesn't even run most games in the past 3 years at 30 fps? More like the 20's.

      This is why I don't run said games on a console, and use a pc with adequate specs instead of something that is anaemic.

      Dude, the Wii, with it's magical friend codes,

      Yeah like monster hunter tri I really have to use friend codes for it /sarcasm

      And the only reason why it appears more fluid is because you're not using a mouse and using slow controller, so you don't see how painful it really is.

      I can see how painful it is when it hits 20 most definitely, 30 can be hidden with slower gameplay, but again I tend to only play the console games with a solid 60fps (metroid prime 3 and f-zero gx are good examples)

      As a side note, I also love how you only point out 2 games, and one of them being Crysis

      This comes down to me primarily liking older games anyway, and part of my prerequisites were that they "aren't primarily made for consoles with crappy ports to pc", which pretty much excludes most of your list, unless you can honestly say bioshock 2 wasn't graphically limited to what the xbox etc was capable of and took full use of the latest pc hardware of the time of it's release.

      Being surprised ports run on pc well is like being amazed you can emulate wii games on a modern pc... not very surprising, try running some real pc games not gimped and see how far you get (thus the two games I mentioned)

      Most proper pc games that fuck off consoles actually USE the power of the pc, most ports are limiting themselves to five year old hardware.

      Fact: moderate specs in 2007 were a C2D and a 8800 GT

      Well, where did you get 8 years from originally then? counting 8 years back form now yields beginning 2003. last I checked you were arguing a rig from xbox's release (late 2005 not 2007) was more efficient.

      Basically, I say pick an argument and stick with it. Either you say that a pc can give 8 years (circa 2003 till now) of gaming and cost less, or you say a box of awesome bought when the xbox was released (2005) is a better gaming system in value for money.

      Seriously your reply is the weakest and most un-informed I've ever seen.

      Coming from someone who goes 'no, that multiplayer could not possibly be fun, we all say it isn't' that's rich.

    54. Re:PC Gaming Alliance is a Joke by Anonymous Coward · · Score: 0

      "1) Buy from Steam or some other downloaded service. No CD required. No crack required. AND games are automatically updated in the background without user intervention"

      Yet sometimes the authentication servers fail, Defcon always kept loading up in trial mode for me randomly for example. Background downloads are shit because you can't schedule when they can and can't happen so Steam always ends up eating my peak time bandwidth allowance (something you can't avoid here) if I forget to kill it.

      "2) You can hook up a gaming PC to a TV in your living room so easy it's not even funny. It requires the purchase of one $5 cable. That's so hard!"

      Gaming PCs are far less portable than consoles, need more cables, tend to be more noisy, and often produce more heat. Not the sort of thing you want sat neatly in the cabinet under your TV.

      "3) 20 minute install? Easy answer. PS3 30-minute installs. And if u buy a game on Steam, once it's downloaded, it's installed. Done."

      Until the next 100mb+ update. Still, I have a 360 and a Wii and don't really understand what these 30 minute installs you speak of are.

      "4) Key codes. Yea I'll give u that one, again unless u buy on steam."

      Which is why Steam creates a popup for some games saying here's your keycode for this game when you're asked.

      "5) Registering on servers. False. Now even console games do it. Recently I had to register to play Medal of Honor online on the console."

      It's only EA that really does this with a handful of games with their online passes. It's become the norm on the PC. Perhaps the fundamental difference is there is no 360 or Wii (and presumably no PS3) game where you have to register online to play even single player or local LAN mode. There are however such games on the PC.

      "6) And the biggest, a point u didn't say but I want to address. "U need a $1500-2000 gaming rig or upgraded ur computer with a $500 card every year." BS. I have a C2D Duo with 2GB RAM and a 8800 GTS 512. I still run most games on max settings. "

      Most games? Presumably by most games you mean all except those made in the last 5 years? Even Crysis wont run in close to max details on that rig and it's getting old now.

      "And gasp u can always try playing a game at High or medium settings instead of Highest/max."

      Or you could just get and play on a console and not have to gimp your graphics settings.

      "You still run a resolution 2x-3x the console version so it still looks nicer. What do u think consoles run it at? 900x400 at *lowest* quality graphics settings. And nowadays I can't get over how console graphics look totally like shit. I can't even play them anymore they look so bad."

      Er, what console are you playing on? A NES? Both the 360 and PS3 support 1080p, so 1920x1080. Few people have a monitor that can cope with more than 1920x1200 on the PC so that's hardly a difference of 2x-3x is it? Few PC gamers will play at this resolution though unless they have the afformentioned $2000 gaming PC, so nowadays PC games tend to be run at lower resolutions. The PC can LOOK better, but to get a better look you have to gimp performance to an unplayable level, and consoles simply destroy the PC in terms of getting the best possible look for the level of performance required to make the game fun- to get PCs to perform as well you either have to spend an absolute fuck ton of money, or gimp the graphics.

      That last rant by you was so comically incorrect it shows how utterly dumb die hard PC gamers have become. Your argument is just so wrong it simply tells us one thing, you've never even really tried console gaming on modern consoles, but are so upset that PC games are a dying breed that you feel the need to make shit up and post anyway. Look at the number of 80%+ and 90%+ games on both the PC and consoles, look at sales figures, look at userbase. The writing is on the wall, your beloved PC platform is dying a death for anything other than MMOs and the odd RTS.

    55. Re:PC Gaming Alliance is a Joke by Anonymous Coward · · Score: 0

      You will be taken more seriously if you ditch the "U" and just spell it out.

  2. Re:1st post by Anonymous Coward · · Score: 0

    It may be friday, but evil never rests. Even on fridays evil videogame makers scheme to put DRM on my computer. By the way, my Nvidia gfx card just fried yesterday :(:(:(:(:(:(:(

  3. Intel, eh? by Anonymous Coward · · Score: 1

    I'd love to ask him if he'd be willing to mandate that all new Intel chips have hardware DRM instructions despite the fact that it'd cause more gamers to move towards AMD chips, simply to test how confident he really is in DRM. I'd be willing to bet money that the answer is no.

    1. Re:Intel, eh? by game+kid · · Score: 1

      AMD would just rope in the horde of Intel expats with their own DRM and say something about their new customers giving them a mandate to do so or such crap. Or maybe they'll blame the ever-nebulous Economy for it.

      --
      You can hold down the "B" button for continuous firing.
  4. Pc gaming = Too hard by commodore64_love · · Score: 0, Troll

    PC games are too hard to install.

    Correction: Easy to install, but making them work with my graphics card or audio card..... that's the real challenge. It's nowhere near as easy as my Atari or Commodore or Amiga where I just slide the disk in the machine, and it works, because the hardware is standardized so the programmer targeted the video/audio processors directly.

    Example: I bought Wing Commander 1 for the PC from amazon. It won't work on Seven. Won't work on XP. Won't work on 98. I even downloaded DOS 6 and it still won't work (sound but no picture). ----- So after a day of frustration, I went over to lemonamiga.com on Day #2 and quickly located the version for that machine. The graphics are only 704x240 instead of 480p VGA, but it least it works.

    --
    "I disapprove of what you say, but I will defend to the death your right to say it." - historian Evelyn Beatrice Hall
    1. Re:Pc gaming = Too hard by Anonymous Coward · · Score: 2

      Which is about as relevant as gameboy 1 games not working on the DS.

    2. Re:Pc gaming = Too hard by Anonymous Coward · · Score: 0

      If you keep your PC recent you will not have issues. It is also not a good idea to install *software when you plan to use the same Windows install to play games ... or do you run 15 Programs on your console while playing on it?

      But there is the tiny difference that the PC is not made for the brain dead consumers, at least not yet.

    3. Re:Pc gaming = Too hard by Anonymous Coward · · Score: 1

      That's strange... I didn't run into any issue with Wing Commander when I installed it... twenty years ago.

    4. Re:Pc gaming = Too hard by ByteSlicer · · Score: 1

      Just use dosbox...

    5. Re:Pc gaming = Too hard by W2k · · Score: 2

      Try something like Steam where buying and installing a game is something like four clicks (one to select the game, one to click install, one to confirm the payment information and one to start the game). They have quite a few "classic" games as well, updated to run on the latest version of Windows with sound and graphics.

      --
      Quality, performance, value; you get only two, and you don't always get to pick.
    6. Re:Pc gaming = Too hard by Anonymous Coward · · Score: 1

      Yeah, modern methods of transport are much to hard these days.

      I tried to use my whip on my motorcar and it wouldn't work. Went back to my horse and it worked just fine!

    7. Re:Pc gaming = Too hard by Sparrow1492 · · Score: 2
      You've got to be kidding. You're really expecting a 20 year old game to just work out of the box in 2010? If you took a console from that same era today like the Super NES and just slid the cartridge in chances are it's not going to work first try either, because that cartridge is old and not made to play 20 years later.

      If you want it to be easy, tools like DOSBox will do that. I routinely pull out the old dos games and they work like a champ, but I expect to at least take a little effort because of the age. I bet it would work for WC1 too. I put MS Virtual PC on my wife's PC and now she can run many of her XP games that don't like Vista or 7 either, so there's yet another solution.

    8. Re:Pc gaming = Too hard by sa1lnr · · Score: 2

      I had a similar problem. My twenty year old SNES cartridge just wouldn't work on my Wii no matter what I tried.

      For your problem I would suggest:

      http://www.dosbox.com/news.php?show_news=1

      I personally use:

      http://dfendreloaded.sourceforge.net/

    9. Re:Pc gaming = Too hard by archnme · · Score: 1

      If you want to buy and play "classic" games, you'd have much more luck getting them from Good Old Games, since they put the work into tweaking them to work with modern machines.

      --
      If you smoke after sex, you're doing it too fast.
    10. Re:Pc gaming = Too hard by Gadget_Guy · · Score: 1

      Why was the Amiga version of Wing Commander easier to install? Did you run it on an old Amiga computer? If so, you could have also run the version that you had on a PC from that era. I still have a working 386 that I can install old games onto.

      If you ran the Amiga game on an emulator like WinUAE, then you could do the same thing with your PC version using DOSBox. It does a pretty good job too. I have a copy of Windows 3.1 running on my Windows 7 system.

      It is a bit disingenuous to say that PC games are hard to install when you are talking about one from 1990. Try a modern game. I have an exceedingly low spec gaming system, and it runs everything that I have thrown at it (on default settings). I just plug it in (or download it) and play without having to do any effort at all.

    11. Re:Pc gaming = Too hard by Lumpy · · Score: 1

      Blow on the contact...

      Push harder.

      --
      Do not look at laser with remaining good eye.
    12. Re:Pc gaming = Too hard by g00ey · · Score: 1

      You can't be serious when you say that Wing Commander use 480p VGA? DOS games back in the old days used the so called "Mode 13h" which was/is a mode with 320x200 pixels resolution capable of showing 256 colors. It gives more colors than the pre-AGA Amiga screen modes but actually a lower resolution. But as other people say, WC should work with DOSbox.

    13. Re:Pc gaming = Too hard by theaveng · · Score: 2

      It's clear someone is targeting C64love.
      Nothing in his post deserved a -2 modding.

      Correction: Easy to install, but making them work with my graphics card or audio card..... that's the real challenge. It's nowhere near as easy as my Atari or Commodore or Amiga where I just slide the disk in the machine, and it works, because the hardware is standardized

      --
      FOX NEWS.com should be BANNED from television and internet. Have the Congress take it over and give us Truespeak.
    14. Re:Pc gaming = Too hard by theaveng · · Score: 1

      P.S.
      And I agree with him. Even recent games like Dead Space I can't get to run on my Windows Vista Pentium 4 machine without wasting almost a day configuring settings. I eventually traded it in for the Nintendo console version 'cause I was sick of the hassle.

      --
      FOX NEWS.com should be BANNED from television and internet. Have the Congress take it over and give us Truespeak.
    15. Re:Pc gaming = Too hard by theaveng · · Score: 1

      installing a game is something like four clicks

      Well I disagree with you and agree with C64love. Even recent games like Dead Space I can't get to run on my Windows Vista Pentium 4 machine without wasting almost a day configuring settings. And it hangs ALOT of the time. I eventually traded it in for the Nintendo console version 'cause I was sick of the hassle.

      --
      FOX NEWS.com should be BANNED from television and internet. Have the Congress take it over and give us Truespeak.
    16. Re:Pc gaming = Too hard by tepples · · Score: 1

      It is also not a good idea to install *software when you plan to use the same Windows install to play games ... or do you run 15 Programs on your console while playing on it?

      I have 15 "channels" installed on my Wii console, yet I still play discs on it. A program not running is not supposed to affect programs that are running.

    17. Re:Pc gaming = Too hard by webmistressrachel · · Score: 1

      What is this "targeting C64love"?

      My first guess would be that this is specially crafted flamebait, primed and loaded especially for the user "commodore64love", who is now expected to "bite"? Am I right? Oooh... trolling is fun! x

      --
      This tagline was transcoded to result in at least one smirk. If you experience failure to smirk, please consult your Gen
    18. Re:Pc gaming = Too hard by AndrewNeo · · Score: 1

      recent games

      Pentium 4

      Well, there's your problem.

    19. Re:Pc gaming = Too hard by Anonymous Coward · · Score: 0

      Well I disagree with you and agree with C64love.

      No one's buying that you and C64love are not the same person, and it's just pathetic to watch you pretend otherwise.

    20. Re:Pc gaming = Too hard by Isaac+Remuant · · Score: 1

      Harder than consoles? sure.
      Too hard? No, not at all.

      You're talking about a game pre 1995 game that had a specific requirements. If you try to install it in a OS that doesn't support it, the outcome is more than likely. The alternatives to get it running might qualify as hard depending on the user but I think it's unfair to generalize based on old games. Games target specific systems of their time. Those games are usually really easy to install on the required systems.

      --
      "Science can amuse and fascinate us all, but it is engineering that changes the world. " - Asimov.
    21. Re:Pc gaming = Too hard by drinkypoo · · Score: 1

      You can't be serious when you say that Wing Commander use 480p VGA?

      It's not impossible. Some VGA cards had enough RAM.

      It gives more colors than the pre-AGA Amiga screen modes but actually a lower resolution.

      You mean, pre-AGA Amiga screen modes suitable for animated graphics. You could get 4096 colors on the OCS Amigas.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    22. Re:Pc gaming = Too hard by walshy007 · · Score: 1

      If you took a console from that same era today like the Super NES [wikipedia.org] and just slid the cartridge in chances are it's not going to work first try either, because that cartridge is old and not made to play 20 years later.

      As an avid snes collector I must correct you, they do 'just work' worst case you have dust on the connector which is kind of like having fingerprints on a cd... you just wipe it off.

      ROM chips almost never die unless you do something stupid with them.

    23. Re:Pc gaming = Too hard by g00ey · · Score: 1

      We are really talking about very different things here. I'm not talking about what's possible or not. I'm talking about what old DOS games used back then and not many games used 480p VGA.

      No, you could not get more than 32 colors in standard half-brite mode or 64 colors in extra half-brite mode unless;

      a) You used HAM which could yield all those colors which was very uncommon in games because it was slow and the graphics were subject to the undesired effect called fringing. or

      b)You used palette switching. One way was to let several screens that use the same screen resolution overlap each other horizontally using their own unique palette. This technique was used in for example the Eye of the Beholder games. Another way was to implement so called copper lists that let the co-processor switch the palette continuously. This technique was popular among demo coders (in e.g. so called "plasma" demos) but I have never seen a serious implementation of it in computer games.

    24. Re:Pc gaming = Too hard by theaveng · · Score: 1

      The P4 was still in active production until one year ago, and therefore in a TON of currently-operational computers. There's no reason why a modern game shouldn't support current hardware. THAT'S why people don't buy into PC games - because the support is poor and often the product refuses to work. Consumers stop buying things that break & switch over to console games that "just work".

      --
      FOX NEWS.com should be BANNED from television and internet. Have the Congress take it over and give us Truespeak.
    25. Re:Pc gaming = Too hard by Anonymous Coward · · Score: 0

      The P4 was still in active production until one year ago

      Try 2.5 years ago.

      That said, it does seem odd for someone to claim your P4 is the reason it won't run when the system requirements specifically allow it.

  5. Delusional? by Anonymous Coward · · Score: 1

    and some people are wondering if the PCGA is really acting in the best interests of PC gamers.

    What is there to wonder about? The bottom line is the bottom line, who gives a shit about the customer?

  6. Ineffectual universal DRM by LeperPuppet · · Score: 1

    They probably have some plan for a universal DRM system that everyone is forced into using, possibly similar to Steam, but less consumer friendly.

    While this would be annoying for most consumers, pirates are the only beneficiary of such a scheme, as they'll only have a single target to crack. Once they do we'll probably see a continual arms race between pirates and publishers, with gamers being locked out of software they've paid for in the crossfire. This has the potential to be a PR nightmare for the publishers and could even lead to legal problems in some jurisdictions.

  7. Re:1st post by Anonymous Coward · · Score: 0

    sorry about that, dude.

    time for some NetHack?

  8. Too many greedy corporate overlords.. by fleeped · · Score: 1

    .. gathering for improvement of anti-piracy schemes? Sounds like the MAFIAA to me. "Advance the PC as a worldwide gaming platform"? It already is and always has been. They probably wanted to say "Advance the profitability of all the shitty games we develop, port and outsource on the PC, try to milk customers to death and try to find new ways to fuck pirates"

  9. Sorry but this is a horrible example by Sycraft-fu · · Score: 1

    You are buying a game made in 1990 and trying to run it on software made in 2009, almost two decades of hardware and software changes, and you don't think there might be a problem? This would be like saying "I went and bought Battletoads but it won't work on my PS3, I can't even fit the cartridge in." That is the amount of changes you are talking, the SNES wasn't even out in North America when Wing Commander came out. You are trying to run NES era code on modern systems.

    The answer, if you are actually looking for help and not just whining, is to emulate an older system. As another poster mentioned, DOSBox is what you need. DOS does not underlie modern Windows OSes and 64-bit Windows lacks the minimal NTVDM virtualization that 32-bit Windows had for it. However modern hardware is more than capable of emulating an old DOS system quite completely. DOSBox is software that does this very well. Thus if you want to run software a couple decades old, it is your answer.

    So please, if you want to level criticism, keep it realistic. There are things about PC gaming to criticize. The lack of ability to run software made in 1990 natively on hardware made in 2010 is not one of them.

    In fact, one can argue it is an advantage in that it can be done at all. As I noted with the Battletoads/PS3 comparison, in the console world you quickly lose the ability to run older software. If you are lucky, you get one generation of backwards compatibility. The modern consoles will run at least some of the last generation games, only for their own hardware and it isn't perfect in all cases, but you can play most Xbox games on the 360 and so on. However further back, sorry no go.

    Well computers don't have that problem. You find that you can run nearly all 32-bit Windows software on current systems out of the box. For example Fallout, the original, still runs just fine on Windows 7 64-bit. Older than that won't run as is, but no problem, computers are flexible enough to emulate older (or current for that matter) versions of themselves. Break out DOSBox and you can play games written for the original 8086 and DOS 1.

    It may take a bit of work (though services like GOG and Steam sell the games packaged with DOSBox and so on) but it can be done. You can, and I do, play games all the way back through the history of gaming on one computer, no special hardware needed. I can go from playing Bad Company 2 (released 2010, uses DirectX 11 and a quad core CPU) to playing Castles (released 1991, uses VGA and about a 386 max) in seconds, without a reboot or change or anything. I can span two decades (or more for that matter) of gaming in a heartbeat.

    1. Re:Sorry but this is a horrible example by 0123456 · · Score: 1

      You are buying a game made in 1990 and trying to run it on software made in 2009, almost two decades of hardware and software changes, and you don't think there might be a problem?

      Uh, this is a PC game on a PC, built for a Microsoft OS running on a Microsoft OS; why should anyone expect it not to run? Microsoft has built its fortune on backwards compatibility.

      And Dosbox is hardly the knight in shining armor come to save the day: it plays some games OK but others are either too slow to play or have corrupted video. Carmageddon, for example, won't run natively in Windows 7 x64, and has a corrupted display in Dosbox.

    2. Re:Sorry but this is a horrible example by Lonewolf666 · · Score: 1

      You are buying a game made in 1990 and trying to run it on software made in 2009, almost two decades of hardware and software changes, and you don't think there might be a problem?

      Uh, this is a PC game on a PC, built for a Microsoft OS running on a Microsoft OS; why should anyone expect it not to run? Microsoft has built its fortune on backwards compatibility.

      There is one major exception to this:
      Around the year 2000, Microsoft gave up on full DOS compatibility, in favor of a more stable and secure operating system. So it is no surprise that Wing Commander 1 does not run on XP and Win7.
      Why it does not run on 98 and DOS, I can only guess. Maybe a timing issue because your computer is faster than the developers at Origin ever expected. After all, Wing Commander 1 came out when 80386 PCs were considered good machines.

      --
      C - the footgun of programming languages
    3. Re:Sorry but this is a horrible example by drinkypoo · · Score: 1

      For Direct3D or DirectDraw games which don't work elsewhere, try VMware Player with Windows XP. It runs Starlancer, anyway, which won't even install under wine. Also Battlezone. Civ2 doesn't work in Wine and is unplayably slow in Virtualbox (due to its shitty video system) but is perfect in VMWare Player 3.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  10. DRM's place? by TarMil · · Score: 1

    it's really hard to divine where DRM solutions fit into this equation in the future.

    I'll help you on this one. Nowhere.

  11. Do we really want blizzard? by drinkypoo · · Score: 1

    Ok, so I know they have retracted their objections to the world of starcraft mod but you have to ask if a company whose legal team is in attack mode really "gets" PC gaming. It's the mods, stupid!

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    1. Re:Do we really want blizzard? by Elbereth · · Score: 1

      You're seriously asking if Blizzard "gets" PC gaming?

      Maybe you've heard of the Diablo, Warcraft, and Starcraft franchises? They're only the best-selling games of all time on the PC.

    2. Re:Do we really want blizzard? by drinkypoo · · Score: 1

      You're seriously asking if Blizzard "gets" PC gaming?

      Maybe you've heard of the Diablo, Warcraft, and Starcraft franchises? They're only the best-selling games of all time on the PC.

      And yet, if you exert a chilling effect on game modding, then you're basically going to end up with the console gaming scene replicated on the PC. If one of the console manufacturers would just allow keyboard+mouse control of modern games, then the only thing left for the PC would be modding. And now, basic modding is being added into console games...

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    3. Re:Do we really want blizzard? by Elbereth · · Score: 1

      So what?

      Not everyone wants to mod games, and not everyone wants to use mods. PC gaming has much more than just mods. My PC can kick the shit out of any console. That means that I can play games that would never run on a console, thanks to having specs twice as good as a PS3 or Xbox 360. If a game doesn't allow modding, then so be it. That doesn't mean I won't play it, and it doesn't mean that I'm going to a console that's half the speed of my PC.

    4. Re:Do we really want blizzard? by drinkypoo · · Score: 1

      If a game doesn't allow modding, then so be it. That doesn't mean I won't play it, and it doesn't mean that I'm going to a console that's half the speed of my PC.

      The problem with your analysis is that the market is made up of the masses, not you. If they continue to deprecate PC gaming more gamers will leave PC gaming and you'll end up basically with only console gaming. The PC is itself being deprecated in the home, especially the PC capable of playing games.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    5. Re:Do we really want blizzard? by tepples · · Score: 1

      That means that I can play games that would never run on a console, thanks to having specs twice as good as a PS3 or Xbox 360.

      But Xbox 360 and especially Wii gamers can play games that would never run on a PC, thanks to having a median monitor twice as big physically as that of a desktop PC. Trine replaces The Lost Vikings and possibly New Super Mario Bros. Wii, but what PC game could replace Super Smash Bros. series?

    6. Re:Do we really want blizzard? by Elbereth · · Score: 1

      The Wii doesn't even support HD.

  12. Sandy Bridge by ThatsNotPudding · · Score: 3, Interesting

    Starting now, the DRM will be baked into the silicon.

    1. Re:Sandy Bridge by gl4ss · · Score: 1

      what good does that do when the executable is altered? nothing. as long as dev machines cost the same as normals, and with pc's scale they will, then hw drm on pc doesn't actually do much anything, provided you're willing to run altered sw.

      --
      world was created 5 seconds before this post as it is.
    2. Re:Sandy Bridge by 0123456 · · Score: 1

      what good does that do when the executable is altered? nothing.

      And if Intel put an encryption key in your CPU and then the game companies sell you a game that's encrypted so only your CPU can play it?

      DRM hard-wired into the CPU is the only way it can really 'work'. Of course having to download a new copy of the game for every PC you want to run it on would also alienate most of the PC gamers in the world.

    3. Re:Sandy Bridge by tepples · · Score: 1

      as long as dev machines cost the same as normals, and with pc's scale they will

      Homework-and-Facebook PCs, with an Intel GMA comparable to the GPU of the Wii or original Xbox, have scale. Gaming PCs with NVIDIA or AMD graphics, not so much.

  13. DRM is slowly choking PC gaming by Drakkenmensch · · Score: 2

    It's a simple concept to grasp. DRM makes your legally bought games harder to play, more prone to fail and can potentially cripple your whole system. Pirated games have none of this. The industry needs to reverse this trend, and by reversing it I don't mean increasing it with harsher DRM schemes that only punish legitimate customers.

    1. Re:DRM is slowly choking PC gaming by gl4ss · · Score: 1

      slowly choking doesn't really show the current status of pc gaming. it's at it's highest _ever_. sales of independent games are higher than ever too(though some 'indies' are really much more organized and much more corporate than corporate pc gaming firms in late '80s).

      --
      world was created 5 seconds before this post as it is.
    2. Re:DRM is slowly choking PC gaming by 0123456 · · Score: 1

      slowly choking doesn't really show the current status of pc gaming. it's at it's highest _ever_.

      How much of that is down to WoW? I'm sure I read somewhere that Blizzard make more money than all the console companies combined?

    3. Re:DRM is slowly choking PC gaming by Stan92057 · · Score: 1

      I'm sorry wheres your proof? I have plenty of PC games and my system isn't crippled, none of the games have failed. And pirated games do have viruses,Trojans,ad-ware. Now if i had tons of problems as you say i have i would agree with you but i don't. Your just trying to sugarcoat the reason for stealing games,its not pirating games its stealing plain and simple

      --
      Jack of all trades,master of none
    4. Re:DRM is slowly choking PC gaming by brkello · · Score: 1

      Um, in what world do you live in? Pirated games have spyware and trojans in them that infect your computer and steal you information (and people wonder how their WoW accounts get compromised). The fact that you trust pirates more than the game companies show both what a sad state the industry is in due to awful DRM schemes and how naive supposedly technical people are of pirated software.

      --
      Support a great indie game: http://www.abaddon360.com
    5. Re:DRM is slowly choking PC gaming by 0111+1110 · · Score: 1

      Inserting DRM into a game is stealing. Downloading a game from TPB is merely copyright infringement. A form of trespassing on imaginary property and a form of protest against restrictive DRM.

      --
      Quite an experience to live in fear, isn't it? That's what it is to be a slave.
  14. So you want to "advance the PC gaming platform"? by Opportunist · · Score: 5, Insightful

    Here's a one step path to success: Don't devalue your own games and drive people to console gaming. It is actually that simple. Allow me to tell you how this can be achived.

    1. Create menus and controls that lend themselves to the way PC games can be played and are played.
    It should be a no-brainer, but it is anything but that. With more and more games you don't even only "feel" like they're cheap knockoff console ports, they very obviously are. Menus that can't be sensibly navigated with a mouse because they're made for console controllers. Controls that are harebrained at best until you somehow jury-rig a game controller into your PC. That blows twice as hard if it's a game that asks for keyboard/mouse input like a FPS or RTS game.

    2. Let me resell my game or at least make it cheaper than the console version.
    I can resell console games. Which in turn allows me to shave about 30-50% off the price of a game because that's what a second hand sale will net me. If the PC game isn't at least 30-50% cheaper, why should I go for the PC version? Especially if the game handles as badly as the console version, because of 1).

    3. Make sure it works!
    Again, should be a no-brainer, but more and more games require me to jump through more and more hoops just to play. Why does it work for Steam, GOG and Impulse?

    4. Don't devalue your games with pointless DRM.
    Note the pointless. DRM, as much as anyone hates it, is probably a requirement to make sure at least the "playground copying" stops being a problem. Ok. We got used to having CDs in our drives, and the consoles are even on this field. The new "be online or don't play" crap certainly puts a dent into this and again favors the console as the gaming platform of choice, because it does not feature this problem. And it is nothing but a source of problems for the customer, he doesn't really have any benefit from it.

    In short, if you want to promote PC gaming, don't cripple games 'til your customer rightfully thinks he's better off with a game console.

    --
    We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
  15. Dosbox sux. by Anonymous Coward · · Score: 0

    DosBox sucks for games. I have "688 Attack Sub" that I would LOVE to play again and I've never got it to work. None of the online tricks worked, either.

    *grumbling* No no one makes those sort of games anymore. It's all first person shooter or virtual world stuff.....

    1. Re:Dosbox sux. by Elbereth · · Score: 1

      What's not working? Dosbox usually works just fine for any game. Do you need help with the config file?

  16. Re:So you want to "advance the PC gaming platform" by Anonymous Coward · · Score: 1

    That's a good list, but it sounds to me like their focus is more on screwing the customer than reviving PC games.
    Poorly implemented DRM, "patch after purchase", and "must be online to play alone" were the biggest hits to PC gaming. The only conversation they should be having is how to level the playing field for developers and customers alike when it comes to the PC's higher equipment costs and inconvenience compared to plug and play consoles. Not kicking off the year arguing for less connectivity and more root kit nonsense.

  17. That's cute by Dunbal · · Score: 4, Insightful

    I'm a serious gamer, and have been for the past 25 years. I've played everything from text based adventures, MUDs with pseudo-ascii maps, and today's fast paced shooters. I've killed, conquered and explored from the bottom of the earth's crust to different galaxies past and future.

    Yet somehow I've never heard of this PC Gaming Alliance which claims to be acting in my interest. They've never spoken to me or asked my opinion. Yet they say they represent me, the gamer.

    Well you can keep your political organizations, for all they're worth. I have games to play.

    --
    Seven puppies were harmed during the making of this post.
    1. Re:That's cute by brkello · · Score: 1

      Well, now you know about them and can get involved. Do you think that somehow by playing a bunch of games you magically get placed on a mailing list to be contacted? Besides, most gamers I know, including myself, just want to play...just like the attitude you have in your last statement.
       
      You don't care, so why are you complaining that you don't know about them?

      --
      Support a great indie game: http://www.abaddon360.com
    2. Re:That's cute by Anonymous Coward · · Score: 0

      You can smell the green plastic astro turf from here. I too had never heard of them. Also the fact the only ones in it seem to love DRM.

  18. Re:1st post by webmistressrachel · · Score: 1

    I hope you have an old Cirrus Logic or Winbond tucked away in a drawer somewhere, after all, an hour without a computer might as well be a year!

    --
    This tagline was transcoded to result in at least one smirk. If you experience failure to smirk, please consult your Gen
  19. Every console game is DRM by tepples · · Score: 1

    your customer base, whom sooner or later will be bitten by the DRM bug and (quite rightfully so) will say "Screw you guys!" and start playing non-DRM games

    Every console game is DRM, whether disc or download. Some genres are underrepresented on PC due to the historic association of PCs with desks. So how will fans of those genres "say 'Screw you guys!' and start playing non-DRM games"?

    1. Re:Every console game is DRM by wertigon · · Score: 1

      But consoles are a different ballpark alltogether.

      My argument is "Given a choice, people will prefer DRM-free games". If all games have DRM, then they are hardly given a choice, now are they?

      --
      systemd is not an init system. It's a GNU replacement.
    2. Re:Every console game is DRM by Elbereth · · Score: 1

      How are consoles different?

    3. Re:Every console game is DRM by tepples · · Score: 2
      Elbereth wrote:

      How are consoles different?

      Consoles differ from PCs in two main ways:

      • Consoles are generally connected to larger monitors than PCs. This allows for same-screen multiplayer. Same-screen multiplayer is far easier and cheaper than a LAN party, and some genres (such as fighting games or the party games popular on Wii) depend on it.
      • Consoles require all code to have been digitally signed by the console maker, and console makers such as Sony and Nintendo have categorically refused to sign code developed by a dedicated team of individuals working out of home offices.

      Unfortunately for indie developers, these two are tied: if your game is in a same-screen multiplayer genre, you must either make it for the apparently negligible home theater PC market or somehow get a dedicated office and "industry experience" (which I take to mean a prior commercial title in a PC genre).

    4. Re:Every console game is DRM by wertigon · · Score: 1

      Elbereth wrote:

      How are consoles different?

      Consoles require all code to have been digitally signed by the console maker, and console makers such as Sony and Nintendo have categorically refused to sign code developed by a dedicated team of individuals working out of home offices.

      This. The consoles aren't an open market. DRM-free games and homebrew cannot exist on them, for that would allow for rampant piracy. That's why they're different.

      --
      systemd is not an init system. It's a GNU replacement.
  20. Developer that console makers have rejected by tepples · · Score: 1

    I have actually stopped PC gaming completely.

    Then what do you do when you want to play a game from a developer that the console makers have rejected?

    1. Re:Developer that console makers have rejected by Anonymous Coward · · Score: 0

      Then what do you do when you want to play a game from a developer that the console makers have rejected?

      Read a book instead?

  21. steam DRM is not that bad and has up sides by Joe+The+Dragon · · Score: 1

    steam DRM is not that bad and has up sides

    like no need for CD's.

    lets you have the game on more then 1 system

    no install limits

    Also

    US broadband sucks for any thing that is on live like and caps make it suck even more.

    1. Re:steam DRM is not that bad and has up sides by Xest · · Score: 1

      "steam DRM is not that bad and has up sides

      like no need for CD's.

      lets you have the game on more then 1 system

      no install limits"

      You do realise that those are upsides of just outright not having DRM too right? For most DRM implementers that is actually a bug list, for those of us who avoid DRM, that's the status quo.

      Steam could offer exactly the same things by just not having DRM.

  22. Re:So you want to "advance the PC gaming platform" by gl4ss · · Score: 2

    exactly! biggest problem with pc gaming currently is that the games are built by the limitations of the console releases, so even things like levels are done so that they're possible to use in the console environment, even if on the pc you could now use a gigabyte more.

    at it's infancy pc gaming kicked consoles to the curb because of the depth of gaming possible by hard discs and more memory.

    --
    world was created 5 seconds before this post as it is.
  23. As they would by symbolset · · Score: 2

    Sony is still a believer in the Holy Grail of content providers: A DRM that consumers will embrace. Perhaps it's because they own so much content. It's also probably why they backed Mariah Carey's entry into film, "Glitter" with a three-film contract they had to back out of with $50m cash. They let their motivations guide their judgments, and they don't understand western culture.

    Intel though, they should know better on several levels. Intel has enough smart people around to know that an acceptable DRM won't work for several reasons, of which here are a few:

    • It won't ever work on a technical level because of the analog hole. We're used to equipment that's HD now, but folk who pirate would take stuff that's recorded from HD which is good enough - better in some cases because a little blurring would add a lot to some HD movies.
    • And then there's the nerd problem. We like puzzles. Every new form of DRM is like an IQ test. We can't pass it by. There are so many nerds, and implementation of DRM will always be so imperfect, that it will be broken.
    • Then there's ABC problem: If Al needs to sent a secret message to Cindy across the untrusted carrier Bill he can encrypt it with Cindy's public key, Bill can carry it, and Cindy can decrypt it with her private key. This doesn't work when Bill and Cindy are the same person. They can try and work around this by making it so Cindy has no control over her equipment, but then it fails the "acceptable" test. Cindy then can't play the home movies she took herself, or stuff she downloaded that's not restricted, so she won't pay for it.
    • Then there's the end-around or "common knowledge" problem. If the message isn't a secret then it doesn't matter how well it's encrypted. Every piece of content is available now long before it's even available in a DRM'd version, to anybody who wants it, on the Internet. Perfectly encrypting it just ensures your DRM published version wasn't the public source. It doesn't prevent it from being jacked before it even was encrypted, and that hole will never close. This could be prevented by requiring that all equipment supports the DRM, but that won't be accepted. There is now, and always will be, equipment available to play open content because these are the same formats our family camcorders make of the holiday picnic - and we make content we care about too so much that we won't buy equipment that won't display it.
    • And then there's the incumbency problem. If a form of DRM were invented that defeated all of these, to succeed it would have to magically retrofit every video device ever made.
    • Then there's the real killer of DRM: the control problem. You see, DRM isn't really about monetizing content, it's about content owners being able to assert control over the content. If the technology gives them the power of control, they are insane enough to use that control in a way that prevents the DRM from being accepted, every time. They're sick, and that's why they want the control in the first place. If you give them the impossible perfect DRM tech they'll use it to ensure nobody buys that tech by asserting that control in implausibly ridiculous ways.

    Intel can't win here. They should not play this game. It makes them look bad. I have an idea why they try, and it doesn't reflect well on them as individuals, as a company, nor as a brand. In almost everything else they do I have a great deal of respect for Intel, but this stupid game gives me doubts.

    Get with it folks: the goal isn't to prevent people who won't pay from getting the content. You can't do that no matter how hard you try. The goal is to get all the money you can from the people who will pay. That is a goal you can achieve by being an easy place to buy the content.

    Content owners should get used to the idea that most people want to pay for what they get. They are decent people. They have pride. Sell them what they want. You're not going to sell stuff to the

    --
    Help stamp out iliturcy.
    1. Re:As they would by Kjella · · Score: 1

      Embrace is going to far, but they're looking for DRM customers will tolerate. Or more correctly they're moving towards a system where DRM is implicit to the system rather than explicit. WoW doesn't need a DRM system, it doesn't have to. That is why almost all games have killed off LAN play, you need their servers and a valid account to play multiplayer. For single player games they're moving more and more towards you having to have Steam or other online access, and if not they're moving more and more towards consoles that are heavily locked down. Granted, the current generation of consoles have their DRM broken but they were also a huge success before they got broken. Some 40-50 million people bought Angry Birds with Apple DRM as long as people doesn't see it getting in their way. We're not going to see DRM for software going away any time soon. And as long as we have that, Sony will continue to dream of DRM for video. It won't work, but that won't matter.

      Content owners should get used to the idea that most people want to pay for what they get. They are decent people. They have pride. Sell them what they want. You're not going to sell stuff to the pirates, ever. The pirate market is as lost as it ever was. Offer the content to most people in a way they can pay for it quick and easy, and they will buy it. And when their sleazy unemployed cousin offers to share the latest hit movie he downloaded on bittorrent off the neighbors open wireless they'll sneer at him - and eventually he might learn that that's not how you impress decent folk. Or keep doing what you're doing and keep making him the family hero that gets the stuff they can't get any other way. Whatever works best for you.

      Actually you're making the same mistake here as so many others, you put pirates on one side and customers on the other. Studies show time and time again that lots of people pirate then buy some of it, it's not an either-or they're both. And people use that, which Sony hates because they're not in control of the market. If GM doubled their car prices, well you'd see a lot less of their cars on the road. If Sony doubled their prices, people would buy half the number of DVDs yet watch just as much movies. They want the "good old days" back where if you're not buying it you're not getting it, even though those days aren't coming back. Broadband hasn't nearly reached its potential, even here in Norway which is quite far ahead bandwidth is still growing rapidly. Very soon they will have taught a whole generation how to torrent, and they will not undo that easily.

      --
      Live today, because you never know what tomorrow brings
  24. Re:1st post by Elbereth · · Score: 1

    A Tseng Labs ET4000 would be much faster.

  25. Divine DRM by binkzz · · Score: 1

    I'm not sure I would define DRM as divine, to be honest.

    --
    'For we walk by faith, not by sight.' II Corinthians 5:7
  26. Re:So you want to "advance the PC gaming platform" by MorpheousMarty · · Score: 2

    1. Create menus and controls that lend themselves to the way PC games can be played and are played.

    So true, it's almost criminal the way they have blown this one. I bought Fallout New Vegas, and instantly installed a mod so more options could be on the screen at once. The default scheme was obviously made for 640x480. After a while it was clear the menus were meant to be navigated with a controller. Simple things like navigating the inventory wouldn't work correctly with arrow keys.

    What saved me was that my Xbox broke and so I had 2 controllers I wanted to make use of for games like Assassin's creed and Batman which are just better with a controller. I got the usb adapter and picked up Fallout again. Like night and day. The only thing is that there is no button for quicksave, and while the Xbox controller is on, the keyboard has no effect on the game. I swear on Lucifer I will pirate the fuck out of Oblivion for charging me full price on this.

  27. Can't analog-reconvert a video game by tepples · · Score: 1

    It won't ever work on a technical level because of the analog hole.

    The article is about video games. Video games cannot be copied through analog reconversion. What you get by camcording the screen is a playthrough, not a game.

    They can try and work around this by making it so Cindy has no control over her equipment, but then it fails the "acceptable" test. Cindy then can't play the home movies she took herself

    Video game consoles already fail the "acceptable" test by not allowing homebrew, yet home users by and large don't care.

    There is now, and always will be, equipment available to play open content

    Some video game genres, especially fighting games and the "party" games popular on Wii and other shared-screen multiplayer games, don't sell well on PCs due to the smaller size of a median desktop monitor.

  28. Need to get out of Mom's basement more? by Anonymous Coward · · Score: 0

    Need to get out of Mom's basement more?

    Why do you care about this stuff at all?

    Seriously. Don't you have a mortgage to pay and kids to take outside or to soccer or baseball?

    1. Re:Need to get out of Mom's basement more? by Anonymous Coward · · Score: 0

      Nuh uh. I'll have kids when some chick steals my sperm and impregnates herself.

    2. Re:Need to get out of Mom's basement more? by Dunbal · · Score: 1

      Nah, my kids are all grown up and I have plenty of cash. When I feel I have a little too much I try to lose some on the stock market, but it doesn't always work.

      --
      Seven puppies were harmed during the making of this post.
  29. Spawn installation by tepples · · Score: 1

    Of course having to download a new copy of the game for every PC you want to run it on would also alienate most of the PC gamers in the world.

    PC gamers already accept having to buy a separate copy of the game for the PCs used by players 2 and 4. The last major PC game I can remember with "spawn installation" was the original Starcraft.

    1. Re:Spawn installation by 0123456 · · Score: 1

      PC gamers already accept having to buy a separate copy of the game for the PCs used by players 2 and 4.

      I wasn't talking about that. Some of my Steam games are installed on three different PCs, but I did that by copying the files between computers, not downloading the whole thing again. I couldn't do that with encrypted binaries tied to a CPU, nor I could I reinstall them when I upgrade a CPU or replace an old PC with a new one.

  30. USB game controller != jury rigging by tepples · · Score: 1

    Create menus and controls that lend themselves to the way PC games can be played and are played.

    I agree, but don't cut out console-style mode entirely on the PC version. Some people have home theater PCs and prefer gamepads.

    until you somehow jury-rig a game controller into your PC.

    Plugging a USB game controller into a PC is hardly "jury rigging". USB game controllers have been around since 1999, and Xbox 360 wired controllers work fine with PCs. The only "jury rigging" I can think of is on PCs with few or no front USB ports, where you have to plug a 4-port hub into the PC, but consoles have been using hubs since the NES Four Score.

    1. Re:USB game controller != jury rigging by Opportunist · · Score: 1

      Ok, ok, I admit: It's my passionate hate for console controllers. They give me cramps. They cause my fingers to go numb. And I can't really work with them, I'm a keyboard/mouse person.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
  31. Spawn installation; 7500 MB per month cap by tepples · · Score: 1

    steam DRM [...] lets you have the game on more then 1 system

    In single player or multiplayer mode? If I have friends over at my place, and we want to play a video game together, do Steam games support "spawn installation" over a LAN?

    US broadband sucks for any thing that is on live like and caps make it suck even more.

    Which is a point against Steam because redownloading a game costs against your cap, which can be as low as 7500 MB per month in some parts of the United States.

  32. Twitter by tepples · · Score: 1

    No one's buying that you and C64love are not the same person

    Next you'll be telling me that they're both Twitter sockpuppets.

  33. Re:1st post by webmistressrachel · · Score: 1

    Much faster?? To install, or to play games? My suggestion was an old aphorism from IT-Admin lore - when your NT4-Pentium II-NVidia TNT2-powered "server" kicks the bucket, and you still have to get some work done, you install whatever is in the top drawer and get down to brass tacks. It was a joke. I can't believe somebody actually offered a better-in-the-same-class "mine is faster" reply to my inane comment. YHBT, and I wasn't even trying. :P

    --
    This tagline was transcoded to result in at least one smirk. If you experience failure to smirk, please consult your Gen
  34. Pixel count vs. physical size by tepples · · Score: 1

    The fact that Wii graphics are EDTV, not HDTV, matters little. You don't need large pixel counts for same-screen multiplayer, but you do need a physically large monitor, DPI be damned. Existing desktop PCs tend not to have one of those, and many aren't even in the same room as a large monitor.

    1. Re:Pixel count vs. physical size by Elbereth · · Score: 1

      What?! OK. YOu continue gaming at 640x400, and keep telling yourself that it doesn't matter.

    2. Re:Pixel count vs. physical size by tepples · · Score: 1

      Quick question: What's the 1920x1080 counterpart to Smash Bros.?

    3. Re:Pixel count vs. physical size by Elbereth · · Score: 1

      I don't play games for little kids, so I can't help you with that. If your kids are looking for popular games, you can probably find a list on any good gaming site, though many of the games may be too violent for the Nintendo demographic.

      If you're looking for Disneyesque games for kids, World of Warcraft might be up your alley.

  35. Console upscaling by tepples · · Score: 2

    Consoles run at 1920x1080p

    A lot of Xbox 360 games, such as Gears of War, Halo 3, Final Fantasy XIII, and both Call of Duty: Modern Warfare games, render in a resolution closer to 576p or 600p and upscale. A 576p render is not HDTV; it's the same size as PAL EDTV.

  36. The Tiers of DRM. by subanark · · Score: 2

    You want to make sure your product never gets used without permission. Its simple:

    The best DRM is to make an arcade at your head quarters where your games are. However, the arcade system is only the front end for the server that has all the logic. Invite others to use your game while under the careful eye of your security. To be extra sure, do a full search of all users before they interact with the game, along with an extensive background check of the security guards (and the rest of your staff). This way you can not only make the game virtually unpiratable, but also make cheating near impossible.

    Remove the "At your location", and just have the game servers send raw video feeds? What the gamer gains in convince in using your game, along with the reduced hardware you need, you lose in the ability to prevent bots from playing your game instead of people. Graphics are difficult but possible to steal, and music is somewhat easy. However, it would still require a lot of work to pirate.

    Keep the server side AI, but let the client manage the game resources? The client can now steal the graphic and music resources easily. You also open yourself to bots that can cheat much more eailsy, and other client side hacks that may try and subvert the communication between the client and the server that would allow the client to cheat. Speed hacks are common at this point. Or even simple bugs in the communication can allow cheating (e.g. Runescape had a bug at one point that allows a modified client to initiate a trade of 0 of a non-stackable item to another player that turned into 1 of that item when the trade was complete).

    Let the client have all the data, but only as it needs it, and you open up the possibility that the entire game can be pirated, although it may take a while for hackers to retrieve all the data from the servers, and recreate a fake server that provides it. However, at this point the client no longer suffers latency issues, and your servers don't need to work nearly as hard to provide the game.

    While your at it, you can ship the entire game, but have serial number authentication. At this point, the game is trivial to pirate, but pirated copies may have some difficulty in updating the game client. Your servers need only to perform very simple work.

    Next, you can just have a serial number without server side authenication. The user now can use your game without ever needing an internet connection, but can easily look up any serial number to give the game after pirating it.

    Finally, DRM free, just ship the game without any protection, Easy to pirate, but still difficult to make major modifications.

    Take it a step further and provide the source code with your game. Now the users can easily make mods for the game, extending life, for better or for worse. Only the terms of service can protect your game, and that only takes effect if you involve the legal system.

  37. Not all video games are first-person shooters by tepples · · Score: 1

    Were you old enough to play 4-player Goldeneye? It was awful.

    We thought it was awesome at the time. Besides, not all video games are first-person shooters. For example, I don't see a benefit in providing a separate screen for each player in a fighting game.

    Also, I'm an adult. Adults don't have the time or in the situation usually to invite friends over for video game sessions all the time.

    Some adults babysit kids. I for one babysit my aunt's kids every other weekend while their parents go out and do things.

    It also requires the purchase of a gaming PC to put next to the TV [...] unless you plan to surf the web on your TV all the time.

    Or you could just move your existing PC and connect it to a HDTV.

    But once you have "move[d] your existing PC and connect[ed] it to a HDTV", you'll have "to surf the web on your TV all the time." What am I missing?

    you can buy a new "gaming" PC for about $700

    A lot of people would rather buy a PLAYSTATION 3 console for half that.

    $60 x 8 = 8 years XBox live to play multiplayer

    Kids and their babysitters don't need Live for multiplayer. Or one could buy a PS3 instead.

    Lest we forget that PC gives you free multiplayer forever.

    Very few PC games allow spawn installations in the style of the original StarCraft, and $40 each for two copies is more expensive than $60 for one copy.

    show up at the store only to find out they're sold out or don't have it

    Call ahead and they'll hold a copy for an hour.

    1. Re:Not all video games are first-person shooters by MogNuts · · Score: 1

      Were you old enough to play 4-player Goldeneye? It was awful.

      We thought it was awesome at the time. Besides, not all video games are first-person shooters. For example, I don't see a benefit in providing a separate screen for each player in a fighting game.

      1) Fighting games don't split up the screen into 2 or 4 tiny boxes
      2) Fighting games actually are playable on the same screen for the PC. See SF IV.
      3) Lol c'mon man. Yes, Goldeneye 4 player split screen was awesome--in 1997. 14 years ago. In the past 5 years, not so much.

      Also, I'm an adult. Adults don't have the time or in the situation usually to invite friends over for video game sessions all the time.

      Some adults babysit kids. I for one babysit my aunt's kids every other weekend while their parents go out and do things.

      Again, c'mon lol. Please read what you just wrote again. I'm not even going to entertain this particular strawman rebuttal. And not every adult is unfortunate enough to get stuck watching some else's kids on the weekend.

      It also requires the purchase of a gaming PC to put next to the TV [...] unless you plan to surf the web on your TV all the time.

      Or you could just move your existing PC and connect it to a HDTV.

      But once you have "move[d] your existing PC and connect[ed] it to a HDTV", you'll have "to surf the web on your TV all the time." What am I missing?

      What's wrong with that? Or see *what I just wrote* about if you don't want to move your existing PC.

      you can buy a new "gaming" PC for about $700

      A lot of people would rather buy a PLAYSTATION 3 console for half that.

      $60 x 8 = 8 years XBox live to play multiplayer

      Kids and their babysitters don't need Live for multiplayer. Or one could buy a PS3 instead.

      Since when does babysitters represent the entire gaming population? Fact: if someone is playing modern consoles, they're most likely playing multiplayer at some point. Which requires XBL and hence $60/year.

      But yes, a PS3, the ONLY other option, is one.

      Lest we forget that PC gives you free multiplayer forever.

      Very few PC games allow spawn installations in the style of the original StarCraft, and $40 each for two copies is more expensive than $60 for one copy.

      What does this have to do with PC gaming having free multiplayer forever?

  38. Re:So you want to "advance the PC gaming platform" by Darinbob · · Score: 1

    Gah, Fallout New Vegas... Got that recently because I love Fallout 3 and all the previous games, and I love other Bethesda games. Fallout 3 did not have DRM, it did not even have a DVD check except for initial install. You can install it, then run the securom removal tool. Brilliant. So I get Fallout New Vegas from Amazon with a xmas gift card. I'm not looking at the box carefully. So it shows up and it's gut STEAM on it! BASTARDS!

    Half an hour to update steam (hadn't run it in over a year), install the game, then downloading an update! Another hour wasted! Then it doesn't work and I get steam to validate the files and it says one is bad but does not try to fix it; says it will download it but doesn't. So I uninstall and start over. 3 hours later I can start. Bethesda I was looking forward to your next Elder Scrolls game but it's off the table permanently now.

    Or the case of Monkey Island 2 Special Edition remake with updated graphics. The original game has a "look it up in the manual" protection. Very handy, not intrusive, and rather humorous. The version in a LucasArts collection I have even bypasses it for you. The new version now? Digital download *only*; for PC it's either Steam or Direct2Drive, both with hardcore mandatory online activation, no archival or reselling. That's like making a choice between diarrhea or gingivitis. The low rez version without voices is probably better anyway.

    Here's the key thing: Game publishers are not doing this to stop piracy, and some have even said so. They are doing this to stop game reselling and trading. That is, they do NOT want you do give away a game that you purchased. Not just to GameStop, they don't want you to give it to another family member or friend either. They're making it difficult to even put it in a box and play it again 3 PCs later. They want the world to treat games like movie rentals. And the kiddies say "fine with me, what sort of loser wants to play a year old game anyway lol".

    Screw em. I don't need their games, or their movies. They're all graphics and special effects now anyway, no plot or game play anymore, or badly ported console games or bad remakes of good movies.

  39. SF IV vs. Super SF IV by tepples · · Score: 1

    Fighting games don't split up the screen into 2 or 4 tiny boxes

    Yet most of them still don't get ported to PC.

    the first edition of SF4 (PCs aren't getting the Super edition due to low sales), and what else?

    Fighting games actually are playable on the same screen for the PC. See SF IV.

    Capcom released only the first edition (SF IV, not Super SF IV) for PC. It isn't releasing Super SF IV for PC because of low sales and because it believes that infringing copies of SF IV for PC unfairly competed with copies of SF IV for consoles.

    Yes, Goldeneye 4 player split screen was awesome--in 1997. 14 years ago. In the past 5 years, not so much.

    First-person shooters should stay on the PC. Other genres, not so much.

    Please read what you just wrote again.

    I wrote "Some adults babysit kids. I for one babysit my aunt's kids every other weekend while their parents go out and do things." As I understand what I wrote, I was describing a situation in which children are playing a video game and an adult has a good reason to play a video game in a modality that isn't hostile to children. What am I missing?

    you'll have "to surf the web on your TV all the time." What am I missing?

    What's wrong with that?

    Perhaps I should recommend to other people that homework and Facebook should be done on a television and cite your comment. I don't think it will go over well because I'm under the impression that the public believes that the living room TV is for football, not Facebook.

    Or see *what I just wrote* about if you don't want to move your existing PC.

    Not everybody has $700 to throw around, especially when a Wii and a PS3 put together cost less than that.

    Since when does babysitters represent the entire gaming population?

    I agree with you that they do not. However, I disagree with the assertion that the industry should ignore the E and E10+ rated market entirely. Would you have wanted to be ignored when you were a kid?

    if someone is playing modern consoles, they're most likely playing multiplayer at some point. Which requires XBL and hence $60/year.

    You said "modern consoles" plural. Like online multiplayer on a PC or PS3, online multiplayer on a Wii doesn't require a subscription to Xbox Live. When two out of three current consoles have free online multiplayer, this is a deficiency of the Xbox 360, not of consoles in general.

    Very few PC games allow spawn installations in the style of the original StarCraft, and $40 each for two copies is more expensive than $60 for one copy.

    What does this have to do with PC gaming having free multiplayer forever?

    Xbox 360 multiplayer that is not online is free forever. A PC game costs $40 per person for single-player or LAN gaming. An Xbox 360 game costs $60 per person for single-player or System Link (that is, LAN) gaming, or $60 per household. But because of the dearth of non-split single-screen multiplayer games on the PC platform, the per-household option often isn't available.

  40. Re:So you want to "advance the PC gaming platform" by Opportunist · · Score: 1

    I wonder when they'll notice that they could make more money by making the games so that the same source also compiles for handheld consoles and we'll only get the cheap crappy games that fit into handhelds' memory and flash discs on PCs and consoles...

    --
    We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
  41. Re:1st post by Elbereth · · Score: 1

    Good God, you really are an Aspie, aren't you?

  42. Re:1st post by webmistressrachel · · Score: 1

    Nope, but was. Good observation. And then around Red Hat 7 or so I finally managed to get a distribution with ALL FOUR of networking (bloody Linux hardware drivers!!!), Apache, PHP and MySQL working, and quickly applied the skills I'd been learning offline, with WAMP and distros with no networking drivers, online.

    And now I am glad I can cut M$ out of the server room, and run servers for months without a restart. I was determined to do so on the client side, too, but video codecs and hardware hassles delayed me until after 7 came out, and M$ redeemed themselves on the client side.

    Aero is beautiful, and that's that. Compiz is ugly by comparison, what with it's bouncing Mac-style "wait" cursor, and Microsoft's strong hardware racket business at least ensures my continued gaming fix. So, in summary, WAS an ASPie, prefer PHP. Can use both. :-)

    --
    This tagline was transcoded to result in at least one smirk. If you experience failure to smirk, please consult your Gen
  43. Re:So you want to "advance the PC gaming platform" by eennaarbrak · · Score: 1

    Here's the key thing: Game publishers are not doing this to stop piracy, and some have even said so. They are doing this to stop game reselling and trading.

    Ah, the argument that the games industry is out to control us. Not that I am so naive as to believe that these *evil* corporations won't go that low, but what bugs me is, why don't they do the same with console titles? Why is it only PC games that they are trying to control this way? They make way more money out of the console market, yet it is the relatively puny PC market that they are trying to squeeze?

  44. Re:So you want to "advance the PC gaming platform" by Darinbob · · Score: 1

    My guess is that it's safe to assume that all PCs are on the internet, even if it's only dial-up. But most consoles are not. Sure some people are online with consoles, but most are in the living room attached to the television I think.

  45. Re:So you want to "advance the PC gaming platform" by eennaarbrak · · Score: 1

    My guess is that it's safe to assume that all PCs are on the internet, even if it's only dial-up. But most consoles are not. Sure some people are online with consoles, but most are in the living room attached to the television I think.

    In the US at least, about 70% of consoles are connected to the internet, which makes the internet-connected console games market still much bigger than the PC market. http://www.ps3blog.net/2010/04/13/ps3-has-biggest-percentage-of-internet-connected-consoles-in-the-us/

    One thing the consoles have that the PC's don't is a policeman (the console producers), who has to license a game before it can be released. Perhaps what is lacking in the PC space is such a policeman (although you can argue that this would have other undesirable consequences too, not least of which would be higher games prices).