The article sites no sources, and nowhere does the psychiatrist it's about use the word "addiction". I assumed it was the usual case of popular media not knowing what it's talking about.
some people can spend so much time in a fantasy that the line between fantasy and reality blurs for them
I should be been clearer when I wrote this. Simply spending enough time in a fantasy world doesn't guarantee that it'll blur with reality for them, and it probably won't for the large majority of people.
The fact is that you don't approach people who have a problem while they are in active addiction. Doing this is the equivalent of going to a bar to have a chat with an alcoholic.
I suspect this isn't for simple WoW addicts. Addiction is one thing, but some people can spend so much time in a fantasy that the line between fantasy and reality blurs for them, and they lose the ability to engage with people on other terms. Requiring that they meet you in the real world is requiring that they step back into reality before therapy can even begin.
If someone truly is addicted to WoW to the point where they are literally unable to tear themselves away from the game long enough to go to a therapy session in real life (and I would say the number of people in this situation is vanishingly small, approaching zero)
I made a post below before reading this one, which it would have been better as a response to. Summary: people who live in fantasy worlds are often unable to open up to anyone unless it's on their own terms, in their own world.
My Abnormal Psych teacher tells a story about a man she used give therapy to. He had invented his own elaborate sci-fi fantasy world that he spent most of his time pretending to live in. He couldn't open up to her, since she wasn't part of that world. What finally had to happen is that she had him give her a rank in his fantasy's galactic empire or whatever.
The point she was making was that, if you want someone to open up to you, you can't question their reality.
It's probably not something to get too worked up about; but it does smack of laziness on the part of publishers that they can't be bothered to change this stuff.
Hey man, you're making me look bad with all your being-level-headed-and-reasonable crap.
Whenever I play a J-RPG the first thing I do if there is an option is set the voice acting to Japanese with English subs. It makes the game a whole lot better I have found.
I guess... Though I have to say that I found it really hard to accept the Final Fantasy VII-related stuff (like the movies) where the CGI characters have distinctly Japanese features. It's just very at odds with my own conception of the characters as a 12-year-old. Nothing about the game (other than the gameplay) felt Japanese.
Having said that, I've never actually played any JRPGs with voice acting (or, in fact, any that came after FF8).
These numbers only reference brick and mortar retail sales. 3 out of the last 4 machines I bought were purchased from the manufacturer's website, customized to my specs, and only one of those was under $1000. They wouldn't have been included in these sorts of 'selective statistics'
Nor would self-built computers be counted. It may be relatively uncommon, but its not an insignificant portion of the market.
Indeed. Has anyone ever complained that two buttons was confusing? And that (or even more buttons) has been the standard on PCs since they first had mice.
I can also understanding someone being somewhat for it... but where does one get the motivation for the positive passion that this topic so often seems to create?
Possibly because it's a really smart choice. I don't know one way or the other, but maybe it really is. However, without a doubt it's also that the Slashdot crowd 1) loves technology, like nuclear power, and 2) hates environmentalists, who often are often the first ones in the way of the shiniest new piece of technology that just might kill us.
"we based our code on existing GPL'ed code; by the terms of the GPL itself we must therefore open source our code. This is what the linux devs asked for by choosing the GPL."
Seems pretty clear to me. Nicely done, Microsoft, keep up the good work.
Sure, but I'm even more inclined to say "nicely done, GPL, keep up the good work." This is why copyleft is good for Linux, good for the world.
In fact the answer is so obvious that the quesiton was foolish.
You're just trying to deny me credit for my incredible, groundbreaking insight. ;)
That's like saying the Coca-Cola Company invented cocaine.
Nope, not unless the word "cocaine" was invented after Coca-Cola.
Where do people get the idea that apple invented podcasting?
The name?
The article sites no sources, and nowhere does the psychiatrist it's about use the word "addiction". I assumed it was the usual case of popular media not knowing what it's talking about.
some people can spend so much time in a fantasy that the line between fantasy and reality blurs for them
I should be been clearer when I wrote this. Simply spending enough time in a fantasy world doesn't guarantee that it'll blur with reality for them, and it probably won't for the large majority of people.
The fact is that you don't approach people who have a problem while they are in active addiction. Doing this is the equivalent of going to a bar to have a chat with an alcoholic.
I suspect this isn't for simple WoW addicts. Addiction is one thing, but some people can spend so much time in a fantasy that the line between fantasy and reality blurs for them, and they lose the ability to engage with people on other terms. Requiring that they meet you in the real world is requiring that they step back into reality before therapy can even begin.
If someone truly is addicted to WoW to the point where they are literally unable to tear themselves away from the game long enough to go to a therapy session in real life (and I would say the number of people in this situation is vanishingly small, approaching zero)
I made a post below before reading this one, which it would have been better as a response to. Summary: people who live in fantasy worlds are often unable to open up to anyone unless it's on their own terms, in their own world.
My Abnormal Psych teacher tells a story about a man she used give therapy to. He had invented his own elaborate sci-fi fantasy world that he spent most of his time pretending to live in. He couldn't open up to her, since she wasn't part of that world. What finally had to happen is that she had him give her a rank in his fantasy's galactic empire or whatever.
The point she was making was that, if you want someone to open up to you, you can't question their reality.
One plus one is twERROR
According to all the history books I've read, there have always been 3.
Yes, but what did those books say last week?
It's probably not something to get too worked up about; but it does smack of laziness on the part of publishers that they can't be bothered to change this stuff.
Hey man, you're making me look bad with all your being-level-headed-and-reasonable crap.
Whenever I play a J-RPG the first thing I do if there is an option is set the voice acting to Japanese with English subs. It makes the game a whole lot better I have found.
I guess... Though I have to say that I found it really hard to accept the Final Fantasy VII-related stuff (like the movies) where the CGI characters have distinctly Japanese features. It's just very at odds with my own conception of the characters as a 12-year-old. Nothing about the game (other than the gameplay) felt Japanese.
Having said that, I've never actually played any JRPGs with voice acting (or, in fact, any that came after FF8).
spelling mistakes fixed (things like color, etc.)
I'm sorry, how do you pronounce "our"? And how do you pronounce "colo(u)r"?
These numbers only reference brick and mortar retail sales. 3 out of the last 4 machines I bought were purchased from the manufacturer's website, customized to my specs, and only one of those was under $1000. They wouldn't have been included in these sorts of 'selective statistics'
Nor would self-built computers be counted. It may be relatively uncommon, but its not an insignificant portion of the market.
1 button mice were always stupid.
Indeed. Has anyone ever complained that two buttons was confusing? And that (or even more buttons) has been the standard on PCs since they first had mice.
That's the most brilliant metaphor I've heard in a long time.
The difference between my moon lander and radio Shack's was the same as the difference between a violin and a fiddle.
So you rewrote the game yourself and made it exactly the same, but played it differently?
I can also understanding someone being somewhat for it ... but where does one get the motivation for the positive passion that this topic so often seems to create?
Possibly because it's a really smart choice. I don't know one way or the other, but maybe it really is. However, without a doubt it's also that the Slashdot crowd 1) loves technology, like nuclear power, and 2) hates environmentalists, who often are often the first ones in the way of the shiniest new piece of technology that just might kill us.
It was more of a "Titanic" incident than anything else I can think of in history.
Do I really need to point out the obvious here?
b'stards
Okay, you'll have to help me out here. What accent is it that drops a vowel between Bs and Ss?
Also, you should not say that forbidden word that starts with "o" and ends with "f". It's like NI, but worse.
$ grep '^o.*f$' /usr/share/dict/words
Whichever one it is, I'm in for it now. (Note: Slashdot's lame filters won't let me paste the output of that command.)
"we based our code on existing GPL'ed code; by the terms of the GPL itself we must therefore open source our code. This is what the linux devs asked for by choosing the GPL."
Seems pretty clear to me. Nicely done, Microsoft, keep up the good work.
Sure, but I'm even more inclined to say "nicely done, GPL, keep up the good work." This is why copyleft is good for Linux, good for the world.
That's Comic Book Guy. :-P
In addition to this, maintaining any kind of boundary around a tiger preserve is going to be a costly, manpower intensive operation.
And if there's one this India lacks, it's manpower.
In a statement, Visa said the rogue charges affected "fewer than 13,000 prepaid transactions"
Wow. Does that statement even need comment?