In recent news, another fatal car crash happened on the interestate, do to a malfunction within the onboard computer... Spokesmen at Microsoft claim it is due to hardware problems, and claim their software had no liability in the inncident..
In other news, the LinuxDrive program has advanced in leaps and bounds, and can now, with version 2.5, even STOP your car... too bad the beta testers of 2.4 didn't wait a week or two.. [fake news-anchor laugh]."
"Hell, not even your CHARACTER NAME is your property, because essentially, all you did was enter a variable in a program, but that variable was planned for"
By that logic, your email is now officaly the property of Slashdot. They planned the varriable for your Email to be there, and now have rights to the address.
Hey Slashdot! Sell all our Email addresses to a Spamming Market organization!! =) J/K
Your logic is flawed. First of all, your not paying for the code. You paid for that when you bought the CD. All the code you ever need is right there. Your monthly account bill is paying for access to the server.
Second, Mythic does not plan on people having X amount of money or X items. No algorithm in the world will anticipate that (except Unified Field Theory).What's to say that the person I paid for the money from is not just a friend who's giving it to me to help me start out, or a fellow player being incredibly generous?
"Everything you type was anticipated down to the exact sequence (which is why you can't type in names they don't allow, or characters the program can't interpret)."
Really?? Then what the hell is Mythic doing making games?? They've predicted teh exact sequence for everything I'll type??!! Why don't they make a progam to predict the stock market and make themselves some real money??!! Wonder what level I'll be in 3 weeks.. =)
But seriously, they can only compare what you input to what they already have storred in the database, they can't predict. People who put in names of characters that are already there are compared. Odd ones that are put in (Names like RoXXoR for characters on an RP only server) will get allowed at first, but eventually changed when some one reports it.. and that's the only reason..
Wouldn't that be a great game to include with this device?
Think about it.. Every time Richard Simmons starts an annoying exercise or plays crappy music, you can kick him in the head until he plays something decent. Or you can kick him in the head until he brings some good looking women on the set to exercise with...
br?
"Sweatin to the Oldies" my arse... How about "Kicking the annoying guy until I get into shape"? I certainly would be motivated! ^_^
About the nerd friends and books and programming job.
Can we get girlfriends? Do we have sex? I think that's a resounding "Yes". More so than jocks. Why?
Jocks: Look good, and that's about it. They have a less than high paying job, maybe have a nice car. Are complete jerks to women because they "know" they can have any woman they want.
Nerds: Have high paying jobs (money attracts women as well as job security) have expensive cars from those high paying jobs (cars attract women), are nice to women because they can't get them based on self appearance (nice-guy stuff can SOMETIMES attract women).
Look at Bill Gates: Nerd all around. You mean to tell me if he was still single he couldn't walk down the street and pick up any women he wanted?
I can see it now.. Windows Quantum. Able to function correctly AND crash an infinite number of times simultainously so fast you won't even know it.... Hope my old DOS programs still run...
An avid Ultima Online player, I can tell you that MMORPGs have the potential to be HUGE! But there are a few shortcomings to MMORPGs that are obvious to anyone who has ever played one that pose an equally huge threat to the market:
Connection Speed -- Not everyone has cable or a T1 line to connect with. The simple fact that your ability to enjoy a game can be jeaprodized by a telephone line poses a major problem for most users.
Play Styles -- Not everyone can play nicely together. Player Killers (PK's) and Roleplayers despise one another. Plain and simple. Need proof? Look at UO again. For the longest time you only had one "realm" to play on. Complaints by people to Game Counselors and support staff grew to such magnitude, OSI (aka, minion of the hellspawn known as EA) had to double their servers capacity so that there were now 2 realms for every shard: This worked out to be at least 10 new servers at that time that had to be maintained on the prexisting budget. Imagine the hit R&D took!(That would explain why UO3D sucked my dogs balls) And once the non-pking shard was opened, 2/3 of the client base went to the new "Non-Pking" facet known as Trammel, leaving the former facet nearly desolate.
Content-Control -- Individual users have little to no say about what they want the game to become despite the fact that they pay for it. Only massive quantities of emails and posts agreeing on a new aspect get implemented (and some that are NOT agreed on). Take UO yet again. Once player housing was allowed, everyone wanted a house. This lead to servers being jam-packed with new data from all the subsequent houses. To solve this problem, OSI imposed housing placement limitations (some of which in my mind were LUDICROUS! You can't place a house within a few steps of a certain type of grass for example)that caused a tremndous outcry from players. They had lost control of an aspect of a gaming world they pay for. Piss off too many players, and you loose money.
These are just 3 of the major aspects that stick out in my mind that the article didn't mention when they said online games were "The Next Big Thing". Although I have to agree MMORPG'S are really awsome.. I'm drooling over Shadowbane right now.
What will happen when the links to the sites Microsoft preapproves to "Smart" link to are moved or changed?
It's bad enough that it's turned ON by default, but if no one turns it off and people actually use it, you may have hundreds of dead links. And that's going to drastically deter viewers of your website.
"Embrace and Extend"? What ever happend to "If it ain't broke, don't fix it"?
Under the premise of the DMCA, the RIAA is wrong for going after Napster the way it did. Why do I say this? The answer is quite simple: Analog.
The fact that music has now and always will be obtained without compensating the artist is nothing new to music. The simple fact that the RIAA has never attempted to forclose the companies which manufacutre blank casettes or dual casette tape players should be evidience enough that the real issue with the RIAA isn't the fact the artists aren't being compensated as they would like you to believe. The true heart of the issue is the fact that they are threatened by the availabilty of the Medium
The RIAA has ALWAYS screwed it's artists over. They don't care about the artists, and I pity the morons like Ulrich in Metallica who think the RIAA is trying to protect them by closing Napster: THEY DO NOT GIVE A DAMN ABOUT YOU!
The fact there will always be a medium to copy music illegaly is something that can not be avoided. The fact that the RIAA isn't getting a cut of the profit for itself from Napster is the real point. Let me brighten the extremely dim bulb of any musical artist who reads this:
If the RIAA could make a profit off of Napster, the would keep every penny for the record companies and not pay you, the artist, a cent more.
I applaud the professor in this instance because he's proving that the DMCA is in actuality inhibiting free speech because it puts power to control digital medium strickly in the hands of corporations when the medium should be free to all.
That's right.. their chip architecture is so bad unless software is optimized for it AMD Thunderbirds at 1.2Ghz will still blow a P4 out of the water..Oh yes, and pay nearly twice as much for the same speed as an AMD for an Intel chip...even when the cut the prices in HALF!
Oh, and expect next week for them to release the new 'Wintel' core that will be far superior due to it's new Magnetic Ram that costs $1000 per meg and is the only ram you can use...Yet benchmark comparisons will still compare it to AMD's Thunderbird, and will only beat it by a very small margin..
Come on Intel.. stop spending money on the 3 blue guys (even though they are pretty damn funny) and spend more money on making a decent chip.
Dreamcast definitly had good potential, but their lack of quality software really killed it for them, just as it did for every Sega system.
The last Sega system I can remember with a even remotely decent lineup was the Genesis. If they had gotten some bigger names to program games for them, the would have done extremely well..
Somehow this isn't much of a surprise....
on
Gamecube In Danger?
·
· Score: 1
*Faints at the shock of Nintendo late with another console*
*Gasps at Nintendo's failure to deliver what is promised (Anyone remeber the N64 DD add-on that was suppose to change the face of gaming forever?)*
Ever since the SNES, Nintendo has been on a terminal slide in the eyes of hardcore gamers (not the cutesy Pokemon-on-Gameboy players). They lack games in Genres other than Racing, Sports, and TV Rip-offs (I'm the first to coin this catagory.. Think of all the games based on TV, such as Pokemon, Power Rangers, and WWF games). Then there was the Vitual Boy... *Shudders* First game system I ever heard of having a serious health risk...
The credible Third Party developers who jumped ship when the N64 was launched (Most noteably, Squaresoft.) were merely the beginnning.
Constant delays, poor reviews,high development and product costs, and lack of developers doomed the N64 and solidified the victory of the PSX in it's time. It's understandable that Nintendo would not want see this happen again with the Gamecube, although I don't think they'll have much of a problem.
Especially in light of the upcoming Xbox and the mediocre rise of the PSX2, Nintendo can not afford to make another mistake, less they go the way of Sega.(Sega CD - strike 1, Sega Saturn - strike 2, Sega Dreamcast - strike 3..You're OUT!)
Repeated failures to produce quality hardware forced them to give up the console business and focus on software. Currently, with N64 (strike 1) and the extension of it that never even saw the light of day (strike-2), Nintendo can't afford another mistake...
In recent news, another fatal car crash happened on the interestate, do to a malfunction within the onboard computer... Spokesmen at Microsoft claim it is due to hardware problems, and claim their software had no liability in the inncident..
In other news, the LinuxDrive program has advanced in leaps and bounds, and can now, with version 2.5, even STOP your car... too bad the beta testers of 2.4 didn't wait a week or two.. [fake news-anchor laugh]."
"Hell, not even your CHARACTER NAME is your property, because essentially, all you did was enter a variable in a program, but that variable was planned for"
By that logic, your email is now officaly the property of Slashdot. They planned the varriable for your Email to be there, and now have rights to the address.
Hey Slashdot! Sell all our Email addresses to a Spamming Market organization!! =) J/K
Your logic is flawed. First of all, your not paying for the code. You paid for that when you bought the CD. All the code you ever need is right there. Your monthly account bill is paying for access to the server.
Second, Mythic does not plan on people having X amount of money or X items. No algorithm in the world will anticipate that (except Unified Field Theory).What's to say that the person I paid for the money from is not just a friend who's giving it to me to help me start out, or a fellow player being incredibly generous?
"Everything you type was anticipated down to the exact sequence (which is why you can't type in names they don't allow, or characters the program can't interpret)."
Really?? Then what the hell is Mythic doing making games?? They've predicted teh exact sequence for everything I'll type??!! Why don't they make a progam to predict the stock market and make themselves some real money??!! Wonder what level I'll be in 3 weeks.. =)
But seriously, they can only compare what you input to what they already have storred in the database, they can't predict. People who put in names of characters that are already there are compared. Odd ones that are put in (Names like RoXXoR for characters on an RP only server) will get allowed at first, but eventually changed when some one reports it.. and that's the only reason..
Just trying to enlighten the crowd....
nForce is a north/south bridge chipset that combines video, audio, and a few other features into 2 chips.. It's not the same as a new PCI standard.
Wouldn't that be a great game to include with this device?
Think about it.. Every time Richard Simmons starts an annoying exercise or plays crappy music, you can kick him in the head until he plays something decent. Or you can kick him in the head until he brings some good looking women on the set to exercise with...
br? "Sweatin to the Oldies" my arse... How about "Kicking the annoying guy until I get into shape"? I certainly would be motivated! ^_^
About the nerd friends and books and programming job.
Can we get girlfriends? Do we have sex? I think that's a resounding "Yes". More so than jocks. Why?
Jocks: Look good, and that's about it. They have a less than high paying job, maybe have a nice car. Are complete jerks to women because they "know" they can have any woman they want.
Nerds: Have high paying jobs (money attracts women as well as job security) have expensive cars from those high paying jobs (cars attract women), are nice to women because they can't get them based on self appearance (nice-guy stuff can SOMETIMES attract women).
Look at Bill Gates: Nerd all around. You mean to tell me if he was still single he couldn't walk down the street and pick up any women he wanted?
I can see it now.. Windows Quantum. Able to function correctly AND crash an infinite number of times simultainously so fast you won't even know it.... Hope my old DOS programs still run...
An avid Ultima Online player, I can tell you that MMORPGs have the potential to be HUGE! But there are a few shortcomings to MMORPGs that are obvious to anyone who has ever played one that pose an equally huge threat to the market:
Connection Speed -- Not everyone has cable or a T1 line to connect with. The simple fact that your ability to enjoy a game can be jeaprodized by a telephone line poses a major problem for most users.
Play Styles -- Not everyone can play nicely together. Player Killers (PK's) and Roleplayers despise one another. Plain and simple. Need proof? Look at UO again. For the longest time you only had one "realm" to play on. Complaints by people to Game Counselors and support staff grew to such magnitude, OSI (aka, minion of the hellspawn known as EA) had to double their servers capacity so that there were now 2 realms for every shard: This worked out to be at least 10 new servers at that time that had to be maintained on the prexisting budget. Imagine the hit R&D took!(That would explain why UO3D sucked my dogs balls) And once the non-pking shard was opened, 2/3 of the client base went to the new "Non-Pking" facet known as Trammel, leaving the former facet nearly desolate.
Content-Control -- Individual users have little to no say about what they want the game to become despite the fact that they pay for it. Only massive quantities of emails and posts agreeing on a new aspect get implemented (and some that are NOT agreed on). Take UO yet again. Once player housing was allowed, everyone wanted a house. This lead to servers being jam-packed with new data from all the subsequent houses. To solve this problem, OSI imposed housing placement limitations (some of which in my mind were LUDICROUS! You can't place a house within a few steps of a certain type of grass for example)that caused a tremndous outcry from players. They had lost control of an aspect of a gaming world they pay for. Piss off too many players, and you loose money.
These are just 3 of the major aspects that stick out in my mind that the article didn't mention when they said online games were "The Next Big Thing". Although I have to agree MMORPG'S are really awsome.. I'm drooling over Shadowbane right now.
What will happen when the links to the sites Microsoft preapproves to "Smart" link to are moved or changed?
It's bad enough that it's turned ON by default, but if no one turns it off and people actually use it, you may have hundreds of dead links. And that's going to drastically deter viewers of your website.
"Embrace and Extend"? What ever happend to "If it ain't broke, don't fix it"?
Under the premise of the DMCA, the RIAA is wrong for going after Napster the way it did. Why do I say this? The answer is quite simple: Analog.
The fact that music has now and always will be obtained without compensating the artist is nothing new to music. The simple fact that the RIAA has never attempted to forclose the companies which manufacutre blank casettes or dual casette tape players should be evidience enough that the real issue with the RIAA isn't the fact the artists aren't being compensated as they would like you to believe. The true heart of the issue is the fact that they are threatened by the availabilty of the Medium
The RIAA has ALWAYS screwed it's artists over. They don't care about the artists, and I pity the morons like Ulrich in Metallica who think the RIAA is trying to protect them by closing Napster: THEY DO NOT GIVE A DAMN ABOUT YOU!
The fact there will always be a medium to copy music illegaly is something that can not be avoided. The fact that the RIAA isn't getting a cut of the profit for itself from Napster is the real point. Let me brighten the extremely dim bulb of any musical artist who reads this:
If the RIAA could make a profit off of Napster, the would keep every penny for the record companies and not pay you, the artist, a cent more.
I applaud the professor in this instance because he's proving that the DMCA is in actuality inhibiting free speech because it puts power to control digital medium strickly in the hands of corporations when the medium should be free to all.
You'll never catch AMD.
That's right.. their chip architecture is so bad unless software is optimized for it AMD Thunderbirds at 1.2Ghz will still blow a P4 out of the water..Oh yes, and pay nearly twice as much for the same speed as an AMD for an Intel chip...even when the cut the prices in HALF!
Oh, and expect next week for them to release the new 'Wintel' core that will be far superior due to it's new Magnetic Ram that costs $1000 per meg and is the only ram you can use...Yet benchmark comparisons will still compare it to AMD's Thunderbird, and will only beat it by a very small margin..
Come on Intel.. stop spending money on the 3 blue guys (even though they are pretty damn funny) and spend more money on making a decent chip.
Dreamcast definitly had good potential, but their lack of quality software really killed it for them, just as it did for every Sega system.
The last Sega system I can remember with a even remotely decent lineup was the Genesis. If they had gotten some bigger names to program games for them, the would have done extremely well..
*Faints at the shock of Nintendo late with another console* *Gasps at Nintendo's failure to deliver what is promised (Anyone remeber the N64 DD add-on that was suppose to change the face of gaming forever?)* Ever since the SNES, Nintendo has been on a terminal slide in the eyes of hardcore gamers (not the cutesy Pokemon-on-Gameboy players). They lack games in Genres other than Racing, Sports, and TV Rip-offs (I'm the first to coin this catagory.. Think of all the games based on TV, such as Pokemon, Power Rangers, and WWF games). Then there was the Vitual Boy... *Shudders* First game system I ever heard of having a serious health risk... The credible Third Party developers who jumped ship when the N64 was launched (Most noteably, Squaresoft.) were merely the beginnning. Constant delays, poor reviews,high development and product costs, and lack of developers doomed the N64 and solidified the victory of the PSX in it's time. It's understandable that Nintendo would not want see this happen again with the Gamecube, although I don't think they'll have much of a problem. Especially in light of the upcoming Xbox and the mediocre rise of the PSX2, Nintendo can not afford to make another mistake, less they go the way of Sega.(Sega CD - strike 1, Sega Saturn - strike 2, Sega Dreamcast - strike 3..You're OUT!) Repeated failures to produce quality hardware forced them to give up the console business and focus on software. Currently, with N64 (strike 1) and the extension of it that never even saw the light of day (strike-2), Nintendo can't afford another mistake...