They may not have changed noticeably, but that doesn't mean they haven't changed. You'd have to sequence a fossil and compare DNA to be sure.
I've met some evolutionary biologists who get rather tetchy when people throw around the terms "less evolved" or "more evolved". They seem to prefer talking about adapting to an environment over 'onwards-and-upwards' pinnacle-of-creation rhetoric. I suspect they would say the critter is just as evolved and evolving as anything else, just not much changed by it - presumably because the basic original design found a nice stable niche to entrench itself in.
I still use a Nokia E90 Communicator with Symbian PuTTY. Five row backlit keyboard, CTRL, and TAB. (The 9300 and 9500 communicators had ESC as well. Sigh.)
I tried using a Nexus S, but ConnectBot is terrible without a hardware keyboard or trackball - even with "Full Keyboard" from the Market.
No, there aren't any phones with good gaming controls. One reason is that D-pads with buttons in the middle don't work well for gaming but make one-handed control of a phone much simpler.
Sure, you can play any kind of character you want. However, your abilities will always "fit pre-approved fantasy archetypes". They're called character classes. I prefer less rigid systems.
They are - my boss has a W4, and an optical drive at 2.8lb is quite a feat. No, mine's a Dell Latitude X1. It lacks the integrated optical drive, but the 1280x768 screen is unmatched in the class.
The MacBook is 5.2lb. The iBook 12" it's replacing is 4.9lb, and the 12" Powerbook is 4.6lb. The laptop I have is 2.5lb, which should indicate how I feel about this trend.
I feel sorry for the schoolkids who'll be lugging these around. Their spines are being bent badly enough already.
Once upon a time, a kid had a small but respectable chance at writing a commercial-quality game, or an impressive demo. Something cool.
For 8-bit machines, there were people who could do graphics, music and programming by themselves. Now, the music takes a studio, the graphics takes an army of 3d sculptors (are there free comprehensive 3d object libraries, by the way?) and the programming takes a team. That's big money or networking skills that would be the envy of any game company hiring manager. Kids don't ship with those things.
You can still program things on your own, kind of. Useful things, mostly. Some games, but mostly the kind that's pretty in a retro kind of way - not something that'll stand up aesthetically to Oblivion, or FEAR, or whatever the kids are playing today.
Re:Completely offtopic but . . .
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You're not a very good googler, are you? That's a quote from Zippy the Pinhead, by Bill Griffith.
The physics have one major problem. You can slam into the other competitors all day, but if you so much as nudge a car that's considered by the game to be crashing, you crash. Relative velocity doesn't enter into it.
It also seems to be more sensitive to contacts with non-player vehicles than those with other competitors, but that effect is subtler and I couldn't swear to it.
Why are some levels difficult with Super Speed? So you have a reason to get Super Jump, Teleport, or Fly (or at least Hover).
Hazard zones like Terra Volta and Faultline are meant for groups, so there's a much better chance someone will have Recall Friend and be able to bail your ass out of a large hole. Also, Cryptic have been very good about making sure that a character without travel powers can walk out of anything they can get into, although you will probably have to fight a lot of foes to do it and the route is not always obvious.
If Apple would act as your music backup archive, letting you redownload the music in the future if your hard drive goes or they ship a new and improved codec and AAC becomes obsolete - now that would be worth having. That would give you something you don't have with CDs. I've had my CD collection stolen twice now...
Maybe you could do a better job than the color scheme of XP, but I've looked at your site and
I'm forced to conclude that you haven't. The text menu on the left side is dark grey on black distressed text with a patchy red glow in the background. I thought they were nifty colored blobs for a while until I saw something that looked suspiciously like an 'e'.
I'm guessing you're developing it on a Mac, where differences in standard gamma make everything seem brighter. On the Mac, it just seems fuzzy, like a poster one of my lecturers had on his window that said Tense? Nervous? Tired? printed in such a way as to cause physical eye discomfort.
Vint said "Let us also commit ourselves to support the work of the Internet Corporation for Assigned Names and Numbers - a key function for the Internet's operation."
He didn't order us to support ICANN itself, just its WORK. Which gives a little wiggle room to those who despise ICANN yet obey Mr. Cerf unquestioningly.
W. Richard Stevens. Amongst other things, wrote the book 'UNIX Network Programming' which is widely accepted as the best of its kind. See http://www.kohala.com/start/.
The point I was trying to make is that the components included by, say, Windows are all written by Microsoft or one of their partners. Therefore, internal politics and contractual wrangling could substitute for proper trust management. I'm not saying anything about contracts with the end user. Oh, hang on, you're a troll, aren't you?
Software installation on Windows currently requires handing admin/root priveleges to an opaque routine written by people with no knowledge of your configuration and no particular responsibility for keeping it in good order.
This is insanity, of course. Software installation priveleges should be restricted to one trusted program which checks the credentials of a package, warns of irregularities, and does the accounting necessary for uninstallation. It could even run as a daemon and process regular user requests for software installation.
Free software distributions need this more than commercial developers because commercial component makers have contracts to keep them in line. This is well-demonstrated by the extensive feature sets of.rpm and.deb formats.
Current security models place much emphasis on distrusting the user and no emphasis on distrusting the code. This will continue to trouble us for some time.
They may not have changed noticeably, but that doesn't mean they haven't changed. You'd have to sequence a fossil and compare DNA to be sure.
I've met some evolutionary biologists who get rather tetchy when people throw around the terms "less evolved" or "more evolved". They seem to prefer talking about adapting to an environment over 'onwards-and-upwards' pinnacle-of-creation rhetoric. I suspect they would say the critter is just as evolved and evolving as anything else, just not much changed by it - presumably because the basic original design found a nice stable niche to entrench itself in.
I still use a Nokia E90 Communicator with Symbian PuTTY. Five row backlit keyboard, CTRL, and TAB. (The 9300 and 9500 communicators had ESC as well. Sigh.)
I tried using a Nexus S, but ConnectBot is terrible without a hardware keyboard or trackball - even with "Full Keyboard" from the Market.
No, there aren't any phones with good gaming controls. One reason is that D-pads with buttons in the middle don't work well for gaming but make one-handed control of a phone much simpler.
Nope. PAL (the GP's TV standard of choice) shows 576 out of 625 lines. NTSC shows 480 out of 525 lines.
Sure, you can play any kind of character you want. However, your abilities will always "fit pre-approved fantasy archetypes". They're called character classes. I prefer less rigid systems.
A statically-linked program doesn't just use up more space on disk. It also uses more space in RAM. And caches.
If you can't afford a real hypoallergenic kitten, you could always get an electric sheep.
They are - my boss has a W4, and an optical drive at 2.8lb is quite a feat. No, mine's a Dell Latitude X1. It lacks the integrated optical drive, but the 1280x768 screen is unmatched in the class.
The MacBook is 5.2lb. The iBook 12" it's replacing is 4.9lb, and the 12" Powerbook is 4.6lb. The laptop I have is 2.5lb, which should indicate how I feel about this trend.
I feel sorry for the schoolkids who'll be lugging these around. Their spines are being bent badly enough already.
Respect the viewer's choice of standard font size, kids. Leave body text at 100%. The only thing that should be smaller is the fine print.
Once upon a time, a kid had a small but respectable chance at writing a commercial-quality game, or an impressive demo. Something cool.
For 8-bit machines, there were people who could do graphics, music and programming by themselves. Now, the music takes a studio, the graphics takes an army of 3d sculptors (are there free comprehensive 3d object libraries, by the way?) and the programming takes a team. That's big money or networking skills that would be the envy of any game company hiring manager. Kids don't ship with those things.
You can still program things on your own, kind of. Useful things, mostly. Some games, but mostly the kind that's pretty in a retro kind of way - not something that'll stand up aesthetically to Oblivion, or FEAR, or whatever the kids are playing today.
You're not a very good googler, are you? That's a quote from Zippy the Pinhead, by Bill Griffith.
The physics have one major problem. You can slam into the other competitors all day, but if you so much as nudge a car that's considered by the game to be crashing, you crash. Relative velocity doesn't enter into it.
It also seems to be more sensitive to contacts with non-player vehicles than those with other competitors, but that effect is subtler and I couldn't swear to it.
Why are some levels difficult with Super Speed? So you have a reason to get Super Jump, Teleport, or Fly (or at least Hover).
Hazard zones like Terra Volta and Faultline are meant for groups, so there's a much better chance someone will have Recall Friend and be able to bail your ass out of a large hole. Also, Cryptic have been very good about making sure that a character without travel powers can walk out of anything they can get into, although you will probably have to fight a lot of foes to do it and the route is not always obvious.
If Apple would act as your music backup archive, letting you redownload the music in the future if your hard drive goes or they ship a new and improved codec and AAC becomes obsolete - now that would be worth having. That would give you something you don't have with CDs.
I've had my CD collection stolen twice now...
http://wimaxforum.org/tech/tech.asp says it comes in 2-11GHz and 10-66GHz flavours. The higher frequencies require line-of-sight.
Maybe you could do a better job than the color scheme of XP, but I've looked at your site and I'm forced to conclude that you haven't. The text menu on the left side is dark grey on black distressed text with a patchy red glow in the background. I thought they were nifty colored blobs for a while until I saw something that looked suspiciously like an 'e'.
I'm guessing you're developing it on a Mac, where differences in standard gamma make everything seem brighter. On the Mac, it just seems fuzzy, like a poster one of my lecturers had on his window that said Tense? Nervous? Tired? printed in such a way as to cause physical eye discomfort.
Let me get this straight. Would this workaround mean that kmod wouldn't be able to insert modules? Remove them?
If you have an answering machine, the outgoing message is a copyrighted work.
Unfortunately it doesn't do GPRS, it's not a world phone, and it's OVER AN INCH THICK! And $600.
I thought all I wanted was a PDA with a larger-than-thumb-size keyboard, a screen capable of 80x25 text, wireless voice and data, and music.
Guess I was wrong.
Vint said "Let us also commit ourselves to support the work of the Internet Corporation for Assigned Names and Numbers - a key function for the Internet's operation."
He didn't order us to support ICANN itself, just its WORK. Which gives a little wiggle room to those who despise ICANN yet obey Mr. Cerf unquestioningly.
W. Richard Stevens. Amongst other things, wrote the book 'UNIX Network Programming' which is widely accepted as the best of its kind. See http://www.kohala.com/start/.
The point I was trying to make is that the components included by, say, Windows are all written by Microsoft or one of their partners.
Therefore, internal politics and contractual wrangling could substitute for proper trust management. I'm not saying anything about contracts with the end user. Oh, hang on, you're a troll, aren't you?
This is insanity, of course. Software installation priveleges should be restricted to one trusted program which checks the credentials of a package, warns of irregularities, and does the accounting necessary for uninstallation. It could even run as a daemon and process regular user requests for software installation.
Free software distributions need this more than commercial developers because commercial component makers have contracts to keep them in line. This is well-demonstrated by the extensive feature sets of .rpm and .deb formats.
Current security models place much emphasis on distrusting the user and no emphasis on distrusting the code. This will continue to trouble us for some time.
Negative. Ximian is not involved in server development - Evolution replaces Outlook, not Exchange.