Actually, the cost difference is easily justified. A workstation class card may use the same GPU as a gaming card, and the gaming card may be faster (in games). The work done on a workstation card is on the drivers. They are MUCH more stable, and designed to work with apps like Lightwave and 3DStudio MAX.
Sadly, the last card 3dfx constructed was the Voodoo 5 6000, which was rarely seen at all. That is rather hard to believe seeing that it's one of the biggest graphics cards I have ever seen. It's equipped with 4 GPUs (That's right, 4.) and 128 megabits of memory. This card was mostly only seen in servers though
WHAT? In servers? OK buddy.
Not to mention the fact that he completely missed the original TNT. What a dipshit.
For the big carriers (UPS, FedEx, Airborne/DHL), it isn't really an issue. These drivers have a territory they are responsible for. 90% of the packages they deliver are in the same buildings they visit every day. It may be cool while a driver is learning their territory, but after that brief learning period, it would probably be an expensive waste.
And beyond CD, DVD-Audio and SACD sound absolutely amazing. I bought a handful of titles before the RIAA lawsuits started, and I would love to buy more, but with their current attitude towards their customers, I just can't do it. After listening to DVD-A, even a pressed CD sounds flat. And MP3/AAC/OGG at the bitrates everybody seems to use (128 or so) sounds just awful. No highs, mids are flat, and the low end is just about gone. Not to mention the extras on DVD-A are pretty cool. You get physical liner notes and such, and they are also on the disk, sometimes searchable. There is also usually a video or something else cool. Most DVD-A also has 3 audio tracks. A CD-quality 5.1 mix that plays in most DVD players, and Advanced Resolution (48Khz, 48 or 96 bit) 5.1 mix, and an Advanced Resolution (48Khz, up to 192 bit) stereo mix (note that the Advanced Resolution required a DVD-A compatible player). And the best part is, DVD-A is usually priced around the same as a CD. Maybe a couple bucks more.
I believe a Linux distro of completely free software is one of the goals of Debian.
As for the difference between the different distros, they tend to put stuff in different places, they have different installers, and tend to include different (if overlapping) package choices. Each company also usually has its own method of pkg management (up2date for red hat, Yast for suse, apt-get for debian, etc).
Please just don't ask which one is the best, that is a religious flame-war waiting to happen;-)
I think he was probably referring to the amount of LSD that was made there. Lots of chem students with access to a lab is a recipe for dialated pupils (pun intended).
Are you even literate? Did you read the last post? I concede that those figures may be skewed. So find some of your own, don't just expect me to take your word for it.
Anyhow, this thread isn't about XBox vs. PS2. It's about the shitty proc in the GC.
Very true. Those figures don't look quite right to me either after a second look. However, for a more raw-perfomance oriented picture, look at the MIPS rating for each proc (from whatever source you choose). The GC still lags behind both of the other consoles (in terms of raw CPU, not GPU) power. I understand that this number is not the end-all of performance, I am simply stating that there is significant room for improvement.
I have never said that the PS2 is more powerful. I merely quoted perfomance figures from a third party. I don't even own a PS2. I have an XBox, and love it. Live rocks, the games are cool, and the HD games look awesome. Hell, the XBox had better be faster, it came out over a year later than the PS2.
But that wasn't the focus of my post. I said the Gamecube was underpowered in comparison to its competition, and I stand by that opinion. The Gamecube came out around the same time as the XBox, and was nowhere near as powerful a console.
why do gamecube games, on the whole, look significantly better than PS2 games
That's a bit subjective, isn't it?
And this argument is wholly irrelevant anyhow. After the very disappointing sales of the cube, I'd be surprised if Nintendo was still in the console biz in another 5 years [cough]SEGA![cough]
Look at the number of polygons that each deck is capable of rendering and you will think differently. I realize that alot of this has to do with memory/graphics/bus/etc but that is what counts. Compared to the other systems, the Gamecube is seriously lacking in HP.
Knowing Nintendo and their Kid-oriented market, A move like that would not be surprising. It makes it that much easier for little Johnny to convince his parent to get one for x-mas.
No, but what about Linux or xBSD? They both already run on that architecture. The article mentioned that MS was pissed about people turning their heavily subsidized game platform into a PC without buying the games that make it a profitable product. Those folks aren't running windows on it anyhow. Now maybe if it was an "extended" power architecture, something not publicly documented, it could delay the hacks.
I suspect that the gamecube's performance issues aren't due to the fab, or the chip designer, but the way that Nintendo spec'd the box. The tech to build a much faster deck clearly existed at the time of design (such as the PS2, out a full year earlier), but Nintendo chose not to use it.
Well, I guess that map of the Internet has one less location to worry about now.
I guess so. I think it is more the level of optimizations for certain apps. Of course, I could be wrong....
Actually, the cost difference is easily justified. A workstation class card may use the same GPU as a gaming card, and the gaming card may be faster (in games). The work done on a workstation card is on the drivers. They are MUCH more stable, and designed to work with apps like Lightwave and 3DStudio MAX.
Or, my personal favorite:
Sadly, the last card 3dfx constructed was the Voodoo 5 6000, which was rarely seen at all. That is rather hard to believe seeing that it's one of the biggest graphics cards I have ever seen. It's equipped with 4 GPUs (That's right, 4.) and 128 megabits of memory. This card was mostly only seen in servers though
WHAT? In servers? OK buddy.
Not to mention the fact that he completely missed the original TNT. What a dipshit.
Hell, between the RIAA, DirectTv, and now Belkin, I'm running out of companies I can do business with.
I'll be surprised if it stacks up with the best of the Star Wars spin-offs:
The Star Wars Holiday Special!
If this doesn't have 20 minutes of unintelligible wookie-jabber, I'll be sorely disappointed.
For the big carriers (UPS, FedEx, Airborne/DHL), it isn't really an issue. These drivers have a territory they are responsible for. 90% of the packages they deliver are in the same buildings they visit every day. It may be cool while a driver is learning their territory, but after that brief learning period, it would probably be an expensive waste.
Damn right, I used to enjoy buying music on CD.
And beyond CD, DVD-Audio and SACD sound absolutely amazing. I bought a handful of titles before the RIAA lawsuits started, and I would love to buy more, but with their current attitude towards their customers, I just can't do it. After listening to DVD-A, even a pressed CD sounds flat. And MP3/AAC/OGG at the bitrates everybody seems to use (128 or so) sounds just awful. No highs, mids are flat, and the low end is just about gone. Not to mention the extras on DVD-A are pretty cool. You get physical liner notes and such, and they are also on the disk, sometimes searchable. There is also usually a video or something else cool. Most DVD-A also has 3 audio tracks. A CD-quality 5.1 mix that plays in most DVD players, and Advanced Resolution (48Khz, 48 or 96 bit) 5.1 mix, and an Advanced Resolution (48Khz, up to 192 bit) stereo mix (note that the Advanced Resolution required a DVD-A compatible player). And the best part is, DVD-A is usually priced around the same as a CD. Maybe a couple bucks more.
Eh, I imagine the "arbitration" process would have put it back in Microsoft's hands in record time.
No, in this case I think it means:
Little Lawyer Penis
I believe a Linux distro of completely free software is one of the goals of Debian.
;-)
As for the difference between the different distros, they tend to put stuff in different places, they have different installers, and tend to include different (if overlapping) package choices. Each company also usually has its own method of pkg management (up2date for red hat, Yast for suse, apt-get for debian, etc).
Please just don't ask which one is the best, that is a religious flame-war waiting to happen
or if they'll need some special "student edition" of their Enterprise Linux product
Is there any need for the "student edition"? Can't I just copy enterprise just as easily as I could their desktop distro?
I think he was probably referring to the amount of LSD that was made there. Lots of chem students with access to a lab is a recipe for dialated pupils (pun intended).
Of course he went to Cal-Tech (Which I've always heard was a trade school for surfers
at this point, i'm just curious to see how many more times you are going to respond...
One, bitch.
Are you even literate? Did you read the last post? I concede that those figures may be skewed. So find some of your own, don't just expect me to take your word for it.
Anyhow, this thread isn't about XBox vs. PS2. It's about the shitty proc in the GC.
Idiot.
Very true. Those figures don't look quite right to me either after a second look. However, for a more raw-perfomance oriented picture, look at the MIPS rating for each proc (from whatever source you choose). The GC still lags behind both of the other consoles (in terms of raw CPU, not GPU) power. I understand that this number is not the end-all of performance, I am simply stating that there is significant room for improvement.
I have never said that the PS2 is more powerful. I merely quoted perfomance figures from a third party. I don't even own a PS2. I have an XBox, and love it. Live rocks, the games are cool, and the HD games look awesome. Hell, the XBox had better be faster, it came out over a year later than the PS2.
But that wasn't the focus of my post. I said the Gamecube was underpowered in comparison to its competition, and I stand by that opinion. The Gamecube came out around the same time as the XBox, and was nowhere near as powerful a console.
Ok, first off, those aren't "my" figures.
Second, widely acknowleged by who? All the info I can find puts the gamecube at the bottom of the heap.
I'm sorry you invested in a shitty console, but don't take it out on me.
why do gamecube games, on the whole, look significantly better than PS2 games
That's a bit subjective, isn't it?
And this argument is wholly irrelevant anyhow. After the very disappointing sales of the cube, I'd be surprised if Nintendo was still in the console biz in another 5 years [cough]SEGA![cough]
Now how is that more powerful?
Check here for complete tech specs on these three (and a bunch more) consoles
Look at the number of polygons that each deck is capable of rendering and you will think differently. I realize that alot of this has to do with memory/graphics/bus/etc but that is what counts. Compared to the other systems, the Gamecube is seriously lacking in HP.
Knowing Nintendo and their Kid-oriented market, A move like that would not be surprising. It makes it that much easier for little Johnny to convince his parent to get one for x-mas.
No, but what about Linux or xBSD? They both already run on that architecture. The article mentioned that MS was pissed about people turning their heavily subsidized game platform into a PC without buying the games that make it a profitable product. Those folks aren't running windows on it anyhow. Now maybe if it was an "extended" power architecture, something not publicly documented, it could delay the hacks.
I suspect that the gamecube's performance issues aren't due to the fab, or the chip designer, but the way that Nintendo spec'd the box. The tech to build a much faster deck clearly existed at the time of design (such as the PS2, out a full year earlier), but Nintendo chose not to use it.