You definitely have a great post here. Very eloquent indeed!
If I could edit your post, I would simply expand on the fact that there was no pressure for the companies to use the GPL'ed software - they chose to use it on their own.
But to buy a game for $50, and then have to pay another $15/month pisses me off. If I need to pay a monthly charge to use the game, then give it away for free. It's not like you get $50 worth of stuff in the box, that's for sure.
When I buy a game like Warcraft III, if Battlenet is down, I can still play the game without a network. And if I'm paying a monthly fee to use a game, it had better be there when I want to play it, not at the convience of some programmers. In this respect it is directly analogous to Cable TV or telephone service - I am buying a service. If the service is unavailable when I want it, then I am being ripped off.
I completely agree - Zebra makes an awesome pen. First off, I can't stand medium point pens - they are clumsy and random. Compared to other pens, the Zebras write smoother, have a better feel, and also have a more robust construction. I prefer the f-402 -it has a classy look, and a comfortable grip.
Surprisingly, the Supervisors DID NOT verify the list. They simply took what they were given and implemented it. So yes, the felon convicted in 2005 did lose his vote.
Re:What's up with AMD's model names lately?
on
Athlon 64 Debuts
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· Score: 1
Hmmmm.... Maybe I missed something, but wasn't the Athlon64 just as fast/a little faster than a P4 3.2? Why do you care if it is single channel or dual channel? Or do you feel gipped if you go and buy a processor that is $300US cheaper and doesn't have the dual channel?
I'll go out on a limb and say you will be able to configure an equivalent Athlon64 for the same price or cheaper than a G5.
Gasoline, brake fluid, transmission fluid, coolent, and other fluids in automobiles are are hardly friendly to the environment. And, internal combustion automobiles also have, *gasp* lead acid batteries!
I agree that there is a need to work to minimize any leakage, but I don't think that the accidental leakage from an accident would be reason to stop development of hybrid and electric vehicles.
I was playing homeworld, and enjoying it. The 3D representation and interaction was awesome. There were some maps that were harder, and some easier.
But one map so killed my enjoyment of the game I had to quit. If you aren't familar with the game, a decent part of it is acquiring raw materials from asteriods. The resources carry forward from one map to the next, which is nice. Anyway, on one map, you pass through an asteroid field, and you have to protect your ships from getting damaged from the asteriods. Nevermind that in reality, Asteroid fields are not very dense. Ok, I can handle that. BUT, you can't gather resources from the swarms of asteroids hurtling at your ships! These was a completely BS thing to do in the game. Probably an overreaction on my part, but it represented a artificial situation.
Make sure you use the grey metallic bags, and not the pink see-through bags. Make sure the bags have no holes or tears. You also need to COMPLETELY close/seal the bags for ESD protection.
That K7S5A combo deal is AWESOME! I've built 4 systems so far. For $59 you get a MB and a retail boxed Athlon XP 1800! For $89 you can get an XP2400. Although there are a lot of returns of the MB, they are fine, it's just n00bs building their first system and messing up. Make sure you get an unopened box, and if you know what you are doing, you will have no problem. The MB is decently fast, stable, well supported under linux, and has built in lan and sound. Sure, the sound quality is a little weak. Also, no firewire. And the MB is physically on the big side, so a small case might have a problem or two. Finally, pay attention to heat-make sure you use some good thermal compound.
But, go for the $89 dollar XP2400, put on a 10 heat sink and 8 dollars for a tube of Artic Silver. Pop in a $100 HD, $50 CDRW drive, $15 floppy, $80 dollars of memory (test it using memtest!), and a Ti4200 for $100. Get a nice Antec Lanboy case for 80, and your total is under $550. And that is for a quality component setup. For those with a tight budget, you could easily shave off $180.
Someone else mentioned the door checkers. If any get pushy, simply tell them to get a warrent and keep on going. Of course, if you are actually into shoplifting, I would strongly recommend you go elsewhere. On two seperate incidents, I have seen police giving shoplifters a ride to the station.
Oh, so I only get a 60% faster connection? Given that soon enough the price differential between B & G will be gone, I still think G is the superior choice. When the wireless cards are only $15 to $20, I think that pure G networks will be much more common. And then you will get much higher throughputs.
Maybe they should go after Dannon yogurt for decreasing the size of their container to 6oz from 8oz, but keeping the price constant. Then at least they would be reporting on something I could care about.
It used to be you would get a useful manual with a game. Now, all that you get is a "how to install" and a "how to play the tutorial" section in the manual. The rest of the useful information is printed into the game guide for extra profit.
Actually, an attosecond is 10e-18, not 10e-15. 10e-15s would be a femtosecond (and 10e-12 is a picosecond). Yes, I know that they say an attosecond is 'less than 10e-15sec', but it is misleading.
No matter what, if you are representing the signal as a digital sequence, you are still quantizing. SACD uses a Delta-Sigma design. While Delta-Sigma supports very large resolutions, they still have a finite resolution. Sigma-Delta uses a higher or lower bit sequence, but that the bit sequence is eventually converted into discrete samples. The intermediate information is lost, irretriviably.
How digitizing a signal works
on
Is Louder Better?
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· Score: 3, Informative
Ok, here's what happens.
First off, while everyone bashes analog, the analog signal is what you want to measure. When you convert to digital, two things happen: 1) sampling in time. The sampling in time reduces the maximum frequency that can be represented to half of the sample rate. This is not a big deal, since you really can't hear much over 22KHz (for CDs) anyway. Just make sure that you have a good lowpass filter so that signals don't alias. 2) quantization. While the analog signal has an infinite range, you would need an infinite amount of bits to represent each signal as digital. While modern hard drives have gotten enormous, they still are not infinite. So, quantization restricts the valid levels to a finite number, and also restricts the minimum and maximum levels that the digital signal can represent.
Generally, for signals with a large amount of frequency content (what you kids call 'music' these days), there is a large amount of peaks. However, the peak is not what gives the impression of loudness. The effective amount of power, referred to as the RMS, is a better indicator of loudness than the peak levels. The peak of a sinewave is 141% of the RMS of a sinewave. More complicated signals will have a peak-to-rms ratio much higher (1000% or more).
So, when you are digitizing a signal, if you keep the input range of the converter constant and keep increasing the input signal amplitude, you will be increasing both the peaks and also the RMS levels. Once the peaks hit the maximum level that the ADC can represent, the peaks start getting clipped - but you can still increase the RMS. However, as you start clipping the signal more and more, you increase the amount of distortion in the signal.
I work with ADCs and DACs all day. Your first pass answer of 96dB is correct for DC characteristics. However, sinewaves introduce some differences.This ADC is a darn good performer. You will notice that the SFDR (Spurious Free Dynamic Range) is -101dB, while the THD is -99dB. Also, its Signal to Noise is -92dB, while the theoretical best is -98.08dB.
In fact, a small amount of noise actual can improve the signal representation! But that is a rather long discussion.
My take was that by letting Smith take over him, Neo was then a part of every Smith. Neo then destroyed every Smith from the inside.
Interestingly enough, one would almost infer that from my original post...
Now I can get some mechanical pencil lead that won't break all the time. Or even smudge!
16 months for someone who was not guilty of a crime is too long.
Not according to Ashcroft.
I was hoping for something like bablefish, only with a legalese option. THAT would be useful
Incorrect. It is a farce by The Onion.
Actually, I am impressed by GM foods. The amount that we will learn about them is fantastic! Check this
I just can't wait for all the breakthroughs to help humanity!
You definitely have a great post here. Very eloquent indeed!
If I could edit your post, I would simply expand on the fact that there was no pressure for the companies to use the GPL'ed software - they chose to use it on their own.
But to buy a game for $50, and then have to pay another $15/month pisses me off. If I need to pay a monthly charge to use the game, then give it away for free. It's not like you get $50 worth of stuff in the box, that's for sure.
When I buy a game like Warcraft III, if Battlenet is down, I can still play the game without a network. And if I'm paying a monthly fee to use a game, it had better be there when I want to play it, not at the convience of some programmers. In this respect it is directly analogous to Cable TV or telephone service - I am buying a service. If the service is unavailable when I want it, then I am being ripped off.
I completely agree - Zebra makes an awesome pen. First off, I can't stand medium point pens - they are clumsy and random.
Compared to other pens, the Zebras write smoother, have a better feel, and also have a more robust construction. I prefer the f-402 -it has a classy look, and a comfortable grip.
Surprisingly, the Supervisors DID NOT verify the list. They simply took what they were given and implemented it. So yes, the felon convicted in 2005 did lose his vote.
Hmmmm....
Maybe I missed something, but wasn't the Athlon64 just as fast/a little faster than a P4 3.2? Why do you care if it is single channel or dual channel? Or do you feel gipped if you go and buy a processor that is $300US cheaper and doesn't have the dual channel?
I'll go out on a limb and say you will be able to configure an equivalent Athlon64 for the same price or cheaper than a G5.
My favorite example of a felon losing his vote was the guy who was convicted in 2005.
Please stop bringing up inconvienent facts. The poster had a very fair and balanced point to make.
A red herring.
Gasoline, brake fluid, transmission fluid, coolent, and other fluids in automobiles are are hardly friendly to the environment. And, internal combustion automobiles also have, *gasp* lead acid batteries!
I agree that there is a need to work to minimize any leakage, but I don't think that the accidental leakage from an accident would be reason to stop development of hybrid and electric vehicles.
Let's see...
No need to change oil.
No gasoline fumes leaking into the air when refueling
The batteries can be recycled
No toxic coolent to flush
Actually, I would still give the edge to the elctric car
I was playing homeworld, and enjoying it. The 3D representation and interaction was awesome. There were some maps that were harder, and some easier.
But one map so killed my enjoyment of the game I had to quit. If you aren't familar with the game, a decent part of it is acquiring raw materials from asteriods. The resources carry forward from one map to the next, which is nice. Anyway, on one map, you pass through an asteroid field, and you have to protect your ships from getting damaged from the asteriods. Nevermind that in reality, Asteroid fields are not very dense. Ok, I can handle that. BUT, you can't gather resources from the swarms of asteroids hurtling at your ships! These was a completely BS thing to do in the game. Probably an overreaction on my part, but it represented a artificial situation.
Make sure you use the grey metallic bags, and not the pink see-through bags. Make sure the bags have no holes or tears. You also need to COMPLETELY close/seal the bags for ESD protection.
That K7S5A combo deal is AWESOME! I've built 4 systems so far. For $59 you get a MB and a retail boxed Athlon XP 1800! For $89 you can get an XP2400.
Although there are a lot of returns of the MB, they are fine, it's just n00bs building their first system and messing up. Make sure you get an unopened box, and if you know what you are doing, you will have no problem. The MB is decently fast, stable, well supported under linux, and has built in lan and sound. Sure, the sound quality is a little weak. Also, no firewire. And the MB is physically on the big side, so a small case might have a problem or two. Finally, pay attention to heat-make sure you use some good thermal compound.
But, go for the $89 dollar XP2400, put on a 10 heat sink and 8 dollars for a tube of Artic Silver. Pop in a $100 HD, $50 CDRW drive, $15 floppy, $80 dollars of memory (test it using memtest!), and a Ti4200 for $100. Get a nice Antec Lanboy case for 80, and your total is under $550. And that is for a quality component setup. For those with a tight budget, you could easily shave off $180.
Someone else mentioned the door checkers. If any get pushy, simply tell them to get a warrent and keep on going. Of course, if you are actually into shoplifting, I would strongly recommend you go elsewhere. On two seperate incidents, I have seen police giving shoplifters a ride to the station.
Oh, so I only get a 60% faster connection? Given that soon enough the price differential between B & G will be gone, I still think G is the superior choice. When the wireless cards are only $15 to $20, I think that pure G networks will be much more common. And then you will get much higher throughputs.
Maybe they should go after Dannon yogurt for decreasing the size of their container to 6oz from 8oz, but keeping the price constant. Then at least they would be reporting on something I could care about.
It used to be you would get a useful manual with a game. Now, all that you get is a "how to install" and a "how to play the tutorial" section in the manual. The rest of the useful information is printed into the game guide for extra profit.
Actually, an attosecond is 10e-18, not 10e-15. 10e-15s would be a femtosecond (and 10e-12 is a picosecond). Yes, I know that they say an attosecond is 'less than 10e-15sec', but it is misleading.
No matter what, if you are representing the signal as a digital sequence, you are still quantizing. SACD uses a Delta-Sigma design. While Delta-Sigma supports very large resolutions, they still have a finite resolution. Sigma-Delta uses a higher or lower bit sequence, but that the bit sequence is eventually converted into discrete samples. The intermediate information is lost, irretriviably.
Ok, here's what happens.
First off, while everyone bashes analog, the analog signal is what you want to measure. When you convert to digital, two things happen:
1) sampling in time. The sampling in time reduces the maximum frequency that can be represented to half of the sample rate. This is not a big deal, since you really can't hear much over 22KHz (for CDs) anyway. Just make sure that you have a good lowpass filter so that signals don't alias.
2) quantization. While the analog signal has an infinite range, you would need an infinite amount of bits to represent each signal as digital. While modern hard drives have gotten enormous, they still are not infinite. So, quantization restricts the valid levels to a finite number, and also restricts the minimum and maximum levels that the digital signal can represent.
Generally, for signals with a large amount of frequency content (what you kids call 'music' these days), there is a large amount of peaks. However, the peak is not what gives the impression of loudness. The effective amount of power, referred to as the RMS, is a better indicator of loudness than the peak levels. The peak of a sinewave is 141% of the RMS of a sinewave. More complicated signals will have a peak-to-rms ratio much higher (1000% or more).
So, when you are digitizing a signal, if you keep the input range of the converter constant and keep increasing the input signal amplitude, you will be increasing both the peaks and also the RMS levels. Once the peaks hit the maximum level that the ADC can represent, the peaks start getting clipped - but you can still increase the RMS. However, as you start clipping the signal more and more, you increase the amount of distortion in the signal.
I work with ADCs and DACs all day. Your first pass answer of 96dB is correct for DC characteristics. However, sinewaves introduce some differences.This ADC is a darn good performer. You will notice that the SFDR (Spurious Free Dynamic Range) is -101dB, while the THD is -99dB. Also, its Signal to Noise is -92dB, while the theoretical best is -98.08dB.
In fact, a small amount of noise actual can improve the signal representation! But that is a rather long discussion.