then they killed off the old server infrastructure making playing the original mod (non-valve IP) impossible.
No, they just killed the Internet portion. You can still use the legacy versions by running in insecure mode and connecting directly to the server's IP address.
I tried to play CS:S the other night on one of the varible pricing servers (were prices fluctuate due to demand) and it was quite frustrating.. how do I make my choices of what gun to buy when i have no idea how much it costs in relation to other guns without spending every week going over the pricing? I couldn't even buy armor and helmet without forking over 4500 bucks?!?! (sorry bit of a rant there).
If you're trying to compare prices, you're doing something wrong.
Try looking for your best weapon, then save the appropriate loadouts to your quick buy options. Given that the prices have changed dramatically, you'll be suprised that your P90, MAC or other cheap-o weapon suddenly becomes quite powerful for a few rounds (so that you can buy the most powerful weapon available.)
By Generals, you meant Renegade, right? Generals restored my faith in the C&C franchise after playing Renegade. Even the behind-the-scenes videos that come with C&C: The First Decade barely mention renegade.
Generals is an RTS game that some people considered a problem. While I did have preconceptions of the game being bad, that was based on the pattern:
Tiberian Sun/Firestorm: It's understandable that a balance issue with Nod's artillery found it's way into the game, and couldn't be fixed without changing the gameplay (at least outside the expansion). Of course, this game was better compared to the predecessor because of one specific change, as units don't immediatly stand still as soon as their assigned target gets destroyed - they keep moving to within firing range of the target, then stop.
Red Alert 2/Yuri's Revenge: At least with Tiberian Sun, AI players weren't pushovers - you could still defeat them but they defended their base properly, making it take a while to tear down a base. In RA2, you can shread bases with 1 or 2 prism tanks, and the AI player won't bat an eye. Also, the interface regressed slightly - you used to be able to undeploy units by telling them to move but RA2 now requires you to press 'D' twice if you also have undeployed units selected (first one deploys everything, second press undeploys them.)
Generals/Zero Hour: The change that made Tiberian Sun/Firestorm good... got regressed. Enough said.
Renegade is a first person shooter - which doesn't pick up flaws in the same way that Real-Time Tactical Simulations do. All it did was place the camera angle at a different location, and replace the depreciated Sole Survivor that was released many years ago.
I hate automated gameplay with a passion, why not just put the character on autopilot and watch the whole game?
Angband has a fully automated AI player. While it works, it does have some quirks and sometimes gets perma-killed.
That being said, fully automation only works if the gameplay style has a predictable combat system that the player is fully able to control. As soon as there's something that wrecks automation, the player needs to switch to damage control mode.
Here's some examples of some nasty things: - Attacks that damage items/weapons/armor. Automation can take care of this, as long as your characters don't get crippled. - The "Sneeze" attack from FF6 or variants thereof. Your team is automated perfectly, but begins to buckle with one character missing. - Involuntary actions - while automation can take care of this before it becomes a problem, they can sometimes cascade.
I don't have a problem with networks prioritizing data based on the port number or type of data. I do have problems with networks prioritizing data based on its target or originating computers.
Two words: DDoS attack.
This is the only case where prioritizing data based on end-points is permitted, and badly phrased legislation can kill that just as easily as other things which are considered acceptable.
Can't you imagine: Spammer sitting in his recliner one spring evening. There is a knock on the door. He opens the door and there is a crowd of Slashdotters with baseball bats (disguised as Gandalf, stormtroopers or Neo). The spammer gets wooden shampoos and is "encouraged" to change his ways or he will receive another visit.
As you probably heard by now, one person was falsly accused of spamming because his e-mail address was used in the "From:" field of an e-mail spam.
With this in mind, are you 100% certain that a specific website performed or commissioned spamming? While the people at LadVampier are certain, they don't resort to their vigilante methods until it's obvious that the ISP is supporting the fake banks in question.
I also am a fulltime FF/EMT. If there was one thing that cell phone users could do to help, it would be a law requiring callers to stay on the scene when they call in something.
One time, I witnessed billowing smoke coming from an apartment building. Staying on the scene would require me to dismount the bus I was travelling on - when the bus driver is not permitted to stop the bus in the middle of the Transitway.
Depends on the human, which means there's no real set value.
Here's a way to get an average, at least for the USA: - Life expectancy is 77.9 years - Minimum wage is ~$5.15. While it varies from state to state (what doesn't), you can view a reference to scale as necessary. - 77.9 years converts into ~4050 weeks. Lopping off the minimum 18 years gives ~3120 weeks, and if you have mandatory retirement at 65, you have 2444 weeks. - A work week is ~37.5 hours of work, or $193.13 per week. - $193.13/wk * 2444 weeks = ~$472000 - $193.13/wk * 3120 weeks = ~$602500 - $193.13/wk * 4050 weeks = ~$782500
That is the base value of a human in the USA - high enough that divorsees would kill to get hold of their children. You can scale up and down as necessary based on wage and other factors.
Can you trade them on the stock market?
Not legally - but it was permitted in the USA many years ago (i.e. pre-civil war)
Unless a significant fraction of parents look at the lack of an ESRB rating and imagine that the publisher has something to hide.
Not really - unrated means unrated.
Games such as Minesweeper (and it's infinite clones) will be unrated as there's no point in rating such games. All pre-ESRB games are unrated since they either use another official rating system, an "ad-hoc" rating system, or didn't bother with one.
The small shareware games that are unrated don't bother with ratings, since the demo is usually representative of the game itself. Likewise, demos of such games can easily be downloaded and examined. Failing that, those games probably aren't going to be easy to obtain (legally) after a few years and thus the child could easily download the speedrun onto his local computer for personal viewing.
Also, bonus features of movies are unrated. Can you really boycott such content when it's generally expected?
Although it may be somewhat interesting or entertaining to read those reviews, all they seem to do is trash on the game, insulting it. (you expect the next line to start out something intelligent and informative like "yo momma's so fat that...") Very few details, very shallow on the reasons why we should hate the game.
More often than not, those reviewers are simply looking for the graphics rather than the game.
If you want to learn how to write or recognize quality reviews for games, you may want to look at the IF Competition. When you read the massive amounts of reviews posted to rec.games.int-fiction, most of them focus on the quality of the writing itself - including missing clues, clues or critical items obscured by excess description, and gameplay bugs.
what organizations are those? I've never worked at any company that I couldn't directly contact IT for support.
I won't post the name on a public forum, but I work for one such organization. While users can contact the helpdesk, it is not recommended and the helpdesk technicians recommend contacting through your supervisor first.
Naturally, that was the cause of my problem - since I had more than one "supervisor" (a QA personnel and the team manager), there were two tickets created. One re-enabled the account from a password lockout, while the other ticket changed the password. Since it was the second password issue in a row, I contacted the desk directly to have it reset - after which they recommended that I have password resets done through supervisors when possible (who were unable to reset passwords.)
While such organizations make IT contact harder by increasing overhead, perhaps it's ultimatly a good thing since it encourages a minimum knowledge of comptuer use and/or training.
If they did, they'd be violating accessibility. Not only is authentication that the user is sighted against W3C's rules, but it's also a potential violation of disability discrimination bans.
This is worked around with an audio capitcha. Since users have access to two different choices for proving themselves as human, it is more than enough to cover most cases. In the rare event that a person is audially and visually impared, most likely there will be a helper that can answer the capitcha for them.
Failing that, there's always the option of having a moderator confirm whether or not a spam-only account is going to post.
Example: that same 5th grader gets addicted to Naruto, and comes to school and beats up a 1st grader. This doesn't really happen very often at all, but when it does, it is right out in the open and easy to handle, and the 1st grader is not scarred for life
This is where your argument falls apart - you generalize one example.
Schoolyard bullying is a known issue that happens very frequently. While the first Google hit is a personal account, it has become enough of a problem in some places to prompt a Class action lawsuit.
No matter how much of an advantage you can get from Metric, there will always be resistance for change from people who are more comfortable with what simply works.
This is taking textbook sillyness to a new level - alomst as if they were treating the bible as a literal text that was written directly by a major deity. Usually, you call thrm out on their sillyness by exploiting some contradictions (quickref) in the bible (as in the case of the first two chapters of Genesis).
I won't do a blow-by-blow, as there's more than enough cut-n-paste material available.
The person complaining about the film also makes one incorrect assertion - he assumes that religion is incompatible with Science when science can simply be used to indicate that God is more clever than what most people originally thought. (Or when a religion forcefully accepts certain sciences.)
BTW, the best way to counter Global Warming is a direct attack. Wikipedia has a page concerning the Global Warming Controversy that does not rely on a specific religion - and it doesn't result in sillyness of "Global warming is a theory - you should teach the opposing viewpoint, Global Warming."
I'm not a lawyer, but I feel that this law is designed to encourage distribution of violent games to minors. In particular, it needs to meet all three of the following:
depicts violence in a manner patently offensive to prevailing standards in the adult community, so as to appeal predominantly to the morbid interest in violence of minors
is patently contrary to prevailing standards of adults in the county where the offense was committed as to suitable material for such minors
and lacks serious literary, artistic, political or scientific value for minors.
The first list item means that mintors are permitted to play SWAT 4, Rainbow Six, and other similar games - the violence within the game is not intended to be offensive (nor will it be considered as such) because the protagonist is supposed to be supressing criminals. In the case of Swat 4, a perfect score involves minimizing deaths and faults, while Rainbow Six requires a fast and effective sweep. From there, you will hear arguments stating that Half-Life is no different (since you are using a forward-firing weapon to defend yourself), which is then extended to Quake, Doom, and onto more violent games - similar to most slippery-slope patterns of arguments. There are ways to derail this slope, but the law is still flawed.
A minor, as you know, is under the age of 18. A 'M'ature rated game contains content that may be suitable for 17+ (and if you carefully read it's description, it is not an exclusive restriction as compared to the AO rating.). Effectivly, the law is either toothless, or prevents 17-year-olds from buying content they should be permitted to.
Nowadays, a game that lacks serious literary, artistic, political or scientific value is few and far between. Since most games have modding capability and the tools to create such mods, that's instant access to the game. Likewise, Deus Ex has a massive amount of political value.
There's also the piracy aspect - if you cannot obtain something legally, you turn to the black-market (or equivalant thereof). The affected people most likely know how to download the torrent file and install. Whether or not there are actual damages for normal cases of piracy, the actual damage to the software producer is $0 if the potential customer is not legally permitted to purchase it to begin with.
This is a great example of the letter of the law being too deformed to promote the spirit of the law - if the law was followed to the letter (assuming that it survives the first amendment), the flow of games to minors would be increased. This is in comparison to the laws of a nearby country, which don't fall into the fad of treating video games as different from movies.
With free software you don't have to guess because you're given the freedoms you need to do the work yourself or get someone else to help you.
Not exactly. Consider this "open source" fragment:
long unsigned int maxwordsize(char *inputFromStdIn) {
long unsigned int tmpwordsize=0,maxword=1,i;
for (i=0; i
This simple C fragment is designed to perform Fear, Uncertainty, and Doubt: it works fine on one platform, but becomes mysteriously slow on another.
Rather than leave the exercise up to the reader, I'll mention that this fragment was taken from the Underhanded C Contest. While the coding examples in that contest perform no real damage, an experienced coder could easily sneak in a root exploit into an open source project - in the same way that one person attempted to sneak a root exploit into the wait4() function call of the Linux Kernel.
The WRT54G is no longer being maintained by Linksys. But fortunately... (and it's amazing nobody on Slashdot knows this... but then again they don't truly seem to know ANYTHING useful, ever) the firmware is based on Lunix. Thus, it's open source... and thus... other people can, and have, modified it. And maintained it!
Slight problem: I have a WRT54Gv7, and so to plenty of other users. While there are projects that work with half of the memory of the older models, they are much more difficult to find.
Of coruse, it doesn't affect me as much - I simply use the WRT54G as an access point, and let my DSL modem do the NAT and stuff.
Re:So let the flame wars begin!
on
The Birth of vi
·
· Score: 1, Interesting
(if you look "vi" commands they are surprisingly logical compared to "Emacs")
In most vi implementations, touching the cursor keys has a 50% chance of kicking you out of Insert mode. This appears to be caused by cursor key sequences containing ESC, but seems to happen rather inconsistantly - the same applies to vim when it is in compatability mode. While I strongly think that modern systems should not have potentially ambiguous key-sequences (i.e. cursor keys starting with the ESC key), most applications should at least consider the platform they were designed for.
When I am using a text editor, I want to minimize keystrokes - having to enter insert mode whenever I change lines will slow me down. The same applies to the legacy "notepad" methood of editing - having to block a line of text to cut-n-paste is a slowdown when C-X should immediatly cut the line being worked on (as done in MSVC 2005.)
Now bring on the "car" analogies. Please no "edlin" since you should be marked as "funny" or "troll"!
Haven't looked far enough into the rest of the comments to see if anyone else has mentioned this yet, but at least the people with a blood alcohol level have an excuse for an accident.
No, they don't. If it were an excuse, their "not-guilty" plea would be constantly successful.
What about the people who get into an accident who are SOBER? That is whose license should be taken away and should be prosecuted - they don't even have an excuse!
There are more than enough stories about drivers driving dangerously. In particular, these drivers switch lanes without signalling causing them to be rear-ended as they cut dangerously close to the car that was behind them.
Then you have jokers that slam the brakes in highway traffic to see how many cars they can pileup in a multi-lane car-accident.
I find it interesting that when a hyper violent game was made to poke fun at Jack Thompson, it was widely applauded here on Slashdot despite begind grotesquely violent and rather lacking in artistic merit.
Jack Thompson proposed the plot for that game. The proposal was an attempted satire - since it backfired. The game I'm OK! showed that the protagonist was simply some crazy dude incapable of handling the fact that his son was killed (and at the same time, showed the games-cause-violence as bull).
While the so-called "modest proposal" was the most ridiculed thing, I'm OK was the best in the ridicule.
Meanwhile, someone else's attempt to confront us with the horrible but murky truth of Columbine is labeled as "just sick" and "going too far".
Isn't that the point of games where you play the villain?
Granted, I haven't played the Columbine game (yet), but there's much worse video games to complain about - as well as better ways to complain about the game in question.
instead of (n)curses based on the fact that he bought a ncurses book and it sucked monkeyballs and programming ncurses is not really intuitive
The way to deal with obscure and hard-to-use APIs is to write a wrapper API. Your internal system works with it's own rendering primitives and when it's ready to refresh, it tells nCurses to update the screen. This is the exact same method I used for an attempt to write a 7DRL in order to both prevent clamping to a single development platform and to help speed up the development pace.
It's not so much the case where "that's all they had"... be real! That's what the Electoral Commission chose to use. There's a promising new system that implements a physical form of cryptography. Let's see if the Electoral Commission comes up with a good reason not to use it.
Vote buying - "Attention all employees: If you can show that you voted Republican, you will receive a $100 bonus."
Vote coercion - "Attention all employees: As an American company, we need to support American values. If you cannot show you voted Democrat, you will be dismissed."
Organized Crime - "Attention all serfs: If you can show you voted Libertarian, we will protect your family."
While such a system does allow high-accurracy, it causes problems where votes can be "forced". Whether you prefer this system is another story, but "forced" votes have the same effect as "miscounted" votes.
Er... is that for giving bills to pasty-covered strippers and saying "shake-it, baby!", or for equally unraunchy "penthouse level"?
Perhaps, but it could easily qualify. Offhand:
There is a strip bar on E1L2, where giving "money" to some strippers cause them to remove their bra. In E3L1, there's a statue that will show breasts. (This may qualify for 'M' rather than AO.)
Scattered throughout Episode 1, there are nude women kept in alien pods. In Episodes 2-4, there are women bound to other positions - either held to the ground, held against a large alien spike, or suspended from the ceiling (or from the ground with the body trying to float upwards.)
I haven't seen it in-game, but a graphic available through the level editor shows another woman impaled by a spike.
In the expansion pack, there is a controversial video of aliens attacking a pregnant woman. I won't spoil the details why, or it's significance.
If Duke3D was remade and released now, it will receive an AO rating - especially when the sprites shown above get replaced by 3D-models.
Voting, drivers license, cigarettes, alcohol, porn are regulated that way so underaged-less-than-a-day can not buy/do-it. Your logic fails it.
And if you carefully read the ESRB rating guide, you would have noticed that your logic doesn't counter mine.
The description for 'M' Rated games: "Titles rated M (Mature) have content that may be suitable for persons ages 17 and older. Titles in this category may contain intense violence, blood and gore, sexual content and/or strong language." [Emphasis mine].
This text does not explicitly exclude people under 17 from buying the product, as opposed to the 'AO' rating that uses a different wording that excludes people under 18.
No, they just killed the Internet portion. You can still use the legacy versions by running in insecure mode and connecting directly to the server's IP address.
If you're trying to compare prices, you're doing something wrong.
Try looking for your best weapon, then save the appropriate loadouts to your quick buy options. Given that the prices have changed dramatically, you'll be suprised that your P90, MAC or other cheap-o weapon suddenly becomes quite powerful for a few rounds (so that you can buy the most powerful weapon available.)
Generals is an RTS game that some people considered a problem. While I did have preconceptions of the game being bad, that was based on the pattern:
Renegade is a first person shooter - which doesn't pick up flaws in the same way that Real-Time Tactical Simulations do. All it did was place the camera angle at a different location, and replace the depreciated Sole Survivor that was released many years ago.
Angband has a fully automated AI player. While it works, it does have some quirks and sometimes gets perma-killed.
That being said, fully automation only works if the gameplay style has a predictable combat system that the player is fully able to control. As soon as there's something that wrecks automation, the player needs to switch to damage control mode.
Here's some examples of some nasty things:
- Attacks that damage items/weapons/armor. Automation can take care of this, as long as your characters don't get crippled.
- The "Sneeze" attack from FF6 or variants thereof. Your team is automated perfectly, but begins to buckle with one character missing.
- Involuntary actions - while automation can take care of this before it becomes a problem, they can sometimes cascade.
Two words: DDoS attack.
This is the only case where prioritizing data based on end-points is permitted, and badly phrased legislation can kill that just as easily as other things which are considered acceptable.
As you probably heard by now, one person was falsly accused of spamming because his e-mail address was used in the "From:" field of an e-mail spam.
With this in mind, are you 100% certain that a specific website performed or commissioned spamming? While the people at LadVampier are certain, they don't resort to their vigilante methods until it's obvious that the ISP is supporting the fake banks in question.
One time, I witnessed billowing smoke coming from an apartment building. Staying on the scene would require me to dismount the bus I was travelling on - when the bus driver is not permitted to stop the bus in the middle of the Transitway.
Depends on the human, which means there's no real set value.
Here's a way to get an average, at least for the USA:
- Life expectancy is 77.9 years
- Minimum wage is ~$5.15. While it varies from state to state (what doesn't), you can view a reference to scale as necessary.
- 77.9 years converts into ~4050 weeks. Lopping off the minimum 18 years gives ~3120 weeks, and if you have mandatory retirement at 65, you have 2444 weeks.
- A work week is ~37.5 hours of work, or $193.13 per week.
- $193.13/wk * 2444 weeks = ~$472000
- $193.13/wk * 3120 weeks = ~$602500
- $193.13/wk * 4050 weeks = ~$782500
That is the base value of a human in the USA - high enough that divorsees would kill to get hold of their children. You can scale up and down as necessary based on wage and other factors.
Not legally - but it was permitted in the USA many years ago (i.e. pre-civil war)
Obligatory Despair.com link.
Not really - unrated means unrated.
Games such as Minesweeper (and it's infinite clones) will be unrated as there's no point in rating such games. All pre-ESRB games are unrated since they either use another official rating system, an "ad-hoc" rating system, or didn't bother with one.
The small shareware games that are unrated don't bother with ratings, since the demo is usually representative of the game itself. Likewise, demos of such games can easily be downloaded and examined. Failing that, those games probably aren't going to be easy to obtain (legally) after a few years and thus the child could easily download the speedrun onto his local computer for personal viewing.
Also, bonus features of movies are unrated. Can you really boycott such content when it's generally expected?
More often than not, those reviewers are simply looking for the graphics rather than the game.
If you want to learn how to write or recognize quality reviews for games, you may want to look at the IF Competition. When you read the massive amounts of reviews posted to rec.games.int-fiction, most of them focus on the quality of the writing itself - including missing clues, clues or critical items obscured by excess description, and gameplay bugs.
The following aren't issues:
- Killing apes/bugbeasts and other wildlife
- Killing servants in the final mission of The Metal Age.
- Killing undead.
Granted, blood left behind by these targets (if any) generally won't be an issue.
I won't post the name on a public forum, but I work for one such organization. While users can contact the helpdesk, it is not recommended and the helpdesk technicians recommend contacting through your supervisor first.
Naturally, that was the cause of my problem - since I had more than one "supervisor" (a QA personnel and the team manager), there were two tickets created. One re-enabled the account from a password lockout, while the other ticket changed the password. Since it was the second password issue in a row, I contacted the desk directly to have it reset - after which they recommended that I have password resets done through supervisors when possible (who were unable to reset passwords.)
While such organizations make IT contact harder by increasing overhead, perhaps it's ultimatly a good thing since it encourages a minimum knowledge of comptuer use and/or training.
This is worked around with an audio capitcha. Since users have access to two different choices for proving themselves as human, it is more than enough to cover most cases. In the rare event that a person is audially and visually impared, most likely there will be a helper that can answer the capitcha for them.
Failing that, there's always the option of having a moderator confirm whether or not a spam-only account is going to post.
This is where your argument falls apart - you generalize one example.
Schoolyard bullying is a known issue that happens very frequently. While the first Google hit is a personal account, it has become enough of a problem in some places to prompt a Class action lawsuit.
You don't.
No matter how much of an advantage you can get from Metric, there will always be resistance for change from people who are more comfortable with what simply works.
This is taking textbook sillyness to a new level - alomst as if they were treating the bible as a literal text that was written directly by a major deity. Usually, you call thrm out on their sillyness by exploiting some contradictions (quickref) in the bible (as in the case of the first two chapters of Genesis).
I won't do a blow-by-blow, as there's more than enough cut-n-paste material available.
The person complaining about the film also makes one incorrect assertion - he assumes that religion is incompatible with Science when science can simply be used to indicate that God is more clever than what most people originally thought. (Or when a religion forcefully accepts certain sciences.)
BTW, the best way to counter Global Warming is a direct attack. Wikipedia has a page concerning the Global Warming Controversy that does not rely on a specific religion - and it doesn't result in sillyness of "Global warming is a theory - you should teach the opposing viewpoint, Global Warming."
The first list item means that mintors are permitted to play SWAT 4, Rainbow Six, and other similar games - the violence within the game is not intended to be offensive (nor will it be considered as such) because the protagonist is supposed to be supressing criminals. In the case of Swat 4, a perfect score involves minimizing deaths and faults, while Rainbow Six requires a fast and effective sweep. From there, you will hear arguments stating that Half-Life is no different (since you are using a forward-firing weapon to defend yourself), which is then extended to Quake, Doom, and onto more violent games - similar to most slippery-slope patterns of arguments. There are ways to derail this slope, but the law is still flawed.
A minor, as you know, is under the age of 18. A 'M'ature rated game contains content that may be suitable for 17+ (and if you carefully read it's description, it is not an exclusive restriction as compared to the AO rating.). Effectivly, the law is either toothless, or prevents 17-year-olds from buying content they should be permitted to.
Nowadays, a game that lacks serious literary, artistic, political or scientific value is few and far between. Since most games have modding capability and the tools to create such mods, that's instant access to the game. Likewise, Deus Ex has a massive amount of political value.
There's also the piracy aspect - if you cannot obtain something legally, you turn to the black-market (or equivalant thereof). The affected people most likely know how to download the torrent file and install. Whether or not there are actual damages for normal cases of piracy, the actual damage to the software producer is $0 if the potential customer is not legally permitted to purchase it to begin with.
This is a great example of the letter of the law being too deformed to promote the spirit of the law - if the law was followed to the letter (assuming that it survives the first amendment), the flow of games to minors would be increased. This is in comparison to the laws of a nearby country, which don't fall into the fad of treating video games as different from movies.
Slight problem: I have a WRT54Gv7, and so to plenty of other users. While there are projects that work with half of the memory of the older models, they are much more difficult to find.
Of coruse, it doesn't affect me as much - I simply use the WRT54G as an access point, and let my DSL modem do the NAT and stuff.
In most vi implementations, touching the cursor keys has a 50% chance of kicking you out of Insert mode. This appears to be caused by cursor key sequences containing ESC, but seems to happen rather inconsistantly - the same applies to vim when it is in compatability mode. While I strongly think that modern systems should not have potentially ambiguous key-sequences (i.e. cursor keys starting with the ESC key), most applications should at least consider the platform they were designed for.
When I am using a text editor, I want to minimize keystrokes - having to enter insert mode whenever I change lines will slow me down. The same applies to the legacy "notepad" methood of editing - having to block a line of text to cut-n-paste is a slowdown when C-X should immediatly cut the line being worked on (as done in MSVC 2005.)
The best editor is a hot-rod. Nuff said.
No, they don't. If it were an excuse, their "not-guilty" plea would be constantly successful.
There are more than enough stories about drivers driving dangerously. In particular, these drivers switch lanes without signalling causing them to be rear-ended as they cut dangerously close to the car that was behind them.
Then you have jokers that slam the brakes in highway traffic to see how many cars they can pileup in a multi-lane car-accident.
Jack Thompson proposed the plot for that game. The proposal was an attempted satire - since it backfired. The game I'm OK! showed that the protagonist was simply some crazy dude incapable of handling the fact that his son was killed (and at the same time, showed the games-cause-violence as bull).
While the so-called "modest proposal" was the most ridiculed thing, I'm OK was the best in the ridicule.
Isn't that the point of games where you play the villain?
Granted, I haven't played the Columbine game (yet), but there's much worse video games to complain about - as well as better ways to complain about the game in question.
Vote buying - "Attention all employees: If you can show that you voted Republican, you will receive a $100 bonus."
Vote coercion - "Attention all employees: As an American company, we need to support American values. If you cannot show you voted Democrat, you will be dismissed."
Organized Crime - "Attention all serfs: If you can show you voted Libertarian, we will protect your family."
While such a system does allow high-accurracy, it causes problems where votes can be "forced". Whether you prefer this system is another story, but "forced" votes have the same effect as "miscounted" votes.
Perhaps, but it could easily qualify. Offhand:
If Duke3D was remade and released now, it will receive an AO rating - especially when the sprites shown above get replaced by 3D-models.
And if you carefully read the ESRB rating guide, you would have noticed that your logic doesn't counter mine.
The description for 'M' Rated games: "Titles rated M (Mature) have content that may be suitable for persons ages 17 and older. Titles in this category may contain intense violence, blood and gore, sexual content and/or strong language." [Emphasis mine].
This text does not explicitly exclude people under 17 from buying the product, as opposed to the 'AO' rating that uses a different wording that excludes people under 18.