Seriously, the PSP just doesn't have a lot of good, you know, portable games. There's nothing more satisfying than killing an hour with a good, portable RPG, especially if you're the sort of person who likes to power level (guilty as charged, heh).
I know, I know, the DS is overflowing with 'em... I own one as well, but I wouldn't mind a good reason to dust off the PSP now and again.
Wouldn't he have accomplished his goal quicker if he started with a red stapler?...or would have have had to burn the house down when he finally got it?
I was using Knoppix on a 333mhz K6-2 for quite a long time, and it was very much usable, and even speedy. Although, to be fair, the machine had 256MB ram.
Of course, I'm not putting down the author, or the book, I simply wish to point out that one shouldn't underestimate the power of older hardware. Knoppix is still a great tool for those who simply cannot afford a more 'modern' machine, and this fact should not be left out.
Would I re-partition my hard drive, buy a copy, and install it? Yes... it's a very good OS, and certainly a nice alternative... the astronomical cost of running it, as opposed to say, Linux, or Windows, is what probably keeps most people out (This cost of course, being the price of a Mac).
Of course, we know it will never happen... a move like that would be bound to cannibalise Mac sales, so it wouldn't be smart on the part of Apple.
You mean criminals aren't abiding by the law?
on
CAN-SPAM Is A Bust
·
· Score: 5, Funny
what sort of awful sound the servers made as soon as the filters were turned off?...I imagine it would be akin to someone who 'just' made it in a mad dash to the bathroom.
This brings me back... the first language I ever learned to code in was C++... but before that, I had learned Qbasic.;)
I think it was the limited nature of the language which kept me interested in it for so long. Those DOS memory limits were fun... coding a 2D RPG, and trying to stay within around 450KB, so it would run on most people's DOS machines. It was a challenge, I tell you... and trying to keep the code neat, and tidy... also a fun challenge.
To this day, I'm still amazed at some of the things which people were able to do with QBasic, and QuickBasic... fast raycasters, 3d polygon game engines, even voxel engines!...but I think, the biggest fad was making console style RPGs. I'd like to think that I had a small hand in starting that fad, with a little Qbasic RPG demo I released in 1997. Some of you may have played it, it was called "Lianne in... the Dark Crown". Yes, fun times... fun times indeed.
I think, I'll go looking for all those old Qbasic games. They may not have been much, but they were fun to play.
You mean, humour, right?...this is an article about Canada, after all.
Kidding aside, your post did make me realize I should clarify a little bit... obviously, if the music is freely available, and there is no commercial version of it (on CD, CD-R, as pay-for downloads, or any other media)... then it wouldn't make sense to expect money. I should only expect a percentage of what I charge for the songs.
I do however, have a commercial disc coming out in December, and another in February/March... neither of these, will be available as free downloads (of course, I will have no problem with people ripping, and sharing the music... if they don't make money from it, then there is no harm done for me... quite the opposite, it means more potential fans, and potential CD sales)... so at that point, since we can assume the music will be traded eventually, one way or another, I can assume that I would be owed some of this 'tax'.
Of course, we all know 'indie' artists will never see a cent... not without making a lot of noise about it, at any rate.
I was already worried about the safety of my junk! ...your Acer should be fine!
Disclaimer: I also have an Aspire notebook, and quite like it, actually.
...it wasn't a giant ring around Uranus.
Yeah, yeah, just thought I'd get that out of the way early.
"voda" means water in a few languages.
Seriously, the PSP just doesn't have a lot of good, you know, portable games. There's nothing more satisfying than killing an hour with a good, portable RPG, especially if you're the sort of person who likes to power level (guilty as charged, heh).
I know, I know, the DS is overflowing with 'em... I own one as well, but I wouldn't mind a good reason to dust off the PSP now and again.
Wow, that right there is some true droning doom. ...and no, I don't expect any slashdotters to get the reference.
poop.
Having sampled some of the music, I must applaud them on truth in advertising.
Wouldn't he have accomplished his goal quicker if he started with a red stapler? ...or would have have had to burn the house down when he finally got it?
...using my cell phone, not only do I have to worry about running up a bill, but I have to worry about hearing AIDS? :P
...and misread it as "does your company use a PK solution?" ...yeah, I wish they would... some PKing around the office might not be a bad thing.
I believe that was, Ikari Warriors.
compared to the millions of zombies in front of PCs.
:P
Come to think of it, the two just may be related.
Well, I certainly have seen less spam about hockey and Tim Hortons... so yeah, I guess there has been a decrease. :P
Disclaimer: I am Canadian.
Disclaimer's Disclaimer: I am not advocating that crappy beer.
sequels sell better than original ideas... and flash is more important than substance when it comes to marketing the games.
It is nice to see at least some companies who remember that games should be fun first, however.
I was using Knoppix on a 333mhz K6-2 for quite a long time, and it was very much usable, and even speedy. Although, to be fair, the machine had 256MB ram.
Of course, I'm not putting down the author, or the book, I simply wish to point out that one shouldn't underestimate the power of older hardware. Knoppix is still a great tool for those who simply cannot afford a more 'modern' machine, and this fact should not be left out.
...if it was running Windows ME.
Just imagine the horror... you go to turn on your Jack-O-Linux, and *GASP* there's Windows ME, staring back at you.
I'm pretty sure there's a Twilight Zone episode like that.
Would I re-partition my hard drive, buy a copy, and install it? Yes... it's a very good OS, and certainly a nice alternative... the astronomical cost of running it, as opposed to say, Linux, or Windows, is what probably keeps most people out (This cost of course, being the price of a Mac).
Of course, we know it will never happen... a move like that would be bound to cannibalise Mac sales, so it wouldn't be smart on the part of Apple.
Well, I for one, am shocked. Shocked, I tell you.
on a 333mhz celeron system, with only 64MB of ram. I installed win95, and it was very much on the slow side, but usable.
So, on a fast system, I'm certain it would more than adequately handle win98.
They can just go there, and start filing lawsuits.
OMG, WTF, Wallhack!
what sort of awful sound the servers made as soon as the filters were turned off? ...I imagine it would be akin to someone who 'just' made it in a mad dash to the bathroom.
You can read a bit more... ...is there anywhere I can read a byte more about it, perhaps?
This brings me back... the first language I ever learned to code in was C++... but before that, I had learned Qbasic. ;)
...but I think, the biggest fad was making console style RPGs. I'd like to think that I had a small hand in starting that fad, with a little Qbasic RPG demo I released in 1997. Some of you may have played it, it was called "Lianne in... the Dark Crown". Yes, fun times... fun times indeed.
I think it was the limited nature of the language which kept me interested in it for so long. Those DOS memory limits were fun... coding a 2D RPG, and trying to stay within around 450KB, so it would run on most people's DOS machines. It was a challenge, I tell you... and trying to keep the code neat, and tidy... also a fun challenge.
To this day, I'm still amazed at some of the things which people were able to do with QBasic, and QuickBasic... fast raycasters, 3d polygon game engines, even voxel engines!
I think, I'll go looking for all those old Qbasic games. They may not have been much, but they were fun to play.
Let the mass pirating of DVDs begin!
...what?
You mean, humour, right? ...this is an article about Canada, after all.
Kidding aside, your post did make me realize I should clarify a little bit... obviously, if the music is freely available, and there is no commercial version of it (on CD, CD-R, as pay-for downloads, or any other media)... then it wouldn't make sense to expect money. I should only expect a percentage of what I charge for the songs.
I do however, have a commercial disc coming out in December, and another in February/March... neither of these, will be available as free downloads (of course, I will have no problem with people ripping, and sharing the music... if they don't make money from it, then there is no harm done for me... quite the opposite, it means more potential fans, and potential CD sales)... so at that point, since we can assume the music will be traded eventually, one way or another, I can assume that I would be owed some of this 'tax'.
Of course, we all know 'indie' artists will never see a cent... not without making a lot of noise about it, at any rate.