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User: blair1q

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Comments · 9,324

  1. Re:What? on UBS Rogue Trader Loses $2 Billion In Unauthorized Trades · · Score: 1

    You know what you do when everything is moving too fast?

    Stop and wait for it to crash, then pick up its stuff for cheap.

  2. Re:makes me wonder who earned $2 Billion on UBS Rogue Trader Loses $2 Billion In Unauthorized Trades · · Score: 1

    Ever heard of "IPO"?

    How about "cancellation of shares"?

    "Options"? "Mutual Fund"? "Index Futures"?

    "Ponzi Scheme".

    The stock market is not zero-sum.

    This guy was, reportedly, dealing in currency futures. Also not zero-sum.

  3. Re:Here's the guy: on UBS Rogue Trader Loses $2 Billion In Unauthorized Trades · · Score: 1

    don't let him get to the %. if he goes down there we'll never catch him.

    signed,

    H

  4. Re:Not so surprising on UBS Rogue Trader Loses $2 Billion In Unauthorized Trades · · Score: 1

    it's not the crime that takes you down. it's the coverup.

    the question is, did his attempt to fix it consist of martingaling hoping he could even it out, or did he do something else he didn't understand and fuck that up too?

  5. Re:Back Door Code in Trading Algorithims? on UBS Rogue Trader Loses $2 Billion In Unauthorized Trades · · Score: 1

    it's impossible for the market to be fully anonymous

    everything you enter or transact is linked to your broker's account, and your broker accounts for it on your account (n.b.: this means you don't really own the shares in your account; they're held "in street name" meaning they're in your broker's account and your ownership of them is a contract between you and your broker; that's why your broker forwards you your proxies and prospectuses instead of the share issuer mailing them to you directly).

    but that doesn't mean you can't deal with cohorts to game it

    happens every day. luckily, people dumb enough to play that game are generally too dumb to do it well enough to really fuck the market over. and various gamesters are all churning each other, so it works out as noise. and they're all small players or they wouldn't risk the SEC's wrath (unless they're dopey fat fucks like that Rajaratnam slug), so it works out as piddly fuzzy noise. if nothing else, these gorks are "creating liquidity" and sintering the system from quasi-stable states into its major stable states.

  6. Re:HFT is a problem on UBS Rogue Trader Loses $2 Billion In Unauthorized Trades · · Score: 2

    and as long as money is the prime political motivator, it will only get worse

    and it is, so changing it from within is, basically, impossible

    so if you want it changed, you'll have to mobilize your fat ass to mobilize your local collection of fat asses to vote the fat-cats' fat-assed shills out of office, first.

  7. Re:HFT is a problem on UBS Rogue Trader Loses $2 Billion In Unauthorized Trades · · Score: 1

    it's the same bet as any other in the market, it's just done using low-latency computing resources

    but it does create some interesting opportunities for those of us who aren't beholden to equations

    that flash-crash made a lot of people temporarily poorer on paper, but many who were on the ball a lot richer in real life.

  8. Re:Bonus on UBS Rogue Trader Loses $2 Billion In Unauthorized Trades · · Score: 1

    Depends on how big a bailout the government gives UBS for failing to pay attention to its own knitting.

  9. Re:What? on The Google+ API Is Released · · Score: 1, Funny

    His avatar is a unicorn, so yeah, I guess so.

  10. Re:Good on The Google+ API Is Released · · Score: 1

    You'd think a few games might help, but considering that one of the prime draws of Facebook games is that they reward social behavior (i.e. getting your friends involved) they also reward fake social behavor exploits (i.e. making up lots of fake accounts to pretend you have more friends and get more points).

    Google+ sorta forbids that cloning aspect of social gaming. But maybe a nice port of Tetris or FreeCell would get them some dwell time...

  11. Re:Too little, too late? on The Google+ API Is Released · · Score: 1

    Okay. I just realized the irony. Let's see if anyone else does.

  12. Re:Too little, too late? on The Google+ API Is Released · · Score: 4, Insightful

    If you're not going to use the word "fuck" in plaintext when you're pseudonymized, then why the fuck do you care if you use your real name or not?

  13. Cool. Just in time for Google to EOL Google+ on The Google+ API Is Released · · Score: 3, Insightful

    Google+ didn't bring the gamechange.

    It's a ghost town.

    You can see Linus Torvalds and the Google Twins there, but hardly anyone else ever posts. And they don't much either. Linus' last post is 9/6, and Sergey's is 8/28, and Larry's is 8/13...

    Google needed more than a convention hall. It needed to emcee the convention. Now we have an API, and maybe some people to P it, nobody to A it.

  14. Re:Raytraced or not on Wolfenstein Ray Traced and Anti-Aliased, At 1080p · · Score: 1

    Okay. 5 years. But W3D is still based on engine tech and visual standards that are much older. And I'll call "shenanigans" on your "any." There are likely many Xbox 360 games that look like crap compared with this.

    And if Intel had a good-looking Xbox 360 title's source code, this box would out box that box by 359-1 at least.

  15. Re:Deserts can be cold on First Exoplanet Discovered Orbiting Two Stars · · Score: 1

    Who said this planet wasn't land? Maybe it's half rock and half air.

  16. Re:feature creep? on Windows Server 8 Is A Radical Departure From Previous Releases · · Score: 1

    A database that's in one big file. And takes forever to load. It's the main reason Windows PCs slow down as they age and you add stuff to them, even if you don't add stuff to your startup. Software that stored thousands of items in the registry has a big footprint in your boot time.

  17. Re:Side affects of ray tracing on Wolfenstein Ray Traced and Anti-Aliased, At 1080p · · Score: 4, Funny

    Their blog is ray-traced.

  18. Re:Next - Ray-Traced Nethack on Wolfenstein Ray Traced and Anti-Aliased, At 1080p · · Score: 2

    It hits you! You're rooted in graphics system dogma.

  19. Re:Raytraced or not on Wolfenstein Ray Traced and Anti-Aliased, At 1080p · · Score: 1

    It's code and art that's 13 years older than any 360 title.

  20. Re:Slashdotted Intel on Wolfenstein Ray Traced and Anti-Aliased, At 1080p · · Score: 1

    I think so. The irony is delightful.

  21. Re:feature creep? on Windows Server 8 Is A Radical Departure From Previous Releases · · Score: 1

    how do i find Get-DhcpServer when all I know is "find me how to get a DHCP server".

    "man -k dhcp" will get me 85% of the way there.

  22. Re:So how's their carbon footprint going to look? on Scientists Plan "Artificial Volcano" Climate Experiment · · Score: 1

    Yes, but every sandwich I eat sequesters even more.

    I.e., where do you think the C in that CO2 came from? Photosynthesis?

  23. Re:So how's their carbon footprint going to look? on Scientists Plan "Artificial Volcano" Climate Experiment · · Score: 1

    Doesn't count unless you're a cow.

  24. Re:So how's their carbon footprint going to look? on Scientists Plan "Artificial Volcano" Climate Experiment · · Score: 1

    I drive a Prius. Probably a Leaf, next. And I use and promote Nuclear Power.

    Your turn.

  25. So how's their carbon footprint going to look? on Scientists Plan "Artificial Volcano" Climate Experiment · · Score: 1

    Pouring 10 million tonnes of material 1 km in the sky is going to require a fuckload of energy.

    I know, "but they're using balloons!"

    Balloons aren't free lift. You have to fill them with something, and you have to produce that something from something else.

    Helium? Limited supply. If you think Carbon footprint is a big problem, you ain't seen Helium footprint yet.

    The solution to greenhouse gas is to STOP PRODUCING THE STUFF.