Under common usage patterns, you can expect up to 25 years life for first-gen SLC, 15 years for first-gen MLC, 10 years for current-gen MLC, 5 years for current-gen TLC. MTBF is lower due to defective cells and such, but that's also true for HDDs.
A sufficiently fast evolution can easily be called a revolution. The industrial revolution was actually just an evolution of industry, yet everyone does know it as a revolution. Why? Because it happened really fast.
The title does say it *could* revolutionize. It may just be a small improvement, or fail completely, but it could be a revolution if it suddenly brings fast, cheap, high-density memory in a scale much greater than Flash memory is able to provide.
The only hardware-accelerated operations of the GDI are color filling, blitting, alpha-blending, and stretching (with or without alpha). Everything related to drawing shapes (polygons, curves,...), text, and any UI operation using alternate merging operators (such as XOR, anything but copy and blend), is done in the CPU. It is still partially hardware-accelerated since Windows 7 and up support drawing directly into GPU memory, where Vista had to synchronize the RAM copy with the VRAM copy.
If anything feels snappier in older OSes, it would be because before XP, Microsoft still supported old hardware blitters, such as what was used by DirectDraw. Support for hardware blitting was lost with the switch away from the Win9X architecture and embracing NT. I may be remembering wrong on this, but I believe XP was missing the faster blitting, but didn't support the same level of hardware-acceleration as newer versions of Windows, so in theory, it should have been the least snappy of all...
As to the % of applications using GDI, I'd make it more like >95%, and I'm being conservative. The only application I know for certain uses Direct2D or Direct3D for the interface drawing would be Visual Studio 2010 or newer. And XUL-based applications such as Firefox, where d2d/d3d is supported and available. As far as I know even Java applications which custom-draw the GUI end up doing so with GDI functions.
Yes. WinRT is where COM meets Silverlight. It's a.NET-like API based on something that looks quite a lot like COM, but isn't exactly COM (IIRC), and uses a GUI toolkit based around the XAML language, like Silverlight. And like Silverlight, applications run in a walled garden, unlike proper WPF programs which also use the XAML language. Note that XAML has different dialects, and you can't do exactly the same in them. Sadly.
Modern UI apps use the WinRT libraries to draw hardware-accelerated GUIs, using a dialect of the XAML language already present in the WPF and Silverlight libs. Standard desktop apps use the old win32 windowing system so they miss that hardware-acceleration -- unless they are made in.NET with WPF or Silverlight, in which case they will draw using Direct3D9 even in XP.
They made a new start menu, for desktop users. Modern-ui apps will show windowed, for desktop users. The charms bar will be gone in desktop installs. No idea about hot corners, but the rest are all things that have been confirmed in the leaks;P
XP was complete bloat by 2001's standards. Windows 7 was made lighter than Vista, after people complained about Vista the same way people complained about XP.
The only reason XP doesn't feel bloated right now, is because it's 13 years old and 10 years obsolete -- since it can't do a lot of things OSes are expected to do (not by you obviously). The biggest mistake Microsoft made wasn't Vista's expectation of a decent computer, nor windows 8's oversimplification. It was letting people grow used to XP for way too long.
It's a MIPS board. I have been waiting for this for SO long that I'd consider anything with less than 4 digits. And probably decide not to get it if it turns out to be > $200. I don't apply for the free ones since I just want to toy around with it, not do some specific project with it.;P
Both my desktop computer AND my laptop have one thing in common: neither of them is a tablet. And Windows 8 as is is ONLY oriented towards tablets.
A lightweight OS oriented in low power usage and touch-based controls, which just happens to still maintain some sort of classic experience because they couldn't be arsed to remove it the way they removed other perfectly functional features, is not the OS I want to use.
Windows 9 may or may not be good enough to get into my computers. We'll see.
IIRC, there's proof that the cells can purposefully activate or deactivate certain genes, and those activations become more permanent in the offspring. So animals DO have some level of "purposeful" evolution over their lives, not just over thousands of generations and natural selection.
Hmm... maybe that is the difference: I don't rely on muscle memory. I rely on structural memory. I learn things by understanding why those things are done that way.
The trick for me to get used to Office 2007/2010, was to forget where things used to be, and search them where they are supposed to be. Then everything clicked into place, and now I like the UI quite a lot.
Note that I don't mean the SAME UI works for everything. That's a mistake some people seem to make. Different kinds of software are best with different interfaces.
Now we just need someone to mention Hitler within the summary, I guess? Mentioning Hitler in the article may actually be too soon for Godwin's Law to apply to it? Where do we draw the line and make it just part of the article?
The protocol used for digital signaling is internally surprisingly similar in concept to the analog equivalent. The idea of "adaptive" sync is that instead of starting a new frame after a fixed exact period, it can be "or later". There's no other technology involved other than allowing a frame to come late.
.... makes me wonder how well can a deaf person tell tones (vibrations) through touch. I know you can't really feel high frequencies that way, but would a trained hand be able to tell between a C0 and a C#0?
The thing is, you can have good ears and bad hands, and you KNOW you can't play the violin. But someone with good hands and bad ears may be playing wrong, and won't be able to tell. Because for all practical purposes, good hands mean nothing without good ears, any elite violinist should by definition have good ears.
Somehow I feel like some ignorant idiot somewhere is going do use his lack of knowledge against them and be like "but, couldn't you just do it this other way instead?" and their scheme, although resistant to current methods, will be quite a lot weaker to the idiot's method.
Google is increasingly trying harder to get me to use my real name while browsing/commenting on YouTube, even though I have repeatedly stated that I do not want to do so. The sooner there's less abusive competition, the better.
I may be taking public transport, or share a car with people, but NEVER using a service provided by that company.
Under common usage patterns, you can expect up to 25 years life for first-gen SLC, 15 years for first-gen MLC, 10 years for current-gen MLC, 5 years for current-gen TLC. MTBF is lower due to defective cells and such, but that's also true for HDDs.
As many as research teams in need of more funding.
A sufficiently fast evolution can easily be called a revolution. The industrial revolution was actually just an evolution of industry, yet everyone does know it as a revolution. Why? Because it happened really fast.
The title does say it *could* revolutionize. It may just be a small improvement, or fail completely, but it could be a revolution if it suddenly brings fast, cheap, high-density memory in a scale much greater than Flash memory is able to provide.
The sillier the name the lower the chances someone will abuse that name for commercial reasons. Saves a lot of money on trademarks.
In that case I was remembering wrong. I was under the impression XP didn't accelerate GDI drawing, but I guess I was mistaken.
The only hardware-accelerated operations of the GDI are color filling, blitting, alpha-blending, and stretching (with or without alpha). Everything related to drawing shapes (polygons, curves, ...), text, and any UI operation using alternate merging operators (such as XOR, anything but copy and blend), is done in the CPU. It is still partially hardware-accelerated since Windows 7 and up support drawing directly into GPU memory, where Vista had to synchronize the RAM copy with the VRAM copy.
If anything feels snappier in older OSes, it would be because before XP, Microsoft still supported old hardware blitters, such as what was used by DirectDraw. Support for hardware blitting was lost with the switch away from the Win9X architecture and embracing NT. I may be remembering wrong on this, but I believe XP was missing the faster blitting, but didn't support the same level of hardware-acceleration as newer versions of Windows, so in theory, it should have been the least snappy of all...
As to the % of applications using GDI, I'd make it more like >95%, and I'm being conservative. The only application I know for certain uses Direct2D or Direct3D for the interface drawing would be Visual Studio 2010 or newer. And XUL-based applications such as Firefox, where d2d/d3d is supported and available. As far as I know even Java applications which custom-draw the GUI end up doing so with GDI functions.
Yes. WinRT is where COM meets Silverlight. It's a .NET-like API based on something that looks quite a lot like COM, but isn't exactly COM (IIRC), and uses a GUI toolkit based around the XAML language, like Silverlight. And like Silverlight, applications run in a walled garden, unlike proper WPF programs which also use the XAML language. Note that XAML has different dialects, and you can't do exactly the same in them. Sadly.
Modern UI apps use the WinRT libraries to draw hardware-accelerated GUIs, using a dialect of the XAML language already present in the WPF and Silverlight libs. Standard desktop apps use the old win32 windowing system so they miss that hardware-acceleration -- unless they are made in .NET with WPF or Silverlight, in which case they will draw using Direct3D9 even in XP.
They made a new start menu, for desktop users. Modern-ui apps will show windowed, for desktop users. The charms bar will be gone in desktop installs. No idea about hot corners, but the rest are all things that have been confirmed in the leaks ;P
XP was complete bloat by 2001's standards. Windows 7 was made lighter than Vista, after people complained about Vista the same way people complained about XP.
The only reason XP doesn't feel bloated right now, is because it's 13 years old and 10 years obsolete -- since it can't do a lot of things OSes are expected to do (not by you obviously). The biggest mistake Microsoft made wasn't Vista's expectation of a decent computer, nor windows 8's oversimplification. It was letting people grow used to XP for way too long.
It's a MIPS board. I have been waiting for this for SO long that I'd consider anything with less than 4 digits. And probably decide not to get it if it turns out to be > $200. I don't apply for the free ones since I just want to toy around with it, not do some specific project with it. ;P
Hmm do you expect to survive less than 20 years into the future? Because there's plans to establish moon bases before then.
Both my desktop computer AND my laptop have one thing in common: neither of them is a tablet. And Windows 8 as is is ONLY oriented towards tablets.
A lightweight OS oriented in low power usage and touch-based controls, which just happens to still maintain some sort of classic experience because they couldn't be arsed to remove it the way they removed other perfectly functional features, is not the OS I want to use.
Windows 9 may or may not be good enough to get into my computers. We'll see.
IIRC, there's proof that the cells can purposefully activate or deactivate certain genes, and those activations become more permanent in the offspring. So animals DO have some level of "purposeful" evolution over their lives, not just over thousands of generations and natural selection.
Hmm... maybe that is the difference: I don't rely on muscle memory. I rely on structural memory. I learn things by understanding why those things are done that way.
The trick for me to get used to Office 2007/2010, was to forget where things used to be, and search them where they are supposed to be. Then everything clicked into place, and now I like the UI quite a lot.
Note that I don't mean the SAME UI works for everything. That's a mistake some people seem to make. Different kinds of software are best with different interfaces.
Yes, that's the whole point of the lenses.
Now we just need someone to mention Hitler within the summary, I guess? Mentioning Hitler in the article may actually be too soon for Godwin's Law to apply to it? Where do we draw the line and make it just part of the article?
The protocol used for digital signaling is internally surprisingly similar in concept to the analog equivalent. The idea of "adaptive" sync is that instead of starting a new frame after a fixed exact period, it can be "or later". There's no other technology involved other than allowing a frame to come late.
.... makes me wonder how well can a deaf person tell tones (vibrations) through touch. I know you can't really feel high frequencies that way, but would a trained hand be able to tell between a C0 and a C#0?
Deaf != Tone-deaf
The thing is, you can have good ears and bad hands, and you KNOW you can't play the violin. But someone with good hands and bad ears may be playing wrong, and won't be able to tell. Because for all practical purposes, good hands mean nothing without good ears, any elite violinist should by definition have good ears.
Somehow I feel like some ignorant idiot somewhere is going do use his lack of knowledge against them and be like "but, couldn't you just do it this other way instead?" and their scheme, although resistant to current methods, will be quite a lot weaker to the idiot's method.
Google is increasingly trying harder to get me to use my real name while browsing/commenting on YouTube, even though I have repeatedly stated that I do not want to do so. The sooner there's less abusive competition, the better.