What are you talking about? The benchmarks he ran reflect the linux kernel, fs, and glibc performance. He says that right in the section about choosing a linux distro.
Of course you will shell out the $$ for RHAS if you are running Oracle, but that only gets you support. It will benchmark the damn same. Since you missed that little fact, you must be an idiot or biased. I will go with idiot, though your post would support either conclusion (or both!)
So far, the main advantage C# is touting on the desktop is its' native UI, rather than Java's clunky Swing, etc. Non-native UI elements are irritating to the end-user, and visually disorienting (like running MS Word 6 for the Mac!)
But on Mac OS X, Java has Cocoa bindings, so you can call native methods for drawing windows, menus, or whatever you want. You can do the same with QT/KDE (although I haven't tried it, check out http://developer.kde.org/language-bindings/java/in dex.html).
This seems ideal to me. Develop your app's core logic, then write a platform specific UI. I've always preferred write-once, compile-anywhere anyway.
So does GTK have Java bindings? How about Win32? Don't tell me that GTK will have.NET bindings but not Java bindings...
I am curious to see how the later games will play out on both systems. They may be about equivalent graphically now (maybe xbox has a slight edge) but all gamers have seen how much good developers can improve a system. Look at the original PlayStation - with some of the later games, you couldn't even tell you were playing on the same system!
With simple to program hardware, the GameCube devs will be able to write low-level code to really eke performance out of the system. I wonder if xbox programmers will be able to do the same, or if they will be restricted by the (godawful IMHO) directx apis.
Try PDFLib ( http://www.pdflib.com/ ). I've used it for generating reports from both Perl and PHP web apps, and it's worked great. You can allow users to set fonts, max. # of pages, etc etc.
According to their site, it supports:
ActiveX/COM for use with Visual Basic, Active Server Pages, Allaire ColdFusion, Borland Delphi etc.
ANSI C
Class wrapper for ANSI C++
Java (via Java Native Interface, JNI), including servlets
Perl
PHP hypertext processor
Python
Tcl
I think one of those languages should suit your needs.
With large, hundred-plus page reports, generating PDFs can take a while (and a large chunk of your server CPU) so you will probably want to cache the generated PDFs and serve them up statically for a few hours...of course, it depends on how often the data gets updated in your application.
Seriously, would this be speedy enough for someone wanting to run a a normal desktop system (KDE2, Koffice, Konq or Mozilla, & ssh)? Also, any clues as to the size of the HD included? I can't read Japanese:(
If it is fast and has a decent amount of drive space, a PS2 would make a great low-end office box. Sony could be opening up a whole new market for themselves; a smart business move on their part.
On a side note, PS2s running Linux could take the place of Indrema, and boost the market for Linux gaming. It should be pretty easy for existing games that run on the PC (Loki's ports, etc) to be used on the PS2...just burn em to a cd along with a bootable kernel image, and off you go! Now, who's the enterprising soul who wants to port SDL to the PS2?
I've been using KDE 2.01 (XF86 4.0.2) combined with kernel 2.4.1 for about a week now, and the combination far surpasses anything I've experienced on Windows or Mac. Its fast and stable (I compiled everything from source...those of you compiling QT 2.2.4, try./configure --no-g++-exceptions, it speeds things up a lot), plus everything works the way one would expect. No nasty surprises like with GNOME...the KDE guys spent a lot of time on fit and finish, and it shows. My Matrox G450 does DualHead (using Xinerama) beautifully...plus, with Xine and libcss, I can even play DVD's!
I'm really excited about where this project is headed. In my mind, the Windows 'standard' has already been surpassed.
Ok, here's one I just don't get. Of course we all know that MS, et al don't like full disclosure because then everyone knows how easily they can be 0wn3d.
But if L0pht is so leet, then wouldn't they want everyone to know about all the 'sploits they found?
Can WINE talk directly to hardware?
on
Wine In New Skins
·
· Score: 4
Anyone who's used Visual Basic knows that while the language is a pus-filled zit on the nose of all programmers, it is really easy to access hardware directly using controls such as MSCOMM32.OCX, et al...even on WinNT/2k.
I used such a program to control a couple of serial barcode scanners. I'd love to be able to do this on Linux - anyone know if Windows programs are allowed to access the hardware under WINE?
What are you talking about? The benchmarks he ran reflect the linux kernel, fs, and glibc performance. He says that right in the section about choosing a linux distro.
Of course you will shell out the $$ for RHAS if you are running Oracle, but that only gets you support. It will benchmark the damn same. Since you missed that little fact, you must be an idiot or biased. I will go with idiot, though your post would support either conclusion (or both!)
I've got it, lets let Fisher Price have sole controle over every single available consumable on this planet!
Too late, they've already gotten hold of the Windows XP UI!
Snipped from the changelog:
:
Summary of changes from v2.4.21-rc2 to v2.4.21-rc3
Alan Cox
o add Intel ICH5 Serial ATA
w00h00! I can connect some nice Seagate SATA drives to my ASUS i875 board, and toss out these old parallel junkers!
--
try using webdav:// or webdavs:// (webDAV over https).
So far, the main advantage C# is touting on the desktop is its' native UI, rather than Java's clunky Swing, etc. Non-native UI elements are irritating to the end-user, and visually disorienting (like running MS Word 6 for the Mac!)
n dex.html).
.NET bindings but not Java bindings...
But on Mac OS X, Java has Cocoa bindings, so you can call native methods for drawing windows, menus, or whatever you want. You can do the same with QT/KDE (although I haven't tried it, check out http://developer.kde.org/language-bindings/java/i
This seems ideal to me. Develop your app's core logic, then write a platform specific UI. I've always preferred write-once, compile-anywhere anyway.
So does GTK have Java bindings? How about Win32? Don't tell me that GTK will have
I am curious to see how the later games will play out on both systems. They may be about equivalent graphically now (maybe xbox has a slight edge) but all gamers have seen how much good developers can improve a system. Look at the original PlayStation - with some of the later games, you couldn't even tell you were playing on the same system!
With simple to program hardware, the GameCube devs will be able to write low-level code to really eke performance out of the system. I wonder if xbox programmers will be able to do the same, or if they will be restricted by the (godawful IMHO) directx apis.
This is easier...open a terminal window, and type:
/ ep2_breathing_m640.mov
curl -A "QuickTime(qtver=5.0.2;os=Windows NT 5.1" -O http://starwars.apple.com/ep2/breathing/media/pro
Go to File->Page Setup, and look at the text boxes labeled "Header" and "Footer". Delete everything that is in them, and click OK.
Wa la! Beautiful printing from IE.
Try PDFLib ( http://www.pdflib.com/ ). I've used it for generating reports from both Perl and PHP web apps, and it's worked great. You can allow users to set fonts, max. # of pages, etc etc.
According to their site, it supports:
ActiveX/COM for use with Visual Basic, Active Server Pages, Allaire ColdFusion, Borland Delphi etc.
ANSI C
Class wrapper for ANSI C++
Java (via Java Native Interface, JNI), including servlets
Perl
PHP hypertext processor
Python
Tcl
I think one of those languages should suit your needs.
With large, hundred-plus page reports, generating PDFs can take a while (and a large chunk of your server CPU) so you will probably want to cache the generated PDFs and serve them up statically for a few hours...of course, it depends on how often the data gets updated in your application.
How many BogoMIPS does a PS2 get?
Seriously, would this be speedy enough for someone wanting to run a a normal desktop system (KDE2, Koffice, Konq or Mozilla, & ssh)? Also, any clues as to the size of the HD included? I can't read Japanese
If it is fast and has a decent amount of drive space, a PS2 would make a great low-end office box. Sony could be opening up a whole new market for themselves; a smart business move on their part.
On a side note, PS2s running Linux could take the place of Indrema, and boost the market for Linux gaming. It should be pretty easy for existing games that run on the PC (Loki's ports, etc) to be used on the PS2...just burn em to a cd along with a bootable kernel image, and off you go! Now, who's the enterprising soul who wants to port SDL to the PS2?
I've been using KDE 2.01 (XF86 4.0.2) combined with kernel 2.4.1 for about a week now, and the combination far surpasses anything I've experienced on Windows or Mac. Its fast and stable (I compiled everything from source...those of you compiling QT 2.2.4, try
I'm really excited about where this project is headed. In my mind, the Windows 'standard' has already been surpassed.
Click here for a DVD on Linux HOWTO
--------------
Ok, here's one I just don't get. Of course we all know that MS, et al don't like full disclosure because then everyone knows how easily they can be 0wn3d.
But if L0pht is so leet, then wouldn't they want everyone to know about all the 'sploits they found?
Anyone who's used Visual Basic knows that while the language is a pus-filled zit on the nose of all programmers, it is really easy to access hardware directly using controls such as MSCOMM32.OCX, et al...even on WinNT/2k.
I used such a program to control a couple of serial barcode scanners. I'd love to be able to do this on Linux - anyone know if Windows programs are allowed to access the hardware under WINE?
How many BogoMIPS does this thing get???